Matthew Waters
b24d28f729
glimagesink: remove unsed reconfigure variable
2016-02-17 11:42:23 +11:00
Matthew Waters
ccc17ebe10
glimagesink: don't push a reconfigure event from the GL thread
...
Doing so may cause deadlocks when other elements attempt destroy or created
GL resources.
https://bugzilla.gnome.org/show_bug.cgi?id=760559
2016-02-17 10:34:14 +11:00
Matthew Waters
4cfb6b9166
glimagesink: remove reduntant glimagesink from debug logging
2016-01-14 17:52:23 +11:00
Florent Thiéry
c68e842ed0
glimagesink: Post unhandled navigation events on the bus
...
Based off xvimagesink implementation
https://bugzilla.gnome.org/show_bug.cgi?id=759869
2015-12-28 10:04:33 +02:00
Lubosz Sarnecki
ebeae8bcdb
glimagesink: Show error when video frame is not mapped.
...
Adds more meaningful error than
"Failed to convert multiview video buffer", which is always used
when prepare_next_buffer() fails in gst_glimage_sink_prepare().
https://bugzilla.gnome.org/show_bug.cgi?id=743345
2015-12-18 15:56:34 -05:00
Matthew Waters
a3ebe19d87
glimagesink: don't deadlock on resize
...
Performing any GL function marshalling off the GL thread with glimagesink's
render lock is prone to deadlocks between the GL thread and the non-GL thread.
What can happen is this:
1. non-GL thread attempts to function marshal to the GL thread.
2. while 1 is happening, the winsys gives an event (say resize)
3. This calls back into glimagesink which taks the render lock.
4. As the GL function marshalling is attempting to run on the GL
and already has glimagesink's render lock locked. This deadlocks
as the threads are waiting for each other.
2015-12-18 11:57:07 +11:00
Sebastian Dröge
527747a077
glimagesink: Remove unused variable
...
gstglimagesink.c: In function 'gst_glimage_sink_on_draw':
gstglimagesink.c:1959:18: error: unused variable 'sync_meta' [-Werror=unused-variable]
GstGLSyncMeta *sync_meta = NULL;
^
2015-11-17 17:17:50 +02:00
Matthew Waters
3bf7430411
glimagesink: wait on the correct sync meta when rendering
2015-11-17 15:27:26 +11:00
Matthew Waters
fcd0faa055
glimagesink: add support for rendering external-oes textures
...
https://bugzilla.gnome.org/show_bug.cgi?id=757285
2015-11-17 15:27:26 +11:00
Vineeth TM
15251e4824
glimagesink: Fix structure memory leak
...
https://bugzilla.gnome.org/show_bug.cgi?id=758205
2015-11-17 00:14:02 -03:00
Matthew Waters
50b59150fd
glviewconvert: remove set_format
...
We need the caps to be able to
1. check the caps features
2. get the requested texture-target on input/output
2015-11-11 15:16:37 +11:00
Matthew Waters
715f3bb828
glimagesink: fix a memory leak if the view conversion fails
2015-11-11 14:41:38 +11:00
Matthew Waters
2bc391851e
glimagesink: balance the creation/destruction of the overlay compositor
...
Fixes some leaks/possible segfault on when failing to create the compositor.
2015-11-11 14:41:38 +11:00
Matthew Waters
0602539f1b
glimagesink: wait on the provided sync meta provided to glimagesink
2015-11-10 15:42:35 +11:00
Matthew Waters
e61d504556
glmemory: add support for rectangle textures
...
Add the various tokens/strings for the differnet texture types (2D, rect, oes)
Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.
Update the relevant caps/templates for 2D only textures.
2015-10-30 14:24:53 +11:00
Matthew Waters
70be81ad92
glimagesink: create a context in NULL_READY
...
So that it's possible for decoders et al. to request the OpenGL context
in their READY_PAUSED transition with decodebin/playbin.
2015-10-21 04:28:59 +11:00
Matthew Waters
3dfc6899ad
gl: be consistent in gobject boilerpate
...
GST_GL_IS_* vs GST_IS_GL_*
git grep -l 'GST_GL_IS_' | xargs sed -i 's/GST_GL_IS_/GST_IS_GL_/g'
2015-10-19 15:15:30 +11:00
Matthew Waters
b25807c382
glshader: port to using GstGLSLStage objects for string management
...
A GstGLShader is now simply a collection of stages that are
compiled and linked together into a program. The uniform/attribute
interface has remained the same.
