Sebastian Dröge
6ce63cd366
[359/906] gl: Link with -lm and fix indention
2014-03-15 18:36:35 +01:00
Jan Schmidt
09a2e19512
[356/906] build: Fix typo: gstglbumber.h -> gstglbumper.h
2014-03-15 18:36:35 +01:00
Julien Isorce
56d656adf6
[355/906] same motion compensation
2014-03-15 18:36:35 +01:00
Julien Isorce
df4e712ca2
[354/906] fix and add gldeinterlace filter to the builds
2014-03-15 18:36:35 +01:00
julien
3eddae28a9
[353/906] add a gldeinterlace filter
...
Greedyh operation implemented using OpenGL Shading Language.
We could add other operations later.
Does some good results but still not as expected.
That's why I do not add it yet to the build.
2014-03-15 18:36:35 +01:00
Jan Schmidt
f5ac0a784d
[352/906] fix typo
...
Change GST_GL_DISPLAY_PROJECTION_PERSPECIVE to
GST_GL_DISPLAY_PROJECTION_PERSPECTIVE.
Re-indent a couple of files that needed it.
2014-03-15 18:36:35 +01:00
Julien Isorce
2680375248
[351/906] allow to switch xoverlay while being in paused state
2014-03-15 18:36:35 +01:00
Julien Isorce
6292d5af16
[349/906] can switch xoverlays while playing
...
Fixes bug #584877
Before this commit calling "gst_x_overlay_set_xwindow_id" more
than one time, had no effect.
It mainly affects the glimagesink implementation.
But on win32 (and CE), some stuff has to be done to
release the old parent.
And add a switchxoverlay example where the user
can click on left/right part of the main window to
switch the xoverlay.
2014-03-15 18:36:35 +01:00
LRN
47beeb1083
[348/906] Add gstvideo to glimagesink LIBADD. Fixes bug #584680
2014-03-15 18:36:35 +01:00
Julien Isorce
911cf141c4
[334/906] [win32/winCE] fix some pointer cast warnings with mingw
...
And turn off deprecated Wp64 msvc compiler option.
2014-03-15 18:36:34 +01:00
Julien Isorce
bcc33ab716
[333/906] add force-aspect-ratio support
2014-03-15 18:36:34 +01:00
Julien Isorce
f735c06c4a
[331/906] indent and fix some compiler warnings
2014-03-15 18:36:34 +01:00
Julien Isorce
87a1652216
[330/906] Can now share textures with an external gl context
...
The external opengl context must be specify when creating
our OpenGL context (glx) or just after (wgl).
When calling glXCreateContext or wglShareLists, the
external opengl context must not be current.
Then our gl context can be current in the gl thread while
the external gl context is current in an other thread.
See tests/examples/clutter/cluttershare.c
2014-03-15 18:36:34 +01:00
Julien Isorce
ec0bb66fe9
[321/906] add OpenGL ES 2.x support.
...
In OpenGL 2.x for Embedded System, a lot of basic scene/draw functions
have been removed. It means that everything is made using vertex and
fragment shaders.
I have also added a gstglwindow backend for winCE that uses EGL
(Native Platform Graphics Intercace) (which is a full part of
OpenGL ES specification). It remove the use of wgl/glx functions.
2014-03-15 18:36:33 +01:00
Julien Isorce
9584a5ddfd
[318/906] rename GNUmakefile(s) to GNUmakefile(s).gnustep
2014-03-15 18:36:33 +01:00
Julien Isorce
49c903d156
[317/906] implement gstglwindow for Cocoa (MacOS and GNUstep)
2014-03-15 18:36:33 +01:00
Julien Isorce
51ee1f5976
[316/906] remove some unused HAVE_LIBPNG: libpng is a required package
2014-03-15 18:36:33 +01:00
Julien Isorce
b2143adee3
[315/906] add GNUstep build
2014-03-15 18:36:33 +01:00
Stefan Kost
8af0cb09f8
[313/906] indent: don't use tabs inside property descriptions
2014-03-15 18:36:33 +01:00
Stefan Kost
aea83171e2
[312/906] build: include stdlib.h when using free().
2014-03-15 18:36:33 +01:00
Sebastian Dröge
c6ad604c8c
[311/906] Cast GstBuffer subclasses to GstBuffer * before passing to gst_buffer_unref()
2014-03-15 18:36:33 +01:00
David Schleef
d015d5862d
[310/906] Global reindent
...
