Original commit message from CVS:
* gst/gstbin.c: (gst_bin_element_set_state):
Always change the state of a NO_PREROLL element even if it has ASYNC
elements inside (in case of a bin).
* tests/check/generic/sinks.c: (GST_START_TEST), (gst_sinks_suite):
Unit test for this case.
Original commit message from CVS:
* gst/gstbin.c: (gst_bin_init), (gst_bin_add_func),
(gst_bin_remove_func), (gst_bin_get_state_func),
(gst_bin_element_set_state), (gst_bin_continue_func),
(bin_push_state_continue), (bin_handle_async_start),
(bin_handle_async_done), (gst_bin_handle_message_func):
* gst/gstbin.h:
Immediatly commit the toplevel bin state when receiving an async-done
message. This enables us to avoid spawning a thread to commit the state
in some common cases and it also avoids some races.
Avoid spawning a state thread when adding/removing async elements to a
toplevel bin. Instead we immediatly update the bin state.
Get rid of iterating all the children when getting the state in the bin
because it is now always up-to-date.
Fix bug where locked elements would always return _SUCCESS even it they
returned NO_PREROLL before being locked.
Fix the order of the state_change, async-start/done messages that was
sometimes incorrect.
Mark the state_dirty field as deprecated, we don't need it anymore as we
are always up-to-date.
* gst/gstelement.c: (gst_element_get_state_func),
(gst_element_continue_state):
Small debug inprovements.
Return the previous element state return when nothing is pending instead
of blindly returning SUCCESS.
* tests/check/generic/sinks.c: (GST_START_TEST), (pad_blocked_cb),
(gst_sinks_suite):
Add a whole bunch of new testcases.
Original commit message from CVS:
* docs/gst/gstreamer-sections.txt:
Add new element field and method.
* gst/gstbin.c: (gst_bin_class_init), (gst_bin_init),
(bin_remove_messages), (gst_bin_add_func), (gst_bin_remove_func),
(gst_bin_recalc_state), (gst_bin_get_state_func),
(gst_bin_element_set_state), (gst_bin_change_state_func),
(gst_bin_continue_func), (bin_bus_handler),
(bin_push_state_continue), (bin_handle_async_start),
(bin_handle_async_done), (gst_bin_handle_message_func):
Make async state changes a bit smarter by using new ASYNC_START and
ASYNC_DONE messages. This reduces the number of times we run the state
recalculation thread.
Don't change state of element with a pending ASYNC_START message.
Deprecate STATE_DIRTY messages.
* gst/gstelement.c: (gst_element_init), (gst_element_send_event),
(gst_element_get_state_func), (gst_element_continue_state),
(gst_element_lost_state), (gst_element_set_state_func),
(gst_element_change_state):
* gst/gstelement.h:
Keep the state that was last set by the app in a new element field.
Don't allow state changes when handling an element event.
Post ASYNC_START and ASYNC_DONE messages.
Change lost_state so that we go to PAUSED and wait for the parent to set
us to PLAYING again (so latency calculation can be performed)
Export gst_element_change_state() method so that subclasses can use it.
API: gst_element_change_state()
API: GST_STATE_TARGET
* gst/gstpipeline.c: (gst_pipeline_class_init),
(reset_stream_time), (gst_pipeline_change_state),
(gst_pipeline_handle_message), (gst_pipeline_set_new_stream_time):
Using the new ASYNC_START message we can reset the base_time when
needed. This can then be used to implement base_time redistribution in
flushing seeks so that we can remove the explicit seek handling.
Perform latency query and configuration when going to PLAYING.
* libs/gst/base/gstbasesink.c: (gst_base_sink_commit_state),
(gst_base_sink_query), (gst_base_sink_change_state):
Post new ASYNC_START/ASYNC_DONE messages.
* tests/check/generic/sinks.c: (GST_START_TEST):
Fix test because the bin will not set the async element to PLAYING right
away.
* tests/check/gst/gstbin.c: (pop_async_done), (GST_START_TEST):
Make the message check a little stronger.
Handle ASYNC messages.
* tests/check/pipelines/cleanup.c: (GST_START_TEST):
* tests/check/pipelines/simple-launch-lines.c: (GST_START_TEST):
Expect ASYNC_DONE messages.
Original commit message from CVS:
* tests/check/generic/sinks.c: (GST_START_TEST):
Fix a variety of memleaks in sinks check, which are only sometimes
shown by running the tests under valgrind (weird?).
Original commit message from CVS:
* gst/gstutils.c: (gst_element_unlink_pads):
Don't leak pad references.
* tests/check/elements/fakesink.c: (GST_START_TEST):
* tests/check/generic/sinks.c: (GST_START_TEST):
* tests/check/generic/states.c: (GST_START_TEST):
* tests/check/gst/gstbin.c: (GST_START_TEST):
* tests/check/gst/gstcaps.c: (GST_START_TEST):
* tests/check/gst/gstelement.c: (GST_START_TEST):
* tests/check/gst/gstghostpad.c: (GST_START_TEST):
* tests/check/gst/gstiterator.c: (GST_START_TEST):
* tests/check/gst/gstvalue.c: (GST_START_TEST):
Fix a bunch of leaks. Make generic/sinks.c
use a bit less cpu by slowing the buffer rate
between fakesrc and fakesink.
Original commit message from CVS:
* check/states/sinks.c: (GST_START_TEST):
Uncomment fixed check.
