Pratheesh Gangadhar
34c5e17187
[394/906] gstgldisplay: use of GL_DEPTH_COMPONENT16 if OpenGL ES 2.0
...
glRenderbufferStorage does not accept GL_DEPTH_COMPONENT in
OpenGL ES 2.0.
Fix bug #593786
2014-03-15 18:36:37 +01:00
Julien Isorce
db7d436bd8
[387/906] glmixer: add a glmixer base element
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glmixer can be seen as a glfilter except it handles N requested
sink pads.
Each sink pad and the src pad are video/x-raw-gl.
glmixer is responsible for managing different framerates from inputs.
It uses OpenGL context sharing. It means that each input is in its
own OpenGL context shared together and shared with the OpenGL context
of the ouput gl chain.
Also add a glmosaic which is an example of implementation of glmixer.
For now glmosaic is a cube but it will be fixed in the next commits.
For now the glmixer has some weird behaviours in some configurations
but it will be improved in the next commits.
The autotools builds is temporarly broken since those changes
have been made on win32.
2014-03-15 18:36:37 +01:00
Stefan Kost
3b0a88850d
[384/906] build: use <stdio.h> / "stdio.h"
2014-03-15 18:36:37 +01:00
Stefan Kost
252b406547
[383/906] build: include <stdio.h> when using printf & co.
2014-03-15 18:36:37 +01:00
Julien Isorce
3700180345
[382/906] ES2.0: remove warnings
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Partially fix #593786
2014-03-15 18:36:37 +01:00
Julien Isorce
30631c4626
[378/906] gldisplay: avoid to request gl thread when deleting a texture
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A texture is not destroyed when when we are done with it.
This texture is just added to the texture pool in order to be
re-used. In this case no OpenGL code is executed so we do not need to
request gl thread.
2014-03-15 18:36:36 +01:00
Julien Isorce
192bf749ea
[377/906] gldisplay: avoid to request gl thread when generating a texture
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Thanks to the texture pool the gl textures are re-used.
When re-using one, no opengl code is executed so do not need
to request gl thread.
2014-03-15 18:36:36 +01:00
Julien Isorce
d9c055246f
[369/906] define missing glew macro on older versions
2014-03-15 18:36:36 +01:00
Jan Schmidt
1a070f378b
[358/906] gstgldisplay: Close a small race starting the display thread
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Take the display lock before signalling the create-context cond
to ensure the caller has dropped the lock and is therefore listening
for the signal.
2014-03-15 18:36:35 +01:00
Jan Schmidt
f5ac0a784d
[352/906] fix typo
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Change GST_GL_DISPLAY_PROJECTION_PERSPECIVE to
GST_GL_DISPLAY_PROJECTION_PERSPECTIVE.
Re-indent a couple of files that needed it.
2014-03-15 18:36:35 +01:00
Julien Isorce
58e392f129
[337/906] Improve cluttershare example
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Use clutter_threads_API.
When just using glupload from rgb, we have to be sure that
the upload texture is not in use in our gst gl context.
2014-03-15 18:36:34 +01:00
Julien Isorce
911cf141c4
[334/906] [win32/winCE] fix some pointer cast warnings with mingw
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And turn off deprecated Wp64 msvc compiler option.
2014-03-15 18:36:34 +01:00
Julien Isorce
bcc33ab716
[333/906] add force-aspect-ratio support
2014-03-15 18:36:34 +01:00
Julien Isorce
87a1652216
[330/906] Can now share textures with an external gl context
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The external opengl context must be specify when creating
our OpenGL context (glx) or just after (wgl).
When calling glXCreateContext or wglShareLists, the
external opengl context must not be current.
Then our gl context can be current in the gl thread while
the external gl context is current in an other thread.
See tests/examples/clutter/cluttershare.c
2014-03-15 18:36:34 +01:00
Julien
bf0b1fa1ab
[327/906] fix init FBO's texture attachment on ES 2.0
2014-03-15 18:36:34 +01:00
Julien Isorce
1385371e6c
[322/906] [download YUY2/UYVY] fix a regression
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The call to glLoadIdentity was removed by mistake during
OpenGL ES 2.0 integration.
2014-03-15 18:36:33 +01:00
Julien Isorce
ec0bb66fe9
[321/906] add OpenGL ES 2.x support.
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In OpenGL 2.x for Embedded System, a lot of basic scene/draw functions
have been removed. It means that everything is made using vertex and
fragment shaders.
I have also added a gstglwindow backend for winCE that uses EGL
(Native Platform Graphics Intercace) (which is a full part of
OpenGL ES specification). It remove the use of wgl/glx functions.
2014-03-15 18:36:33 +01:00
David Schleef
d015d5862d
[310/906] Global reindent
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Indent parameters:
INDENT_PARAMETERS="--braces-on-if-line \
--case-brace-indentation0 \
--case-indentation2 \
--braces-after-struct-decl-line \
--line-length80 \
--no-tabs \
--cuddle-else \
--dont-line-up-parentheses \
--honour-newlines \
--continuation-indentation4 \
--tab-size8 \
--indent-level2"
2014-03-15 18:36:33 +01:00
Julien Isorce
994a25ca7e
[301/906] depends on libpng instead of gdk_pixbuf
2014-03-15 18:36:32 +01:00
David Schleef
43e574aa8f
[298/906] Revert "Fix indention"
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This reverts commit 96e4ab18c2cf9876f6c031b9aba6282d0bd45a93.
