Bypass g_convert/iconv if there's nothing to convert. That way,
conversion won't fail on systems where iconv doesn't support
converting utf-8 to latin1 and there's nothing to convert.
https://bugzilla.gnome.org/show_bug.cgi?id=723252
memcmp will blindly compare the reserved fields, as well as any
padding the compiler may choose to sprinkle in GstSegment.
Fixes valgrind complaints in unit tests, as well as some found via
https://bugzilla.gnome.org/show_bug.cgi?id=738216
The spec for this does not say nor imply how this should be
interpreted. The previous code would try to shift by 64 bits,
which is undefined.
Coverity 1195119
https://bugzilla.gnome.org/show_bug.cgi?id=727955
When generating segment, we can't assume the first buffer is actually
the first expected one. If it's not, we need to adjust the segment to
start a bit before.
Additionally, we if don't know when the stream is suppose to have
started (no clock-base in caps), it means we need to keep everything in
running time and only rely on jitterbuffer to synchronize.
https://bugzilla.gnome.org/show_bug.cgi?id=635701
Make a base class that can help with allocating fd-backed memory.
Make dmabuf extend from the base class.
We can now make methods to check if memory has an fd and get the fd for
all the different types of fd-backed memory.
Make a separate file for the code to handle the fd backed memory.
This would make it possible later to add other allocators also using
fd backed memory.
Based on patch from Mozzhuhin Andrey <nopscmn at gmail.com>
Add a table based matrix8 multiplication implementation. The algorithm
does not do any clipping so we need to make sure we never call this on
input that might need to be clipped. In general, this algorithm is
2 times faster than the orc optimized one and would be chosen for all
RGB -> YUV conversions and some YUV->YUV and RGB->RGB conversions.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=732186
When the ringbuffer is deactivated and then acquired, if the audio clock
provided by the sink gets reset to zero, we need to add an offset to the
clock to make sure that subsequent samples are written out at the right
times. While we need to leave this to derived classes to take care of
when they provide their own clock (since that clock may or may not be
reset to zero), we can do this ourselves if we know the provided clock
is our own (which does reset to zero on a re-acquire).
When we are using the fast linear resampler, use the ->inc to calculate
the first and last pixel we need so that we can do vertical resampling
on the right amount of pixels.
CLAMP checks both if value is '< 0' and '> max'. Value will never be a negative
number since it in an unsigned integer. Removing that check and only checking
if it is bigger than max and setting it appropriately.
CID #1271606