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[293/906] minimal gtk doc
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8 changed files with 86 additions and 2 deletions
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@ -29,7 +29,7 @@
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* |[
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* gst-launch -v videotestsrc ! glupload ! glbumper location=normalmap.bmp ! glimagesink
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* ]| A pipeline to test normal mapping.
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* FBO and GLSL are required.
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* FBO (Frame Buffer Object) and GLSL (OpenGL Shading Language) are required.
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* </refsect2>
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*/
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@ -18,6 +18,20 @@
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:element-gldifferencematte.
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*
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* Saves a background frame and replace it with a pixbuf.
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*
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* <refsect2>
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* <title>Examples</title>
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* |[
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* gst-launch videotestsrc ! glupload ! gldifferencemate location=backgroundimagefile ! glimagesink
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* ]|
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* FBO (Frame Buffer Object) and GLSL (OpenGL Shading Language) are required.
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* </refsect2>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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@ -49,7 +49,7 @@
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* gst-launch -v gltestsrc ! gldownload ! xvimagesink
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* ]| A pipeline to test hardware colorspace conversion.
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* Your driver must support GLSL (OpenGL Shading Language needs OpenGL >= 2.1).
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* Texture RGB32T is converted to one of the 4 following format YUY2, UYVY, I420, YV12 and AYUV,
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* Texture RGB32 is converted to one of the 4 following format YUY2, UYVY, I420, YV12 and AYUV,
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* through some fragment shaders and using one framebuffer (FBO extension OpenGL >= 1.4).
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* MESA >= 7.1 supports GLSL but it's made in software.
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* |[
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@ -18,6 +18,20 @@
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:element-gleffects.
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*
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* GL Shading Language effects.
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*
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* <refsect2>
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* <title>Examples</title>
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* |[
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* gst-launch videotestsrc ! glupload ! gleffects effect=5 ! glimagesink
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* ]|
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* FBO (Frame Buffer Object) and GLSL (OpenGL Shading Language) are required.
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* </refsect2>
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*/
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#include <gstgleffects.h>
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#define GST_TYPE_GL_EFFECTS (gst_gl_effects_get_type())
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:element-glfilterblur
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*
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* Blur with 9x9 separable convolution.
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*
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* <refsect2>
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* <title>Examples</title>
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* |[
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* gst-launch videotestsrc ! glupload ! glfilterblur ! glimagesink
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* ]|
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* FBO (Frame Buffer Object) and GLSL (OpenGL Shading Language) are required.
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* </refsect2>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:element-glfilterlaplacian
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*
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* Laplacian Convolution Demo Filter.
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*
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* <refsect2>
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* <title>Examples</title>
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* |[
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* gst-launch videotestsrc ! glupload ! glfilterlaplacian ! glimagesink
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* ]|
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* FBO (Frame Buffer Object) and GLSL (OpenGL Shading Language) are required.
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* </refsect2>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:element-glfiltersobel.
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*
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* Sobel Edge Detection.
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*
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* <refsect2>
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* <title>Examples</title>
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* |[
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* gst-launch videotestsrc ! glupload ! glfiltersobel ! glimagesink
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* ]|
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* FBO (Frame Buffer Object) and GLSL (OpenGL Shading Language) are required.
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* </refsect2>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:element-glpixbufoverlay
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*
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* Overlay GL video texture with a gdkpixbuf.
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*
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* <refsect2>
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* <title>Examples</title>
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* |[
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* gst-launch videotestsrc ! "video/x-raw-rgb" ! glupload ! glpixbufoverlay location=imagefile ! glimagesink
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* ]|
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* FBO (Frame Buffer Object) is required.
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* </refsect2>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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