Seungha Yang
068a5c1053
d3d11videosink: Move potentially time-consuming operations to ::prepare()
...
Move following tasks to ::prepare() from ::show_frame()
* CPU -> GPU upload
* GstD3D11Window object setup, including input caps change handling
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3574 >
2022-12-17 02:11:07 +09:00
Seungha Yang
a27c5c81df
d3d11videosink: Fix deadlock when parent window is busy
...
Deadlock sequence:
* From a streaming thread, d3d11videosink sends synchronous message
to the parent window, so that internal (child) window can be
constructed on the parent window's thread
* App thread (parent window thread) is waiting for pipeline's
state change (to GST_STATE_NULL) but streaming thread is
blocked and waiting for app thread
To avoid the deadlock, GstD3D11WindowWin32 should send message
to the parent window asynchronously.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3570 >
2022-12-15 17:37:48 +00:00
Seungha Yang
0a65aaa6d2
d3d11videosink: Add display-format property
...
Make swapchian's display format configurable, since some DXGI formats
we can use for swapchain are not API interop compatible.
For instance, BGRA format should be used for Direct2D interop.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2923 >
2022-08-24 17:44:49 +00:00
Seungha Yang
470436d7e6
d3d11videosink: Add present signal
...
The "present" signal will be emitted just before the
IDXGISwapChain::Present() call. The client can perform additional
GPU operation with given GstD3D11Device object and
ID3D11RenderTargetView handle. Or, the client can read back
the scene to be displayed on window using the signal.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2923 >
2022-08-24 17:44:49 +00:00
Seungha Yang
66d504ee58
d3d11: Don't find global default allocator
...
We were using global default allocator already. Pass null
allocator object to *_alloc() methods then the method will
use default allocator.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2843 >
2022-08-06 23:55:18 +09:00
Seungha Yang
f89cb98495
d3d11videosink: Add gamma-mode and primaries-mode properties
...
Allows controlling gamma remap and/or chromatic adaptation behavior.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831 >
2022-08-04 02:48:57 +09:00
Seungha Yang
1c3fac818d
d3d11: Move GstD3D11Converter to gst-libs
...
The object is equivalent to GstVideoConverter but for D3D11.
Application can use this object directly for various conversions,
such as color space conversion, rescale, crop and flip/rotation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2767 >
2022-07-22 00:08:51 +09:00
Seungha Yang
7a48843ca6
d3d11: Remove video processor
...
Processing using ID3D11VideoProcessor was integrated into
GstD3D11Converter and GstD3D11VideoProcessor implementation is
not used anymore.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713 >
2022-07-04 18:46:51 +00:00
Seungha Yang
5f39388ae5
d3d11videosink: Add support for rotation
...
Adding "rotate-method" property
Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/issues/1396
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708 >
2022-07-02 20:40:37 +00:00
Seungha Yang
5eeec16502
d3d11videosink: Use single GstD3D11Converter object
...
GstD3D11Converter supports videoprocessor and texture upload.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:40:47 +09:00
Seungha Yang
59f39724b7
d3d11converter: Objectify converter
...
... and set conversion options via property
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2622 >
2022-06-17 19:40:48 +00:00
Thibault Saunier
019971a3c7
Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir
2021-09-24 16:14:36 -03:00