gstreamer/gst/vaapi/gstvaapivideometa_texture.c
Gwenole Beauchesne 7d5d3e8640 display: refine the meaning of display type.
Make gst_vaapi_display_get_display_type() return the actual VA display
type. Conversely, add a gst_vaapi_display_get_class_type() function to
return the type of the GstVaapiDisplay instance. The former is used to
identify the display server onto which the application is running, and
the latter to identify the original object class.
2015-01-27 18:11:44 +01:00

149 lines
4.3 KiB
C

/*
* gstvaapivideometa_texture.c - GStreamer/VA video meta (GLTextureUpload)
*
* Copyright (C) 2010-2011 Splitted-Desktop Systems
* Author: Gwenole Beauchesne <gwenole.beauchesne@splitted-desktop.com>
* Copyright (C) 2011-2014 Intel Corporation
* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
* Copyright (C) 2013 Igalia
* Author: Víctor Manuel Jáquez Leal <vjaquez@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
#include "gst/vaapi/sysdeps.h"
#include <GL/gl.h>
#include "gstvaapivideometa.h"
#include "gstvaapipluginutil.h"
#if USE_GLX
#include <gst/vaapi/gstvaapitexture_glx.h>
#endif
#if GST_CHECK_VERSION(1,1,0) && USE_GLX
#include "gstvaapivideometa_texture.h"
struct _GstVaapiVideoMetaTexture
{
GstVaapiTexture *texture;
};
static void
meta_texture_free (GstVaapiVideoMetaTexture * meta)
{
if (G_UNLIKELY (!meta))
return;
gst_vaapi_texture_replace (&meta->texture, NULL);
g_slice_free (GstVaapiVideoMetaTexture, meta);
}
static GstVaapiVideoMetaTexture *
meta_texture_new (void)
{
GstVaapiVideoMetaTexture *meta;
meta = g_slice_new (GstVaapiVideoMetaTexture);
if (!meta)
return NULL;
meta->texture = NULL;
return meta;
}
static GstVaapiVideoMetaTexture *
meta_texture_copy (GstVaapiVideoMetaTexture * meta)
{
GstVaapiVideoMetaTexture *copy;
copy = meta_texture_new ();
if (!copy)
return NULL;
gst_vaapi_texture_replace (&copy->texture, meta->texture);
return copy;
}
static gboolean
gst_vaapi_texture_upload (GstVideoGLTextureUploadMeta * meta,
guint texture_id[4])
{
GstVaapiVideoMeta *const vmeta =
gst_buffer_get_vaapi_video_meta (meta->buffer);
GstVaapiVideoMetaTexture *const meta_texture = meta->user_data;
GstVaapiSurfaceProxy *const proxy =
gst_vaapi_video_meta_get_surface_proxy (vmeta);
GstVaapiSurface *const surface = gst_vaapi_surface_proxy_get_surface (proxy);
GstVaapiDisplay *const dpy = GST_VAAPI_OBJECT_DISPLAY (surface);
if (gst_vaapi_display_get_class_type (dpy) != GST_VAAPI_DISPLAY_TYPE_GLX)
return FALSE;
if (!meta_texture->texture ||
/* Check whether VA display changed */
GST_VAAPI_OBJECT_DISPLAY (meta_texture->texture) != dpy ||
/* Check whether texture id changed */
gst_vaapi_texture_get_id (meta_texture->texture) != texture_id[0]) {
/* FIXME: should we assume target? */
GstVaapiTexture *const texture =
gst_vaapi_texture_glx_new_wrapped (dpy, texture_id[0],
GL_TEXTURE_2D, GL_RGBA);
gst_vaapi_texture_replace (&meta_texture->texture, texture);
if (!texture)
return FALSE;
gst_vaapi_texture_unref (texture);
}
return gst_vaapi_texture_put_surface (meta_texture->texture, surface,
gst_vaapi_surface_proxy_get_crop_rect (proxy),
gst_vaapi_video_meta_get_render_flags (vmeta));
}
gboolean
gst_buffer_add_texture_upload_meta (GstBuffer * buffer)
{
GstVideoGLTextureUploadMeta *meta = NULL;
GstVideoGLTextureType tex_type[] = { GST_VIDEO_GL_TEXTURE_TYPE_RGBA };
GstVaapiVideoMetaTexture *meta_texture;
if (!buffer)
return FALSE;
meta_texture = meta_texture_new ();
if (!meta_texture)
return FALSE;
meta = gst_buffer_add_video_gl_texture_upload_meta (buffer,
GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_NORMAL,
1, tex_type, gst_vaapi_texture_upload,
meta_texture, (GBoxedCopyFunc) meta_texture_copy,
(GBoxedFreeFunc) meta_texture_free);
if (!meta)
goto error;
return TRUE;
error:
meta_texture_free (meta_texture);
return FALSE;
}
gboolean
gst_buffer_ensure_texture_upload_meta (GstBuffer * buffer)
{
return gst_buffer_get_video_gl_texture_upload_meta (buffer) ||
gst_buffer_add_texture_upload_meta (buffer);
}
#endif