* don't re-create our possible caps every single time, just use the
template caps.
* don't intersect the caps against the template, basetransform has already
done that for us.
62% speedup of _transform_caps() (instruction calls, measured with callgrind)
API : expose-all-streams
If disabled:
* only the streams that CAN be decoded and match the final caps will have a
decoder plugged in and be exposed.
* the streams that COULD HAVE BEEN decoded but do not match the finals caps
will not have a decoder plugged in and will not be exposed.
If no decoder is available to decode a certain stream, then the missing element
message will still be emitted regardless of the value of the property.
https://bugzilla.gnome.org/show_bug.cgi?id=617868
Adder was using always incrementing timestamps. Seeking was done by setting the
position in the newsegment event. This was failing when doing segmented seeks
with rate<0.0, as offset (and thus timestamp) would go below 0.
Now we take both cur and end from the seek event. We construct newsegment events
depending including cur and end from the seek event. We set position to the
start of the segment. Timestamp is set to start or end of segment depending on
rate. Offset is recalculated.
Use foo_LDADD instead of foo_LDFLAGS to specify the libraries to link to.
This should make sure arguments are passed to the linker in the right
order, and makes LDFLAGS usable again.
Based on initial patch by Brian Cameron <brian.cameron@oracle.com>
Fixes#615697.
This adds code to calculate the level for a given AAC stream and export
it in the stream caps. For AAC LC streams, the level is calculated
according to the definition under the AAC Profile. For other streams,
the definition under the Main Profile is used.
HE-AAC support is still to be done, and is dependent on detecting the
presence of SBR and PS in the stream.
Level is added as a field of type string because that's the way it's
done in H.264 caps as well. There are only a few possible levels, so
not using a numerical type is not too painful in this case, and
consistency is nice.
Fixes#613589.
This looks at the AAC profile for ADTS streams and adds the profile as a
string in the corresponding caps.
Profile is the actual profile, base-profile denotes the minimum codec
requirements to decode this stream. In this case they're always the
same, but they may differ e.g. in case of certain HE-AAC streams that
can be partially decoded by LC decoders (with loss of quality of course)
if no suitable HE-AAC decoder is available.
Fixes#612312.
Decrement sample counter when playing backwards. Set proper segment when playing
backwards (0..cur instead or cur..-1). Add more logging and fix a format string.
Unreffing it whenever the sinks are removed will make the volume
element unavailable after a playbin reuse because it is only
recreated if the audio sink has changed.
Fixes bug #614288.
In reverse mode we want use the next next timestamp (and not the other way
around). Fixes the tests again. Also readd a log line that was dropped with
previous commit.
We know our plugins and examples are independent of each other, so may
just as well build them in parallel. Makes the output a bit messy, but
that shouldn't be a problem and can easily be avoided with make -j1.
And fix the resulting compile failures.
I'm sorry about the patch necessary to gstclockoverlay.h but after
talking to Tim we decided we can live with it.
Change playbin2 to not error out if there are subtitles and audio
but no video. If visualizations are enabled the subtitles are rendered on top
of the visualization stream, otherwise the subtitles are not linked at all and
only the audio is played (and a warning message is posted).
If there are only subtitles but neither audio nor video an error message is
still posted.
Fixes bug #610866.
For this add subtitle encoding properties to playsink and subtitleoverlay
and update the values in the containing elements.
Also update the font description in textoverlay or the used renderer
element if it is changed during playback.
Fixes bug #610310.
Use the same translated message string for missing core elements as
playbin uses, which is a bit nicer and also indicates that there is
something wrong with the user's GStreamer installation (which arguably
is the case if elements like typefind or queue2 are missing).
Otherwise the ghostpad will still be linked to the peer and there
will still be a reference kept, leading to nothing being unlinked
and destroyed until decodebin2 is finalized.
This fixes reuse of decodebin2 if a raw stream is connected to
its sinkpad.
This makes sure that we don't destroy the last reference before the
element gets back to NULL state. Fixes assertion failures if a playbin2
instance is reused but different sinks are automatically chosen because
of different caps.
This reverts commit 7335ce5d3e.
Support abusing the uri property to configure the next uri to play
outside of the about-to-finish handler for the time being after all.
We also shouldn't use thread private structures for this, since it
should be possible to block the thread that emitted about-to-finish
while the main thread sets the uri property. See #607226.
When reusing a decodebin2 element, clear the properties we might have changed,
to their default values or else we might end up with old configuration.
Fixes#608484
Make AC-3 typefinder use the DataScanCtx stuff so we don't have to
do gst_type_find_peek() in the inner loop all the time. Also return
when we've suggested AC3 caps, instead of continuing with the loop.
