GST_VAAPI_VIDEO_ALLOCATOR_NAME was added in commit 5b11b8332 but it
was never used, since the native VA-API allocator name has been
GST_VAAPI_VIDEO_MEMORY_NAME.
This patch removes GST_VAAPI_VIDEO_ALLOCATOR_NAME macro.
https://bugzilla.gnome.org/show_bug.cgi?id=789476
Don't subscribe to button press events when using a foreing window,
because the user created window would trap those events, preveting the
show of frames.
https://bugzilla.gnome.org/show_bug.cgi?id=791615
Check for display's color-balance properties, available by the VA-API
driver, before setting them.
Also logs an info message of those unavailable properties.
https://bugzilla.gnome.org/show_bug.cgi?id=792638
eglGetDisplay() is currently broken in Mesa for Wayland. Also using
eglGetDisplay() is rather fragile, and it is recommended to use
eglGetPlatformDisplay() when possible.
In order to do that, this patch uses the helper in GstGL. If
gstreamer-vaapi is not compiled with GstGL support, eglGetDisplay()
will be used.
https://bugzilla.gnome.org/show_bug.cgi?id=790493
gst_vaapipostproc_ensure_filter might free the allowed_srcpad_caps
and allowed_sinkpad_caps. This can race with copying these caps in
gst_vaapipostproc_transform_caps and lead to segfaults.
The gst_vaapipostproc_transform_caps function already locks
postproc_lock before copying the caps. Make sure that calls to
gst_vaapipostproc_ensure_filter also acquire this lock.
https://bugzilla.gnome.org/show_bug.cgi?id=791404
Null-checking op_info suggests that it may be null, but it has already
been dereferenced on all paths leading to the check.
There may be a null pointer dereference, or else the comparison
against null is unnecessary.
Passed pointer in parse_int() are unsigned int (32 bits, unsigned) but
they are dereferenced as a wider long (64 bits, signed). This may lead
to memory corruption.
gst.vaapi.app.Display context is made for applications that will
provide the VA display and the native display to used by the
pipeline, when are using vaapisink as overlay. There are no use
case for encoders, decoders, neither for the postprocessor.
In the case of the vaapisink, it shall query for gst.vaapi.Display
upstream first, and then, if there is no reply,
gst.vaapi.app.Display context will be posted in the bus for the
application. If the application replies, a GstVaapiDisplay object
is instantiated given the context info, otherwise a
GstVaapiDisplay is created with the normal algorithm to guess the
graphics platform. Either way, the instantiated GstVaapiDisplay
is propagated among the pipeline and the have-message bus message.
Also only vaapisink will process the gst.vaapi.app.Display, if
and only if, it doesn't have a display already set. This is
caused because if vaapisink is in a bin (playsink, for example)
the need-context is posted twice, leading to an error state.
https://bugzilla.gnome.org/show_bug.cgi?id=790999
Frames are encoded as different layers. Frame in a particular
layer will use pictures in lower or same layer as references.
Which means decoder can drop the frames in upper layer but still
decode lower layer frames.
B-frames, except the one in top most layer, are reference frames.
All the base layer frames are I or P.
eg: with 3 temporal layers
T3: B1 B3 B5 B7
T2: B2 B6
T1: I0 P4 P8
T1, T2, T3: Temporal Layers
P1...Pn: P-Frames:
B1...Bn: B-frames:
T1: I0->P4 , P4->P8 etc..
T2: I0--> B2 <-- P4
T3: I0--> B1 <-- B2, B2 --> B3 <-- P4
Signed-off-by: Sreerenj Balachandran <sreerenj.balachandran@intel.com>
https://bugzilla.gnome.org/show_bug.cgi?id=788918
Frames are encoded as different layers. A frame in a particular
layer will use pictures in lower or same layer as references.
