The GstGLFramebufferClass struct is typedeffed in
gstgl_fwd.h, and having a duplicate elsewhere is
breaking the cerbero build on my OSX machine,
even though it seems to be working in CI.
When entering this code path, we know that:
We received EOS on this pad.
We consumed all its buffers.
In any case, we want to replace vaggpad->buffer with NULL,
otherwise we will end up mixing the same buffer twice.
https://bugzilla.gnome.org/show_bug.cgi?id=781037
segsize should be based on latency-time, and must be a multiple of the
frame size. segtotal should be based on buffer-time and segsize.
This prevents errors caused by outputting buffers that are not a
multiple of the frame size, and actually makes the buffer-time and
latency-time properties do what they're supposed to do.
If set, the parent is used to proxy need-context messages from
uridownloader's http source in order to get cookies/headers
from the pipeline.
Based on a patch from Philippe Normand
https://bugzilla.gnome.org/show_bug.cgi?id=726314
When there are more than 64 channels, we don't want to exceed the
bounds of the ordering_map buffer, and in these cases we don't want to
remap at all. Here we avoid doing that.
Based on a patch originally for plugins-good/interleave in
https://bugzilla.gnome.org/show_bug.cgi?id=780331
The element now exposes properties to enable and configure
voice activity detection, and posts "voice-activity" messages
when the return value of stream_has_voice () changes.
https://bugzilla.gnome.org/show_bug.cgi?id=779138
This duplicated property is no longer needed as there is now API to
allow bindings access GST_TYPE_ARRAY (see gst_util_get/set/object_array).
Additionnally, Python has proper overrides which will make this looks
like Python. A 2x2 matrix would be set this way:
element = matrix = Gst.ValueArray(Gst.ValueArray([1.0, -1.0]),
Gst.ValueArray([1.0, -1.0))
Notice that you need to "cast" each arrays to Gst.ValueArray, otherwise
there is an ambiguity between Gst.ValueArray and Gst.ValueList list type.
Fortunatly, Gst.ValueArray implements the Sequence interface, so it can
be indexed like normal python matrix.
A live manifest may have a set (> LookAheadFragmentCount) of fragments
that have already been served and are stored on the server, maybe
indefinitely. Adding the parsed live fragments after the manifest
fragments breaks duration reporting and the seekable range.
Fix by only adding parsed fragments outside the list of fragments which
assumes that the fragment list in the manifest is accurate enough to not
stray too far off what's in the retrieved data.
https://bugzilla.gnome.org/show_bug.cgi?id=779447
gstkmssink.c: In function ‘gst_kms_sink_get_input_buffer’:
gstkmssink.c:1102:29: error: ‘mems[0]’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
kmsmem = (GstKMSMemory *) get_cached_kmsmem (mems[0]);
^~~~~~~~~~~~~~~~~~~~~~~~~~~
cc1: all warnings being treated as errors
When there are new pads pending for a bitrate switch, don't allow
EOS through from the old streams. It will be sent when the new pads are
ready, just before the old streams are removed.
This fixes racy bitrate switching with hlsdemux in urisourcebin
where old pads EOS before new pads appear and the entire pipeline can
EOS if those propagate fast enough
Instead of just going to the first or last fragment, report if we're
going outside the index. This should never happen unless there's a bug
or the stream is broken.
Allow some possibility for inaccuracies here though.
libgstgl has a dependency on libgstallocators starting with:
ed1e4c1 glupload: Add support for Vivante DirectTexture uploads
The dependency wasn't stated in the Makefile, so the build could
occasionally fail if you got unlucky with the ordering of build
steps.
https://bugzilla.gnome.org/show_bug.cgi?id=780330
There is no guarantee that the index positions are the same between
representations, and assuming this easily causes us to get into invalid
index positions.