Commit graph

1341 commits

Author SHA1 Message Date
Nicolas Dufresne 2729949b39 gloverlay: Fix upside down and miss-aligned JPEG
LibJPEG uses macroblock of 8x8 sample. In this element we use RGB and
Y444, two 24bit formats that are stored in 32bit pixels. This mean we
have 32x32 bytes macroblocks. For this reason, we need to allocate
our buffer slightly larger. We also need to pass the line pointer in
the right order, otherwise the image endup upside-down.

https://bugzilla.gnome.org/show_bug.cgi?id=745109
2017-12-09 19:31:56 +00:00
Xavier Claessens 7fac5085e6 gltransformation: normalize translations
https://bugzilla.gnome.org/show_bug.cgi?id=744763

* Lubosz: use maxfloat for transformation range
2017-12-09 19:31:56 +00:00
Xavier Claessens 1250285b30 gltransformation: Fix doc typo
https://bugzilla.gnome.org/show_bug.cgi?id=744763
2017-12-09 19:31:56 +00:00
Nicolas Dufresne c9ee5a4b87 glfilter: Get rid of uploader if caps have changed
We need to update the uploader format if that caps have changed.

https://bugzilla.gnome.org/show_bug.cgi?id=745549
2017-12-09 19:31:56 +00:00
Edward Hervey 961e847433 gl: Fix context leaks
Introduced by a12ca13750
2017-12-09 19:31:56 +00:00
Julien Isorce befc24469c gl/cocoa: register only one custom nsapp loop
Otherwise the pipeline stalls when running
more than one glimagesink with gst-launch.

Also only register the custom nsapp loop
when setting up the nsapp from gstgl.
2017-12-09 19:31:56 +00:00
Julien Isorce 075a4ffaff gl/cocoa: instead of class_init use g_once to setup nsapp 2017-12-09 19:31:56 +00:00
Julien Isorce 9599b46416 gl/cocoa: check for deprecated constants prior to OSX 10.10 2017-12-09 19:31:56 +00:00
Nicolas Dufresne 50c491dd36 glbufferpool: Fix offset for odd height
We also need to recalculate the offset, since otherwise the frame
mapping will be forward two lines in the U and V planes (I420) due
to gst_video_info_align() round up the Y plane to a even number of
lines.

https://bugzilla.gnome.org/show_bug.cgi?id=745054
2017-12-09 19:31:56 +00:00
Nicolas Dufresne 7c32611c87 gl-test: Port unit tests to new API 2017-12-09 19:31:55 +00:00
Nicolas Dufresne b2aea709d0 glmemory: Support offset when downloading
Make sure we support offset and video alignment when downloading too.
This is currently not used (plane_start is always 0), but it makes
the code correct if we want to use that later.
2017-12-09 19:31:55 +00:00
Nicolas Dufresne 0cbe42af24 glmemory: Provide correct size on upload
Provide the right size to GL when uploading. Using maxsize is wrong
since we offset the data point with the memory offset and video
alignement offset.

https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Nicolas Dufresne 3405eec996 glmemory: Provide correct size on download
Provide the right size to GL when downloading. This fixes downloading
from GLMemory that where created for libav.

https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Nicolas Dufresne 33050939ff glmemory: Use fallback for partial copy
When the memory is partial copy, the texture size and videoinfo no
longer make sense. As we cannot guess what the application wants, we
safely copy into a sysmem memory.

https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Nicolas Dufresne de79830b05 glmemory: Add GstAllocationParams and alignment support
This implements support for GstAllocationParams and memory alignments.
The parameters where simply ignored which could lead to crash on
certain platform when used with libav and no luck.

https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Matthew Waters 05a4c89f25 glupload: perform egl upload on the gl thread
Fixes EGLImage usage on raspberry pi

https://bugzilla.gnome.org/show_bug.cgi?id=743914
2017-12-09 19:31:55 +00:00
Víctor Manuel Jáquez Leal e3d457ec8e glupload: Set freed method implementation to NULL
When trying to render buffers with meta:GLTextureUpload the glimagesink crashes
with a segmentation fault.