When we are dealing with a source that produces raw audio/video, we don't use a
decodebin2 to decode the data and we thus don't have the drained/about-to-finish
signal emited. To fix this, we add a padprobe on the source pads and emit the
drained signal ourselves. This then makes playbin2 emit the about-to-finish
signal for raw sources such as cdda://
Fixes#607116
Add PNM typefinder, so we can remove the one that's in the PNM plugin
in -bad (which btw uses different/wrong media types that don't match
the ones used by gdkpixbufdec) and people don't make fun of us for
loading image decoders when typefinding and playing back audio files.
We don't want to end up setting values on elements where the property is of
a different type than we expect. Can't transform the value either, since we
can't really make assumptions about the scale and transform function.
Fixes crashes when using playbin2 with apexsink (#606949).
Changing the URIs in a state > READY results in unexpected behaviour,
i.e. the new URIs are only used after the current track has finished.
Fixes bug #607226.
In this case the video still goes through the text chain and
subtitles are still going in there, in case subtitles are
enabled again. This makes sure that re-enabling subtitles
happens instantly.
Fixes hanging video when disabling subtitles, caused by an
unliked video pad.
Detect EOS faster.
Try to reuse one of the input buffer as the output buffer. This usually works
and avoids an allocation and a memcpy.
Be smarter with GAP buffers so that they don't get mixed or cleared at all. Also
try to use a GAP buffer as the output buffer when all input buffers are GAP
buffers.
It may not be uncommon for the input timestamps to experience some jitter
around the 'perfect time'. As such, instead of regularly adding and dropping
samples, optionally allow for some tolerance in a more relaxed approach.
API: GstAudioRate:tolerance
This is necessary because the sinks don't notice the group switches
and the decoders/demuxers have a different running time than the
sinks.
Fixes bug #537050.
In some cases (all buffers dropped by a parser) a decodebin2
chain might receive an EOS before it gets enough data to
expose a decoded pad. In the case that no streams can expose
a pad we should error out instead of hang.
Fixes#542758
Just counting how many messages were sent and how many were received
is not good enough because they might've been duplicated (e.g. by the
visualization audio tee). Comparing the sequence numbers should give
better results in that case.
Otherwise the async state change from READY->PAUSED of the
uridecodebins will take playbin2 from PLAYING->PAUSED again
during gapless group switches.
Fixes bug #602000.
When a decodebin2 receives no-more-pads of a group it
can set that group's multiqueue buffering thresholds to
'playing' buffering method, avoiding that it buffers
too long and cause problems when using with queue2.
See the associated bug for details.
Fixes#600787
During a group switch return the cached duration of the old group
because the old group still didn't finish playback. If we have no
cached duration return FALSE.
Fixes bug #585969.
Make sure, to only "simulate" subtitle no-more-pads if it was still
pending and also handle errors in the subtitle pipeline as warnings
after the subtitles prerolled.
Don't set the suburidecodebin to READY after errors, handle_message
will usually be called from the streaming thread and doing that
from there is obviously not a good idea.
Now the caps property isn't set anymore for the subtitle caps
but instead in the autoplug-continue signal it is detected
if the caps belong to a supported subtitle stream.
This makes automatic use of newly installed plugins.
First of all, make sure that suburidecodebin never
errors out because of not-linked in case external subtitles
are used but then subtitles are disabled.
And then make sure that external subtitles always start from
the correct position and are not racing until EOS if they
get unselected and selected again.
This will make sure that no subparse is ever plugged and subtitleoverlay,
that subpicture streams are handled the same was as subtitles and that
subtitle renderers are used if available.
Fixes bugs #595123, #570753, #591662, #591706.
Using the object lock here can and will lead to deadlocks because
of deep-notifies of property changes: the deep-notify handler will
get the parent of objects, which will take the object lock again.
Fixes bug #600479.
Use the faster gst_element_link_pads because we know for sure the sinkpad name
and we don't need to have the function search for a suitable pad anymore.
We want to return NOT_LINKED for unselected pads but only for pads
from the normal uridecodebin. This makes sure that subtitle streams
are not raced past audio/video from decodebin2's multiqueue.
For pads from suburidecodebin OK should always be returned, otherwise
it will most likely stop with an error.
There's not much point in using GST_DEBUG_FUNCPTR with GObject
virtual functions such as get_property, set_propery, finalize and
dispose, since they'll never be used by anyone anyway. Saves a
few bytes and possibly a sixteenth of a polar bear.
Set the output caps on the srcpad before pushing the buffer because else core
will do a rather expensive check to see if we can actually accept those caps on
the srcpad.
Install a custom acceptcaps function instead of using the default expensive
check. We accept whatever downstream accepts so we pass along the acceptcaps
call to the downstream peer.
* memcmp is expensive and was being abused, reduce calling it by checking
the first byte.
