Matthew Waters
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cc8e54541b
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[624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
use GstGLAPI to determine which code paths to execute.
perform some cleanups
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2014-03-15 18:36:51 +01:00 |
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Matthew Waters
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93f7e993ad
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[603/906] update FSF address
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2014-03-15 18:36:50 +01:00 |
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Matthew Waters
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12bf1cfa27
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[600/906] docs: add docs for new objects and expand on some existing ones
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2014-03-15 18:36:49 +01:00 |
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Matthew Waters
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fad1b94c41
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[592/906] memory: update for up/download API changes
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2014-03-15 18:36:49 +01:00 |
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Matthew Waters
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28863c4bb4
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[586/906] fix up some debug statements to get them into the right categories
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2014-03-15 18:36:49 +01:00 |
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Matthew Waters
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5d1395f435
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[574/906] memory: implement transperent upload/download for data
(not async yet)
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2014-03-15 18:36:48 +01:00 |
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Matthew
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20406c1de3
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[567/906] fix OpenGL|ES2 ifdef'ed code
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2014-03-15 18:36:47 +01:00 |
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Matthew Waters
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0ef8174881
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[554/906] GstGLMemory: update for GstAllocator API changes
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2014-03-15 18:36:47 +01:00 |
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Matthew Waters
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2141571de9
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[521/906] GstGLMemory: update for GstAllocator changes
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2014-03-15 18:36:45 +01:00 |
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Matthew Waters
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1331611094
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[514/906] add GstGLMemory and allocator
implement custom GstMemory for GL textures
currently map/unmap returns NULL although it might be favourable to upload/download/cache the image data
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2014-03-15 18:36:44 +01:00 |
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