qsv: Disable non-MSVC build on Windows

... and remove pointless UWP consideration that will never work.

Cross-compiled binary has an issue which causes deadlock.
Although cerbero will not build this plugin for non-MSVC build,
people can still build this plugin and may complain its brokenness.

See also
https://gitlab.freedesktop.org/gstreamer/cerbero/-/merge_requests/854

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2431>
This commit is contained in:
Seungha Yang 2022-05-17 03:32:10 +09:00
parent 92c0a462ae
commit 909154a989
2 changed files with 15 additions and 14 deletions

View file

@ -1,24 +1,16 @@
mfx_win_sources = [
mfx_win32_sources = [
'dispatcher/windows/main.cpp',
'dispatcher/windows/mfx_critical_section.cpp',
'dispatcher/windows/mfx_dispatcher_log.cpp',
'dispatcher/windows/mfx_dispatcher.cpp',
'dispatcher/windows/mfx_driver_store_loader.cpp',
'dispatcher/windows/mfx_dxva2_device.cpp',
'dispatcher/windows/mfx_function_table.cpp',
'dispatcher/windows/mfx_load_dll.cpp',
]
mfx_win32_sources = [
'dispatcher/windows/mfx_critical_section.cpp',
'dispatcher/windows/mfx_driver_store_loader.cpp',
'dispatcher/windows/mfx_library_iterator.cpp',
'dispatcher/windows/mfx_load_dll.cpp',
'dispatcher/windows/mfx_win_reg_key.cpp',
]
mfx_uwp_sources = [
'dispatcher/windows/mfx_dispatcher_uwp.cpp',
'dispatcher/windows/mfx_driver_store_loader.cpp',
]
mfx_linux_sources = [
'dispatcher/linux/mfxloader.cpp',
]
@ -39,8 +31,6 @@ libmfx_extra_deps = []
libmfx_sources = vpl_sources
if host_system == 'windows'
libmfx_sources += mfx_win_sources
# FIXME: check UWP only
libmfx_sources += mfx_win32_sources
elif host_system == 'linux'
libmfx_sources += mfx_linux_sources

View file

@ -31,6 +31,17 @@ endif
qsv_platform_deps = []
if host_system == 'windows'
# TODO: We can cross-compile this plugin using MinGW but there's an issue.
# Re-enable cross-compile once it's investigated and addressed
# https://gitlab.freedesktop.org/gstreamer/cerbero/-/merge_requests/854
if cc.get_id() != 'msvc'
if qsv_option.enabled()
error('qsv plugin supports only MSVC build')
else
subdir_done()
endif
endif
if not gstd3d11_dep.found()
if qsv_option.enabled()
error('The qsv was enabled explicitly, but required d3d11 was not found')