_audio_unit_property_listener is called either from a Core Audio thread
or as a result of a Core Audio API (e.g. AudioUnitInitialize)
from our own thread. In the latter case, osxbuf can be already locked
(GStreamer's mutex is not recursive).
We introduce the flag cached_caps_valid and use it instead of nullifying
cached_caps when we cannot lock on osxbuf.
https://bugzilla.gnome.org/show_bug.cgi?id=743758
- Probing caps is unified between source and sink
- Hardware stream format is now reported as preferred capabilities
(dynamically updated when hardware configuration changes)
- Get hardware channel layout from Remote IO just like from HAL
- More comprehensive mapping between AudioChannelLabel and
GstAudioChannelPosition
- Support for unpositioned channel layouts
- Announce stereo-mono upmixing/downmixing in caps
https://bugzilla.gnome.org/show_bug.cgi?id=743758
Once osxaudiosink's device is open, it fixates on the initial caps and
refuses to accept new caps. This is erroneous since the Audio Unit is
can accept a new ASBD, and GstAudioRingBuffer supports reconfiguration
as well.
https://bugzilla.gnome.org/show_bug.cgi?id=743925
After creating the ringbuffer we have to set the device on the ringbuffer as
it defaults to kAudioDeviceUnknown. At this point it can't have changed to
anything else yet and we don't have to notify about changes to the sink/src
"device" property. It's also not a good idea because GstAudioBaseSrc has the
object lock taken while the ringbuffer is created, which might cause a
deadlock if something calls back into the element from "notify::device".
Once the base class is done with the NULL_TO_READY state change, it has opened
the device via the ringbuffer and this might have chosen a different device.
Especially if we initially used kAudioDeviceUnknown. Also notify about this
property change as initially intended by this code.
It's unlikely that setting a channel layout will do much for AC3/DTS
streams. If we find at some point that it does make sense, we can
perform the structure copying unconditionally (i.e., the current code is
wrong, since AC3/DTS will get two structures now - one with the channel
layout, one without).
https://bugzilla.gnome.org/show_bug.cgi?id=740987
Now that device selection has no sink/source-specific bits, we can have
generic device selection for this path. We do need to now track state
changes so we can look up the final device_id once the device is open,
though.
https://bugzilla.gnome.org/show_bug.cgi?id=740987
This is conceptually the right thing to do, and allows us to correctly
catch errors in device selection as well, which we could not do while
creating the ringbuffer.
https://bugzilla.gnome.org/show_bug.cgi?id=740987
They are very confusing for people, and more often than not
also just not very accurate. Seeing 'last reviewed: 2005' in
your docs is not very confidence-inspiring. Let's just remove
those comments.
Set channel-mask according to sink's layout in case of stereo layout.
Also initialize and reset the mask when an unrecognized channel is detected.
https://bugzilla.gnome.org/show_bug.cgi?id=698224
Original commit message from CVS:
Patch by: Justin Karnegas <justin@affinix.com> and
Michael Smith <msmith@songbirdnest.com>
* sys/osxaudio/gstosxaudio.c:
* sys/osxaudio/gstosxaudioelement.c:
* sys/osxaudio/gstosxaudioelement.h:
* sys/osxaudio/gstosxaudiosink.c:
* sys/osxaudio/gstosxaudiosink.h:
* sys/osxaudio/gstosxaudiosrc.c:
* sys/osxaudio/gstosxaudiosrc.h:
* sys/osxaudio/gstosxringbuffer.c:
* sys/osxaudio/gstosxringbuffer.h:
Rewrite osxaudio to work more flexibly and more reliably, using a
different abstraction layer of coreaudio that is the recommended way of
doing low-level audio I/O on OSX.
Fixes byg #564948.
Original commit message from CVS:
* sys/osxaudio/gstosxaudiosink.c:
(gst_osx_audio_sink_select_device):
* sys/osxaudio/gstosxaudiosrc.c:
(gst_osx_audio_src_create_ringbuffer),
(gst_osx_audio_src_select_device):
* sys/osxaudio/gstosxringbuffer.c: (gst_osx_ring_buffer_acquire):
Fix the build on macosx.
Original commit message from CVS:
* sys/osxaudio/Makefile.am:
* sys/osxaudio/gstosxaudio.c:
* sys/osxaudio/gstosxaudiosink.c:
* sys/osxaudio/gstosxaudiosink.h:
* sys/osxaudio/gstosxaudiosrc.c:
* sys/osxaudio/gstosxaudiosrc.h:
* sys/osxaudio/gstosxringbuffer.c:
* sys/osxaudio/gstosxringbuffer.h:
Rewrite caps setting and ring buffer initialisation.
Previously we never told CoreAudio what format we were going to send it,
so it only worked due to luck, and not at all on some hardware.
Now we explicitly advertise what formats the hardware supports, and then
configure the selected one correctly.
Original commit message from CVS:
2006-04-28 Zaheer Abbas Merali <zaheerabbas at merali dot org>
* sys/osxaudio/gstosxaudiosink.c:
(plugin_init):
Register osxaudiosrc to the plugin.
* sys/osxaudio/gstosxaudiosrc.c:
(gst_osx_audio_src_osxelement_do_init),
(gst_osx_audio_src_base_init), (gst_osx_audio_src_class_init),
(gst_osx_audio_src_init), (gst_osx_audio_src_set_property),
(gst_osx_audio_src_get_property),
(gst_osx_audio_src_create_ringbuffer), (gst_osx_audio_src_io_proc),
(gst_osx_audio_src_osxelement_init):
* sys/osxaudio/gstosxaudiosrc.h:
Port of osxaudiosrc to 0.10.
* sys/osxaudio/Makefile.am:
Add osxaudiosrc