You should have asked first. And you would have been told "no",
because it causes people on development branches to do a huge
amount of extra work.
2014-03-15 18:36:32 +01:00
Sebastian Dröge
369b1d4ff2
[295/906] Fix indention
2014-03-15 18:36:32 +01:00
David Schleef
b15277ba0b
[291/906] Add check for GLEW_EXT_framebuffer_object
2014-03-15 18:36:31 +01:00
Julien Isorce
e141366934
[288/906] add more debug ouputs about GLSL and mesa
2014-03-15 18:36:31 +01:00
Julien Isorce
0d2c7b20fd
[284/906] workaround about the ATI shader compiler on linux (setlocale)
2014-03-15 18:36:31 +01:00
Julien Isorce
1fbc72393c
[281/906] Make cube example work on x11. Finish TODO task 9.
2014-03-15 18:36:31 +01:00
Julien Isorce
c8c7f8733b
[280/906] Remove set_visible, because it's now automatically done when the first post redisplay comes.
2014-03-15 18:36:31 +01:00
Julien Isorce
4a2f97e4e5
[276/906] better deal with last pending custom cb and destroy_context_cb
2014-03-15 18:36:31 +01:00
Julien Isorce
3dd5eb98e6
[275/906] Make sure the gl ressoures are destroyed before to destroy gl window
2014-03-15 18:36:30 +01:00
Julien Isorce
f2c3f8baa3
[274/906] add some other debug outputs and checks
2014-03-15 18:36:30 +01:00
Julien Isorce
1a6b2ce780
[266/906] secure close when clicking on the cross
2014-03-15 18:36:30 +01:00
Julien Isorce
bc1d62d089
[260/906] try to make XSendEvent blocker (as win32 SendMessage is)
2014-03-15 18:36:30 +01:00
Julien Isorce
714054a647
[259/906] continue x implementation (but still not tested)
2014-03-15 18:36:30 +01:00
Julien Isorce
cfd7f1be38
[257/906] begin gstglwindow_x11.c implementation
2014-03-15 18:36:29 +01:00
Julien Isorce
9be9daa754
[255/906] fix window closure when using gst xoverlay interface
2014-03-15 18:36:29 +01:00
Julien Isorce
f4bfade861
[253/906] win32: re-implement supports for gst xoverlay interface, on this branch
2014-03-15 18:36:29 +01:00
Julien Isorce
5a84fd49a9
[252/906] avoid a dead lock on window closure
2014-03-15 18:36:29 +01:00
Julien Isorce
2c9bb405a0
[251/906] Properly clean OpenGL contexts
2014-03-15 18:36:29 +01:00
Julien Isorce
c330210648
[250/906] win32: basic stuffs are working now on this branch with this new deep design (gstglwindow)
2014-03-15 18:36:29 +01:00
Julien Isorce
42255b64aa
[249/906] begin GstGLWindow in order to totally remove gstfreeglut
2014-03-15 18:36:29 +01:00
Filippo Argiolas
8599642d37
[243/906] Support for missing videoformats in glupload
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Add support for missing alpha channeled videoformats (RGBA, BGRA,
ARGB, ABGR) in gst_gl_display_do_upload_fill.
2014-03-15 18:36:29 +01:00
Filippo Argiolas
f14db54179
[233/906] no need to explicit set the debug category if default one is used
2014-03-15 18:36:28 +01:00
Julien Isorce
0f4bae01c3
[229/906] update authors from the CVS repository
2014-03-15 18:36:28 +01:00
Julien Isorce
e8abbdaaa7
[226/906] check on win32 that every tests/pipelines and tests/examples (generic, gtk, qt) still work
2014-03-15 18:36:28 +01:00
Julien Isorce
de5ba4b7f2
[225/906] fix a regression that made the gltestsrc element not working
2014-03-15 18:36:28 +01:00
Julien Isorce
9b18be0019
[224/906] fix a regression about MESA YCbCr colorspace conversion
2014-03-15 18:36:28 +01:00
Julien Isorce
51cdfc6682
[223/906] fix a regression (sometimes a FBO is needed even if the video source is rgb)
2014-03-15 18:36:28 +01:00
Julien Isorce
72b90292eb
[222/906] Finish TODO task 17
2014-03-15 18:36:27 +01:00
Julien
6ad3704c30
[221/906] fix g_int_hash -> g_direct_hash
2014-03-15 18:36:27 +01:00
Julien Isorce
a9c118c148
[220/906] Use a better key for the pool of textures
2014-03-15 18:36:27 +01:00
Julien Isorce
597fe26a1e
[219/906] Use a gst debug category for GstGLDisplay instead of g_print, gst-launch-0.10 --gst-debug=gldisplay:3 videotestsrc ! glimagesink
2014-03-15 18:36:27 +01:00