Add support for GstVideoGLTextureOrientation modes. In particular,
add orientation flags to the GstVaapiTexture wrapper and the GLX
implementations. Default mode is that texture memory is laid out
with top lines first, left row first. Flags indicate whether the
X or Y axis need to be inverted.
Some frameworks (EFL) expect BGRA textures for storage. However,
adding support for that broadly into GStreamer framework implies
two kinds of hacks: (i) libgstgl helpers currently do not support
BGRA textures correctly, (ii) we need to better parse downstream
suggested caps and intersect them with what the VA plugin elements
can offer to them for GL texturing.
Add initial support for EGL through GstVideoGLTextureUploadMeta.
Fix gst_vaapi_ensure_display() to allocate a GstVaapiDisplay off the
downstream supplied GstGLContext configuration, i.e. use its native
display handle to create a GstVaapiDisplay of type X11 or Wayland ;
and use the desired OpenGL API to allocate the GstVaapiDisplayEGL
wrapper.
https://bugzilla.gnome.org/show_bug.cgi?id=741079
Sync video texture sizes to GstVideoGLTextureUploadMeta private date,
i.e. GstVaapiVideoMetaTexture, on a regular basis. In particular, we
now update the texture size from the GstVideoMeta, if any, or reset
to some defaults otherwise.
Add gst_vaapi_display_has_opengl() helper function to help determining
whether the display can support OpenGL context to be bound to it, i.e.
if the class is of type GST_VAAPI_DISPLAY_TYPE_GLX.
Make gst_vaapi_display_get_display_type() return the actual VA display
type. Conversely, add a gst_vaapi_display_get_class_type() function to
return the type of the GstVaapiDisplay instance. The former is used to
identify the display server onto which the application is running, and
the latter to identify the original object class.
GstVaapiTexture is a generic abstraction that could be moved to the
core libgstvaapi library. While doing this, no extra dependency needs
to be added. This means that a GstVaapitextureClass is now available
for any specific code that needs to be added, e.g. creation of the
underlying GL texture objects, or backend dependent ways to upload
a surface to the texture object.
Generic OpenGL data types (GLuint, GLenum) are also replaced with a
plain guint.
https://bugzilla.gnome.org/show_bug.cgi?id=736715
The gst_vaapi_texture_put_surface() function is missing a crop_rect
argument that would be used during transfer for cropping the source
surface to the desired dimensions.
Note: from a user point-of-view, he should create the GstVaapiTexture
object with the cropped size. That's the default behaviour in software
decoding pipelines that we need to cope with.
This is an API/ABI change, and SONAME version needs to be bumped.
https://bugzilla.gnome.org/show_bug.cgi?id=736712
The GLTextureUpload function is not in charge of doing the overlay
composition if any.
https://bugzilla.gnome.org/show_bug.cgi?id=721859
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Makes the copies of a buffer reference their own GLTextureUploadMeta
user data and prevent the original buffer accessing already freed
memory if its copies has been released and freed.
https://bugzilla.gnome.org/show_bug.cgi?id=720336
[Propagate the original meta texture to the copy too]
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
The GLTextureUploadMeta implementation assumed that for each upload()
sequence, the supplied texture id is always the same as the one that
was previously cached into the underlying GstVaapiTexture. Cope with
any texture id change the expense to recreate the underlying VA/GLX
resources.
https://bugzilla.gnome.org/show_bug.cgi?id=719643
Requesting the GLTextureUpload meta on buffers in the bufferpool
prevents such metas from being de-allocated when buffers are released
in the sink.
This is particulary useful in terms of performance when using the
GLTextureUploadMeta API since the GstVaapiTexture associated with
the target texture is stored in the meta.
https://bugzilla.gnome.org/show_bug.cgi?id=712558
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Make GstVideoGLTextureUploadMeta::upload() implementation more robust
when the GstVaapiTexture associated with the supplied texture id could
not be created.
If the allocation meta GST_VIDEO_GL_TEXTURE_UPLOAD_META_API_TYPE is
requested, and more specifically under a GLX configuration, then add
the GstVideoGLTextureUploadMeta to the output buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=703236
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>