Commit graph

20288 commits

Author SHA1 Message Date
Sebastian Dröge
5a1953b31f mxfmetadata: Initialize boolean to FALSE to fix valgrind warning
Seems to be a false warning though.
2016-01-07 18:13:08 +02:00
Matthew Waters
11fb4fff80 glsyncmeta: only flush with a shared context
The wait code will flush for us for single context pipelines.
2016-01-07 14:11:13 +11:00
Matthew Waters
2aadd7eaf9 glcontext: implement checking whether a context has been shared
Some operations are unnecessary when running with only a single GL
context.
e.g. glFlush when setting a fence object as the flush happens on wait.

API: gst_gl_context_is_shared
2016-01-07 14:11:13 +11:00
Tim-Philipp Müller
17f0faa368 hlsdemux: put boolean values into gboolean variables
And remove superfluous assignments.
2016-01-06 15:25:04 +00:00
Sebastian Dröge
7f8d9d1df2 player: Only set the pipeline to PLAYING in play() if buffering>=100%
Otherwise the application can break the buffering logic by setting the
pipeline to PLAYING before we buffered enough.
2016-01-06 16:55:44 +02:00
Thiago Santos
fce10c44ae tests: dashdemux: add tests for post-seek segment boundaries check
Checks if the post seek segment is what is expected.

Also makes it easy to add more tests with different seeking flags using the
same functions.
2016-01-06 10:23:13 -03:00
Thiago Santos
eb56cfe201 tests: hlsdemux: add tests for seek with reverse rate and snap flags
Add tests to ensure snap flags work as expected for reverse
rates
2016-01-06 10:23:13 -03:00
Thiago Santos
f57109ad2e adaptivedemux: stop reverse playback when we reach the limit
Avoids downloading and pushing a full segment just to get 1 nanosecond
of data. This happens frequently when seeking is done with flags
that adjust to boundaries or when the start is aligned with segment
starts. The later is common when segment durations is a multiple of
a second.
2016-01-06 10:23:13 -03:00
Thiago Santos
bf57be7fc7 hlsdemux: fix reverse playback seek with snap flags
Properly handle snap flags during reverse seeking. In this case
the before/after are also reversed, so handle those as such.

For example: with a sequence of 1s fragments:

|-- 0 --|-- 1 --|-- 2 --|-- 3 --|

If you seek to 1.5s it is inside fragment 1. With reverse and

snap-before: should play from the end of fragment 1
snap-after: should play from the end of fragment 0
2016-01-06 10:23:13 -03:00
Thiago Santos
bf272edaf3 adaptivedemux: correctly track segment.position in reverse playback
For reverse, set position to segment.stop when starting and also
don't set the position to fragment end timestamp when it finishes,
just leave it at the fragment start.
2016-01-06 10:23:13 -03:00
Thiago Santos
5d87f68f6c hlsdemux: simplify snap flags checking
Replace:
if (boolean) var = true;

with:
var = (boolean);
2016-01-06 10:23:13 -03:00
Thiago Santos
b8e0c365c4 hlsdemux: respect keyunit flag for position
Set the segment start position when keyunit flag is active
2016-01-06 10:23:13 -03:00
Thiago Santos
be753b4951 tests: hls_demux: add tests for seeking segment
Tests that check that the segment sent after a seek is correct.

Allows testing that multiple seeking flags work as expected
2016-01-06 10:23:13 -03:00
Thiago Santos
aec407435d tests: adaptive_demux: add function to be able to check demuxer events
Allows writing tests that verify that events are correct.

