Generate win32/common/config.h-new directly from config.h.in,
using shell variables in configure and some hard-coded information.
Change top-level makefile so that 'make win32-update' copies the
generated file to win32/common/config.h, which we keep in source
control. It's kept in source control so that the git tree is
buildable from VS.
This change is similar to the ones applied a while ago to GStreamer
core, gst-plugins-base and gst-plugins-good and prevents configure
from changing files in source control. The generated config.h
should be ok, but needs testing.
Original commit message from CVS:
* win32/common/.cvsignore:
* win32/common/config.h:
* win32/common/config.h.in:
Hardcode cpu for win32 build, just like we do in the other modules,
to remove VCS conflicts and inconsistent defines between modules,
and update version defines to CVS.
Original commit message from CVS:
* gst/mpegaudioparse/gstmpegaudioparse.c:(mp3parse_time_to_bytepos):
Use gst_guint64_to_gdouble for conversion
* win32/vs6/libgstasfdemux.dsp:
* win32/vs6/libgstdvdsub.dsp:
* win32/vs6/libgstrealmedia.dsp:
Update project dependencies and add new source files
Original commit message from CVS:
* gst/mpegaudioparse/gstmpegaudioparse.c: (mp3parse_time_to_bytepos),
(mp3parse_bytepos_to_time):
Use gst_util_guint64_to_gdouble for conversions.
* win32/vs6/libgstmad.dsp:
Add a link to libgstaudio.
Original commit message from CVS:
* gst/dvdsub/gstdvdsubdec.c:(gst_dvd_sub_dec_parse_subpic):
Use gst_util_guint64_to_gdouble for conversion.
* win32/vs6/libgstasfdemux.dsp:
Add asfpacket.c to the build.
Original commit message from CVS:
* configure.ac:
* win32/MANIFEST:
Generate a win32 config.h into win32/common and add to MANIFEST so
it gets disted (#393890). Looks like win32/common/config.h.in needs
some work though.
Original commit message from CVS:
* gst/realmedia/rmdemux.c:(gst_rmdemux_parse_indx_data):
Use gst_guint64_to_gdouble for conversions.
* gst/synaesthesia/synaescope.c:
Define M_PI and do not include <pthread.h> and
<sys/time.h> for G_OS_WIN32
* win32/vs6/libgstrealmedia.dsp:
* win32/vs6/synaesthesia.dsp:
Update projects files.
* win32/common/config.h.in:
Add config.h.in for autogen of config.h