check/: Check fixes, use API as stated in design docs, remove hacks.

Original commit message from CVS:
* check/Makefile.am:
* check/generic/states.c: (GST_START_TEST):
* check/gst/gstbin.c: (GST_START_TEST):
* check/gst/gstpipeline.c: (GST_START_TEST), (gst_pipeline_suite):
* check/states/sinks.c: (GST_START_TEST):
* check/states/sinks2.c: (GST_START_TEST), (gst_object_suite),
(main):
Check fixes, use API as stated in design docs, remove hacks.

* gst/base/gstbasesink.c: (gst_base_sink_handle_object),
(gst_base_sink_change_state):
Catch stopping our task while we're shutting down.

* gst/gstbin.c: (gst_bin_init), (gst_bin_add_func),
(gst_bin_remove_func), (gst_bin_get_state_func),
(gst_bin_recalc_state), (gst_bin_change_state_func),
(bin_bus_handler):
* gst/gstbin.h:
* gst/gstelement.c: (gst_element_init),
(gst_element_get_state_func), (gst_element_abort_state),
(gst_element_commit_state), (gst_element_lost_state),
(gst_element_set_state), (gst_element_change_state),
(gst_element_change_state_func):
* gst/gstelement.h:
New state change algorithm (see #318116)

* gst/gstpipeline.c: (gst_pipeline_class_init),
(gst_pipeline_init), (gst_pipeline_set_property),
(gst_pipeline_get_property), (do_pipeline_seek),
(gst_pipeline_change_state), (gst_pipeline_provide_clock_func):
* gst/gstpipeline.h:
Remove crude state change hacks.

* gst/gstutils.h:
Remove crude hacks.

* tools/gst-launch.c: (main):
Fixes for state change. Needs some more work to fully use the
new stuff.
This commit is contained in:
Wim Taymans 2005-10-10 16:38:26 +00:00
parent b77f6b0e50
commit 2153c45964
22 changed files with 613 additions and 372 deletions

View file

@ -1,3 +1,45 @@
2005-10-10 Wim Taymans <wim@fluendo.com>
* check/Makefile.am:
* check/generic/states.c: (GST_START_TEST):
* check/gst/gstbin.c: (GST_START_TEST):
* check/gst/gstpipeline.c: (GST_START_TEST), (gst_pipeline_suite):
* check/states/sinks.c: (GST_START_TEST):
* check/states/sinks2.c: (GST_START_TEST), (gst_object_suite),
(main):
Check fixes, use API as stated in design docs, remove hacks.
* gst/base/gstbasesink.c: (gst_base_sink_handle_object),
(gst_base_sink_change_state):
Catch stopping our task while we're shutting down.
* gst/gstbin.c: (gst_bin_init), (gst_bin_add_func),
(gst_bin_remove_func), (gst_bin_get_state_func),
(gst_bin_recalc_state), (gst_bin_change_state_func),
(bin_bus_handler):
* gst/gstbin.h:
* gst/gstelement.c: (gst_element_init),
(gst_element_get_state_func), (gst_element_abort_state),
(gst_element_commit_state), (gst_element_lost_state),
(gst_element_set_state), (gst_element_change_state),
(gst_element_change_state_func):
* gst/gstelement.h:
New state change algorithm (see #318116)
* gst/gstpipeline.c: (gst_pipeline_class_init),
(gst_pipeline_init), (gst_pipeline_set_property),
(gst_pipeline_get_property), (do_pipeline_seek),
(gst_pipeline_change_state), (gst_pipeline_provide_clock_func):
* gst/gstpipeline.h:
Remove crude state change hacks.
* gst/gstutils.h:
Remove crude hacks.
* tools/gst-launch.c: (main):
Fixes for state change. Needs some more work to fully use the
new stuff.
2005-10-10 Andy Wingo <wingo@pobox.com>
* tests/Makefile.am (noinst_PROGRAMS): No more init.c.

View file

@ -54,6 +54,7 @@ check_PROGRAMS = \
pipelines/simple_launch_lines \
pipelines/cleanup \
states/sinks \
states/sinks2 \
gst-libs/controller \
gst-libs/gdp

View file

@ -42,8 +42,7 @@ GST_START_TEST (test_state_changes)
gst_element_set_state (element, GST_STATE_READY);
gst_element_set_state (element, GST_STATE_PAUSED);
gst_element_set_state (element, GST_STATE_PLAYING);
/* Sleep to give any pad tasks time to start */
g_usleep (0.2 * G_USEC_PER_SEC);
gst_element_set_state (element, GST_STATE_PAUSED);
gst_element_set_state (element, GST_STATE_READY);
gst_element_set_state (element, GST_STATE_NULL);
@ -52,6 +51,7 @@ GST_START_TEST (test_state_changes)
gst_element_set_state (element, GST_STATE_PLAYING);
gst_element_set_state (element, GST_STATE_PAUSED);
gst_element_set_state (element, GST_STATE_NULL);
gst_object_unref (GST_OBJECT (element));
}
gst_task_cleanup_all ();

View file

@ -262,7 +262,7 @@ GST_START_TEST (test_message_state_changed_children)
/* change state to PAUSED, spawning three messages */
GST_DEBUG ("setting pipeline to PAUSED");
ret = gst_element_set_state (GST_ELEMENT (pipeline), GST_STATE_PAUSED);
fail_unless (ret == GST_STATE_CHANGE_SUCCESS);
fail_unless (ret == GST_STATE_CHANGE_ASYNC);
ret =
gst_element_get_state (GST_ELEMENT (pipeline), &current, &pending, NULL);
fail_unless (ret == GST_STATE_CHANGE_SUCCESS);
@ -364,19 +364,13 @@ GST_START_TEST (test_watch_for_state_change)
fail_unless (gst_element_link (src, sink), "could not link src and sink");
/* change state, spawning two times three messages, minus one async */
/* change state, spawning two times three messages */
ret = gst_element_set_state (GST_ELEMENT (bin), GST_STATE_PAUSED);
fail_unless (ret == GST_STATE_CHANGE_ASYNC);
ret = gst_element_get_state (GST_ELEMENT (bin), NULL, NULL, NULL);
fail_unless (ret == GST_STATE_CHANGE_SUCCESS);
pop_messages (bus, 5);
fail_unless (gst_bus_have_pending (bus) == FALSE,
"Unexpected messages on bus");
gst_bin_watch_for_state_change (GST_BIN (bin));
/* should get the bin's state change message now */
pop_messages (bus, 1);
pop_messages (bus, 6);
fail_unless (gst_bus_have_pending (bus) == FALSE,
"Unexpected messages on bus");
@ -388,8 +382,7 @@ GST_START_TEST (test_watch_for_state_change)
/* this one might return either SUCCESS or ASYNC, likely SUCCESS */
gst_element_set_state (GST_ELEMENT (bin), GST_STATE_PAUSED);
gst_bin_watch_for_state_change (GST_BIN (bin));
gst_element_get_state (GST_ELEMENT (bin), NULL, NULL, NULL);
pop_messages (bus, 3);
@ -482,6 +475,7 @@ GST_START_TEST (test_children_state_change_order_flagged_sink)
{
GstElement *src, *identity, *sink, *pipeline;
GstStateChangeReturn ret;
GstState current, pending;
GstBus *bus;
pipeline = gst_pipeline_new (NULL);
@ -506,7 +500,12 @@ GST_START_TEST (test_children_state_change_order_flagged_sink)
/* (1) Test state change with fakesink being a regular sink */
ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
fail_if (ret != GST_STATE_CHANGE_ASYNC,
"State change to PLAYING did not return ASYNC");
ret = gst_element_get_state (pipeline, &current, &pending, NULL);
fail_if (ret != GST_STATE_CHANGE_SUCCESS, "State change to PLAYING failed");
fail_if (current != GST_STATE_PLAYING, "State change to PLAYING failed");
fail_if (pending != GST_STATE_VOID_PENDING, "State change to PLAYING failed");
/* NULL => READY */
ASSERT_STATE_CHANGE_MSG (bus, sink, GST_STATE_NULL, GST_STATE_READY, 101);
@ -602,7 +601,7 @@ GST_START_TEST (test_children_state_change_order_semi_sink)
GST_FLAG_UNSET (sink, GST_ELEMENT_IS_SINK); /* <======== */
ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
fail_if (ret != GST_STATE_CHANGE_SUCCESS, "State change to PLAYING failed");
fail_if (ret != GST_STATE_CHANGE_ASYNC, "State change to PLAYING not ASYNC");
ret = gst_element_get_state (pipeline, &current, &pending, NULL);
fail_if (ret != GST_STATE_CHANGE_SUCCESS, "State change to PLAYING failed");
fail_if (current != GST_STATE_PLAYING, "State change to PLAYING failed");