Useful to monitor and check segments after seeks, for example.
2016-01-06 10:23:13 -03:00
Thiago Santos
5bc6769532 tests: adaptive: update to allow more flexible seeking tests
Allows defining a seek event to be able to change seeking parameters
and create more seeking test scenarios
2016-01-06 10:23:13 -03:00
Thiago Santos
2784ff6693 tests: hlsdemux: fix makefile variable typo 2016-01-06 10:23:13 -03:00
Alessandro Decina
b0f5d4f1d5 applemedia: avfvideosrc: enable renegotiation
We can actually renegotiate now, so remove old check which disabled it.
2016-01-06 16:51:12 +11:00
Matthew Waters
519280204c glcolorconvert: implement usage of a buffer pool
Saves unnecessary glGenTextures and glDeleteTextures which may have a
non-trivial cost.
2016-01-06 16:48:33 +11:00
Matthew Waters
37264a86e1 glbasememory: fix copying GstGLAllocationParams
Fixes a GST_IS_GL_CONTEXT critical
2016-01-06 16:48:33 +11:00
Matthew Waters
8d34c91855 glmemorypbo: remove unused code
https://bugzilla.gnome.org/show_bug.cgi?id=759679
2016-01-06 16:48:33 +11:00
Alessandro Decina
85df5648bb applemedia: avfvideosrc: small negotiation fix
Fix negotiation when GLMemory is requested but a context is not available
2016-01-06 13:20:17 +11:00
Alessandro Decina
e0d65937bc applemedia: vtenc: accept UYVY on Mac
When doing GLMemory avfvideosrc negotiates UYVY. This change allows avfvideosrc
! tee name=t ! ... ! glimagesink t. ! ... ! gldownload ! vtenc_h264 ! ...
to do GLMemory and 0-copy with the encoder (with the CV meta).
2016-01-06 11:43:37 +11:00
Alessandro Decina
a15d8acff0 applemedia: avfvideosrc: change texture format from BGRA to NV12 on iOS
Change texture format from BGRA to NV12. This allows a pipeline like avfvideosrc
! tee name=t ! ... ! glimagesink t. ! ... ! gldownload ! vtenc_h264 ! ...  to
negotiate GLMemory. This makes the glimagesink branch much faster (obviously)
and triggers the 0-copy path between avfvideosrc and vtenc (using the CV meta).
Combined this results in a huge perf improvement on iOS (25-30% of CPU time in a
pipeline like the one above).

Note that this doesn't introduce a new shader conversion in the sink, since BGRA
textures had to be copied/converted from format=BGRA,texture-target=RECTANGLE to
format=RGBA,texture-target=2D anyway.
2016-01-06 11:43:37 +11:00
Matthew Waters
479dcdc3b4 glupload: always add texture-target field to GL caps
1. Various elements/base classes only perform a subset check on accept-caps
2. Some GL elements have texture-target in their pad template
3. When checking subsets, only the caps to check are allowed to contain extra
   fields.  If the 'template' caps have extra fields, the subset fails.
Thus without texture-target on the caps, various accept-caps implementations
were failing.

Also, add some convenience functions for setting and retrieving
texture targets to/from GValue.

https://bugzilla.gnome.org/show_bug.cgi?id=759860
2016-01-05 13:28:19 +11:00
Matthew Waters
65f03061ad glupload: passthrough composition caps features
Don't unconditionally add it to any and all caps transformations.

https://bugzilla.gnome.org/show_bug.cgi?id=759860
2016-01-05 13:28:19 +11:00
Sebastian Dröge
b53972a5cb player: Remove gst_player_new() and make gst_player_new_full() the normal constructor
In very few cases the simple version was actually needed and having the
parameters hidden by a _full() version caused application that actually needed
it to not use it.
2016-01-04 09:55:28 +02:00
Jan Schmidt
40b0736dfd glviewconvert: Fix stereoscopic handling w/ texture-target
The addition of texture-target negotiation broke stereoscopic
handling when not in passthrough mode, so fix that.
2016-01-04 01:04:23 +11:00
Hyunjun Ko
1e5eb72532 sdpdemux: replace duplicated codes to call new base sdp apis
https://bugzilla.gnome.org/show_bug.cgi?id=745880
2015-12-31 17:15:55 +02:00
Reynaldo H. Verdejo Pinochet
8c78a79c67 rtmp: refer to both elements in the README 2015-12-30 18:00:47 -08:00
Reynaldo H. Verdejo Pinochet
00587eb561 rtmpsrc: check for failed RTMP context alloc
Avoids an unlikely crash.

Arguably, if allocation fails we have no chance of
recovering but nonetheless, RTMP_Alloc can fail and
librtmp's RTMP_init() (called next) assumes a non-NULL
pointer is passed without checking.

Additionally, unify exit path on error.
2015-12-30 17:22:54 -08:00
Reynaldo H. Verdejo Pinochet
17da1ad409 rtmpsink: check for failed RTMP context alloc
Avoids an unlikely crash.