Which means decoder can drop the frames in upper layer but still
decode lower layer frames.
eg: with 3 temporal layers
T3: P1 P3 P5 P7
T2: P2 P6
T1: P0 P4 P8
T1, T2, T3: Temporal Layers
P1...pn: P-Frames:
P0->P1 , P0->P2, P2->P3, P0->P4......repeat
Signed-off-by: Sreerenj Balachandran <sreerenj.balachandran@intel.com>
https://bugzilla.gnome.org/show_bug.cgi?id=788918
The frame_num generation was not correctly implemented.
According to h264 spec, frame_num should get incremented
for each frame if previous frame is a referece frame.
For eg: IPBPB sequece should have the frame numbers 0,1,2,2,3
Signed-off-by: Sreerenj Balachandran <sreerenj.balachandran@intel.com>
https://bugzilla.gnome.org/show_bug.cgi?id=788918
Adds new property "prediction-type" to select different reference
picture selection modes like hierarchical-p, hierarchical-b etc.
Signed-off-by: Sreerenj Balachandran <sreerenj.balachandran@intel.com>
https://bugzilla.gnome.org/show_bug.cgi?id=788918
Adds some basic building blocks to ease the implementation
of hierarchical prediction modes.
-- add an utility method to find temporal level of each frame
-- define max_ref_frame count based on temporal level count
-- add temporal_level_div[] for finding temporal level each frame
to be encoded.
-- find ip_period based on temporal level count
Signed-off-by: Sreerenj Balachandran <sreerenj.balachandran@intel.com>
https://bugzilla.gnome.org/show_bug.cgi?id=788918
Adds new property "temporal-levels" to select the number of
temporal levels to be included in the encoded stream.
Signed-off-by: Sreerenj Balachandran <sreerenj.balachandran@intel.com>
https://bugzilla.gnome.org/show_bug.cgi?id=788918
We can have p-frame as non-ref and also b-frame as ref
which are not supported yet. Reference flag
is the first machinery needed for more advanced
reference picture selection modes.
Signed-off-by: Sreerenj Balachandran <sreerenj.balachandran@intel.com>
https://bugzilla.gnome.org/show_bug.cgi?id=788918
Adds a new function that changes the internal EGL display to the
current one (eglGetCurrentDisplay()) and sets the current context
too (eglGetCurrentContext()).
This new function is called by gst_vaapi_texture_egl_create() updating
the GstVaapiDisplayEGL with the current EGL display.
https://bugzilla.gnome.org/show_bug.cgi?id=773453
It is required to use the context of the calling thread when wrapping
a foreign texture. According the documentation of
GstVideoGLTextureUploadMeta:
"The caller of gst_video_gl_texture_upload_meta_upload() must
have OpenGL set up and call this from a thread where it is valid
to upload something to an OpenGL texture."
This patch updates the EGL display and context in GstVaapiDisplay
instance to the one used by te renderer that uploads the texture.
Original-patch-by: Daniel van Vugt <daniel.van.vugt@canonical.com>
https://bugzilla.gnome.org/show_bug.cgi?id=773453
Instead of silently fail to export the image if there is not available
the EGL_MESA_drm_image, log an error message. Also a code refactoring
was done.
https://bugzilla.gnome.org/show_bug.cgi?id=773453
As buffers negotiated with memory:VASurface caps feature can also be
mapped, they can also be configured to use VA derived images, in other
words "direct rendering".
Also, because of the changes in dmabuf allocator as default allocator,
the code for configuring the direct rendering was not clear.
This patch cleans up the code and enables direct rendering when the
environment variable GST_VAAPI_ENABLE_DIRECT_RENDERING is defined,
even then the memory:VASurface cap feature is negotiated.
https://bugzilla.gnome.org/show_bug.cgi?id=786054
Set if source pad can handle dmabuf only if the GstGL context comes
from downstream.
It is possible to know that at two moments:
1\ In the case of GstGLTextureUpload caps feature is negotiated and
downstream pool reports back gst.gl.GstGLContext.
2\ When GstGLContext is found as GstContext from dowstream.
https://bugzilla.gnome.org/show_bug.cgi?id=788503