Commit graph

1341 commits

Author SHA1 Message Date
Matthew Waters 608a3ddc7b glupload: restrict EGL and UploadMeta to RGBA
other formats are highly untested.
2017-12-09 19:31:54 +00:00
Matthew Waters ae14797982 glcolorconvert: don't intersect with the input caps
that limits our formats to whatever is in the input caps
2017-12-09 19:31:54 +00:00
Luis de Bethencourt f524507659 gl: fix memory leak
In gst_gl_filter_fixate_caps () it can goto done without freeing the memory of
the tmp GstStructure. This makes it go out of scope and leak.

CID #1265765
2017-12-09 19:31:54 +00:00
Matthew Waters 17dba52ff3 gl: remove the egl caps from the src pads
we don't actually support producing EGLImage buffers anywhere.
2017-12-09 19:31:54 +00:00
Matthew Waters 68dc0fef6d glcolorconvert: put GstGLSyncMeta on output buffers
allows thread safely using the provided output buffer in a separate
thread
2017-12-09 19:31:54 +00:00
Matthew Waters f180fe8dc8 glupload: only try the glmemory upload for sysmem/glmemory caps features
Allows selecting/testing the upload path with explicit caps features.
2017-12-09 19:31:54 +00:00
Matthew Waters c2149ec12c glmemory: add missing initilisation of tex_target when copying
fixes:

glcolorscale ! video/x-raw\(meta:GstVideoGLTextureUploadMeta\) !
glimagesink
2017-12-09 19:31:54 +00:00
Matthew Waters 29ca0e8a44 glupload: allow NULL buffer for accept vfunc 2017-12-09 19:31:54 +00:00
Matthew Waters 45e6e77ff0 glupload: remove unsed convert field in private struct 2017-12-09 19:31:54 +00:00
Matthew Waters 530ae2cbb0 glupload/download/convert: provide transform_caps functions
Allows finer grain decisions about formats and features at each
stage of the pipeline.
Also provide propose_allocation for glupload besed on the supported
methods.
2017-12-09 19:31:54 +00:00
Alessandro Decina 0c459222f8 gstglwindow_cocoa: fix slow render rate
In gst_gl_window_cocoa_draw we used to just call setNeedsDisplay:YES. That was
creating an implicit CA transaction which was getting committed at the next
runloop iteration. Since we don't know how often the main runloop is running,
and when we run it implicitly (from gst_gl_window_cocoa_nsapp_iteration) we only
do so every 200ms, use an explicit CA transaction instead and commit it
immediately. CA transactions nest and debounce automatically so this will never
result in extra work.
2017-12-09 19:31:54 +00:00
Matthew Waters f3beaecfa0 gstglcaopengllayer: use the correct rectangle type for iOS and OS X 2017-12-09 19:31:54 +00:00
Matthew Waters dac1e577e7 glcolorconvert: use the correct caps feature for supported caps
glcolorconvert currently only supports converting between GLMemory
targets.
2017-12-09 19:31:54 +00:00
Matthew Waters 572265206c glsyncmeta: don't use the gst debug object variants
We are not a GObject or any inferable GstMiniObject supported by
the gst debug system.  Also fixes a segfault.
2017-12-09 19:31:54 +00:00
Matthew Waters 149cbb2e31 gl: update unit test for glmemory api change 2017-12-09 19:31:54 +00:00
Matthew Waters 157170011d glimagesink: clobber the alpha channel by default
this can be disabled with the ignore-alpha property
2017-12-09 19:31:54 +00:00
Alessandro Decina 1c1084881b Revert "libgstgl: gstglcaopengllayer: set the layer as opaque"
This reverts commit 6f152d381c.

The layer shouldn't be always opaque, it should be made a property.
2017-12-09 19:31:54 +00:00
Alessandro Decina 9f2f3fec17 libgstgl: gstglcaopengllayer: set the layer as opaque 2017-12-09 19:31:54 +00:00
Sebastian Dröge 78aaa6b1de glcolorconvert: Add FIXME comment about possibility of non-Apple YCbCr422 rectangular textures 2017-12-09 19:31:53 +00:00
Sebastian Dröge 46086ac1fe glcolorconvert: Only use GL_TEXTURE_RECTANGLE with OpenGL
It's not defined for GLES.
2017-12-09 19:31:53 +00:00
Alessandro Decina 9f1cb84523 libgstgl: run a custom shader to convert YUV to RGB on mac and ios
When GL_APPLE_ycbcr_422 is available, run a custom shader to convert
GL_TEXTURE_RECTANGLE textures from YUV to RGB.

See https://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt
2017-12-09 19:31:53 +00:00
Alessandro Decina 966cad27d7 gl: initial support for texture targets other than GL_TEXTURE_2D
Make GstGLMemory hold the texture target (tex_target) the texture it represents
(tex_id) is bound to. Modify gst_gl_memory_wrapped_texture and
gst_gl_download_perform_with_data to take the texture target as an argument.

This change is needed to support wrapping textures created outside libgstgl,
which might be bound to a target other than GL_TEXTURE_2D. For example on OSX
textures coming from VideoToolbox have target GL_TEXTURE_RECTANGLE.