Arguably, if allocation fails we have no chance of
recovering but nonetheless, RTMP_Alloc can fail and
librtmp's RTMP_init() (called next) assumes a non-NULL
pointer is passed without checking.

Additionally, unify exit path on error.
2015-12-30 17:22:42 -08:00
Reynaldo H. Verdejo Pinochet
4b93a7167f rtmp: correct librtmp log-level mappings
Additionally, move to a switch in _set_debug_level()
to make easier to follow and compare with the
mappings in _log_callback()
2015-12-30 16:12:27 -08:00
Tim-Philipp Müller
4e37976d83 codecparsers: vp9: minor clean-up
Remove setting of parser variable to NULL after free,
that makes no sense (and coverity is no doubt going
to complain about it).
2015-12-30 13:17:24 +00:00
Tim-Philipp Müller
d6834432ed codecparsers: vp9: fix macro namespacing and rename GstVp9InterpFilter 2015-12-30 13:12:13 +00:00
Tim-Philipp Müller
75b31d1872 codecparsers: vp9: fix doc typos and sprinkle some Since markers 2015-12-30 13:09:23 +00:00
Tim-Philipp Müller
10392acca5 codecparsers: vp9: move license blurb into header and remove aux files
This is just a bunch of lookup tables..
2015-12-30 11:04:32 +00:00
Sebastian Dröge
f12b2a7456 win32: Update libgstcodecparsers.def with the new symbols 2015-12-30 11:54:25 +02:00
Sebastian Dröge
814cb85822 codecparsers: Add another G_GNUC_INTERNAL 2015-12-30 11:54:14 +02:00
Sebastian Dröge
d0332c2a16 codecparsers: Spread some G_GNUC_INTERNAL in various places 2015-12-30 11:40:59 +02:00
Sebastian Dröge
1bf448cbbd vp9parser: Fix indentation to make gst-indent happier 2015-12-30 11:38:14 +02:00
Sebastian Dröge
45f2ad952f vp9parser: Rename symbols to prevent symbol conflicts
Also make clamp() a static function for the same reason and use CLAMP (as
defined by GLib) in the GStreamer code.
2015-12-30 11:37:59 +02:00
Sreerenj Balachandran
b245e0f16c codecparsers: Add VP9 codec parser
https://bugzilla.gnome.org/show_bug.cgi?id=757597
2015-12-30 11:19:33 +02:00
Matthew Waters
4717b48a03 glmemorypbo: fix wrapping data on GL 2.1
GL 2.1 only supports pbo upload.

The wrapped data pointer was only being set on the pbo memory and on the
glmemory so when a download was requested (in GL 2.1), glmemory was
allocating a new data pointer and thus not returning the wrapped data.
2015-12-30 12:16:29 +11:00
Matthew Waters
49291bc927 glmemorypbo: only create a pbo memory if the context actually supports it
e.g. GL <= 2.0 does not support pbo usage and GL 2.1 only supports pbo upload.
2015-12-30 12:16:29 +11:00
Matthew Waters
6917b3b35a glmemory: small code reformat
makes the alloc_params selections fit on a single line.
2015-12-30 12:16:29 +11:00
Matthew Waters
05c5c27f1c tests/glmemory: output data pointer values on failure
Allows quicker inspection of what failed.
2015-12-30 12:16:29 +11:00
Matthew Waters
8c02a47741 gleffects: fix shader compilation with legacy opengl
All the gleffects shaders can be run against a gles2 or a legacy opengl glsl
compiler but weren't being advertised as such.

Fixes gleffects under desktop opengl < 3.2.
2015-12-30 12:16:29 +11:00
Sebastian Dröge
aaa660ac9d glbasememory: Remove bogus NULL check
CID 1346534
2015-12-29 18:01:30 +02:00
Alessandro Decina
bf86d7fef1 applemedia: avfvideosrc: output at highest fps/resolution by default
Fixate to the highest possible resolution and fps. Otherwise by default we end
up fixating at 2fps and the lowest supported resolution, which is hardly what
someone who bought an overpriced smartphone wants.
2015-12-29 10:57:36 +11:00
Sebastian Dröge
22a0914cce gl: Add \0 terminators for the Apple sync extension
Otherwise GL initialization might check for extensions forever and never finishes.
2015-12-28 15:53:59 +02:00