View file

@ -28,7 +28,6 @@ GST_START_TEST (test_async_state_change_empty)
pipeline = GST_PIPELINE (gst_pipeline_new (NULL));
fail_unless (pipeline != NULL, "Could not create pipeline");
g_object_set (G_OBJECT (pipeline), "play-timeout", 0LL, NULL);
fail_unless_equals_int (gst_element_set_state (GST_ELEMENT (pipeline),
GST_STATE_PLAYING), GST_STATE_CHANGE_SUCCESS);
@ -45,7 +44,6 @@ GST_START_TEST (test_async_state_change_fake_ready)
pipeline = GST_PIPELINE (gst_pipeline_new (NULL));
fail_unless (pipeline != NULL, "Could not create pipeline");
g_object_set (G_OBJECT (pipeline), "play-timeout", 0LL, NULL);
src = gst_element_factory_make ("fakesrc", NULL);
sink = gst_element_factory_make ("fakesink", NULL);
@ -71,7 +69,6 @@ GST_START_TEST (test_async_state_change_fake)
pipeline = GST_PIPELINE (gst_pipeline_new (NULL));
fail_unless (pipeline != NULL, "Could not create pipeline");
g_object_set (G_OBJECT (pipeline), "play-timeout", 0LL, NULL);
src = gst_element_factory_make ("fakesrc", NULL);
sink = gst_element_factory_make ("fakesink", NULL);
@ -81,7 +78,7 @@ GST_START_TEST (test_async_state_change_fake)
bus = gst_pipeline_get_bus (pipeline);
fail_unless_equals_int (gst_element_set_state_async (GST_ELEMENT (pipeline),
fail_unless_equals_int (gst_element_set_state (GST_ELEMENT (pipeline),
GST_STATE_PLAYING), GST_STATE_CHANGE_ASYNC);
while (!done) {
@ -98,7 +95,6 @@ GST_START_TEST (test_async_state_change_fake)
}
}
g_object_set (G_OBJECT (pipeline), "play-timeout", 3 * GST_SECOND, NULL);
fail_unless_equals_int (gst_element_set_state (GST_ELEMENT (pipeline),
GST_STATE_NULL), GST_STATE_CHANGE_SUCCESS);
@ -175,7 +171,6 @@ GST_START_TEST (test_bus)
pipeline = gst_pipeline_new (NULL);
fail_unless (pipeline != NULL, "Could not create pipeline");
ASSERT_OBJECT_REFCOUNT (pipeline, "pipeline", 1);
g_object_set (pipeline, "play-timeout", 0LL, NULL);
src = gst_element_factory_make ("fakesrc", NULL);
fail_unless (src != NULL);
@ -193,7 +188,7 @@ GST_START_TEST (test_bus)
ASSERT_OBJECT_REFCOUNT (pipeline, "pipeline after add_watch", 1);
ASSERT_OBJECT_REFCOUNT (bus, "bus after add_watch", 3);
gst_element_set_state_async (pipeline, GST_STATE_PLAYING);
gst_element_set_state (pipeline, GST_STATE_PLAYING);
loop = g_main_loop_new (NULL, FALSE);
GST_DEBUG ("going into main loop");
g_main_loop_run (loop);
@ -207,9 +202,6 @@ GST_START_TEST (test_bus)
/* cleanup */
GST_DEBUG ("cleanup");
/* current semantics require us to go step by step; this will change */
gst_element_set_state (pipeline, GST_STATE_PAUSED);
gst_element_set_state (pipeline, GST_STATE_READY);
gst_element_set_state (pipeline, GST_STATE_NULL);
fail_unless (gst_element_get_state (pipeline, &current, NULL, NULL) ==
GST_STATE_CHANGE_SUCCESS);
@ -238,6 +230,8 @@ gst_pipeline_suite (void)
Suite *s = suite_create ("GstPipeline");
TCase *tc_chain = tcase_create ("pipeline tests");
tcase_set_timeout (tc_chain, 0);
suite_add_tcase (s, tc_chain);
tcase_add_test (tc_chain, test_async_state_change_empty);
tcase_add_test (tc_chain, test_async_state_change_fake_ready);

View file

@ -42,7 +42,7 @@ GST_START_TEST (test_sink)
ret = gst_element_get_state (sink, &current, &pending, &tv);
fail_unless (ret == GST_STATE_CHANGE_ASYNC, "not changing state async");
fail_unless (current == GST_STATE_PAUSED, "bad current state");
fail_unless (current == GST_STATE_READY, "bad current state");
fail_unless (pending == GST_STATE_PLAYING, "bad pending state");
ret = gst_element_set_state (sink, GST_STATE_PAUSED);
@ -81,6 +81,7 @@ GST_START_TEST (test_src_sink)
gst_object_unref (sinkpad);
ret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
fail_unless (ret == GST_STATE_CHANGE_ASYNC, "no async state return");
ret = gst_element_get_state (pipeline, NULL, NULL, NULL);
fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "no success state return");
@ -139,8 +140,7 @@ GST_START_TEST (test_livesrc_remove)
ret = gst_element_get_state (pipeline, &current, &pending, &tv);
fail_unless (ret == GST_STATE_CHANGE_ASYNC, "not async");
fail_unless (current == GST_STATE_PAUSED, "not paused");
fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
fail_unless (pending == GST_STATE_PAUSED, "not paused");
}
GST_END_TEST

95
check/states/sinks2.c Normal file
View file

@ -0,0 +1,95 @@
/* GStreamer
*
* unit test for sinks
*
* Copyright (C) <2005> Wim Taymans <wim at fluendo dot com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <gst/check/gstcheck.h>
/* a sink should go ASYNC to PAUSE and PLAYING. */
GST_START_TEST (test_sink)
{
GstElement *sink, *src;
GstStateChangeReturn ret;
GstState current, pending;
GTimeVal tv;
sink = gst_element_factory_make ("fakesink", "sink");
ret = gst_element_set_state (sink, GST_STATE_PLAYING);
fail_unless (ret == GST_STATE_CHANGE_ASYNC, "no async state return");
GST_TIME_TO_TIMEVAL ((GstClockTime) 0, tv);
ret = gst_element_get_state (sink, &current, &pending, &tv);
fail_unless (ret == GST_STATE_CHANGE_ASYNC, "not changing state async");
fail_unless (current == GST_STATE_READY, "bad current state");
fail_unless (pending == GST_STATE_PLAYING, "bad pending state");
src = gst_element_factory_make ("fakesrc", "src");
gst_element_link (src, sink);
ret = gst_element_set_state (src, GST_STATE_PLAYING);
fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "no success state return");
/* now wait for final state */
ret = gst_element_get_state (sink, &current, &pending, NULL);
fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "failed to change state");
fail_unless (current == GST_STATE_PLAYING, "bad current state");
fail_unless (pending == GST_STATE_VOID_PENDING, "bad pending state");
ret = gst_element_set_state (sink, GST_STATE_NULL);
fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "failed to go to null");
ret = gst_element_set_state (src, GST_STATE_NULL);
fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "failed to go to null");
gst_object_unref (sink);
gst_object_unref (src);
}
GST_END_TEST
/* test: try changing state of sinks */
Suite * gst_object_suite (void)
{
Suite *s = suite_create ("Sinks");
TCase *tc_chain = tcase_create ("general");
suite_add_tcase (s, tc_chain);
tcase_add_test (tc_chain, test_sink);
return s;
}
int
main (int argc, char **argv)
{
int nf;
Suite *s = gst_object_suite ();
SRunner *sr = srunner_create (s);
gst_check_init (&argc, &argv);
srunner_run_all (sr, CK_NORMAL);
nf = srunner_ntests_failed (sr);
srunner_free (sr);
return nf;
}

View file

@ -622,6 +622,7 @@ gst_base_sink_handle_object (GstBaseSink * basesink, GstPad * pad,
if (length == 1) {
gint t;
GstTask *task;
basesink->have_preroll = TRUE;
/* we are prerolling */
@ -636,8 +637,21 @@ gst_base_sink_handle_object (GstBaseSink * basesink, GstPad * pad,
g_warning ("STREAM_LOCK should have been locked !!");
}
/* now we commit our state */
GST_STATE_LOCK (basesink);
/* now we commit our state, this will also automatically proceed to
* the next pending state. */
/* FIXME */
if ((task = GST_PAD_TASK (pad))) {
while (!GST_STATE_TRYLOCK (basesink)) {
GST_DEBUG_OBJECT (basesink,
"state change happening, checking shutdown");
GST_LOCK (pad);
if (G_UNLIKELY (GST_PAD_IS_FLUSHING (pad)))
goto task_stopped;
GST_UNLOCK (pad);
}
} else {
GST_STATE_LOCK (basesink);
}
GST_DEBUG_OBJECT (basesink, "commit state");
gst_element_commit_state (GST_ELEMENT (basesink));
GST_STATE_UNLOCK (basesink);
@ -742,6 +756,12 @@ playing_async:
return ret;
}
task_stopped:
{
GST_UNLOCK (pad);
GST_DEBUG_OBJECT (basesink, "task is stopped");
return GST_FLOW_WRONG_STATE;
}
flushing:
{
GST_UNLOCK (pad);
@ -1514,7 +1534,8 @@ gst_base_sink_change_state (GstElement * element, GstStateChange transition)
* we need to wait for a preroll */
GST_DEBUG_OBJECT (basesink, "have_preroll: %d, EOS: %d",
basesink->have_preroll, basesink->eos);
if (!basesink->have_preroll && !basesink->eos) {
if (!basesink->have_preroll && !basesink->eos
&& GST_STATE_PENDING (basesink) == GST_STATE_PAUSED) {
GST_DEBUG_OBJECT (basesink, "PLAYING to PAUSED, need preroll to TRUE");
basesink->need_preroll = TRUE;
ret = GST_STATE_CHANGE_ASYNC;