This patch workarounds this crash setting to NULL the method implementation
after free.

https://bugzilla.gnome.org/show_bug.cgi?id=745206
2017-12-09 19:31:55 +00:00
Nicolas Dufresne d3c7f20aee opengl: Clean Makefile.am
+ Split headers from source
+ Remove uneeded AM_CFLAGS, AM_LDFLAGS
+ Always set OBJCFLAGS

Due to the presence of a .m and regardless of the conditional values,
automake will promote the link command to OBJC using OBJCFLAGS. Only
the basic flags (like warnings and optimization) are going to make a
difference though.

This cleanup builds up the makefile with less specific files first
toward more specific file. FLAGS are built with the basic that unused
flags will have empty variable.
2017-12-09 19:31:55 +00:00
Xavier Claessens c8e43e5581 glimagesink: cosmetic cleanup
https://bugzilla.gnome.org/show_bug.cgi?id=745105
2017-12-09 19:31:55 +00:00
Tim-Philipp Müller d9455d9c0e opengl: don't add --tag=CC twice to LIBTOOLFLAGS 2017-12-09 19:31:55 +00:00
Nicolas Dufresne c998b21de9 opengl: Add --tag=CC to LIBTOOLCLFAGS
This is required for static build.
2017-12-09 19:31:55 +00:00
Edward Hervey 081f101f56 glwindow: Deactivate window before changing handle
When setting a new window handle, we need to ensure all implementations
will detect the change.

For that we deactivate the context before setting the window handle, then
reactivate the context

https://bugzilla.gnome.org/show_bug.cgi?id=745090
2017-12-09 19:31:55 +00:00
Edward Hervey 4fa2ddda96 gl/egl: Detect window handle changes
When (re)activating the context, the backing window handle might have changed.
If that happened, destroy the previous surface and create a new one

https://bugzilla.gnome.org/show_bug.cgi?id=745090
2017-12-09 19:31:55 +00:00
Luis de Bethencourt 6a515ab278 gl: remove docbook related warnings 2017-12-09 19:31:55 +00:00
Matthew Waters b09971445e caopengllayersink: render black when we don't have a texture to display
Like when the winsys asks us to redraw before the pipeline has started
2017-12-09 19:31:55 +00:00
Matthew Waters fba2a2093f glmemory: allow sharing between buffers
There was no real reason why the flag was set.  We should be able
to handle it.  Fixes last-sample handling on gl sinks
2017-12-09 19:31:55 +00:00
Matthew Waters 5acb75cdf4 glsyncmeta: add compat definition for gles2 2017-12-09 19:31:55 +00:00
Matthew Waters e5708eb453 new caopengllayersink element
renders gstreamer gl scene/video frames to a caopengllayer retreivable
from the "layer" property.
2017-12-09 19:31:55 +00:00
Matthew Waters 1cf843292b gl/calayer: don't use the async callback to render
not until we can provide equivalent functionality for other window
implementations.
2017-12-09 19:31:55 +00:00
Matthew Waters 844c0e77ee glsyncmeta: also supported with gles3 2017-12-09 19:31:55 +00:00
Alessandro Decina 464b9e7680 libgstgl: eagl: handle CALayer resize 2017-12-09 19:31:55 +00:00
Vasilis Liaskovitis e10a2f8922 glmemory: Fix transfer_pbo memory leak
https://bugzilla.gnome.org/show_bug.cgi?id=744977
2017-12-09 19:31:55 +00:00
Julien Isorce 0ad168a258 gl/cocoa: reduce custom main loop latency
This fix a very slow rendering rate regression that only
happens when using gst-launch, i.e. in the case where
the main thread does not run any NSApp loop.

Git bisect reported it has been introduced by the commit
e10d2417e2fe7aa4733c076984339b0d61caa169:
"move to CGL and CAOpenGLLayer for rendering".

Then the commit 7d463576271e5a4cc1070780ba1a69c971e8be1d:
"gstglwindow_cocoa: fix slow render rate" attempted to fix
the slow rendering rate problem when using gst-launch.

