Commit graph

21 commits

Author SHA1 Message Date
Seungha Yang
269ab85881 d3d11converter: Fix deadlock on taking property mutex
SRWLOCK should be zero initialized, but since we changed the private
struct to C++, use C++ mutex instead.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5498>
2023-10-17 12:50:55 +00:00
Seungha Yang
65aa1b8faa d3d11converter: Create ID3D11Buffer with initial data
... and remove unnecessary device lock

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5492>
2023-10-17 10:48:49 +00:00
Seungha Yang
4e3d87edf5 d3d11converter: Don't set unnecessary constant buffer
Skip PSSetConstantBuffers() if it's not used by pixel shader

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5492>
2023-10-17 10:48:49 +00:00
Seungha Yang
5ea1f8a548 d3d11converter: Print calculated matrix for debugging
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5483>
2023-10-15 00:27:27 +09:00
Seungha Yang
ba02e94dde d3d11converter: Calculate gamma LUT only once
Reuse calculated gamma lookup table and use immutable 1D texture

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5482>
2023-10-14 13:37:08 +00:00
Seungha Yang
6f8c474293 d3d11converter: Remove unused variable
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5482>
2023-10-14 13:37:08 +00:00
Seungha Yang
f52ecb9607 d3d11converter: Add support for HLSL precompile and bytecode caching
Precompile pixel shaders for simple conversion path
(without gamma/primaries conversion) in case of MSVC build.
Even if runtime compile is required (cross-compiled or complex conversion
path), do it only once and reuse the compiled bytecode.

This precompile/caching can save about 95% of time taken by
gst_d3d11_converter_new() call.

Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/3004
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5457>
2023-10-11 18:40:46 +00:00
Seungha Yang
bfdea297d2 d3d11converter: Set alpha-mode using config
... and disallow runtime alpha-mode update for now

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5457>
2023-10-11 18:40:46 +00:00
Seungha Yang
d731a7c2fc d3d11: Add support for GBR_16LE format
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5375>
2023-09-23 13:12:55 +00:00
Seungha Yang
15735a4ef3 d3d11converter: Add support for premultiplied alpha
Adding "src-alpha-mode" and "dest-alpha-mode" properties
and performs premultiplied alpha conversion if needed

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4825>
2023-06-10 18:12:58 +00:00
Aleksandr Slobodeniuk
1f834eaacb d3d11convert: add "method" property
It allows to select the sampling method, same
as "method" property of videoconvert.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4205>
2023-03-21 12:08:54 +00:00
Seungha Yang
e1a73a723f d3d11converter: Fix conversion backend selection
Intended behavior was selecting video processor only if pixel shader
is disabled, since we prefer shader over video processor

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4179>
2023-03-16 01:17:27 +00:00
Seungha Yang
837881ad29 d3d11converter: Fix YUY2 conversion error
Always configure shader conversion path, then fallback to the
shader path if processor is not available

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3392>
2022-11-14 20:14:27 +00:00
Seungha Yang
d0572622fa d3d11: Add support for planar RGB formats
Adding RGBP, BGRP, GBR, GBR_10LE, GBR_12LE, GBRA, GBRA_10LE, and
GBRA_12LE format support

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3392>
2022-11-14 20:14:27 +00:00
Seungha Yang
3f94df9487 d3d11: Add support for YUY2 format
YUY2 is a primary YUV 4:2:2 format for DXVA.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3316>
2022-11-03 06:40:09 +09:00
Sebastian Dröge
b57c07d5a7 d3d11: Add/fix various annotations
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3194>
2022-10-18 13:51:17 +03:00
Seungha Yang
c3cf9521a5 d3d11: Update library doc
* Private header name is changed to gstd3d11-private.h to follow
  naming convention
* Add Since mark everywhere
* Update member variable names to be consistent with the other
  object implementations in this library
* Correct outdated documentation

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2945>
2022-08-27 22:40:34 +09:00
Seungha Yang
05dae94352 d3d11: Use WIN32 API directly for locking with RAII pattern
Such abstraction is unnecessary for this library/plugin.
Use WIN32 API directly instead of GLib wrappers.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2848>
2022-08-08 20:13:51 +00:00
Seungha Yang
74f56632c3 d3d11: Use std::call_once()
g_once_init_enter() always takes global mutex for non-GCC build.
Use C++ once call implementation

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2843>
2022-08-06 23:27:23 +09:00
Seungha Yang
72ee96af42 d3d11converter: Add options for gamma and primaries conversion
Gamma remap and/or primaries conversion requires additional
processing which might be something user want to avoid, performance
reason for example

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831>
2022-08-04 02:48:57 +09:00
Seungha Yang
1c3fac818d d3d11: Move GstD3D11Converter to gst-libs
The object is equivalent to GstVideoConverter but for D3D11.
Application can use this object directly for various conversions,
such as color space conversion, rescale, crop and flip/rotation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2767>
2022-07-22 00:08:51 +09:00
Renamed from subprojects/gst-plugins-bad/sys/d3d11/gstd3d11converter.cpp (Browse further)