Add MediaFoundation AAC encoder element.
Before Windows 10, mono and stereo channels were supported audio channels
configuration by AAC encoder MFT. However, on Windows 10,
5.1 channels support was introduced.
To expose correct range of support format by this element
whatever the OS version is, this element will enumerate
all the supported format by the AAC encoder MFT
and then will configure sink/src templates while plugin init.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1280>
If parent and child windows are running on different thread,
there is always a chance to cause deadlock as DefWindowProc() call
from child window thread might be blocked until the message
is handled by parent's window procedure.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1299>
GObject::dispose method can be called multiple times. As win32 d3d11window
has an internal thread and because GObject::dispose method could be called from the
thread, it might cause problems such as trying to join self-thread
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1299>
New video capture implementation using WinRT Media APIs for UWP app.
Due to the strict permission policy of UWP, device enumeration and
open should be done via new WinRT APIs and to get permission from users,
it will invoke permission dialog on UI.
Strictly saying, this implementation is not a part of MediaFoundation
but structurally it's very similar to MediaFoundation API.
So we can avoid some code duplication by adding this implementation
into MediaFoundation plugin.
This implementation requires UniversalApiContract version >= 6.0
which is part of Windows 10 version 1803 (Redstone 4)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1241>
And also set/unset the RESYNC flag accordingly.
It can happen that the flag is preserved by GstAdapter from the input
buffer. For example if a big input buffer is split into many small ones,
each of the small ones would have the flag set.
All other buffer flags seem safe to keep here if they were set,
including the GAP flag.
Also ensure that the buffer is actually writable before changing any
flags or metadata on it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1298>
There was a missing break for the 4:4:4 case which would break the sizeimage
calculation. We don't currently have hardware that supports 4:4:4, so this
code wasn't tested. This was detected by Coverity.
CID 1463592 1463591
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1283>
The Cedrus driver would otherwise choose 1KB buffer, which is too small.
This follows what some drivers do, which is simply to use the size a
packed raw image would have. Specifications do not really guaranty any minimum
compression ratio.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1268>
This adds support for slice based decoder like the Allwinner/Cedrus driver. In
order to keep things efficient, we hold the sink buffer until we reach the end
of the picture. Note that as we don't know which one is last, we lazy queue the
slices. This effectively introduces one slice latency.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1268>
GstD3D11ColorConverter implementation is able to rescale video as well.
By doing colorspace conversion and rescale at once, we can save
one cycle of shader pipeline which will can save GPU resource.
Since this element can support color space conversion and rescale,
it's renamed as d3d11convert
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1275>
Using glist requires a lot of small allocation at runtime and also
it comes with a slow sort algorithm. As we play with that for very
frame and slices, use GArray instead. Note that we cache some arrays
in the instance as there is no support for stack allocated arrays
in GArray.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1238>
tsparse leaked input buffers quite badly:
GST_TRACERS=leaks GST_DEBUG=GST_TRACER:9 gst-launch-1.0 audiotestsrc num-buffers=3 ! avenc_aac ! mpegtsmux ! tsparse ! fakesink
The input_done vfunc was passed the input buffer, which it had to
consume. For this reason, the base class takes a reference on the buffer
if and only if input_done is not NULL.
Before 34af8ed66a, input_done was used in
tsparse to pass on the input buffer on the "src" pad. That commit
changed the code to packetize for that pad as well and removed the use
of input_done.
Afterwards, 0d2e908523 set input_done
again in order to handle automatic alignment of the output buffers to
the input buffers. However, it ignored the provided buffer and did not
even unref it, causing a leak.
Since no code makes use of the buffer provided with input_done, just
remove the argument in order to simplify things a bit.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1274>