Compositor does not support it currently and it needs special support
for handling this correctly, and is rather non-trivial to implement for
all formats.
For frame->buffer, baseparse is doing that automatically for us. For
frame->output_buffer it doesn't and assumes that the subclass is already
doing that. Consistency!
This is useful e.g. if audio buffers should be exactly the duration of a
video frame, or if a audio buffers should never be too large because of
latency constraints.
The element is taking a fractional buffer duration, to allow working
with e.g. 1001/30000 as output duration and it accumulates rounding
errors in the buffer durations and compensates for them by making some
buffers one sample larger than the others.
https://bugzilla.gnome.org/show_bug.cgi?id=774689
We will allocate a screen area of width*height*bpp bytes, however this
calculation can easily overflow if too high width or height are given
inside the stream. Nonetheless we would just assume that enough memory
was allocated, try to fill it and overwrite as much memory as wanted.
Also allocate the screen area filled with zeroes to ensure that we start
with full-black and not any random (or not so random) data.
https://scarybeastsecurity.blogspot.gr/2016/11/0day-poc-risky-design-decisions-in.html
Ideally we should just remove this plugin in favour of the one in
gst-libav, which generally seems to be of better code quality.
https://bugzilla.gnome.org/show_bug.cgi?id=774533
Type cast has higher precedence than bitwise shift, so the third
argument will truncate to 8 bits and then shift right by 8 bits
resulting in constant zero.
https://bugzilla.gnome.org/show_bug.cgi?id=774293
Consistently use GST_ROUND_UP_4(width) as stride for
bayer buffers. Bayer data will usually come in widths
that are multiples of 4 anyway, so hopefully this
should not have any adverse impact on anyone in
practice.
Before, bayer2rgb required input buffers to are sized
accordingly, but then didn't actually round up when
calculating row offsets. rgb2bayer didn't use a rounded
stride nor buffer size.
https://bugzilla.gnome.org/show_bug.cgi?id=752014
rawvideoparse wouldn't error out on not-negotiated,
but would just keep on going, because it didn't pass
the flow return value back to the parent class and
thus upstream, so the source wouldnt' stop streaming.
MSVC warns about this because it's a C++ compiler, and this actually
results in useful things such as the incorrect 'gboolean' return value
for functions that return GstFlowReturn, so let's do explicit
conversions to reduce the noise and increase its efficacy.
With MSVC, this gives the following warning:
warning C4305: 'function': truncation from 'double' to 'gfloat'
Apparently, MSVC does not figure out what type to use for constants
based on the assignment. This warning is very spammy, so let's try to
fix it.
In file included from ../subprojects/gst-plugins-base/gst-libs/gst/video/video.h:27:0,
from ../subprojects/gst-plugins-bad/gst/segmentclip/gstvideosegmentclip.c:25:
../subprojects/gst-plugins-base/gst-libs/gst/video/video-format.h:27:39: fatal error: gst/video/video-enumtypes.h: No such file or directory
#include <gst/video/video-enumtypes.h>
^
compilation terminated.
https://ci.gstreamer.net/job/GStreamer-master-meson/269/console
In M2TS mode, we need an extra 4 bytes in the buffer, so need
to ensure the buffer can contain these. The allocation site
does not know the mode, so this is done in all cases.
This was a regression.
We only have a upstream-id via STREAM_START if we were in push-mode.
In pull-mode we need to create one.
Note: It would be good to eventually have that method (copied from
gst_pad_get_stream_id_internal()) public in the future
For each MpegTSBaseStream, we have a GstStream object which
subclasses can extend with information.
For each program a GstStreamCollection is created with all
GstStream from each stream.
When dealing with TIME-based input, the incoming stream could have
potentially changed completely.
In order to check whether it did or not, we need to re-check all sections
(PAT, PMT...). If it didn't, we will keep using the existing streams/pad,
and if it did we will act as if there was a program switch.
Fixes HLS streaming with decodebin3/playbin3