Provide a function to get the affine matrix in the meta in terms of NDC
coordinates and use as a standard opengl matrix.
Also advertise support for the affine transformation meta in the allocation
query.
When application change pipeline state NULL->READY and then READY->NULL,
glimagesink will not clear glsink->window_id. After that, when application
change state NULL->READY, the new_window_id is equal to window_id, glimagesink
will not set window handle. It will use the internal window but not the window
create by application.
https://bugzilla.gnome.org/show_bug.cgi?id=765241
Adds more meaningful error than
"Failed to convert multiview video buffer", which is always used
when prepare_next_buffer() fails in gst_glimage_sink_prepare().
https://bugzilla.gnome.org/show_bug.cgi?id=743345
Performing any GL function marshalling off the GL thread with glimagesink's
render lock is prone to deadlocks between the GL thread and the non-GL thread.
What can happen is this:
1. non-GL thread attempts to function marshal to the GL thread.
2. while 1 is happening, the winsys gives an event (say resize)
3. This calls back into glimagesink which taks the render lock.
4. As the GL function marshalling is attempting to run on the GL
and already has glimagesink's render lock locked. This deadlocks
as the threads are waiting for each other.
Add the various tokens/strings for the differnet texture types (2D, rect, oes)
Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.
Update the relevant caps/templates for 2D only textures.
A GstGLShader is now simply a collection of stages that are
compiled and linked together into a program. The uniform/attribute
interface has remained the same.
The current code was ignoring the par/dar aspect when transforming
from window coordinates to stream coordinates resulting in incorrect
coordinates being sent upstream in the navigation events.
The coordinate are relative to the texture dimension and not
the window dimension now. There is no need to pass the window
dimension or to update the overlay if the dimension changes.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
Adds an GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE query to glupload
and glimagesink. Detects the query from the downstream elements, so
it is executed only when downstream supports the overlay API.
This makes pipelines with textoverlay ! glupload ! gldownload ! xvimagesink possible.
Uses allocation meta struct for passing the window size upstream.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
Support video with multiview info in the caps, transform
it to mono anaglyph by default, but allow for configuring
other output modes and handoff to the app via
the draw signal.
https://bugzilla.gnome.org/show_bug.cgi?id=611157
We now know that pool caching can cause renegotiation issues
when an element in the pipeline change from passthrough to not
passthrough. As it's not needed, don't cache existing pools.
https://bugzilla.gnome.org/show_bug.cgi?id=748344