View file

@ -76,7 +76,6 @@ GST_DEBUG_CATEGORY_STATIC (bin_debug);
(guint) (bin)->child_states[2], (bin)->child_states[1], \
(bin)->child_states[0], gst_element_state_get_name (GST_STATE (bin)))
static GstElementDetails gst_bin_details = GST_ELEMENT_DETAILS ("Generic bin",
"Generic/Bin",
"Simple container object",
@ -86,6 +85,7 @@ GType _gst_bin_type = 0;
static void gst_bin_dispose (GObject * object);
static void gst_bin_recalc_state (GstBin * bin, gboolean force);
static GstStateChangeReturn gst_bin_change_state_func (GstElement * element,
GstStateChange transition);
static GstStateChangeReturn gst_bin_get_state_func (GstElement * element,
@ -292,6 +292,8 @@ gst_bin_init (GstBin * bin)
bin->children = NULL;
bin->children_cookie = 0;
bin->eosed = NULL;
bin->polling = FALSE;
bin->state_dirty = FALSE;
/* Set up a bus for listening to child elements */
bus = g_object_new (gst_bus_get_type (), NULL);
@ -483,7 +485,7 @@ gst_bin_add_func (GstBin * bin, GstElement * element)
gst_element_set_base_time (element, GST_ELEMENT (bin)->base_time);
GST_DEBUG_OBJECT (element, "setting clock %p", GST_ELEMENT_CLOCK (bin));
gst_element_set_clock (element, GST_ELEMENT_CLOCK (bin));
bin->state_dirty = TRUE;
GST_UNLOCK (bin);
/* unlink all linked pads */
@ -619,6 +621,7 @@ gst_bin_remove_func (GstBin * bin, GstElement * element)
GST_FLAG_UNSET (bin, GST_ELEMENT_IS_SINK);
}
}
bin->state_dirty = TRUE;
GST_UNLOCK (bin);
GST_CAT_INFO_OBJECT (GST_CAT_PARENTAGE, bin, "removed child \"%s\"",
@ -872,14 +875,7 @@ gst_bin_iterate_sinks (GstBin * bin)
return result;
}
/* 2 phases:
* 1) check state of all children with 0 timeout to find ERROR and
* NO_PREROLL elements. return if found.
* 2) perform full blocking wait with requested timeout.
*
* 2) cannot be performed when 1) returns results as the sinks might
* not be able to complete the state change making 2) block forever.
*
/*
* MT safe
*/
static GstStateChangeReturn
@ -887,6 +883,18 @@ gst_bin_get_state_func (GstElement * element, GstState * state,
GstState * pending, GTimeVal * timeout)
{
GstBin *bin = GST_BIN (element);
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element, "getting state");
/* do a non forced recalculation of the state */
gst_bin_recalc_state (bin, FALSE);
return parent_class->get_state (element, state, pending, timeout);
}
static void
gst_bin_recalc_state (GstBin * bin, gboolean force)
{
GstStateChangeReturn ret;
GList *children;
guint32 children_cookie;
@ -894,12 +902,21 @@ gst_bin_get_state_func (GstElement * element, GstState * state,
gboolean have_async;
GTimeVal tv;
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element, "getting state");
ret = GST_STATE_CHANGE_SUCCESS;
/* lock bin, no element can be added or removed while we have this lock */
GST_LOCK (bin);
/* no point in scanning if nothing changed and it's no forced recalc */
if (!force && !bin->state_dirty)
goto not_dirty;
/* no point in having two scans run concurrently */
if (bin->polling)
goto was_polling;
bin->polling = TRUE;
GST_CAT_INFO_OBJECT (GST_CAT_STATES, bin, "recalc state");
restart:
have_no_preroll = FALSE;
@ -935,7 +952,7 @@ restart:
switch (ret) {
case GST_STATE_CHANGE_FAILURE:
/* report FAILURE immediately */
/* report FAILURE immediatly */
goto done;
case GST_STATE_CHANGE_NO_PREROLL:
/* we have to continue scanning as there might be
@ -957,59 +974,15 @@ restart:
/* if we have NO_PREROLL, return that */
if (have_no_preroll) {
ret = GST_STATE_CHANGE_NO_PREROLL;
goto done;
}
/* else return SUCCESS if no async elements were found */
else if (!have_async) {
ret = GST_STATE_CHANGE_SUCCESS;
goto done;
/* else return ASYNC if async elements where found. */
else if (have_async) {
ret = GST_STATE_CHANGE_ASYNC;
}
/* next we poll all children for their state to see if one of them
* is still busy with its state change. We did not release the bin lock
* yet so the elements are the same as the ones from the quick scan. */
children = bin->children;
children_cookie = bin->children_cookie;
while (children) {
GstElement *child = GST_ELEMENT_CAST (children->data);
gst_object_ref (child);
/* now we release the lock to enter the potentialy blocking wait */
GST_UNLOCK (bin);
/* ret is ASYNC if some child is still performing the state change
* ater the timeout. */
ret = gst_element_get_state (child, NULL, NULL, timeout);
gst_object_unref (child);
/* now grab the lock to iterate to the next child */
GST_LOCK (bin);
if (G_UNLIKELY (children_cookie != bin->children_cookie)) {
/* child added/removed during state change, restart. We need
* to restart with the quick check as a no-preroll element could
* have been added here and we don't want to block on sinks then.*/
goto restart;
}
switch (ret) {
case GST_STATE_CHANGE_SUCCESS:
break;
case GST_STATE_CHANGE_FAILURE:
case GST_STATE_CHANGE_NO_PREROLL:
/* report FAILURE and NO_PREROLL immediatly */
goto done;
case GST_STATE_CHANGE_ASYNC:
goto done;
default:
g_assert_not_reached ();
}
children = g_list_next (children);
}
/* if we got here, all elements can do preroll */
have_no_preroll = FALSE;
done:
bin->state_dirty = FALSE;
bin->polling = FALSE;
GST_UNLOCK (bin);
/* now we can take the state lock, it is possible that new elements
@ -1019,33 +992,45 @@ done:
GST_STATE_LOCK (bin);
switch (ret) {
case GST_STATE_CHANGE_SUCCESS:
gst_element_commit_state (element);
case GST_STATE_CHANGE_NO_PREROLL:
gst_element_commit_state (GST_ELEMENT_CAST (bin));
break;
case GST_STATE_CHANGE_ASYNC:
gst_element_lost_state (GST_ELEMENT_CAST (bin));
break;
case GST_STATE_CHANGE_FAILURE:
gst_element_abort_state (element);
gst_element_abort_state (GST_ELEMENT_CAST (bin));
break;
default:
/* other cases are just passed along */
break;
goto unknown_state;
}
/* and report the state if needed */
if (state)
*state = GST_STATE (element);
if (pending)
*pending = GST_STATE_PENDING (element);
GST_STATE_NO_PREROLL (element) = have_no_preroll;
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"state current: %s, pending: %s, error: %d, no_preroll: %d, result: %d",
gst_element_state_get_name (GST_STATE (element)),
gst_element_state_get_name (GST_STATE_PENDING (element)),
GST_STATE_ERROR (element), GST_STATE_NO_PREROLL (element), ret);
GST_CAT_INFO_OBJECT (GST_CAT_STATES, bin, "return now %d",
GST_STATE_RETURN (bin));
GST_STATE_UNLOCK (bin);
return;
return ret;
not_dirty:
{
GST_CAT_INFO_OBJECT (GST_CAT_STATES, bin, "not dirty");
GST_UNLOCK (bin);
return;
}
was_polling:
{
GST_CAT_INFO_OBJECT (GST_CAT_STATES, bin, "was polling");
GST_UNLOCK (bin);
return;
}
unknown_state:
{
/* somebody added a GST_STATE_ and forgot to do stuff here ! */
GST_CAT_INFO_OBJECT (GST_CAT_STATES, bin,
"unknown return value %d from a state change function", ret);
g_critical ("unknown return value %d from a state change function", ret);
GST_STATE_RETURN (bin) = GST_STATE_CHANGE_FAILURE;
GST_STATE_UNLOCK (bin);
return;
}
}
/***********************************************
@ -1340,16 +1325,13 @@ gst_bin_change_state_func (GstElement * element, GstStateChange transition)
gboolean done;
/* we don't need to take the STATE_LOCK, it is already taken */
current = GST_STATE (element);
next = GST_STATE_PENDING (element);
current = GST_STATE_TRANSITION_CURRENT (transition);
next = GST_STATE_TRANSITION_NEXT (transition);
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, element,
"changing state of children from %s to %s",
gst_element_state_get_name (current), gst_element_state_get_name (next));
if (next == GST_STATE_VOID_PENDING)
return GST_STATE_CHANGE_SUCCESS;
bin = GST_BIN_CAST (element);
/* Clear eosed element list on next PAUSED */
@ -1435,12 +1417,14 @@ restart:
}
}
ret = parent_class->change_state (element, transition);
if (ret == GST_STATE_CHANGE_FAILURE)
goto done;
if (have_no_preroll) {
ret = GST_STATE_CHANGE_NO_PREROLL;
} else if (have_async) {
ret = GST_STATE_CHANGE_ASYNC;
} else {
ret = parent_class->change_state (element, transition);
}
done:
@ -1563,6 +1547,60 @@ bin_bus_handler (GstBus * bus, GstMessage * message, GstBin * bin)
gst_message_unref (message);
break;
}
case GST_MESSAGE_STATE_CHANGED:
{
GstState old, new, pending;
GstObject *src;
gst_message_parse_state_changed (message, &old, &new, &pending);
src = GST_MESSAGE_SRC (message);
/* ref src, as we need it after we post the message up */
gst_object_ref (src);
GST_DEBUG_OBJECT (bin, "%s gave state change, %s -> %s, pending %s",
GST_ELEMENT_NAME (src),
gst_element_state_get_name (old),
gst_element_state_get_name (new),
gst_element_state_get_name (pending));
/* post message up */
gst_element_post_message (GST_ELEMENT_CAST (bin), message);
/* we only act on our own children */
GST_LOCK (bin);
if (!g_list_find (bin->children, src))
goto not_our_child;
GST_UNLOCK (bin);
gst_object_unref (src);
/* we can lock, either the state change is sync and we can
* recursively lock or the state change is async and we
* lock when the bin has done it state change. We can check which
* case it is by looking at the CHANGING_STATE flag. */
GST_STATE_LOCK (bin);
GST_DEBUG_OBJECT (bin, "locked");
if (!GST_FLAG_IS_SET (bin, GST_ELEMENT_CHANGING_STATE)) {
GST_DEBUG_OBJECT (bin, "got ASYNC message, forcing recalc state");
GST_STATE_UNLOCK (bin);
/* force bin state recalculation on async messages. */
gst_bin_recalc_state (bin, TRUE);
} else {
GST_STATE_UNLOCK (bin);
GST_DEBUG_OBJECT (bin, "got SYNC message");
}
break;
not_our_child:
{
GST_UNLOCK (bin);
GST_DEBUG_OBJECT (bin, "not our child");
gst_object_unref (src);
break;
}
}
default:
/* Send all other messages upward */
GST_DEBUG_OBJECT (bin, "posting message upward");