* iterating one byte at at time over 64 kbites introduces a certain overhead,
therefore we now do it in chunks of 1024 bytes
And I do mean over 300 times. The average instruction call per mxf_type_find
was previously 785685 and it's now down to 2458 :)
I also renamed glib_enum_prefix to glib_gen_prefix as we also use that for the
marshallers. Also rename the rtsp-marshal.list to work with the unified prefix.
instead of printing an error that no corresponding group could
be found. no-more-pads from non-demuxer elements doesn't give
any additional information because there can only be a single srcpad.
Fixes bug #598288.
This allows partial group changes, i.e. demuxer2 in the example below
goes EOS but has a next group and audio2 stays the same.
/-- >demuxer2---->video
demuxer--- \--->audio1
\--->audio2
This now keeps track of everything that is going on, creates
a tree of chains and groups to allow "demuxer after demuxer" scenarios
and allows chained Oggs with multiple streams (needs oggdemux or playbin2 fixes).
Also document everything in detail and give a general overview of what
decodebin2 is doing at the top of the sources.
Fixes bug #596183, #563828 and #591677.
Pad blocks should never be done on external pads as outside elements
might want to use their own pad blocks on them and this will lead to
conflicts and deadlocks.
Adds a pattern with out-of-gamut colors in a checkerboard
pattern with in-gamut neighbors. Useful for checking YCbCr->RGB
color matrixing. Correct matrixing and clamping will cause the
checkerboard pattern to be invisible.
This allows using playsink from outside the playback plugin.
Add code to be able to request the sink pads using standard GStreamer API.
TODO : expose GObject properties/signals.
Add a property that makes videorate skip to the first buffer it
receives instead of padding the stream from segment start to the
first real buffer.
Fixes bug #567928.
videotestsrc rounds chroma down. This causes it to omit the last chroma
value completely for odd widths when the chroma is downsampled.
This patch special cases the last pixel to not be rounded down.
Disable headerless flac typefinder as long as it happily typefinds anything
including /dev/urandom as flac and as long as it's not particularly useful
given that such streams don't really exist in the wild.
Also fix up some comments so that gtk-doc doesn't complain about them.
This is a standard Midi file format that should be supported by
all Midi decoders and also has the mimetype audio/mid according to
the Midi specification homepage.
Fixes bug #594094.
Its purposes is mainly to avoid false positives (e.g. mp3 typefinder
reporting a 20% probability and somesuch). Won't be registered if
the gio plugin has been disabled via ./configure --disable-gio.
Also use the capsfilter if there is no src-peer as the caps constrain what
we can do. Don't create any_caps as a default, as we check for NULL to skip the
filtering. This is a (small) performance regression as we always intersect
otherwise.
g_value_set_object() increases the refcount of the sink, which is not needed
because the object should already be refcounted. Make sure this is always the
case and use g_value_take_object().
Fixes: #592884
Before, SEEK events would be sent to the video sink, which wouldn't
be linked in any way to the subtitle part of the pipeline and
subparse would never see the SEEK event. This would then seek
the audio/video but the subtitles would continue from the old
position instead.
Fixes bug #591664.
The problem with an error message is, that it will stop playback completely
while it could be that only a audio decoder plugin is missing and the video
could be played with the available plugins.
See bug #591677.
Before we had STREAM/WRONG_TYPE but it's really CORE/MISSING_PLUGIN
because a plugin is missing and nothing else is wrong.
Also make it an error instead of a warning.
Really fixes bug #591677.
Don't do fallbacks if application specified a sink element. When doing the
fallback use configured default elements instead of hardcoded linux only
elements. Improve error messages accordingly.
If a downstream element returns an error while upstream has already
put all data into queue2 (including EOS), upstream will no longer
chain into queue2, so it is up to queue2 to perform some
EOS handling / message posting in such cases. See #589991.
This later allows to handle interlaced AVPicture different than
progressive ones which is needed for horizontally subsampled YUV
formats, see bug #589242.
There are flac-in-ogg files without the usual flac packet framing
and these files just have a 4-byte fLaC ID packet as first packet.
We need to recognise the type just from these four bytes if we
want oggdemux to recognise these streams correctly.
Rename the GType of the pads of playbin's internal stream selector
element so they don't use the same type name as input-selector's
pads. Fixes#589622.
We can't call gst_element_send_event() from a streaming thread as it gets the
state lock. Instead call the send_event method directly until we have a nice API
for this in basesrc.
Fixes#588746
Keep track of the max requested position and compare this to the write position
in the temp file to get the current amount of buffered data.
Fix memleak of all incomming buffers.
Fixes#588551
We shouldn't really depend on elements from -bad for stream
selection in playbin2, so use a private copy of input-selector
until the selector plugin is ready to be moved to -base or -good.
Fixes#586356.
Differentiate subtitle streams and lyrics/cracktastic/complex streams via
the category string in the headers. This seems like a useful distinction
to make, and also seems more future-proof. See #525743.
