This is a requirement for GstPlayer when using the default overlay interface
provided by the pipeline. The GstPlayerWrappedVideoRenderer requires a valid
pipeline, but that's available only after the GstPlay thread has successfully
started.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1345>
Dynamically registered elements (hardware element in most cases)
may or may not be available on a system and properties may be different
per system.
This new API will make documentation skipping possible in programmable way.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1360>
ShowWindow() could be blocked while doing gst_d3d11_window_win32_unprepare
when external window handle provided to d3d11videosink in multi-threaded
environment.
The condition that issue happened is, UI thread is waiting for a
background thread that changes d3d11videosink state to NULL, and the
background thread would try to send a window message to the queue.
The queue is already occupied by the UI thread, so the background
thread will be blocked.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1366>
Instead of defining a sized array for function signature, use it
unsized (a pointer alias, basically). In this way clang warning is
silenced:
warning: ‘fill_profiles’ accessing 64 bytes in a region of size 12 [-Wstringop-overflow=]
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1357>
If qt asks us to redraw before we have both set a buffer and caps we
would attempt to use the new caps with the old buffer which could result
in bad things happening.
Only update caps from new_caps once the buffer has actually been set.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1346>
Make sure the EGLImage we're rendering to the GL memory stays alive long enough,
until the the GL memory has been destroyed.
This change fixes tearing and black flashes artefacts that were happening
because the EGLImage was sometimes destroyed before the sink actually rendered
the associated texture.
Fixes#889
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1354>
This takes a plain message string and not a format string, and as a
result doesn't have to be passed through vasprintf() and lead to further
unnecessary allocations. It can also contain literal `%` because of
that.
The new function is mostly useful for bindings that would have to pass a
full string to GStreamer anyway and would do formatting themselves with
language-specific functionality.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1356>
There's a potential race condition with this sort of pipelines on
certain systems (depends on the processing load):
GST_DEBUG_DUMP_DOT_DIR=/tmp \
gst-launch-1.0 uridecodebin3 uri=file://stream.mp4 ! glupload ! \
glimagesink --gst-debug=*:4
Right after the pipeline passes from PAUSED to READY, bin_to_dot_file
dumps uridecodebin3 properties, but current uri and suburi might be
already freed, causing a potential use-after-freed.
This patch makes NULL the current item right after all the play items
are freed.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1353>
A previous patch has caused rtpfunnel to output twcc-related
information downstream, however this leaked into upstream
negotiation (through funnel->srccaps), causing payloader to
negotiate twcc caps even when not prompted to do so by the user.
Fix this by only enforcing that upstream sends us application/x-rtp
caps as was the case originally.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1278>
Negative composition time offsets are only allowed with version 1 of the
box, however we parse it as a signed value also for version 0 boxes as
unfortunately there are such files out there and it's unlikely to have
(valid) huge composition offsets.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1294>
Sometimes the resampler has enough space to store all the incoming
samples without outputting anything. When this happens,
gst_audio_resampler_get_out_frames() returns 0.
In that case, the resampler should consume samples and just return.
Otherwise, we get a segfault when gst_audio_resampler_resample() tries
to resample into a NULL 'out' pointer.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1343>
g_sequence_remove_range's end iter is exclusive, so if one
wants to remove that item as well, it should be called with
the next iter.
This could in theory fix an issue where:
* The sequence isn't entirely trimmed, with an old item lingering
* Following FEC packets are immediately discarded because they
arrived later than corresponding media packets, long enough for
seqnums to wrap around
* We now try to reconstruct a media packet with a completely obsolete
FEC packet, chaos ensues.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1341>
We need to hold onto the last buffer until the next buffer arrives.
Before, if a caps change comes we would remove the currently rendering
buffer. if Qt asks use to render something, we would render the dummy
black texture.
Fixes a period of black output when upstream is e.g. changing resolution
as in hls adaptive bitrate scenarios.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1338>
The `gst_v4l2_buffer_pool_dqbuf` function contains this ominous comment:
/* get our GstBuffer with that index from the pool, if the buffer was
* outstanding we have a serious problem.
*/
outbuf = pool->buffers[group->buffer.index];
Unfortunately it is common for buffers in _output_ buffer pools to be
both queued and outstanding at the same time. This can happen if the
upstream element keeps a reference to the buffer, or in an encoder
element itself when it keeps a reference to the input buffer for each
frame.
Since the current code doesn't handle this case properly we can end up
with crashes in other elements such as:
(gst-launch-1.0:32559): CRITICAL **: 17:33:35.740: gst_video_frame_map_id: assertion 'GST_IS_BUFFER (buffer)' failed
and:
(gst-launch-1.0:231): GStreamer-CRITICAL **: 00:16:20.882: write map requested on non-writable buffer
Both these crashes are caused by a race condition related to releasing
the same buffer twice from two different threads. If a buffer is queued
and outstanding this situation is possible:
**Thread 1**
- Calls `gst_buffer_unref` decrementing the reference count to zero.
- The core GstBufferPool object marks the buffer non-outstanding.
- Calls the V4L2 release buffer function.
- If the buffer is _not_ queued:
- Release it back to the free pool (containing non-queued buffers).
**Thread 2**
- Dequeues the queued output buffer.
- Marks the buffer as not queued.
- If the buffer is _not_ outstanding:
- Calls the V4L2 release buffer function.
- Release it back to the free pool (containing non-queued buffers).
If both of these threads run at exactly the same time there is a small
window where the buffer is marked both not outstanding and not queued
but before it has been released. In this case the buffer will be freed
twice causing the above crashes.
Unfortunately the variable recording whether a buffer is outstanding is
part of the core `GstBuffer` object and is managed by `GstBufferPool` so
it's not as straightforward as adding a mutex. Instead we can fix this
by additionally recording the buffer state in `GstV4l2BufferPool`, and
handle "internal" and "external" buffer release separately so we can
detect when a buffer becomes not outstanding.
In the new solution:
- The "external" buffer pool release and the "dqbuf" functions
atomically update the buffer state and determine if a buffer is still
queued or outstanding.
- Subsequent code and a new
`gst_v4l2_buffer_pool_complete_release_buffer` function can proceed to
release (or not) a buffer knowing that it's not racing with another
thread.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1010>