View file

@ -92,6 +92,8 @@ struct _GstBin {
GstBus *child_bus; /* Bus we set on our children */
GList *eosed; /* list of elements that posted EOS */
gboolean polling;
gboolean state_dirty;
/*< private >*/
gpointer _gst_reserved[GST_PADDING];
};

View file

@ -55,7 +55,6 @@
*
* Each element has a state (see #GstState). You can get and set the state
* of an element with gst_element_get_state() and gst_element_set_state().
* You can wait for an element to change it's state with gst_element_wait_state_change().
* To get a string representation of a #GstState, use
* gst_element_state_get_name().
*
@ -71,6 +70,7 @@
* Note that clock slection and distribution is normally handled by the toplevel
* #GstPipeline so the clock functions are only to be used in very specific situations.
*/
#include "gst_private.h"
#include <glib.h>
#include <stdarg.h>
@ -88,7 +88,6 @@
/* Element signals and args */
enum
{
STATE_CHANGE,
NEW_PAD,
PAD_REMOVED,
NO_MORE_PADS,
@ -118,6 +117,8 @@ static GstStateChangeReturn gst_element_change_state (GstElement * element,
GstStateChange transition);
static GstStateChangeReturn gst_element_change_state_func (GstElement * element,
GstStateChange transition);
static GstStateChangeReturn gst_element_change_state_func (GstElement * element,
GstStateChange transition);
static GstStateChangeReturn gst_element_get_state_func (GstElement * element,
GstState * state, GstState * pending, GTimeVal * timeout);
static void gst_element_set_bus_func (GstElement * element, GstBus * bus);
@ -239,8 +240,11 @@ gst_element_base_class_finalize (gpointer g_class)
static void
gst_element_init (GstElement * element)
{
element->current_state = GST_STATE_NULL;
element->pending_state = GST_STATE_VOID_PENDING;
GST_STATE (element) = GST_STATE_NULL;
GST_STATE_NEXT (element) = GST_STATE_VOID_PENDING;
GST_STATE_PENDING (element) = GST_STATE_VOID_PENDING;
GST_STATE_RETURN (element) = GST_STATE_CHANGE_SUCCESS;
element->state_lock = g_new0 (GStaticRecMutex, 1);
g_static_rec_mutex_init (element->state_lock);
element->state_cond = g_cond_new ();
@ -1608,17 +1612,19 @@ gst_element_get_state_func (GstElement * element,
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element, "getting state");
GST_STATE_LOCK (element);
/* we got an error, report immediatly */
if (GST_STATE_NO_PREROLL (element)) {
ret = GST_STATE_CHANGE_NO_PREROLL;
goto done;
}
ret = GST_STATE_RETURN (element);
/* we got an error, report immediatly */
if (GST_STATE_ERROR (element)) {
ret = GST_STATE_CHANGE_FAILURE;
if (ret == GST_STATE_CHANGE_FAILURE)
goto done;
/* we got no_preroll, report immediatly */
if (ret == GST_STATE_CHANGE_NO_PREROLL)
goto done;
/* no need to wait async if we are not async */
if (ret != GST_STATE_CHANGE_ASYNC)
goto done;
}
old_pending = GST_STATE_PENDING (element);
if (old_pending != GST_STATE_VOID_PENDING) {
@ -1627,6 +1633,9 @@ gst_element_get_state_func (GstElement * element,
if (timeout) {
glong add = timeout->tv_sec * G_USEC_PER_SEC + timeout->tv_usec;
if (add == 0)
goto done;
/* make timeout absolute */
g_get_current_time (&abstimeout);
g_time_val_add (&abstimeout, add);
@ -1664,10 +1673,9 @@ done:
*pending = GST_STATE_PENDING (element);
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"state current: %s, pending: %s, error: %d, no_preroll: %d, result: %d",
"state current: %s, pending: %s, result: %d",
gst_element_state_get_name (GST_STATE (element)),
gst_element_state_get_name (GST_STATE_PENDING (element)),
GST_STATE_ERROR (element), GST_STATE_NO_PREROLL (element), ret);
gst_element_state_get_name (GST_STATE_PENDING (element)), ret);
GST_STATE_UNLOCK (element);
@ -1692,6 +1700,9 @@ done:
* an error, this function returns immediatly with a return value of
* GST_STATE_CHANGE_SUCCESS or GST_STATE_CHANGE_FAILURE respectively.
*
* For elements that did not return ASYNC, this function returns the
* current and pending state immediatly.
*
* Returns: GST_STATE_CHANGE_SUCCESS if the element has no more pending state and
* the last state change succeeded, GST_STATE_CHANGE_ASYNC
* if the element is still performing a state change or
@ -1737,17 +1748,17 @@ gst_element_abort_state (GstElement * element)
pending = GST_STATE_PENDING (element);
if (pending != GST_STATE_VOID_PENDING && !GST_STATE_ERROR (element)) {
if (pending != GST_STATE_VOID_PENDING &&
GST_STATE_RETURN (element) != GST_STATE_CHANGE_FAILURE) {
#ifndef GST_DISABLE_GST_DEBUG
GstState old_state = GST_STATE (element);
#endif
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"aborting state from %s to %s", gst_element_state_get_name (old_state),
gst_element_state_get_name (pending));
/* flag error */
GST_STATE_ERROR (element) = TRUE;
GST_STATE_RETURN (element) = GST_STATE_CHANGE_FAILURE;
GST_STATE_BROADCAST (element);
}
@ -1759,38 +1770,93 @@ gst_element_abort_state (GstElement * element)
*
* Commit the state change of the element. This function is used
* by elements that do asynchronous state changes.
* The core will normally call this method automatically when an
* element returned SUCCESS from the state change function.
* Elements that return ASYNC from the change_state function should
* eventually call this method from the streaming thread to signal
* successfull state change completion.
*
* If after calling this method the element still has not reached
* the pending state, the next state change is performed.
*
* This function can only be called with the STATE_LOCK held.
*
* Returns: The result of the commit state change.
*
* MT safe.
*/
void
GstStateChangeReturn
gst_element_commit_state (GstElement * element)
{
GstState pending;
GstStateChangeReturn ret;
g_return_if_fail (GST_IS_ELEMENT (element));
g_return_val_if_fail (GST_IS_ELEMENT (element), GST_STATE_CHANGE_FAILURE);
ret = GST_STATE_CHANGE_SUCCESS;
pending = GST_STATE_PENDING (element);
/* check if there is something to commit */
if (pending != GST_STATE_VOID_PENDING) {
GstState old_state = GST_STATE (element);
GstState old_state;
GstState current, next;
GstMessage *message;
GST_FLAG_SET (element, GST_ELEMENT_CHANGING_STATE);
old_state = GST_STATE (element);
/* this is the state we should go to next */
next = GST_STATE_NEXT (element);
/* update current state */
current = GST_STATE (element) = next;
/* see if we reached the final state */
if (pending == next) {
pending = GST_STATE_VOID_PENDING;
GST_STATE_PENDING (element) = pending;
GST_STATE_NEXT (element) = pending;
ret = GST_STATE_CHANGE_SUCCESS;
} else {
/* not there yet, will get there ASYNC */
ret = GST_STATE_CHANGE_ASYNC;
}
GST_STATE_RETURN (element) = ret;
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"committing state from %s to %s",
"committing state from %s to %s, pending %s",
gst_element_state_get_name (old_state),
gst_element_state_get_name (next),
gst_element_state_get_name (pending));
GST_STATE (element) = pending;
GST_STATE_PENDING (element) = GST_STATE_VOID_PENDING;
GST_STATE_ERROR (element) = FALSE;
message = gst_message_new_state_changed (GST_OBJECT (element),
old_state, pending, pending);
old_state, next, pending);
gst_element_post_message (element, message);
GST_STATE_BROADCAST (element);
if (pending != GST_STATE_VOID_PENDING) {
GstStateChange transition;
/* calc new next state */
next = GST_STATE_GET_NEXT (current, pending);
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"continue state change %s to %s, final %s",
gst_element_state_get_name (current),
gst_element_state_get_name (next),
gst_element_state_get_name (pending));
/* create transition */
transition = GST_STATE_TRANSITION (current, next);
/* perform next transition */
ret = gst_element_change_state (element, transition);
} else {
GST_STATE_BROADCAST (element);
}
GST_FLAG_UNSET (element, GST_ELEMENT_CHANGING_STATE);
}
return ret;
}
/**
@ -1817,7 +1883,7 @@ gst_element_lost_state (GstElement * element)
g_return_if_fail (GST_IS_ELEMENT (element));
if (GST_STATE_PENDING (element) == GST_STATE_VOID_PENDING &&
!GST_STATE_ERROR (element)) {
GST_STATE_RETURN (element) != GST_STATE_CHANGE_FAILURE) {
GstState current_state;
GstMessage *message;
@ -1826,8 +1892,9 @@ gst_element_lost_state (GstElement * element)
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"lost state of %s", gst_element_state_get_name (current_state));
GST_STATE_NEXT (element) = current_state;
GST_STATE_PENDING (element) = current_state;
GST_STATE_ERROR (element) = FALSE;
GST_STATE_RETURN (element) = GST_STATE_CHANGE_ASYNC;
message = gst_message_new_state_changed (GST_OBJECT (element),
current_state, current_state, current_state);
@ -1844,6 +1911,11 @@ gst_element_lost_state (GstElement * element)
* requested state by going through all the intermediary states and calling
* the class's state change function for each.
*
* This function can return GST_STATE_CHANGE_ASYNC, in which case the
* element will perform the remainder of the state change asynchronously.
* An application can use gst_element_get_state() to wait for the completion
* of the state change or it can wait for a state change message on the bus.
*
* Returns: Result of the state change using #GstStateChangeReturn.
*
* MT safe.
@ -1851,40 +1923,70 @@ gst_element_lost_state (GstElement * element)
