Julien Isorce
545bed3c7a
gl/cocoa: set the view to use for drawing by the context
...
It avoids to draw to an invalid buffer.
Withtout this the default frame buffer is undefined:
glBindFramebuffer (GL_FRAMEBUFFER, 0)
Visually you could see some white frames at the beginning
when lunching videotestsrc ! glimagesink
With OpenGL Profiler from XCode you could see some
GL_INVALID_FRAMEBUFFER_OPERATION for the first frames
2017-12-09 19:31:37 +00:00
Julien Isorce
9d396a2495
gl/cocoa: make gst_gl_window_cocoa_send_message_async re-entrant
...
Backends that use g_main_context_invoke are re-entrant.
Il allows to call two nested gst_gl_context_thread_add.
ex: init_upload / init_colorconvert
2017-12-09 19:31:36 +00:00
Julien Isorce
3819fbef46
gl/cocoa: fix NSAutoreleasePool initialization
2017-12-09 19:31:36 +00:00
Julien Isorce
08cce2cd5b
gl/cocoa: ensure to call NSApplication:sharedApplication in the main thread
...
"(NSApplication *)sharedApplication This method also makes a connection
to the window server and completes other initialization"
The implicit thing which is not mentioned is that it required
to be called in the main thread.
Fix a regression introduces by 82b7c915bb
When using with gst-launch, it was not possible to click on the close
cross of the window anymore which is a bit anoying and also because
it's was possible before.
Prior to this commit the GstGLContextCocoaClass was initialized
in the main thread because gst_gl_context_new was called in the
state change function from going from ready to paused.
From this commit this call is done from the streaming thread.
So that the call to [NSApplication sharedApplication];
was not done in the main thread anymore.
We now ensure that by assuming there is a GMainLoop running.
It's for debugging purpose so that's ok to do that. Also
note we already do this assumtion to run app itereations.
The regression had no consequence on the cocoa/videooverlay example
(that should be moved from gst-plugins-gl to -bad) because the
application is responsible for that necessary call.
2017-12-09 19:31:36 +00:00
Matthew Waters
6491e4d275
gl: fix out-of-source builds pt2
...
21b897de2f
did this for x11 and wayland.
Do it for the other backends as well.
2017-12-09 19:31:35 +00:00
Matthew Waters
0fa966bb3d
gl: remove explicit reference to X_CFLAGS
...
They are in GL_CFLAGS if required
2017-12-09 19:31:35 +00:00
Edward Hervey
3ab0b67318
gl/cocoa: Fix debug statements and platform
2017-12-09 19:31:34 +00:00
Edward Hervey
46034834e0
gl: Fix static build with objective-C
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--tag=CC is needed for static build
2017-12-09 19:31:34 +00:00
Matthew Waters
97f6bc0bfc
[891/906] context: add support for wrapping external contexts
2017-12-09 19:31:33 +00:00
Matthew Waters
2026f60879
[862/906] window: remove set_need_lock
...
No-one is using it. The only code that did was the x11 one which
doesn't need it anymore.
2017-12-09 19:31:33 +00:00
Julien Isorce
be87f6096b
[839/906] cocoa: allow to call set_window_handle before to create glcontext
...
So that it actually make cocoa videooverlay example work again.
Fixes bug https://bugzilla.gnome.org/show_bug.cgi?id=719758
2017-12-09 19:31:32 +00:00
Matthieu Bouron
32265d7e4e
[837/906] cocoa: resize OpenGL view size each time the window is resized
...
Fixes glitches that can appear when the OpenGL view has not been resized
after a window resize.
https://bugzilla.gnome.org/show_bug.cgi?id=711672
2017-12-09 19:31:32 +00:00
Matthieu Bouron
cc0b1f3e05
[836/906] cocoa: only use GSRegisterCurrentThread with GNUStep environment
2017-12-09 19:31:32 +00:00
Matthew Waters
3b1ec77cf8
[818/906] window: add send_message_async vmethod
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- provide a default synchronous send_message
- make context creation threadsafe again
2017-12-09 19:31:31 +00:00
Matthew Waters
48cd6ac353
[801/906] context: Reimplement GL context sharing
...
https://bugzilla.gnome.org/show_bug.cgi?id=704806
2017-12-09 19:31:31 +00:00
Matthew Waters
9cbb652b66
[794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
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- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2017-12-09 19:31:30 +00:00
Matthew Waters
175f28848c
[792/906] build: use our own in tree headers before system ones
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allows us to develop against the tree rather than what may be installed
2017-12-09 19:31:30 +00:00
Tonu Jaansoo
431ce49db3
[788/906] osx: Fix compilation
2017-12-09 19:31:30 +00:00
Sebastian Dröge
8efcecb98c
[771/906] gl: Some less long/ulong/gulong usage
2017-12-09 19:31:30 +00:00
Sebastian Dröge
b2934152ce
[752/906] glwindow: Add destroy notifies for the data of the callbacks
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And actually call the close callback when the window is closed.
2017-12-09 19:31:29 +00:00
Sebastian Dröge
bd60dd7f22
[742/906] cocoa: Allow setting window handle before creating the context
2017-12-09 19:31:29 +00:00
Sebastian Dröge
f7998a2e98
[733/906] gl: Major header and include cleanup
2017-12-09 19:31:29 +00:00
Julien Isorce
d4a8451c11
[731/906] cocoa: fix build when GNUSTEP is not defined
2017-12-09 19:31:29 +00:00
Matthew Waters
ac1a2297f5
[726/906] window: don't call a NULL destroy function
2017-12-09 19:31:29 +00:00
Matthew Waters
06eb6f4965
[695/906] build: remove libtool warning about -version-info not used in convenience libraries
2017-12-09 19:31:28 +00:00
Matthew Waters
7d4d1f50d4
[669/906] window: seperate object creation and context creation
2017-12-09 19:31:27 +00:00
Matthew Waters
c3526080aa
[629/906] window: add GError for error handling of context creation
2017-12-09 19:31:26 +00:00
Matthew Waters
ee992ec531
[623/906] move GL includes into a single file
2017-12-09 19:31:26 +00:00
Matthew Waters
0be301af24
[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
2017-12-09 19:31:26 +00:00
Matthew Waters
ccabf4545a
[618/906] add wayland-egl window backend
2017-12-09 19:31:26 +00:00
Matthew Waters
80fdf4c30c
[616/906] move window-specific code into seperate subfolders
2017-12-09 19:31:26 +00:00