Indent parameters:
INDENT_PARAMETERS="--braces-on-if-line \
--case-brace-indentation0 \
--case-indentation2 \
--braces-after-struct-decl-line \
--line-length80 \
--no-tabs \
--cuddle-else \
--dont-line-up-parentheses \
--honour-newlines \
--continuation-indentation4 \
--tab-size8 \
--indent-level2"
2014-03-15 18:36:33 +01:00
David Schleef
4778241500
[308/906] Rename glpixbufoverlay to gloverlay
2014-03-15 18:36:32 +01:00
David Schleef
72691ce147
[307/906] Remove conditionals on gdkpixbuf
2014-03-15 18:36:32 +01:00
Julien Isorce
4d4e3ad4f9
[306/906] fix CMake build and frozen CodeBlocks build
2014-03-15 18:36:32 +01:00
Julien Isorce
e17c93723f
[305/906] CMake build now checks for libpng
2014-03-15 18:36:32 +01:00
Julien Isorce
92e733dce0
[304/906] only load RGBA files.png
2014-03-15 18:36:32 +01:00
David Schleef
b6735ace5d
[303/906] Add libpng dependency
2014-03-15 18:36:32 +01:00
David Schleef
ed2be67ba8
[302/906] Fix some warnings
2014-03-15 18:36:32 +01:00
Julien Isorce
994a25ca7e
[301/906] depends on libpng instead of gdk_pixbuf
2014-03-15 18:36:32 +01:00
Julien Isorce
1f89d69c74
[300/906] use libpng in glpixbufoverlay filter.
2014-03-15 18:36:32 +01:00
Julien Isorce
3b9456e384
[299/906] use libpng to load the normal map instead of using gdkpixbuf
2014-03-15 18:36:32 +01:00
David Schleef
43e574aa8f
[298/906] Revert "Fix indention"
...
This reverts commit 96e4ab18c2cf9876f6c031b9aba6282d0bd45a93.
You should have asked first. And you would have been told "no",
because it causes people on development branches to do a huge
amount of extra work.
2014-03-15 18:36:32 +01:00
Sebastian Dröge
369b1d4ff2
[295/906] Fix indention
2014-03-15 18:36:32 +01:00
Julien Isorce
8997a6e82b
[293/906] minimal gtk doc
2014-03-15 18:36:32 +01:00
David Schleef
f64da834ab
[292/906] Add 'extern' for data symbols in headers
2014-03-15 18:36:31 +01:00
David Schleef
e4b26b46fd
[289/906] build fixes for Windows libraries
2014-03-15 18:36:31 +01:00
Julien Isorce
4b53383385
[285/906] fix gl framerate in gst caps. Consider position in xoverlay. Fix inversion bettween COLS and ROWS, and move windows.
2014-03-15 18:36:31 +01:00
Julien Isorce
c8c7f8733b
[280/906] Remove set_visible, because it's now automatically done when the first post redisplay comes.
2014-03-15 18:36:31 +01:00
Julien Isorce
94f74d4b50
[273/906] add some debug outputs about Visual and XVisualInfo
2014-03-15 18:36:30 +01:00
Julien Isorce
747e2cf0de
[264/906] Rewrite gstglwindow_x11.c because X API is not thread safe.
2014-03-15 18:36:30 +01:00
Julien Isorce
d404163d79
[262/906] Works on linux but still some bugs. Fix autotools build.
2014-03-15 18:36:30 +01:00
Julien Isorce
cfd7f1be38
[257/906] begin gstglwindow_x11.c implementation
2014-03-15 18:36:29 +01:00
Julien Isorce
f4bfade861
[253/906] win32: re-implement supports for gst xoverlay interface, on this branch
2014-03-15 18:36:29 +01:00
Julien Isorce
2c9bb405a0
[251/906] Properly clean OpenGL contexts
2014-03-15 18:36:29 +01:00
Julien Isorce
25af2c116e
[248/906] fix msvc warnings and update CMake build, win32 CodeBlocks build and vs8 build
2014-03-15 18:36:29 +01:00
Filippo Argiolas
0ac54fdc55
[247/906] Import xray effect
...
Add xray effect. Maps luma to a negative, slightly cyan tinted, curve,
applies some light gaussian blur and multiplies it with its sobel edges. Not
sure about the name, likely to change. Probably still needs some tuning.
2014-03-15 18:36:29 +01:00
Filippo Argiolas
5f8cc769b7
[246/906] Add multiply fragment shader
...
Add a fragment shader to blend two textures with multiply blend mode
2014-03-15 18:36:29 +01:00
Filippo Argiolas
a729d080f4
[245/906] Add invert property to sobel filter
...
Add an invert property to sobel_fragment_source and Sobel filter. Useful
to have dark edges with white background.
2014-03-15 18:36:29 +01:00
Filippo Argiolas
b9cd64e83c
[244/906] Make luma_to_curve non-static
...
Make luma_to_curve public so that it can be used as a step for more
complex effects.
2014-03-15 18:36:29 +01:00