GstStateChangeReturn
gst_element_set_state (GstElement * element, GstState state)
{
GstState current, old_pending;
GstState current, next, old_pending;
GstStateChangeReturn ret;
GstStateChange transition;
GTimeVal tv;
GstStateChangeReturn old_ret;
g_return_val_if_fail (GST_IS_ELEMENT (element), GST_STATE_CHANGE_FAILURE);
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, element, "set_state to %s",
gst_element_state_get_name (state));
/* get current element state, need to call the method so that
* we call the virtual method and subclasses can implement their
* own algorithms */
GST_TIME_TO_TIMEVAL (0, tv);
ret = gst_element_get_state (element, &current, &old_pending, &tv);
GST_STATE_LOCK (element);
GST_FLAG_SET (element, GST_ELEMENT_CHANGING_STATE);
/* this is the (new) state we should go to */
GST_STATE_FINAL (element) = state;
if (ret == GST_STATE_CHANGE_ASYNC) {
/* force next state keeping ASYNC, this is atomic as we hold
* the STATE_LOCK */
gst_element_commit_state (element);
gst_element_lost_state (element);
if (state == GST_STATE_PENDING (element))
goto was_busy;
old_ret = GST_STATE_RETURN (element);
/* previous state change returned an error, remove all pending
* and next states */
if (old_ret == GST_STATE_CHANGE_FAILURE) {
GST_STATE_NEXT (element) = GST_STATE_VOID_PENDING;
GST_STATE_PENDING (element) = GST_STATE_VOID_PENDING;
GST_STATE_RETURN (element) = GST_STATE_CHANGE_SUCCESS;
}
/* fixme, not right */
transition = GST_STATE_CHANGE (element);
current = GST_STATE (element);
next = GST_STATE_NEXT (element);
old_pending = GST_STATE_PENDING (element);
/* this is the (new) state we should go to */
GST_STATE_PENDING (element) = state;
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, element,
"current %s, old_pending %s, next %s, old return %d",
gst_element_state_get_name (current),
gst_element_state_get_name (old_pending),
gst_element_state_get_name (next), old_ret);
/* if the element was busy doing a state change, we just update the
* target state, it'll get to it async then. */
if (old_pending != GST_STATE_VOID_PENDING) {
/* upwards state change will happen ASYNC */
if (old_pending <= state)
goto was_busy;
/* element is going to this state already */
else if (next == state)
goto was_busy;
/* element was performing an ASYNC upward state change and
* we request to go downward again. Start from the next pending
* state then. */
else if (next > state
&& GST_STATE_RETURN (element) == GST_STATE_CHANGE_ASYNC) {
current = next;
}
}
next = GST_STATE_GET_NEXT (current, state);
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, element,
"%s: setting state from %s to %s",
(next != state ? "intermediate" : "final"),
gst_element_state_get_name (current), gst_element_state_get_name (next));
transition = GST_STATE_TRANSITION (current, next);
ret = gst_element_change_state (element, transition);
GST_FLAG_UNSET (element, GST_ELEMENT_CHANGING_STATE);
GST_STATE_UNLOCK (element);
GST_DEBUG_OBJECT (element, "returned %d", ret);
@ -1893,12 +1995,15 @@ gst_element_set_state (GstElement * element, GstState state)
was_busy:
{
GST_STATE_RETURN (element) = GST_STATE_CHANGE_ASYNC;
GST_FLAG_UNSET (element, GST_ELEMENT_CHANGING_STATE);
GST_STATE_UNLOCK (element);
GST_DEBUG_OBJECT (element, "element was busy with async state change");
return GST_STATE_CHANGE_ASYNC;
}
}
/* with STATE_LOCK */
@ -1907,90 +2012,72 @@ gst_element_change_state (GstElement * element, GstStateChange transition)
{
GstElementClass *oclass;
GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
GstState current, next, final;
GstState current;
GstState next;
oclass = GST_ELEMENT_GET_CLASS (element);
/* start with the current state. */
current = GST_STATE (element);
next = GST_STATE_PENDING (element);
final = GST_STATE_FINAL (element);
current = GST_STATE_TRANSITION_CURRENT (transition);
next = GST_STATE_TRANSITION_NEXT (transition);
/* We always perform at least one state change, even if the
* current state is equal to the required state. This is needed
* for bins that sync their children. */
do {
GstState pending;
/* now we store the next state */
GST_STATE_NEXT (element) = next;
/* calculate the pending state */
if (current < final)
pending = current + 1;
else if (current > final)
pending = current - 1;
else
pending = current;
/* call the state change function so it can set the state */
if (oclass->change_state)
ret = (oclass->change_state) (element, transition);
else
ret = GST_STATE_CHANGE_FAILURE;
/* set the pending state variable */
GST_STATE_PENDING (element) = pending;
switch (ret) {
case GST_STATE_CHANGE_FAILURE:
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"have FAILURE change_state return");
/* state change failure */
gst_element_abort_state (element);
break;
case GST_STATE_CHANGE_ASYNC:
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"element will change state ASYNC");
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, element,
"%s: setting state from %s to %s",
(pending != final ? "intermediate" : "final"),
gst_element_state_get_name (current),
gst_element_state_get_name (pending));
/* if we go upwards, we give the app a change to wait for
* completion */
if (current < next)
goto exit;
/* call the state change function so it can set the state */
if (oclass->change_state)
ret = (oclass->change_state) (element, GST_STATE_CHANGE (element));
else
/* else we just continue the state change downwards */
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"forcing commit state %s < %s",
gst_element_state_get_name (current),
gst_element_state_get_name (next));
GST_STATE_RETURN (element) = GST_STATE_CHANGE_SUCCESS;
ret = gst_element_commit_state (element);
break;
case GST_STATE_CHANGE_SUCCESS:
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"element changed state SUCCESS");
/* we can commit the state now which will proceeed to
* the next state */
ret = gst_element_commit_state (element);
break;
case GST_STATE_CHANGE_NO_PREROLL:
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"element changed state NO_PREROLL");
/* we can commit the state now which will proceeed to
* the next state */
gst_element_commit_state (element);
ret = GST_STATE_CHANGE_NO_PREROLL;
break;
default:
ret = GST_STATE_CHANGE_FAILURE;
/* clear the error and preroll flag, we need to do that after
* calling the virtual change_state function so that it can use the
* old previous value. */
GST_STATE_ERROR (element) = FALSE;
GST_STATE_NO_PREROLL (element) = FALSE;
switch (ret) {
case GST_STATE_CHANGE_FAILURE:
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"have failed change_state return");
/* state change failure exits the loop */
gst_element_abort_state (element);
goto exit;
case GST_STATE_CHANGE_ASYNC:
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"element will change state async");
/* an async state change exits the loop, we can only
* go to the next state change when this one completes. */
goto exit;
case GST_STATE_CHANGE_SUCCESS:
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"element changed state successfully");
/* we can commit the state now and proceed to the next state */
gst_element_commit_state (element);
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element, "committed state");
break;
case GST_STATE_CHANGE_NO_PREROLL:
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element,
"element changed state successfully and can't preroll");
/* we can commit the state now and proceed to the next state */
gst_element_commit_state (element);
GST_STATE_NO_PREROLL (element) = TRUE;
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element, "committed state");
break;
default:
ret = GST_STATE_CHANGE_FAILURE;
goto invalid_return;
}
/* get the current state of the element and see if we need to do more
* state changes */
current = GST_STATE (element);
goto invalid_return;
}
while (current != final);
exit:
GST_STATE_FINAL (element) = GST_STATE_VOID_PENDING;
GST_STATE_RETURN (element) = ret;
GST_CAT_INFO_OBJECT (GST_CAT_STATES, element, "exit state change %d", ret);
@ -1999,7 +2086,7 @@ exit:
/* ERROR */
invalid_return:
{
GST_STATE_FINAL (element) = GST_STATE_VOID_PENDING;
GST_STATE_RETURN (element) = ret;
/* somebody added a GST_STATE_ and forgot to do stuff here ! */
g_critical ("unknown return value %d from a state change function", ret);
return ret;
@ -2087,8 +2174,8 @@ gst_element_change_state_func (GstElement * element, GstStateChange transition)
g_return_val_if_fail (GST_IS_ELEMENT (element), GST_STATE_CHANGE_FAILURE);
state = GST_STATE (element);
next = GST_STATE_PENDING (element);
state = GST_STATE_TRANSITION_CURRENT (transition);
next = GST_STATE_TRANSITION_NEXT (transition);
/* if the element already is in the given state, we just return success */
if (next == GST_STATE_VOID_PENDING || state == next)
@ -2139,10 +2226,7 @@ was_ok:
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, element,
"element is already in the %s state",
gst_element_state_get_name (state));
if (GST_STATE_NO_PREROLL (element))
return GST_STATE_CHANGE_NO_PREROLL;
else
return GST_STATE_CHANGE_SUCCESS;
return GST_STATE_RETURN (element);
}
}