With this change we still keep (and sometimes imply) GL_TEXTURE_2D as the
target of textures created with libgstgl.

API: modify GstGLMemory
API: modify gst_gl_memory_wrapped_texture
API: gst_gl_download_perform_with_data
2017-12-09 19:31:53 +00:00
Alessandro Decina f31ba88835 gstglcolorconvert: micro optimization
Don't call glClear && glClearColor at each draw since we're going to draw the
whole viewport anyway. Gets rid of a glFlush triggered by glClear on OSX.
2017-12-09 19:31:53 +00:00
Alessandro Decina 5c81a68eb1 gstglcolorconvert: relax caps features check
Require caps to have the GST_CAPS_FEATURE_MEMORY_GL_MEMORY feature but allow
them to have more features.
2017-12-09 19:31:53 +00:00
Matthew Waters 66cec1c47a gl/win32: fixup compilation 2017-12-09 19:31:53 +00:00
Matthew Waters 598715fc4b glwindow: make showing a window explicit
Also fixes the cgl context always displaying a window to render to for
every GstGLContextCocoa created
2017-12-09 19:31:53 +00:00
Matthew Waters 200842b3f8 gl/calayer: add resize callback based on the bounds rectangle 2017-12-09 19:31:53 +00:00
Matthew Waters e8878507cb gl/caopengllayer: draw asynchronously
This essentially makes the CAOpenGLLayer draw every refresh cycle.
2017-12-09 19:31:53 +00:00
Matthew Waters c5bc8663ae gl/cocoa: don't segfault if we have a NULL draw/resize/close callback 2017-12-09 19:31:53 +00:00
Matthew Waters 698f1236a4 cgl/calayer: use a callback instead of hardcoding the draw functionality 2017-12-09 19:31:53 +00:00
Matthew Waters 0cfeddbd05 cgl: install the gl context and gl layer headers 2017-12-09 19:31:53 +00:00
Matthew Waters e57fb35bc0 cgl: add a header for the CAOpenGLLayer support 2017-12-09 19:31:53 +00:00
Philippe Normand 81f768be3e gl/dispmanx: fix build
Commit ab48bb6f0f changed the API of
GstGLWindow.
2017-12-09 19:31:53 +00:00
Matthew Waters 3f52b33c7a glmemory: more compatibility defines for gles2 systems 2017-12-09 19:31:53 +00:00
Matthew Waters 03135a2238 glmemory: add some thread safety for gl operations 2017-12-09 19:31:53 +00:00
Matthew Waters d8cc4cfc47 glmemory: use pbo's for download
In order to use pbo's efficiently, the transfer operation has to
be separated from the use of the downloaded data which requires some
rearchitecturing around glcolorconvert/gldownload and elements
2017-12-09 19:31:53 +00:00
Matthew Waters 230d19e172 glprototypes: add some (un)map buffer variants for GL/GLES 2017-12-09 19:31:53 +00:00
Edward Hervey 2833e8c63a gltestsrc: Ensure variable is initialized before usage
Coverity CID: 1256569
2017-12-09 19:31:53 +00:00
Matthew Waters 8f59549ec5 gl/tests: update glwindow api change 2017-12-09 19:31:53 +00:00
Matthew Waters 580c144fd7 gl/window/eagl: fix a couple of typos 2017-12-09 19:31:53 +00:00
Matthew Waters fb103253d7 glwindow: cleanup/reorganize functions/members into logical groups 2017-12-09 19:31:53 +00:00
Matthew Waters 07d41de7c4 gl/qt/examples: update for NSOpenGL -> CGL change 2017-12-09 19:31:53 +00:00
Matthew Waters 019367c128 glwindow: remove width/height from _draw()
Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
2017-12-09 19:31:53 +00:00
Matthew Waters 01248b1864 glcontext/cocoa: avoid destroying a possibly 0 GSource id 2017-12-09 19:31:53 +00:00
Matthew Waters 0e835bc374 gl/cocoa: move to CGL and CAOpenGLLayer for rendering
Removes the use of NSOpenGL* variety and functions.  Any Cocoa
specific functions that took/returned a NSOpenGL* object now
take/return the CGL equivalents.
2017-12-09 19:31:53 +00:00
Matthew Waters 971e9e3128 glcontext/cocoa: add debug category 2017-12-09 19:31:53 +00:00
Sebastian Dröge 39e719fb33 Constify some static arrays everywhere 2017-12-09 19:31:53 +00:00
Nicola Murino dd928efa51 glimagesink: fix memleak
https://bugzilla.gnome.org/show_bug.cgi?id=743142
2017-12-09 19:31:52 +00:00
Lasse Laursen 2e3d26192f glapi: fix compilation with latest MSVC
https://bugzilla.gnome.org/show_bug.cgi?id=743041
2017-12-09 19:31:52 +00:00
Matthew Waters e3d3049641 glmemory: use the correct size for the pbo
It was missing the GstVideoAlignment padding which could cause GL
errors related to overrunning the size of the pbo.
2017-12-09 19:31:52 +00:00