The maximum ttl value provided so far by the multicast clients
will be chosen and reported in the response to the current
client request.
Change-Id: I5408646e3b5a0a224d907ae215bdea60c4f1905f
https://bugzilla.gnome.org/show_bug.cgi?id=793441
If "transport.client-settings" parameter is set to true, the client is
allowed to specify destination, ports and ttl.
There is no need for pre-configured address pool.
Change-Id: I6ae578fb5164d78e8ec1e2ee82dc4eaacd0912d1
https://bugzilla.gnome.org/show_bug.cgi?id=793441
When two multicast clients request specific transport
configurations, and "transport.client-settings" parameter is
set to true, it's wrong to actually require that these two
clients request the same multicast group.
Removed test_client_multicast_invalid_transport_specific test
cases as they wrongly require that the requested destination
address is supposed to be present in the address pool, also in
the case when "transport.client-settings" parameter is set to true.
Change-Id: I4580182ef35996caf644686d6139f72ec599c9fa
https://bugzilla.gnome.org/show_bug.cgi?id=793441
If "transport.client-settings" parameter is set to true, the client is
allowed to specify destination, ports and ttl.
There is no need for pre-configured address pool.
https://bugzilla.gnome.org/show_bug.cgi?id=793441
multiudpsink does not support setting the socket* properties
after it has started, which meant that rtsp-server could no
longer serve on both IPV4 and IPV6 sockets since the patches
from https://bugzilla.gnome.org/show_bug.cgi?id=757488 were
merged.
When first connecting an IPV6 client then an IPV4 client,
multiudpsink fell back to using the IPV6 socket.
When first connecting an IPV4 client, then an IPV6 client,
multiudpsink errored out, released the IPV4 socket, then
crashed when trying to send a message on NULL nevertheless,
that is however a separate issue.
This could probably be fixed by handling the setting of
sockets in multiudpsink after it has started, that will
however be a much more significant effort.
For now, this commit simply partially reverts the behaviour
of rtsp-stream: it will continue to only create the udpsinks
when needed, as was the case since the patches were merged,
it will however when creating them, always allocate both
sockets and set them on the sink before it starts, as was
the case prior to the patches.
Transport configuration will only error out if the allocation
of UDP sockets fails for the actual client's family, this
also downgrades the GST_ERRORs in alloc_ports_one_family
to GST_WARNINGs, as failing to allocate is no longer
necessarily fatal.
https://bugzilla.gnome.org/show_bug.cgi?id=796875
Before, the watch backlog size in GstRTSPClient was changed
dynamically between unlimited and a fixed size, trying to avoid both
unlimited memory usage and deadlocks while waiting for place in the
queue. (Some of the deadlocks were described in a long comment in
handle_request().)
In the previous commit, we changed to a fixed backlog size of 100.
This is possible, because we now handle RTP/RTCP data messages differently
from RTSP request/response messages.
The data messages are messages tunneled over TCP. We allow at most one
queued data message per stream in GstRTSPClient at a time, and
successfully sent data messages are acked by sending a "message-sent"
callback from the GstStreamTransport. Until that ack comes, the
GstRTSPStream does not call pull_sample() on its appsink, and
therefore the streaming thread in the pipeline will not be blocked
inside GstRTSPClient, waiting for a place in the queue.
pull_sample() is called when we have both an ack and a "new-sample"
signal from the appsink. Then, we know there is a buffer to write.
RTSP request/response messages are not acked in the same way as data
messages. The rest of the 100 places in the queue are used for
them. If the queue becomes full of request/response messages, we
return an error and close the connection to the client.
Change-Id: I275310bc90a219ceb2473c098261acc78be84c97
Change to using a fixed backlog size WATCH_BACKLOG_SIZE.
Preparation for the next commit, which changes to a different way of
avoiding both deadlocks and unlimited memory usage with the watch
backlog.
Fix race when setting up source elements.
Since we set the source element(s) to PLAYING state before hooking
them up to the downstream funnel, it's possible for the source element
to receive packets before we actually get to linking it to the funnel,
in which case buffers would be pushed out on an unlinked pad, causing
it to error out and stop receiving more data.
We fix this by blocking the source's srcpad until we have linked it.
https://bugzilla.gnome.org/show_bug.cgi?id=796160
Transport specific sink elements are added to the pipeline
in PLAY request and sockets are already created in SETUP so
it's actually wrong to require the presence of sinks in
_get_*_socket() functions.
https://bugzilla.gnome.org/show_bug.cgi?id=793441
If a multicast client requests different transport settings
than the existing one make sure that this new transport
configuruation is propagated to the multicast udp sink.
https://bugzilla.gnome.org/show_bug.cgi?id=793441
Passwords are usually not stored in clear text, but instead
stored already hashed in a .htdigest file.
Add support for parsing such files, add API to allow setting
a custom realm in RTSPAuth, and update the digest example.
https://bugzilla.gnome.org/show_bug.cgi?id=796637
We were previously only ever waiting for a single stream to notify it's
blocked status through GstRTSPStreamBlocking. Actually count streams to
wait for.
Fixes rtspclientsink sending SDP's without out some of the input
streams.
https://bugzilla.gnome.org/show_bug.cgi?id=796624