View file

@ -93,6 +93,14 @@ typedef enum {
*/
#define GST_STATE(obj) (GST_ELEMENT(obj)->current_state)
/**
* GST_STATE_NEXT:
* @obj: Element to return the next state for.
*
* This macro returns the next state of the element.
*/
#define GST_STATE_NEXT(obj) (GST_ELEMENT(obj)->next_state)
/**
* GST_STATE_PENDING:
* @obj: Element to return the pending state for.
@ -100,28 +108,21 @@ typedef enum {
* This macro returns the currently pending state of the element.
*/
#define GST_STATE_PENDING(obj) (GST_ELEMENT(obj)->pending_state)
#define GST_STATE_FINAL(obj) (GST_ELEMENT(obj)->final_state)
#define GST_STATE_ERROR(obj) (GST_ELEMENT(obj)->state_error)
#define GST_STATE_NO_PREROLL(obj) (GST_ELEMENT(obj)->no_preroll)
#ifndef GST_DEBUG_STATE_CHANGE
#define GST_STATE_CHANGE(obj) ((1<<(GST_STATE(obj)+8)) | 1<<GST_STATE_PENDING(obj))
#else
inline GstStateChange
_gst_element_get_state_change (GstElement *e)
{
if (e->state < GST_STATE_NULL || e->state > GST_STATE_PLAYING)
g_assert_not_reached ();
if (e->pending_state < GST_STATE_NULL || e->pending_state > GST_STATE_PLAYING)
g_assert_not_reached ();
if (e->state - e->pending_state != 1 && e->pending_state - e->state != 1)
g_assert_not_reached ();
return (1<<(GST_STATE(obj)+8)) | 1<<GST_STATE_PENDING(obj);
}
#define GST_STATE_CHANGE(obj) _gst_element_get_state_change(obj)
#endif
/**
* GST_STATE_RETURN:
* @obj: Element to return the last state result for.
*
* This macro returns the last state change return value.
*/
#define GST_STATE_RETURN(obj) (GST_ELEMENT(obj)->last_return)
#define GST_SIGN(val) ((val) < 0 ? -1 : ((val) > 0 ? 1 : 0))
#define GST_STATE_GET_NEXT(cur,pending) ((cur)+GST_SIGN ((gint)(pending)-(gint)(cur)))
#define GST_STATE_TRANSITION(cur,next) (((cur)<<3)|(next))
#define GST_STATE_TRANSITION_CURRENT(trans) ((trans)>>3)
#define GST_STATE_TRANSITION_NEXT(trans) ((trans)&0x7)
/* FIXME: How to deal with lost_state ? */
/**
* GstStateChange:
* @GST_STATE_CHANGE_NULL_TO_READY : state change from NULL to READY
@ -133,12 +134,12 @@ _gst_element_get_state_change (GstElement *e)
*/
typedef enum /*< flags=0 >*/
{
GST_STATE_CHANGE_NULL_TO_READY = 1<<(GST_STATE_NULL+8) | 1<<GST_STATE_READY,
GST_STATE_CHANGE_READY_TO_PAUSED = 1<<(GST_STATE_READY+8) | 1<<GST_STATE_PAUSED,
GST_STATE_CHANGE_PAUSED_TO_PLAYING = 1<<(GST_STATE_PAUSED+8) | 1<<GST_STATE_PLAYING,
GST_STATE_CHANGE_PLAYING_TO_PAUSED = 1<<(GST_STATE_PLAYING+8) | 1<<GST_STATE_PAUSED,
GST_STATE_CHANGE_PAUSED_TO_READY = 1<<(GST_STATE_PAUSED+8) | 1<<GST_STATE_READY,
GST_STATE_CHANGE_READY_TO_NULL = 1<<(GST_STATE_READY+8) | 1<<GST_STATE_NULL
GST_STATE_CHANGE_NULL_TO_READY = (GST_STATE_NULL<<3) | GST_STATE_READY,
GST_STATE_CHANGE_READY_TO_PAUSED = (GST_STATE_READY<<3) | GST_STATE_PAUSED,
GST_STATE_CHANGE_PAUSED_TO_PLAYING = (GST_STATE_PAUSED<<3) | GST_STATE_PLAYING,
GST_STATE_CHANGE_PLAYING_TO_PAUSED = (GST_STATE_PLAYING<<3) | GST_STATE_PAUSED,
GST_STATE_CHANGE_PAUSED_TO_READY = (GST_STATE_PAUSED<<3) | GST_STATE_READY,
GST_STATE_CHANGE_READY_TO_NULL = (GST_STATE_READY<<3) | GST_STATE_NULL
} GstStateChange;
/**
@ -156,6 +157,7 @@ typedef enum
GST_ELEMENT_LOCKED_STATE = GST_OBJECT_FLAG_LAST,
GST_ELEMENT_IS_SINK,
GST_ELEMENT_UNPARENTING,
GST_ELEMENT_CHANGING_STATE,
GST_ELEMENT_FLAG_LAST = GST_OBJECT_FLAG_LAST + 16
} GstElementFlags;
@ -295,15 +297,11 @@ struct _GstElement
/* element state */
GStaticRecMutex *state_lock;
GCond *state_cond;
guint8 current_state;
guint8 pending_state;
guint8 final_state;
gboolean state_error; /* Flag is set when the element has an
* error in the last state change.
* It is cleared when doing another
* state change. */
gboolean no_preroll; /* Flag is set when the element cannot
* preroll */
GstState current_state;
GstState next_state;
GstState pending_state;
GstStateChangeReturn last_return;
/*< public >*/ /* with LOCK */
GstBus *bus;
@ -491,7 +489,7 @@ GstStateChangeReturn gst_element_get_state (GstElement * element,
GstStateChangeReturn gst_element_set_state (GstElement *element, GstState state);
void gst_element_abort_state (GstElement * element);
void gst_element_commit_state (GstElement * element);
GstStateChangeReturn gst_element_commit_state (GstElement * element);
void gst_element_lost_state (GstElement * element);
/* factory management */