At least for me it does not work. I tried several
combinations, for example to flush CA transactions in the
custom app loop, as mentioned in the doc, but the only solution
that fixes the slow rendering is by reducing the loop latency.
From what I tested, no need to put less than 60ms, even if the
framerate has an interval much lower (16.6ms for 60 fps).
2017-12-09 19:31:55 +00:00
Julien Isorce 975df8b648 glmixer: fix some compiler warnings
i686-apple-darwin11-llvm-gcc-4.2

gstglmixer.h:43: error: redefinition of typedef ‘GstGLMixer’
gstglmixerpad.h:32: error: previous declaration of ‘GstGLMixer’ was here
gstglmixer.h:46: error: redefinition of typedef ‘GstGLMixerFrameData’
gstglmixerpad.h:33: error: previous declaration of ‘GstGLMixerFrameData’ was here
2017-12-09 19:31:55 +00:00
Mathieu Duponchelle 50ae80e0e6 gstglmemory: Remove now unused transfer_upload function. 2017-12-09 19:31:55 +00:00
Matthew Waters 2af5a108f1 glmemory: disable automatic pbo upload
until we can track where the data is/or is going to be.
2017-12-09 19:31:55 +00:00
Matthew Waters af023d7c95 glememory: only store and act on the map flags on first/last map/unmap
Anytime else, we have no idea how to match up map and unmaps.
We also don't know exactly how the calling code is using us.
Also fixes the case where we're trying to transfer while someone else
is accessing our data pointer or texture resulting in mismatched video
frames.

https://bugzilla.gnome.org/show_bug.cgi?id=744839
2017-12-09 19:31:55 +00:00
Nicolas Dufresne 345f1dfb64 gltransform: Fix includes of graphene headers
The graphene-1.0 part should not be in the source code. This directory
is part of the cflags include. This is similar to gstreamer-1.0/
directory. This break compilation if the include directory where
graphene is installed is not in your include path.
2017-12-09 19:31:55 +00:00
Matthew Waters 3f32b45769 gl/cocoa: don't deadlock if the dispatch_sync is called from the main thread
Provide a helper function to check whether we are being called from
the main thread and act appropriately.
2017-12-09 19:31:55 +00:00
Matthew Waters 9938fe7fa9 gl/calayer: only start drawing if the parent gl context is ready
otherwise we may try to use GstGLFuncs * that hasn't been set yet
2017-12-09 19:31:54 +00:00
Matthew Waters 742e4a10a2 gl/cocoa: small refactor of layer/view creation into the window 2017-12-09 19:31:54 +00:00
Sebastian Dröge c4e75844a8 glwindow: Remove assertion in gst_gl_window_show() for subclasses not implementing it
On Android and iOS we can't create a window ourselves, so also can't just show
one. That's not a problem and an assertion is not really needed here.
2017-12-09 19:31:54 +00:00
Edward Hervey fcdfdfbfdf glimagesink: Fix debug statement 2017-12-09 19:31:54 +00:00
Edward Hervey f56c4c541a gl: Add/Update more debug statements
Where possible, use the _OBJECT variants in order to track better from
which object the debug statement is coming from

Define (and use) GST_CAT_DEFAULT where applicable

Use GST_PTR_FORMAT where applicable
2017-12-09 19:31:54 +00:00
Edward Hervey 6d6c7f1f19 gl: Make glcontext debug category used in more places
As a bonus it makes the egl context debug messages visible now :)
2017-12-09 19:31:54 +00:00
Edward Hervey 6882d034f3 glimagesink: Sprinkle more debug 2017-12-09 19:31:54 +00:00
Alessandro Decina c24f0f49a8 libgstgl: set user data and GDestroyNotify for wrapped textures 2017-12-09 19:31:54 +00:00
Matthew Waters 2ad315b9e9 glproto/vao: only supported in core for ES 3.0+
Was causing horizontally flipped video for frame 2 onward on android
2017-12-09 19:31:54 +00:00
Matthew Waters ff4951fe85 glfilter: ensure that the input upload/colorconvert are always available 2017-12-09 19:31:54 +00:00
Matthew Waters d44fb3962e glimagesink: log the converted caps 2017-12-09 19:31:54 +00:00