* docs/design/part-TODO.txt:
Updated TODO.
* gst/base/gstbasesink.c: (gst_base_sink_commit_state),
(gst_base_sink_handle_object), (gst_base_sink_do_sync),
(gst_base_sink_get_position):
If we are going to PLAYING, post the right pending state
when we post the intermediate paused message.
* gst/gstelement.c: (gst_element_continue_state),
(gst_element_set_state_func), (gst_element_change_state):
Don't post state changes that were between the same state
and were not ASYNC.
Original commit message from CVS:
2005-11-03 Andy Wingo <wingo@pobox.com>
* check/states/sinks.c (test_livesrc_sink): Add checks that the
state-changed messages actually have the right order and the right
values.
Original commit message from CVS:
* check/states/sinks.c: (GST_START_TEST), (gst_object_suite):
Added some more checks. Specifically the case where NO_PREROLL
elements are in the pipeline.
* gst/base/gstbasesink.c: (gst_base_sink_commit_state),
(gst_base_sink_handle_object), (gst_base_sink_do_sync),
(gst_base_sink_get_position):
Post READY->PAUSED state change messages too.
Fix bug where VOID was posted as pending state...
* gst/gstbin.c: (gst_bin_recalc_state):
use _element_continue_state() to continue the state change.
* gst/gstelement.c: (gst_element_continue_state),
(gst_element_commit_state), (gst_element_set_state_func),
(gst_element_change_state), (gst_element_change_state_func):
Lots of state change cleanups, assign the STATE_RETURN in
a new continue_state() function that also propagates the
last return value from a state change to the app.
Update some debug statements with proper category.
Original commit message from CVS:
* check/Makefile.am:
* check/states/sinks.c: (GST_START_TEST), (gst_object_suite):
* check/states/sinks2.c:
Moved sinks2 testcode in sinks check.
* gst/gstbin.c: (gst_bin_provide_clock_func), (gst_bin_add_func),
(gst_bin_remove_func), (gst_bin_recalc_state),
(gst_bin_change_state_func), (bin_bus_handler):
Fix potential race condition when _get_state() iterated over an
ASYNC element right before it posted a state completion.
* gst/gstclock.h:
Do proper cast here.
* gst/gstevent.c: (gst_event_new_newsegment),
(gst_event_parse_newsegment):
A playback rate of 0.0 is not allowed.
Original commit message from CVS:
2005-10-10 Andy Wingo <wingo@pobox.com>
* check/states/sinks.c (test_src_sink): Cleanups from the state
change patch.
(test_livesrc_sink): Sync on the state.
Original commit message from CVS:
* check/gst/gstbin.c:
* check/states/sinks.c:
fix tests for the new warning
* check/gst/gstpipeline.c:
add a test for pipeline and bus interaction
* gst/gstelement.c:
elements should be NULL if they get disposed; add a warning if not
Original commit message from CVS:
2005-09-02 Andy Wingo <wingo@pobox.com>
* gst/gstelement.h (GstState): Renamed from GstElementState,
changed to be a normal enum instead of flags.
(GstStateChangeReturn): Renamed from GstElementStateReturn, names
munged to be GST_STATE_CHANGE_*.
(GST_STATE_CHANGE): Renamed from GST_STATE_TRANSITION, updated to
work with the new state representation.
(GstStateChange): New enumeration of possible state transitions.
Replaces GST_STATE_FOO_TO_BAR with GST_STATE_CHANGE_FOO_TO_BAR.
(GstElementClass::change_state): Pass the GstStateChange along as
an argument. Helps language bindings, so they don't have to use
tricky lock-needing macros like GST_STATE_CHANGE ().
* scripts/update-states (file): New script. Run it on a file to
update it for state naming and API changes. Updates files in
place.
* All files updated for the new API.
Original commit message from CVS:
* check/Makefile.am:
* check/generic/states.c: (GST_START_TEST), (states_suite), (main):
add a test that does a bunch of state changes on elements
needs some fixing for valgrind
* check/states/sinks.c: (gst_object_suite):
whitespace
* gst/gstcaps.h:
add prototype for gst_caps_is_equal_fixed
* gst/gstplugin.c:
* gst/gstregistrypool.c:
doc fixes
Original commit message from CVS:
2005-08-18 Andy Wingo <wingo@pobox.com>
Make sure that when a pipeline goes to PLAYING, that data has
actually hit the sink.
* check/states/sinks.c (test_sink): A sink that doesn't get any
data shouldn't return SUCCESS for going to either PLAYING or
PAUSED. Test also the return values on the way back down.
* gst/gstelement.c (gst_element_set_state): When changing the
state of an element currently changing state asynchronously, go to
lost-state after commiting the pending state. Makes future calls
to get_state continue to return ASYNC.
* gst/base/gstbasesink.c (gst_base_sink_change_state): Return
ASYNC when going to PLAYING if we still don't have preroll, as can
happen with live sources.
Original commit message from CVS:
2005-06-28 Andy Wingo <wingo@pobox.com>
* *.c: Don't cast to GST_OBJECT when reffing or unreffing. Large
source-munging commit!!!
Original commit message from CVS:
Added support for live sources and other elements that
cannot do preroll.
Updated design docs, added live-source design doc.
Implemented live source functionality in basesrc
Fix error condition in _bin_get_state()
Implement live source handling in -launch.
Added check for live sources.
Fixed case in GstBin where elements were changed state
multiple times.