Commit graph

25295 commits

Author SHA1 Message Date
Seungha Yang 4d02858f66 d3d11videosink: Fix fallback buffer copy
Since we don't use dynamic texture now, cpu access to the fallback
texture should not happen.
2020-02-05 00:52:48 +00:00
Seungha Yang 2aa9f0bd6c d3d11window: Don't create swapchain again per caps change
Creating swapchain is relatively heavy operation. If output dxgi format
is not being chagned, we don't need to destroy and create swachain again.
2020-02-05 00:52:48 +00:00
Seungha Yang c1d2d9171d d3d11window: Invoke initial resize method from baseclass
... instead of calling from subclass in order for baseclass to handle
more things between swapchain creation and resource creation.
2020-02-05 00:52:48 +00:00
Seungha Yang 7aad9187e4 d3d11videosink: Use ID3D11VideoProcessor interface
...for color space conversion if available

ID3D11VideoProcessor is equivalent to DXVA-HD video processor
which might use specialized blocks for video processing
instead of general GPU resource. In addition to that feature,
we need to use this API for color space conversion of DXVA2 decoder
output memory, because any d3d11 texture arrays that were
created with D3D11_BIND_DECODER cannot be used for shader resource.

This is prework for d3d11decoder zero-copy rendering and also
for conditional HDR tone-map support.
Note that some Intel platform is known to support tone-mapping
at the driver level using this API on Windows 10.
2020-02-05 00:52:48 +00:00
Seungha Yang 122a9b93eb d3d11: Add video processor object
ID3D11VideoProcessor interface provides various image conversion
methods. Note that it's analogous to VAAPI VPP.
2020-02-05 00:52:48 +00:00
Seungha Yang a967db3b20 d3d11format: Add util methods for mapping DXGI color space with ours
Move color space mapping and hdr10 metadata conversion methods to
d3d11format in order to reuse the code.
2020-02-05 00:52:48 +00:00
Stéphane Cerveau 4b72e8cad5 fdkaacdec: add support for mpegversion=2
Fix for #1199
2020-02-04 07:52:22 +00:00
Seungha Yang 3f4a84bd32 nvenc: Query maximum supported API version
We've been using NvEncodeAPICreateInstance method to find the supported API
version, but that seems to be insufficient since there is a case
where plugin failed in opening encoding session even if NvEncodeAPICreateInstance
succeeded. Asking driver about the version would be the most certain way.
2020-02-03 14:15:28 +00:00
Thiago Santos 0a128155b3 sdpdemux: check if connections are available on media entry before get
Otherwise we trigger an assert.
2020-02-02 22:15:40 +00:00
Mathieu Duponchelle f8eef0aba0 webrtcbin: fix blocking of receive bin
The receive bin should block buffers from reaching dtlsdec before
the dtls connection has started.

While there was code to block its sinkpads until receive_state
was different from BLOCK, nothing was ever setting it to BLOCK
in the first place. This commit corrects this by setting the
initial state to BLOCK, directly in the constructor.

