In my tests with the new GCC 14 compiler for Cerbero, I got the
following error:
> In file included from include/directxmath/DirectXMath.h:2275,
> from ../gst-libs/gst/d3d11/gstd3d11converter.cpp:46:
> include/directxmath/DirectXMathMatrix.inl: In function 'bool
> DirectX::XMMatrixDecompose(XMVECTOR*, XMVECTOR*, XMVECTOR*, FXMMATRIX)':
> include/directxmath/DirectXMathMatrix.inl:1161:16:
> error: variable 'aa' set but not used [-Werror=unused-but-set-variable]
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7658>
We should move this functionality to gst-libs so that GstD3D11Converter
can be moved to gst-libs.
Another advantage is that applications can call our
HLSL compiler wrapper method without any worry about OS version
dependent system installed HLSL library.
Note that there are multiple HLSL compiler library versions
on Windows and system installed one would be OS version dependent.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2760>
Our Direct3D11 abstraction layer has been improved and
it gained good shape from API point of view.
Also, On Windows, GstD3D11 has various advantages over GstGL
in terms of compatibility/stability/feature/performance.
Note that WGL implementation is known to be buggy for some
drivers/vendors/scenario (that's a reason why Google implemented ANGLE).
Moreover, GstGL is not fully optimized for Windows unfortunately.
It's the time to open this interface to application developers
for various optimized processing using our Direct3D11
infrastructure.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2646>
They are part of gst_dep already and we have to make sure to always have
gst_dep. The order in dependencies matters, because it is also the order
in which Meson will set -I args. We want gstreamer's config.h to take
precedence over glib's private config.h when it's a subproject.
While at it, remove useless fallback args for gmodule/gio dependencies,
only gstreamer core needs it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2031>
Remove all the d3d11 and dxgi header version dependent ifdef
and bump the minimum requirement to d3d11_4.h and dxgi1_6.h.
We are already failing support old Visual Studio (Windows SDK actually)
such as Visual Studio 2015. Note that our MinGW toolchain satisfies
the requirement.
From runtime point of view, this change should be fine since
we are checking OS version with IUnknown::QueryInterface()
everywhere in order to check API availability
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1684>
Introduces a `libraries` variable that contains all libraries in a
list with the following format:
``` meson
libraries = [
[pkg_name, {
'lib': library_object
'gir': [ {full gir definition in a dict } ]
],
....
]
```
It therefore refactors the way we build the gir so that we can reuse the
same information to build them against 'gstreamer-full' in gst-build
when linking statically
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1093>