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check/states/sinks.c (test_src_sink): Cleanups from the state change patch.
Original commit message from CVS: 2005-10-10 Andy Wingo <wingo@pobox.com> * check/states/sinks.c (test_src_sink): Cleanups from the state change patch. (test_livesrc_sink): Sync on the state.
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3 changed files with 20 additions and 2 deletions
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@ -1,5 +1,9 @@
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2005-10-10 Andy Wingo <wingo@pobox.com>
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* check/states/sinks.c (test_src_sink): Cleanups from the state
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change patch.
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(test_livesrc_sink): Sync on the state.
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* check/pipelines/simple_launch_lines.c (run_pipeline): Merge from
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the state change patch.
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@ -91,6 +91,11 @@ GST_START_TEST (test_src_sink)
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "not playing");
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fail_unless (current == GST_STATE_PLAYING, "not playing");
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
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ret = gst_element_set_state (pipeline, GST_STATE_NULL);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "cannot null pipeline");
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gst_object_unref (pipeline);
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}
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GST_END_TEST
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@ -177,7 +182,9 @@ GST_START_TEST (test_livesrc_sink)
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
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ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "cannot force play");
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ret = gst_element_get_state (pipeline, NULL, NULL, NULL);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "cannot force play got %d",
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ret);
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ret = gst_element_get_state (pipeline, ¤t, &pending, NULL);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "not playing");
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@ -91,6 +91,11 @@ GST_START_TEST (test_src_sink)
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "not playing");
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fail_unless (current == GST_STATE_PLAYING, "not playing");
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
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ret = gst_element_set_state (pipeline, GST_STATE_NULL);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "cannot null pipeline");
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gst_object_unref (pipeline);
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}
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GST_END_TEST
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@ -177,7 +182,9 @@ GST_START_TEST (test_livesrc_sink)
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
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ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "cannot force play");
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ret = gst_element_get_state (pipeline, NULL, NULL, NULL);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "cannot force play got %d",
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ret);
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ret = gst_element_get_state (pipeline, ¤t, &pending, NULL);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "not playing");
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