In addition, now that blocking is effective, we want to only
block buffers and buffer lists, as that's what might trigger
errors, we want to still let events and queries go through,
not doing so causes immediate deadlocks when linking the
bin.
2020-02-01 01:46:57 +01:00
Nicolas Dufresne 115b65d1ab kmssink: Fix crash with force-modesetting=1
This is a master regression, we would allocate a bo without having
created the allocator yet. As of now, we lazily create the allocator.
2020-01-31 10:01:51 -05:00
Sebastian Dröge af32ca45fa sctpassociation: Add missing return to prevent double unlock 2020-01-31 08:55:10 +02:00
Sebastian Dröge e6c6b5ea29 sctpenc: Report errors when sending out data and the association is in error or disconnected state 2020-01-31 08:55:10 +02:00
Sebastian Dröge 6d22e80f30 sctp: Clean up association state handling and go into error/disconnected state in more circumstances 2020-01-31 08:55:10 +02:00
Sebastian Dröge 8612da865e sctpassociation: Use GStreamer logging system instead of g_warning() and g_log() 2020-01-31 08:55:10 +02:00
Sebastian Dröge ddcfde36fa sctp: Add more logging to the encoder/decoder elements on data processing
And convert g_warning()s into normal log output instead.
2020-01-31 08:55:10 +02:00
Sebastian Dröge db16265d86 sctpenc: Correctly log/handle errors and handle short writes 2020-01-31 08:55:10 +02:00
Sebastian Dröge e9df80b235 sctp: Constify buffers in callbacks and functions
And free data with the correct free() function in the receive callback
by passing it to gst_buffer_new_wrapped_full() instead of
gst_buffer_new_wrapped().
2020-01-31 08:54:49 +02:00
Sebastian Dröge fa0a233fa7 sctp: Make receive/packetout callbacks thread-safe 2020-01-30 16:07:48 +02:00
Sebastian Dröge bff33f3b21 sctp: Add logging and missing cleanup on errors when creating pads 2020-01-30 16:00:33 +02:00
Sebastian Dröge 16ec86faf0 sctpenc: Use g_signal_emit() instead of g_signal_emit_by_name()
We have all the required information around so make use of it.
2020-01-30 15:59:12 +02:00
Sebastian Dröge 90e9f12880 sctpenc: Propagate downstream flow errors upstream
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1180
2020-01-30 15:58:30 +02:00
Sebastian Dröge 1f9c1aa489 sctpdec: Use a flow combiner for the source pad flow returns and propagate errors upstream
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1180
2020-01-30 15:56:36 +02:00
Vivia Nikolaidou 8d522bf3e6 mpegtsparse: Moved dispose function into finalize
dispose can be called several times and would double-free the flow
combiner in that case.
2020-01-29 20:39:44 +00:00
Vivia Nikolaidou 0d2e908523 mpegtsparse: Added alignment property
alignment works like in mpegtsmux, joining several MpegTS packets into
one buffer. Default value of 0 joins as many as possible for each
incoming buffer, to optimise CPU usage.
2020-01-29 20:39:44 +00:00
Vivia Nikolaidou 2f946274d5 mpegtsparse: Set delta unit flag on non-random-access buffers
If they don't have the random access flag set, they cannot be decoded
independently.
2020-01-29 20:39:44 +00:00
Vivia Nikolaidou 34af8ed66a mpegtsparse: Packetize output on default srcpad
Align buffer boundaries with mpeg-ts packets, instead of keeping
whatever packetization we have from the source (network, file reading).
2020-01-29 20:39:44 +00:00
Vivia Nikolaidou e44cbfb1da mpegtsparse: Factor common code into mpegts_packet_to_buffer
The same code was used twice for turning an MpegTSPacketizerPacket into
a GstBuffer.
2020-01-29 20:39:44 +00:00
Vivia Nikolaidou 68f69d419b mpegtspacketizer: Fix typo in flag name 2020-01-29 20:39:44 +00:00
Seungha Yang 5d160a8968 msdkdec: Fix GstMsdkContext leak 2020-01-29 15:35:21 +09:00
Seungha Yang a8fff639c8 msdk: Clear reference counted object in dispose() method
Follow GObject's memory management model
2020-01-29 15:35:21 +09:00
Guillermo Rodríguez 62ac77e620 waylandsink: Clear window when pipeline is stopped
When a pipeline is stopped (actually when the waylandsink element
state changes from PAUSED to READY) the video surface is cleared, but
the opaque black surface behind is not. Fix this by actually clearing
both surfaces.
2020-01-28 13:22:36 +01:00
Haihao Xiang ac9c9d8efc msdk: use cached response for DMABuf when the frame size is same
User is seeing corrupted display when running `videotestsrc !
video/x-raw,format=NV12,width=xxx,height=xxx ! msdkh265enc ! msdkh265dec
! glimagesink` with changed frame size, e.g. from 1920x1080 to 1920x240

The root cause is a same dmabuf fd is used for frames with
different size, which causes some unexpected result. This patch requires
cached response is used for frames with same size only for DMABuf, so a
dmabuf fd can't be used for frames with different size any more.
2020-01-28 03:46:04 +00:00
Seungha Yang e97ef8a562 d3d11window_win32: Let DXGI choose client area
Don't specify the resolution of backbuffer. Then dxgi will let us know the
actual client area. When upstream resolution is chagned, updating the size
of backbuffer without the consideration for client size would cause mismatch
between them.
2020-01-26 12:13:24 +00:00
Nicolas Dufresne d393232bc2 nvdec: Do not map GStreamer discont to CUVid discont
Setting the CUVID_PKT_DISCONTINUITY implies clearing any past information
about the stream in the decoder. The GStreamer discont flag is used for
discontinuity caused by a seek, for first buffer and if a buffer was
dropped. In the first two cases, the parsers and demuxers should ensure we
start from a synchronization point, so it's unlikely that delta will be
matched against the wrong state.

For packet lost, the discontinuity flag will prevent the decoder from doing
any concealment, with a result that ca be much worst visually, or freeze the
playback until an IDR is met. It's better to let the decoder handle that for
us.

Removing this flag, also workaround a but in NVidia parser that makes it
ignore our ENDOFFRAME flag and increase the latency by one frame.
2020-01-25 13:39:03 +00:00
Nicolas Dufresne a28ce16b3f nvdec: Tell the parser we have complete pictures
This sets the CUVID_PKT_ENDOFPICTURE flag in order to inform the decoder that
we have a complete picture. This should remove one frame latency otherwise
introduce by NVidia parser.
2020-01-25 13:39:03 +00:00
Sebastian Dröge 0478e2dc1a ccconverter: Fill remainder of the cc_data in CDP packets with empty packets
Instead of filling it completely with zeroes. Filling with zeroes is
considered invalid by various CC implementations.
2020-01-24 09:26:28 +00:00
Seungha Yang 20d85c95d0 d3d11window_corewindow: Always call methods of CoreWindow interface from UI thread
Like swapchain panel implementation, most methods of CoreWindow
should be called from UI thread.
2020-01-23 03:49:19 +00:00
Sebastian Dröge 287f9b18b0 mpegdemux: Update the last_ts correctly if we have no DTS
If we have no DTS but a PTS then this means both are the same, and we
should update the last_ts with the PTS. Only if both are unknown then we
don't know the current position and should not update it at all.

