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bayer: fix stride inconsistencies for odd widths
Consistently use GST_ROUND_UP_4(width) as stride for bayer buffers. Bayer data will usually come in widths that are multiples of 4 anyway, so hopefully this should not have any adverse impact on anyone in practice. Before, bayer2rgb required input buffers to are sized accordingly, but then didn't actually round up when calculating row offsets. rgb2bayer didn't use a rounded stride nor buffer size. https://bugzilla.gnome.org/show_bug.cgi?id=752014
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2 changed files with 3 additions and 3 deletions
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@ -470,7 +470,7 @@ gst_bayer2rgb_transform (GstBaseTransform * base, GstBuffer * inbuf,
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output = GST_VIDEO_FRAME_PLANE_DATA (&frame, 0);
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gst_bayer2rgb_process (filter, output, frame.info.stride[0],
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map.data, filter->width);
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map.data, GST_ROUND_UP_4 (filter->width));
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gst_video_frame_unmap (&frame);
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gst_buffer_unmap (inbuf, &map);
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@ -173,7 +173,7 @@ gst_rgb2bayer_get_unit_size (GstBaseTransform * trans, GstCaps * caps,
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name = gst_structure_get_name (structure);
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/* Our name must be either video/x-bayer video/x-raw */
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if (g_str_equal (name, "video/x-bayer")) {
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*size = width * height;
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*size = GST_ROUND_UP_4 (width) * height;
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return TRUE;
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} else {
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/* For output, calculate according to format */
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@ -249,7 +249,7 @@ gst_rgb2bayer_transform (GstBaseTransform * trans, GstBuffer * inbuf,
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src = GST_VIDEO_FRAME_PLANE_DATA (&frame, 0);
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for (j = 0; j < height; j++) {
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guint8 *dest_line = dest + width * j;
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guint8 *dest_line = dest + GST_ROUND_UP_4 (width) * j;
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guint8 *src_line = src + frame.info.stride[0] * j;
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for (i = 0; i < width; i++) {
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