* Enhance debug log to print human readable D3D11_FORMAT_SUPPORT flags
value, instead of packed numeric flagset value.
* Only device supported format will be added to format table.
Depending on device feature level (i.e., D3D9 feature devices),
16bits formats will not be supported. Although there might be formats
we deinfed but not supported, it will not be a major issue in practice
since our D3D11 implementation does not support legacy devices already
(known limitation) and also old d3dvideosink will be promoted in that case.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2441>
Now it uses the JPEG parser in libgstcodecparsers, while the whole
code is simplified by relying more in baseparser class for tag
handling.
The element now signals chroma-format and default framerate is 0/1,
which is for still-images.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1473>
NVIDIA GPUs have undocumented limitation regarding minimum resolution
and it can be queried via a NVDEC API. However, since we don't want to
bring CUDA/NVDEC API into D3D11, use hardcoded values for now
until we find a nice way for capability check.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2406>
Until March 2022, the FFmpeg MXF muxer would write the various index table
segments with the same instance ID, which should only be used if it is a
duplicate/repeated table.
In order to cope with those, we first compare the other index table segment
properties (body/index SID, start position) before comparing the instance
ID. This will ensure that we don't consider them as duplicate, but can still
detect "real" duplicates (which would have the same other properties).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2407>
If the stream chroma doesn't match with any video format in the source
caps template (generated from va config surface formats) instead of
return unknown, return the first available format in the template,
assuming that the driver would be capable to do color conversions.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2404>
Use newly added gst_h265_parser_identify_and_split_nalu_hevc()
method to handle broken streams where packetized NAL unit
contain start code prefix in it.
It's obviously wrong stream but we know how to work around it
and even need to support such broken streams since
stateless decoder implementations are being a primary
decoder element.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2394>
Add gst_h265_parser_identify_and_split_nalu_hevc() method to
handle a case where packetized stream contains start-code prefix.
This new method behaves similar to exisiting gst_h265_parser_identify_nalu_hevc()
but it will scan start-code prefix to split given data into
NAL units.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2394>
Instead of using a hard-coded list of preferred formats according the
chroma type, now if now caps are pre-negotiated, from template caps
will choose the first format with the same chroma type. If
pre-negotiated, then it will choose the first format, with same chroma
type, from the first caps structure.
Also all the decoders will check if GST_VIDEO_FORMAT_UNKNOWN is
returned, failing the negotiation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2351>
V4L spec now requires decode_params flags to be set in accordance to the
frame's type. In particular this is required by H.264 decoder of NVIDIA
Tegra SoC to operate properly. Set the flags based on type of parsed
slices.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1757>
GstD3D11ScreenCapture object is pipeline-independent global object
and the object can be shared by multiple src elements,
in order to overcome a limitation of DXGI Desktop Duplication API.
Note that the API allows only single capture session in a process for
a monitor.
Therefore GstD3D11ScreenCapture object must be able to handle a case
where a src element holds different GstD3D11Device object. Which can
happen when GstD3D11Device context is not shared by pipelines.
What's changed:
* Allocates capture texture with D3D11_RESOURCE_MISC_SHARED for the
texture to be able to copied into other device's texture
* Holds additional shader objects per src element and use it when drawing
mouse
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1197
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2366>
mxfmux can't negotiate caps with upstream/downstream and always outputs
specific caps based on the input streams. This will always happen before
it produces the first buffers.
By having the default aggregator negotiation enabled the same caps
would be pushed twice in the beginning, and again every time a
reconfigure event is received.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2372>
mpegtsmux can't negotiate caps with upstream/downstream and always outputs
specific caps based on the input streams. This will always happen before
it produces the first buffers.
By having the default aggregator negotiation enabled the same caps
would be pushed twice in the beginning, and again every time a
reconfigure event is received.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2372>
Baseclass calls get_preferred_output_delay() in a chain of
sequence header parsing and then new_sequence() is called
with required DPB size (includes render-delay) information.
Thus latency query should happen before the sequence header
parsing for subclass to report required render-delay accordingly
via get_preferred_output_delay() method.
(e.g., zero delay in case of live pipeline)
This commit is to fix wrong liveness signalling in case of
upstream packetized format.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2363>
Baseclass calls get_preferred_output_delay() in a chain of
sequence header parsing and then new_sequence() is called
with required DPB size (includes render-delay) information.
Thus latency query should happen before the sequence header
parsing for subclass to report required render-delay accordingly
via get_preferred_output_delay() method.
(e.g., zero delay in case of live pipeline)
This commit is to fix wrong liveness signalling in case of
upstream packetized format.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2364>
If there weren't any moved/dirty regions in the captured frame, the
viewport of the ID3D11DeviceContext would be left at whatever previous
value it had, which could lead to the cursor being drawn in a wrong
position and/or in an incorrect size.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2362>
Make all codecs consistent so that subclass can know additional DPB
size requirement depending on render-delay configuration regardless
of codec. Note that render-delay feature is not implemented for AV1
yet but it's planned.
Also, consider new_sequence() is mandatory requirement, not optional
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2343>