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d3d11converter: Remove unused variable
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5482>
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1 changed files with 0 additions and 2 deletions
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@ -690,7 +690,6 @@ gst_d3d11_color_convert_setup_shader (GstD3D11Converter * self,
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GstD3D11ConverterPrivate *priv = self->priv;
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GstD3D11Device *device = self->device;
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HRESULT hr;
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D3D11_INPUT_ELEMENT_DESC input_desc[2];
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D3D11_BUFFER_DESC buffer_desc;
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D3D11_MAPPED_SUBRESOURCE map;
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VertexData *vertex_data;
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@ -705,7 +704,6 @@ gst_d3d11_color_convert_setup_shader (GstD3D11Converter * self,
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ComPtr < ID3D11Buffer > vertex_buffer;
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ComPtr < ID3D11Buffer > index_buffer;
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memset (input_desc, 0, sizeof (input_desc));
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memset (&buffer_desc, 0, sizeof (buffer_desc));
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device_handle = gst_d3d11_device_get_device_handle (device);
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