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0d333d8d44
Based on patch from Mozzhuhin Andrey <nopscmn at gmail.com> Add a table based matrix8 multiplication implementation. The algorithm does not do any clipping so we need to make sure we never call this on input that might need to be clipped. In general, this algorithm is 2 times faster than the orc optimized one and would be chosen for all RGB -> YUV conversions and some YUV->YUV and RGB->RGB conversions. Fixes https://bugzilla.gnome.org/show_bug.cgi?id=732186 |
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