Previously we would always update the last_ts to GST_CLOCK_TIME_NONE if
the DTS is unknown, which caused the position to jump around and to
cause spurious gap events to be sent.
2020-01-21 23:50:52 +00:00
Haihao Xiang e3ebebc20b msdk: Fix compiler warning
This patch fixed compiler warning below:

[1/4] Compiling C object 'sys/msdk/dc44ea0@@gstmsdk@sha/gstmsdkvpp.c.o'.
../../gst-plugins-bad/sys/msdk/gstmsdkvpp.c: In function
‘gst_msdkvpp_context_prepare’:
../../gst-plugins-bad/sys/msdk/gstmsdkvpp.c:214:7: warning: suggest
parentheses around operand of ‘!’ or change ‘&’ to ‘&&’ or ‘!’ to ‘~’
[-Wparentheses]
2020-01-21 18:37:10 +00:00
Mathieu Duponchelle 7cc185bd86 webrtcbin: connect rtp funnel after updating ptmaps
We need the streams' pt maps updated before requesting pads
on rtpbin, because this is what will trigger the requesting
of FEC encoders, and our handler for this request looks for
the payload types in the relevant stream's pt map.

Fixes #1187
2020-01-21 11:17:38 +00:00
Sebastian Dröge 5f95a9ec61 mpegpsdemux: Send gap events for late streams whenever updating the SCR
Instead of doing it on each packet and doing it based on the distance to
the previous SCR instead of based on the DTS.

Previously we would send gap events for audio all the time if the SCR
distance was 400ms because the threshold for audio is 300ms and by only
ever updating the position when the SCR updates we would always be 100ms
above the threshold and send needless gap events.

This fixes audio glitches on various files caused by gap events.
2020-01-21 10:08:53 +00:00
Seungha Yang a10f26aa3a nvenc: Do not access to broken encode session
If an encode session failed in initializing, the encode
session would be broken and the next nvenc API will cause crash.

Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1179
2020-01-21 16:34:41 +09:00
Nirbheek Chauhan 1bcf44bb1f msdk: Fix increasing memory usage in dynamic pipelines
Our context is non-persistent, and we propagate it throughout the
pipeline. This means that if we try to reuse any gstmsdk element by
removing it from the pipeline and then re-adding it, we'll clone the
mfxSession and create a new gstmsdk context as a child of the old one
inside `gst_msdk_context_new_with_parent()`.

Normally this only allocates a few KB inside the driver, but on
Windows it seems to allocate tens of MBs which leads to linearly
increasing memory usage for each PLAYING->NULL->PLAYING state cycle
for the process. The contexts will only be freed when the pipeline
itself goes to `NULL`, which would defeat the purpose of dynamic
pipelines.

Essentially, we need to optimize the case in which the element is
removed from the pipeline and re-added and the same context is re-set
on it. To detect that case, we set the context on `old_context`, and
compare it to the new one when preparing the context. If they're the
same, we don't need to do anything.

Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/946
2020-01-21 00:38:41 +00:00
Nirbheek Chauhan 6834a12112 msdk: Reorganize context preparation code
Split it out into a separate function with early exits to make the
flow clearer, and document what the function is doing clearly.
No functional changes.
2020-01-21 00:38:41 +00:00
Nirbheek Chauhan e83d5fd8d6 msdk: Fix warning about unused variable on Windows 2020-01-21 00:38:41 +00:00
Nirbheek Chauhan c0d778c2c7 msdk: Use gst_clear_object()
`gst_object_replace()` is not supposed to be used for unreffing and
NULLing objects.
2020-01-21 00:38:41 +00:00
Nirbheek Chauhan bda687344b nvcodec: Print debug info when initializing nvenc
We weren't printing the return value.
2020-01-20 17:15:55 +05:30
Nirbheek Chauhan 1a7ea45ffd nvcodec: Fix crash on 32-bit Windows
We weren't using the correct calling convention when calling CUDA and
CUVID APIs. `CUDAAPI` is `__stdcall` on Windows. This was working fine
on x64 because `__stdcall` is ignored and there's no special calling
convention. However, on x86, we need to use `__stdcall`.
2020-01-20 17:15:55 +05:30
Nirbheek Chauhan 7e93ae0638 nvcodec: cuda.h only needs glib.h, not gst.h
Just a nitpick. Also, force the compiler to use our stub header
instead of searching for it in the include paths.
2020-01-20 15:10:51 +05:30