View file

@ -60,12 +60,11 @@ enum
};
#define DEFAULT_DELAY 0
#define DEFAULT_PLAY_TIMEOUT (2*GST_SECOND)
enum
{
PROP_0,
PROP_DELAY,
PROP_PLAY_TIMEOUT,
/* FILL ME */
};
@ -141,10 +140,6 @@ gst_pipeline_class_init (gpointer g_class, gpointer class_data)
"Expected delay needed for elements "
"to spin up to PLAYING in nanoseconds", 0, G_MAXUINT64, DEFAULT_DELAY,
G_PARAM_READWRITE));
g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_PLAY_TIMEOUT,
g_param_spec_uint64 ("play-timeout", "Play Timeout",
"Max timeout for going to PLAYING in nanoseconds", 0, G_MAXUINT64,
DEFAULT_PLAY_TIMEOUT, G_PARAM_READWRITE));
gobject_class->dispose = GST_DEBUG_FUNCPTR (gst_pipeline_dispose);
@ -162,7 +157,6 @@ gst_pipeline_init (GTypeInstance * instance, gpointer g_class)
GstBus *bus;
pipeline->delay = DEFAULT_DELAY;
pipeline->play_timeout = DEFAULT_PLAY_TIMEOUT;
bus = g_object_new (gst_bus_get_type (), NULL);
gst_element_set_bus (GST_ELEMENT_CAST (pipeline), bus);
@ -192,9 +186,6 @@ gst_pipeline_set_property (GObject * object, guint prop_id,
case PROP_DELAY:
pipeline->delay = g_value_get_uint64 (value);
break;
case PROP_PLAY_TIMEOUT:
pipeline->play_timeout = g_value_get_uint64 (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
@ -213,9 +204,6 @@ gst_pipeline_get_property (GObject * object, guint prop_id,
case PROP_DELAY:
g_value_set_uint64 (value, pipeline->delay);
break;
case PROP_PLAY_TIMEOUT:
g_value_set_uint64 (value, pipeline->play_timeout);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
@ -246,8 +234,9 @@ do_pipeline_seek (GstElement * element, GstEvent * event)
gst_element_get_state (element, &state, NULL, &timeout);
was_playing = state == GST_STATE_PLAYING;
if (was_playing)
if (was_playing) {
gst_element_set_state (element, GST_STATE_PAUSED);
}
}
res = GST_ELEMENT_CLASS (parent_class)->send_event (element, event);
@ -255,10 +244,9 @@ do_pipeline_seek (GstElement * element, GstEvent * event)
if (flush && res) {
/* need to reset the stream time to 0 after a flushing seek */
gst_pipeline_set_new_stream_time (GST_PIPELINE (element), 0);
if (was_playing) {
if (was_playing)
/* and continue playing */
gst_element_set_state (element, GST_STATE_PLAYING);
}
}
return res;
}
@ -306,7 +294,6 @@ gst_pipeline_change_state (GstElement * element, GstStateChange transition)
{
GstStateChangeReturn result = GST_STATE_CHANGE_SUCCESS;
GstPipeline *pipeline = GST_PIPELINE (element);
GstClockTime play_timeout;
GstClock *clock;
switch (transition) {
@ -400,40 +387,6 @@ gst_pipeline_change_state (GstElement * element, GstStateChange transition)
GST_UNLOCK (element);
break;
}
if (result == GST_STATE_CHANGE_ASYNC) {
GST_LOCK (pipeline);
play_timeout = pipeline->play_timeout;
GST_UNLOCK (pipeline);
} else {
play_timeout = 0;
}
/* we wait for async state changes ourselves when we are in an
* intermediate state. */
if (play_timeout > 0) {
GTimeVal *timeval, timeout;
GST_STATE_UNLOCK (pipeline);
if (play_timeout == G_MAXUINT64) {
timeval = NULL;
} else {
GST_TIME_TO_TIMEVAL (play_timeout, timeout);
timeval = &timeout;
}
result = gst_element_get_state (element, NULL, NULL, timeval);
if (result == GST_STATE_CHANGE_ASYNC) {
GST_WARNING_OBJECT (pipeline,
"timeout in PREROLL, forcing next state change");
g_warning ("timeout in PREROLL, forcing next state change");
result = GST_STATE_CHANGE_SUCCESS;
}
GST_STATE_LOCK (pipeline);
}
return result;
}

View file

@ -59,7 +59,6 @@ struct _GstPipeline {
GstClock *fixed_clock; /* fixed clock if any */
GstClockTime stream_time;
GstClockTime delay;
GstClockTime play_timeout;
/*< private >*/
gpointer _gst_reserved[GST_PADDING];

View file

@ -497,8 +497,6 @@ void gst_element_unlink_pads (GstElement *src, const
gboolean gst_element_link_pads_filtered (GstElement * src, const gchar * srcpadname,
GstElement * dest, const gchar * destpadname,
GstCaps *filter);
GstStateChangeReturn gst_element_set_state_async (GstElement * element, GstState state);
/* util elementfactory functions */
gboolean gst_element_factory_can_src_caps(GstElementFactory *factory, const GstCaps *caps);
gboolean gst_element_factory_can_sink_caps(GstElementFactory *factory, const GstCaps *caps);
@ -536,7 +534,6 @@ gboolean gst_pad_query_convert (GstPad *pad, GstFormat
/* bin functions */
void gst_bin_add_many (GstBin *bin, GstElement *element_1, ...);
void gst_bin_remove_many (GstBin *bin, GstElement *element_1, ...);
void gst_bin_watch_for_state_change (GstBin *bin);
/* buffer functions */
GstBuffer * gst_buffer_merge (GstBuffer * buf1, GstBuffer * buf2);

View file

@ -622,6 +622,7 @@ gst_base_sink_handle_object (GstBaseSink * basesink, GstPad * pad,
if (length == 1) {
gint t;
GstTask *task;
basesink->have_preroll = TRUE;
/* we are prerolling */
@ -636,8 +637,21 @@ gst_base_sink_handle_object (GstBaseSink * basesink, GstPad * pad,
g_warning ("STREAM_LOCK should have been locked !!");
}
/* now we commit our state */
GST_STATE_LOCK (basesink);
/* now we commit our state, this will also automatically proceed to
* the next pending state. */
/* FIXME */
if ((task = GST_PAD_TASK (pad))) {
while (!GST_STATE_TRYLOCK (basesink)) {
GST_DEBUG_OBJECT (basesink,
"state change happening, checking shutdown");
GST_LOCK (pad);
if (G_UNLIKELY (GST_PAD_IS_FLUSHING (pad)))
goto task_stopped;
GST_UNLOCK (pad);
}
} else {
GST_STATE_LOCK (basesink);
}
GST_DEBUG_OBJECT (basesink, "commit state");
gst_element_commit_state (GST_ELEMENT (basesink));
GST_STATE_UNLOCK (basesink);
@ -742,6 +756,12 @@ playing_async:
return ret;
}
task_stopped:
{
GST_UNLOCK (pad);
GST_DEBUG_OBJECT (basesink, "task is stopped");
return GST_FLOW_WRONG_STATE;
}
flushing:
{
GST_UNLOCK (pad);
@ -1514,7 +1534,8 @@ gst_base_sink_change_state (GstElement * element, GstStateChange transition)
* we need to wait for a preroll */
GST_DEBUG_OBJECT (basesink, "have_preroll: %d, EOS: %d",
basesink->have_preroll, basesink->eos);
if (!basesink->have_preroll && !basesink->eos) {
if (!basesink->have_preroll && !basesink->eos
&& GST_STATE_PENDING (basesink) == GST_STATE_PAUSED) {
GST_DEBUG_OBJECT (basesink, "PLAYING to PAUSED, need preroll to TRUE");
basesink->need_preroll = TRUE;
ret = GST_STATE_CHANGE_ASYNC;

View file

@ -54,6 +54,7 @@ check_PROGRAMS = \
pipelines/simple_launch_lines \
pipelines/cleanup \
states/sinks \
states/sinks2 \
gst-libs/controller \
gst-libs/gdp

View file

@ -42,7 +42,7 @@ GST_START_TEST (test_sink)
ret = gst_element_get_state (sink, &current, &pending, &tv);
fail_unless (ret == GST_STATE_CHANGE_ASYNC, "not changing state async");
fail_unless (current == GST_STATE_PAUSED, "bad current state");
fail_unless (current == GST_STATE_READY, "bad current state");
fail_unless (pending == GST_STATE_PLAYING, "bad pending state");
ret = gst_element_set_state (sink, GST_STATE_PAUSED);
@ -81,6 +81,7 @@ GST_START_TEST (test_src_sink)
gst_object_unref (sinkpad);
ret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
fail_unless (ret == GST_STATE_CHANGE_ASYNC, "no async state return");
ret = gst_element_get_state (pipeline, NULL, NULL, NULL);
fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "no success state return");
@ -139,8 +140,7 @@ GST_START_TEST (test_livesrc_remove)
ret = gst_element_get_state (pipeline, &current, &pending, &tv);
fail_unless (ret == GST_STATE_CHANGE_ASYNC, "not async");
fail_unless (current == GST_STATE_PAUSED, "not paused");
fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
fail_unless (pending == GST_STATE_PAUSED, "not paused");
}
GST_END_TEST

