AVC and HEVC define crop rectangle and the x/y coordinates might
not be zero. This commit will address the non-zero x/y offset coordinates
via GstVideoCropMeta if downstream supports the meta and d3d11 memory.
Otherwise decoder will copy decoded texture into output frame.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2624>
Some mpeg-ts streams have extra data at the beginning. While it's not ideal, we
should be able to cope with it.
Therefore increase the initial search window for at least 4 consecutive
synchronization points to 1kB.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2626>
This allows the reception of streams that don't exactly match
the codec preferences. In particular, the ssrc in the codec preferences
is local sender SSRC, the other side is expected to send a different SSRC.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2615>
Some encoders (e.g. Makito) have H265 field-based interlacing, but then
also specify an 1:2 pixel aspect ratio. That makes it kind-of work with
decoders that don't properly support field-based decoding, but makes us
end up with the wrong aspect ratio if we implement everything properly.
As a workaround, detect 1:2 pixel aspect ratio for field-based
interlacing, and check if making that 1:1 would make the new display
aspect ratio common. In that case, we override it with 1:1.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2577>
Probably leftover from the days where we would have a gst-foo.sh
script to set up the devenv for a particular checkout/branch.
Kind of confusing now if you're working on a named branch and
it just adds an extra gst- prefix in the prompt.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2594>
Various variables were of smaller types than needed and there were no
checks for any overflows when doing additions on the sizes. This is all
checked now.
In addition the size of the decompressed data is limited to 200MB now as
any larger sizes are likely pathological and we can avoid out of memory
situations in many cases like this.
Also fix a bug where the available output size on the next iteration in
the zlib decompression code was provided too large and could
potentially lead to out of bound writes.
Thanks to Adam Doupe for analyzing and reporting the issue.
CVE: tbd
https://gstreamer.freedesktop.org/security/sa-2022-0003.html
Fixes https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1225
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2610>
Various variables were of smaller types than needed and there were no
checks for any overflows when doing additions on the sizes. This is all
checked now.
In addition the size of the decompressed data is limited to 120MB now as
any larger sizes are likely pathological and we can avoid out of memory
situations in many cases like this.
Also fix a bug where the available output size on the next iteration in
the zlib/bz2 decompression code was provided too large and could
potentially lead to out of bound writes.
Thanks to Adam Doupe for analyzing and reporting the issue.
CVE: CVE-2022-1922, CVE-2022-1923, CVE-2022-1924, CVE-2022-1925
https://gstreamer.freedesktop.org/security/sa-2022-0002.html
Fixes https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1225
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2610>
Uses prelude header files with #defines to rename DASH and MSS
symbols duplicated in their old standalone versions.
Also redefines soup-related functions when building it for
adaptivedemux2 to prevent symbol conflicts there.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2534>
Currently, video format is decided with downstream caps intersection,
but that's not correct since chroma is not considered. The video
decoders have to decide the output format given the used chroma, not
by the downstream caps negotiation.
This patch changes that. Still, caps feature is selected by caps
negotiation, then, with the preferred caps feature, the output format
is search within that caps feature.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2569>
The mq we get out of the weak ref might be NULL if we're
shutting down, which could cause assertion failures or
crashes.
It might also cause miscompilations where the compiler just
optimises away the NULL check because it jumps to a code path
that then dereferences the pointer which clearly isn't going
to work. Seems like something like this happens with gcc 11.
Fixes#1262
Co-authored-by: Doug Nazar <nazard@nazar.ca>
Co-authored-by: Sebastian Dröge <sebastian@centricular.com>
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2599>
Fixes:
../plugins/elements/gstmultiqueue.c: In function ‘gst_multi_queue_loop’:
../plugins/elements/gstmultiqueue.c:2394:19: warning: ‘is_query’ may be used uninitialized in this function [-Wmaybe-uninitialized]
2394 | if (object && !is_query)
| ^~~~~~~~~
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2593>
Rewriting GstD3D11Converter (equivalent to GstVideoConverter)
to optimize some conversion path and clean up.
* Extract YUV <-> RGB conversion matrix building method to
utils. It will be used by other implementation
* Use calculated offset values for YCbCr <-> YPbPr conversion
instead of hardcoded values
* Handle color range adjustment
* Move transform matrix building helper function to utils.
The method will be used by other elements
* Use single constant buffer. Multiple constatne buffer for
conversion pipeline is almost pointless
* Remove lots of duplicated HLSL code and split pixel shader
code path into sampling -> colorspace conversion ->
shader output packing
* Avoid floating point precision error around UV coordinates
* Optimize RGB -> YUV conversion path
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2581>