Don't flush the file by closing and opening it but instead use g_freopen. This
avoids a deadlock in shutdown because we emit the temp-location property change
with the wrong lock held.
Fix the construction of the temporary filename construction as the application
name can be NULL and we don't want a separator between the prgname and the
template.
Add a download property that will attempt to configure queue2 into progressive
download buffering.
Make sure we only enable download buffering for quicktime and flv formats.
Add a new temp-template property so that queue2 can securely allocate a
temporary filename. Deprecate the temp-location property for setting the
location but still use it to notify the allocated temp file.
Adder can only handle one common format accross the pads. Thus one needed to add
a capsfilter afterwards and manage the caps. Now one can simply set the caps on
the property.
If READY->PAUSED failed in the source element we would've swapped
the current and next group already. To allow READY->PAUSED to succeed
after the first failure we have to swap the current and next group
back again. This also ensure that we're again in the same state
as before the failed state change and not at the next group.
This was especially a problem for playbin2 pipelines that use the
new mounting support in giosrc as the source would fail for READY->PAUSED
the first time, the application mounts the location and then tries
to go READY->PAUSED again (and this time it would succeed).
Fixes bug #588078.
This ensures that collectpads' cookie is properly updated so that when the streaming
threads will restart and be checking for the flushing status of all pads there will
be no inconsistent state.
This patch adds support for stationary white Gaussian noise.
The Box-Muller algorithm is used to generate pairs of independent
normally-distributed random numbers.
Fixes bug #586519.
When a seek failed upstream, make sure the adder sinkpad is set unflushing again
so that streaming can continue.
We only have a pending segment when we flushed.
Set the flush_stop_pending flag inside the appropriate locks and before we
attempt to perform the upstream seek.
Add some more comments.
Use the right lock to protect the flags in flush_stop.
See #585708
Set the target state of the newly added uridecodebins to somthing else that
PAUSED so that we keep their state in sync with the playsink state.
Fixes#585268
At least do the fix to sent the flush_stop when seeking failed to ensure we
keep no pads flushing. before it was send when the seeking worked which is just
plain wrong and was not the intention.
When no flush-stop has been sent by upstream, we have to send one ourselves to
continue playback. Do this as soon as the collect function is called instead of
after we possibly pushed segment events (that got then flushed out)
uridecodebin expects the passed connection-speed value in kbps, so we
need to divide the value stored in bps by 1000. Also, lower the upper
limit on the properties to the value that we can actually store in our
internal guint (which is plenty high enough)
Be even less restrictive in what we accept for .srt timestamps when
typefinding and parsing subrip subtitles and add a unit test for
the 'new' format. Fixes#585197.
When we are probing for streams, we want to set the queue size in such a way
that we can scan a maximum amount of data without consuming too much memory.
Therefore, remove the time limit on the queue and only stop scanning after 2MB
of data.
See #584104.
Recognise PGS subpicture streams and connect them to the SPU pad
in playsink. Unfortunately this fails badly with negotiation errors
if the SPU is not recent enough to support the stream. I'm not sure
how to add format negotiation in yet.
When using an audio sink without a "volume" property, volume control
would only work for the first song. For the next song, we'd try to
re-use the existing audio chain, but inadvertently set chain->volume
to NULL instead of to the existing volume element.
playbin2 inadvertently used autoaudiosink and autovideosink up to now,
since it would overwrite the sinks configured via the "audio-sink"
and "video-sink" properties with the stream-specific group sinks when
configuring the outputs. Those are usually NULL however, so that would
overwrite the configured sinks with NULL which makes playbin2 then
default to the auto sinks. Fix this by keeping a reference to each
configured sink in playbin2 and setting up the right sinks depending
on whether there is a stream-specific sink or not.
Fixes#584020.
Use two flags to remember volume/mute changes at times when we don't have the
audiochain yet (e.g. construction). Only set values when they were actualy
changed. This makes pulseaudio's stream restore functional.
Adder was relying that something else sends a flush stop. When using adder with
a livesource it was not getting a flush_stop and thus all pads downstream where
keept flushing. Mark a pending flush_stop and send it when we are working on
the new segment back in the streaming thread.
Add a queue2 after the raw output pads of certain sources such as those for uris
like cdda://
No tuning of the queue is done yet as the defaults seem to work fine for me.
Fixes#582528
The enum nick should be 'sine-table', not 'sine table'. Technically this is
an API/ABI change I guess, but anyone who was using this and didn't report
it deserves this.
Handle buffers with -1 timestamps better by keeping track of the en time of the
previous buffer and assuming the -1 timestamp buffer goes right after the
previous one.
when we have two buffers that are equally good, output the oldest buffer once to
minimize latency.
don't try to calculate latency when the input framerate is unknown.