View file

@ -42,8 +42,7 @@ GST_START_TEST (test_state_changes)
gst_element_set_state (element, GST_STATE_READY);
gst_element_set_state (element, GST_STATE_PAUSED);
gst_element_set_state (element, GST_STATE_PLAYING);
/* Sleep to give any pad tasks time to start */
g_usleep (0.2 * G_USEC_PER_SEC);
gst_element_set_state (element, GST_STATE_PAUSED);
gst_element_set_state (element, GST_STATE_READY);
gst_element_set_state (element, GST_STATE_NULL);
@ -52,6 +51,7 @@ GST_START_TEST (test_state_changes)
gst_element_set_state (element, GST_STATE_PLAYING);
gst_element_set_state (element, GST_STATE_PAUSED);
gst_element_set_state (element, GST_STATE_NULL);
gst_object_unref (GST_OBJECT (element));
}
gst_task_cleanup_all ();

View file

@ -262,7 +262,7 @@ GST_START_TEST (test_message_state_changed_children)
/* change state to PAUSED, spawning three messages */
GST_DEBUG ("setting pipeline to PAUSED");
ret = gst_element_set_state (GST_ELEMENT (pipeline), GST_STATE_PAUSED);
fail_unless (ret == GST_STATE_CHANGE_SUCCESS);
fail_unless (ret == GST_STATE_CHANGE_ASYNC);
ret =
gst_element_get_state (GST_ELEMENT (pipeline), &current, &pending, NULL);
fail_unless (ret == GST_STATE_CHANGE_SUCCESS);
@ -364,19 +364,13 @@ GST_START_TEST (test_watch_for_state_change)
fail_unless (gst_element_link (src, sink), "could not link src and sink");
/* change state, spawning two times three messages, minus one async */
/* change state, spawning two times three messages */
ret = gst_element_set_state (GST_ELEMENT (bin), GST_STATE_PAUSED);
fail_unless (ret == GST_STATE_CHANGE_ASYNC);
ret = gst_element_get_state (GST_ELEMENT (bin), NULL, NULL, NULL);
fail_unless (ret == GST_STATE_CHANGE_SUCCESS);
pop_messages (bus, 5);
fail_unless (gst_bus_have_pending (bus) == FALSE,
"Unexpected messages on bus");
gst_bin_watch_for_state_change (GST_BIN (bin));
/* should get the bin's state change message now */
pop_messages (bus, 1);
pop_messages (bus, 6);
fail_unless (gst_bus_have_pending (bus) == FALSE,
"Unexpected messages on bus");
@ -388,8 +382,7 @@ GST_START_TEST (test_watch_for_state_change)
/* this one might return either SUCCESS or ASYNC, likely SUCCESS */
gst_element_set_state (GST_ELEMENT (bin), GST_STATE_PAUSED);
gst_bin_watch_for_state_change (GST_BIN (bin));
gst_element_get_state (GST_ELEMENT (bin), NULL, NULL, NULL);
pop_messages (bus, 3);
@ -482,6 +475,7 @@ GST_START_TEST (test_children_state_change_order_flagged_sink)
{
GstElement *src, *identity, *sink, *pipeline;
GstStateChangeReturn ret;
GstState current, pending;
GstBus *bus;
pipeline = gst_pipeline_new (NULL);
@ -506,7 +500,12 @@ GST_START_TEST (test_children_state_change_order_flagged_sink)
/* (1) Test state change with fakesink being a regular sink */
ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
fail_if (ret != GST_STATE_CHANGE_ASYNC,
"State change to PLAYING did not return ASYNC");
ret = gst_element_get_state (pipeline, &current, &pending, NULL);
fail_if (ret != GST_STATE_CHANGE_SUCCESS, "State change to PLAYING failed");
fail_if (current != GST_STATE_PLAYING, "State change to PLAYING failed");
fail_if (pending != GST_STATE_VOID_PENDING, "State change to PLAYING failed");
/* NULL => READY */
ASSERT_STATE_CHANGE_MSG (bus, sink, GST_STATE_NULL, GST_STATE_READY, 101);
@ -602,7 +601,7 @@ GST_START_TEST (test_children_state_change_order_semi_sink)
GST_FLAG_UNSET (sink, GST_ELEMENT_IS_SINK); /* <======== */
ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
fail_if (ret != GST_STATE_CHANGE_SUCCESS, "State change to PLAYING failed");
fail_if (ret != GST_STATE_CHANGE_ASYNC, "State change to PLAYING not ASYNC");
ret = gst_element_get_state (pipeline, &current, &pending, NULL);
fail_if (ret != GST_STATE_CHANGE_SUCCESS, "State change to PLAYING failed");
fail_if (current != GST_STATE_PLAYING, "State change to PLAYING failed");

View file

@ -28,7 +28,6 @@ GST_START_TEST (test_async_state_change_empty)
pipeline = GST_PIPELINE (gst_pipeline_new (NULL));
fail_unless (pipeline != NULL, "Could not create pipeline");
g_object_set (G_OBJECT (pipeline), "play-timeout", 0LL, NULL);
fail_unless_equals_int (gst_element_set_state (GST_ELEMENT (pipeline),
GST_STATE_PLAYING), GST_STATE_CHANGE_SUCCESS);
@ -45,7 +44,6 @@ GST_START_TEST (test_async_state_change_fake_ready)
pipeline = GST_PIPELINE (gst_pipeline_new (NULL));
fail_unless (pipeline != NULL, "Could not create pipeline");
g_object_set (G_OBJECT (pipeline), "play-timeout", 0LL, NULL);
src = gst_element_factory_make ("fakesrc", NULL);
sink = gst_element_factory_make ("fakesink", NULL);
@ -71,7 +69,6 @@ GST_START_TEST (test_async_state_change_fake)
pipeline = GST_PIPELINE (gst_pipeline_new (NULL));
fail_unless (pipeline != NULL, "Could not create pipeline");
g_object_set (G_OBJECT (pipeline), "play-timeout", 0LL, NULL);
src = gst_element_factory_make ("fakesrc", NULL);
sink = gst_element_factory_make ("fakesink", NULL);
@ -81,7 +78,7 @@ GST_START_TEST (test_async_state_change_fake)
bus = gst_pipeline_get_bus (pipeline);
fail_unless_equals_int (gst_element_set_state_async (GST_ELEMENT (pipeline),
fail_unless_equals_int (gst_element_set_state (GST_ELEMENT (pipeline),
GST_STATE_PLAYING), GST_STATE_CHANGE_ASYNC);
while (!done) {
@ -98,7 +95,6 @@ GST_START_TEST (test_async_state_change_fake)
}
}
g_object_set (G_OBJECT (pipeline), "play-timeout", 3 * GST_SECOND, NULL);
fail_unless_equals_int (gst_element_set_state (GST_ELEMENT (pipeline),
GST_STATE_NULL), GST_STATE_CHANGE_SUCCESS);
@ -175,7 +171,6 @@ GST_START_TEST (test_bus)
pipeline = gst_pipeline_new (NULL);
fail_unless (pipeline != NULL, "Could not create pipeline");
ASSERT_OBJECT_REFCOUNT (pipeline, "pipeline", 1);
g_object_set (pipeline, "play-timeout", 0LL, NULL);
src = gst_element_factory_make ("fakesrc", NULL);
fail_unless (src != NULL);
@ -193,7 +188,7 @@ GST_START_TEST (test_bus)
ASSERT_OBJECT_REFCOUNT (pipeline, "pipeline after add_watch", 1);
ASSERT_OBJECT_REFCOUNT (bus, "bus after add_watch", 3);
gst_element_set_state_async (pipeline, GST_STATE_PLAYING);
gst_element_set_state (pipeline, GST_STATE_PLAYING);
loop = g_main_loop_new (NULL, FALSE);
GST_DEBUG ("going into main loop");
g_main_loop_run (loop);
@ -207,9 +202,6 @@ GST_START_TEST (test_bus)
/* cleanup */
GST_DEBUG ("cleanup");
/* current semantics require us to go step by step; this will change */
gst_element_set_state (pipeline, GST_STATE_PAUSED);
gst_element_set_state (pipeline, GST_STATE_READY);
gst_element_set_state (pipeline, GST_STATE_NULL);
fail_unless (gst_element_get_state (pipeline, &current, NULL, NULL) ==
GST_STATE_CHANGE_SUCCESS);
@ -238,6 +230,8 @@ gst_pipeline_suite (void)
Suite *s = suite_create ("GstPipeline");
TCase *tc_chain = tcase_create ("pipeline tests");
tcase_set_timeout (tc_chain, 0);
suite_add_tcase (s, tc_chain);
tcase_add_test (tc_chain, test_async_state_change_empty);
tcase_add_test (tc_chain, test_async_state_change_fake_ready);

View file

@ -623,9 +623,12 @@ main (int argc, char *argv[])
gst_bin_add (GST_BIN (real_pipeline), pipeline);
pipeline = real_pipeline;
}
#if 0
fprintf (stderr, _("PAUSE pipeline ...\n"));
ret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
#endif
fprintf (stderr, _("PLAYING pipeline ...\n"));
ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
switch (ret) {
case GST_STATE_CHANGE_FAILURE: