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glcontext: fix race between creation/shutdown
626bcccff9
removed some locks that allowed the main loop quit to occur before the context was fully created.2776cef25d
attempted to readd them but missed the scop of the quit() call. Also remove the use of g_thread_join() as that's not safe to use when it's possible to lose the last reference from the GL thread. https://bugzilla.gnome.org/show_bug.cgi?id=775171
This commit is contained in:
parent
2f87392ee7
commit
25fbc6d877
1 changed files with 10 additions and 8 deletions
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@ -204,6 +204,7 @@ struct _GstGLContextPrivate
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/* conditions */
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GMutex render_lock;
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GCond create_cond;
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GCond destroy_cond;
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gboolean created;
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gboolean alive;
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@ -275,6 +276,7 @@ gst_gl_context_init (GstGLContext * context)
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g_mutex_init (&context->priv->render_lock);
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g_cond_init (&context->priv->create_cond);
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g_cond_init (&context->priv->destroy_cond);
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context->priv->created = FALSE;
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g_weak_ref_init (&context->priv->other_context_ref, NULL);
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@ -661,22 +663,20 @@ gst_gl_context_finalize (GObject * object)
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gst_gl_window_set_resize_callback (context->window, NULL, NULL, NULL);
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gst_gl_window_set_draw_callback (context->window, NULL, NULL, NULL);
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g_mutex_lock (&context->priv->render_lock);
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if (context->priv->alive) {
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GST_INFO_OBJECT (context, "send quit gl window loop");
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gst_gl_window_quit (context->window);
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GST_INFO_OBJECT (context, "joining gl thread");
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g_mutex_lock (&context->priv->render_lock);
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if (context->priv->alive) {
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GThread *t = context->priv->gl_thread;
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g_mutex_unlock (&context->priv->render_lock);
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g_thread_join (t);
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} else {
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g_mutex_unlock (&context->priv->render_lock);
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}
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while (context->priv->alive)
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g_cond_wait (&context->priv->destroy_cond, &context->priv->render_lock);
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GST_INFO_OBJECT (context, "gl thread joined");
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g_thread_unref (context->priv->gl_thread);
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context->priv->gl_thread = NULL;
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}
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g_mutex_unlock (&context->priv->render_lock);
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gst_gl_window_set_close_callback (context->window, NULL, NULL, NULL);
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gst_object_unref (context->window);
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@ -695,6 +695,7 @@ gst_gl_context_finalize (GObject * object)
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g_mutex_clear (&context->priv->render_lock);
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g_cond_clear (&context->priv->create_cond);
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g_cond_clear (&context->priv->destroy_cond);
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g_free (context->priv->gl_exts);
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g_weak_ref_clear (&context->priv->other_context_ref);
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@ -1291,6 +1292,7 @@ gst_gl_context_create_thread (GstGLContext * context)
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}
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context->priv->created = FALSE;
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g_cond_signal (&context->priv->destroy_cond);
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g_mutex_unlock (&context->priv->render_lock);
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return NULL;
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