2015-10-15 21:27:57 +11:00
Matthew Waters
609977a56b
gl: chain up to the parent class for GstElement::set_context
...
https://bugzilla.gnome.org/show_bug.cgi?id=705579
2015-09-28 22:24:04 +10:00
Matthew Waters
2195dad288
gl: sprinkle some debug markers to ease debugging
2015-09-28 16:47:00 +10:00
Matthew Waters
557ca6fda5
glimagesink: request a resize on caps/3d mode changes
...
Fixes incorrect aspect ratio on OSX when changing caps or the 3d
output mode.
https://bugzilla.gnome.org/show_bug.cgi?id=755111
2015-09-17 20:26:23 +10:00
Matthew Waters
7ae0dd2361
glimagesink: avoid updating the viewport in the draw loop
...
Fixes flashes/incorrect aspect ratio when resizing glimagesink on OSX.
2015-09-16 18:04:51 +10:00
Nicolas Dufresne
88d7b22d40
glimagesink: update display size before sending event
...
This is minor issue, as the reconfigure event is asynchronous.
Basically, update width/height before sending the event.
2015-08-22 22:15:36 -07:00
Nicolas Dufresne
f935b2c547
glsink: Enable sync meta on pools we offer
...
As the upload is asynchronous, we need to enable the sync meta to
gain correct rendering. The buffer pool receiver don't know about
that.
2015-08-15 15:55:08 +02:00
Nicolas Dufresne
ea484fb968
glimagesink: Move overlay rendering after video rendering
...
This is mostly cosmetic, but heoretically it reduces the amount of
required object in the context at one point. It also avoids potential
conflicts.
2015-08-15 15:55:08 +02:00
Matthew Waters
b38f107bd3
glimagesink: take into account non 1/1 par for navigation
...
The current code was ignoring the par/dar aspect when transforming
from window coordinates to stream coordinates resulting in incorrect
coordinates being sent upstream in the navigation events.
2015-08-12 00:25:35 +02:00
Tim-Philipp Müller
2992ff98e5
glimagesink: fix allocation meta structure leak
...
gst_query_add_allocation_meta() does not take ownership
of the structure, for some reason.
CID 1312135
2015-07-23 11:23:41 +01:00
Nicolas Dufresne
17788157a1
composition-overlay: Positions are relative to texture
...
The coordinate are relative to the texture dimension and not
the window dimension now. There is no need to pass the window
dimension or to update the overlay if the dimension changes.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 13:17:18 -04:00
Lubosz Sarnecki
b155f5d73e
gloverlaycompositor: Create own shader object
...
Make gloverlaycompositor independent of the shader used in the sink.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 13:16:39 -04:00
Nicolas Dufresne
e8c31619c4
glimagesink: Properly handle compsositor life time
...
Should be created in READY_TO_PAUSED, not PAUSED_TO_PLAYING.
Should be cleared in PAUSED_TO_READY.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 13:07:58 -04:00
Lubosz Sarnecki
2b7542400c
glimagesink: Send reconfigure event when window size changes
...
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:12 -04:00
Lubosz Sarnecki
2fb862b34f
glimagesinkbin: Add allocation query for GstVideoOverlayComposition
...
Adds an GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE query to glupload
and glimagesink. Detects the query from the downstream elements, so
it is executed only when downstream supports the overlay API.
This makes pipelines with textoverlay ! glupload ! gldownload ! xvimagesink possible.
Uses allocation meta struct for passing the window size upstream.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:12 -04:00
Lubosz Sarnecki
a7d1b7fcad
glimagesinkbin: Add GstVideoOverlayCompositionMeta caps features
...
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:12 -04:00
Lubosz Sarnecki
778ad10518
glimagesink: Upload and draw overlays with GstGLOverlayCompositor
...
Receives the GstOverlayComposition buffer in the glimagesink and draws them.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-20 14:41:11 -04:00
Vineeth TM
8ec2e0ad62
glimagesink: use g_clear_error instead of g_error_free
...
replace g_error_free with g_clear_error, as it internally
checks if error variable is valid or not.
https://bugzilla.gnome.org/show_bug.cgi?id=751823
2015-07-02 11:34:10 +01:00
Nicolas Dufresne
11150e3bea
glimagesink: Don't leak pool
...
gst_query_add_allocation_pool is transfer none. Also unref
if there was a configuration error.
2015-06-26 14:59:15 -04:00
Julien Isorce
66d833fcf2
gldisplay: add gst_gl_display_create_context
...
It also emits a create-context signal so that an application
can provide an external GstGLContext backend.
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2015-06-19 13:10:30 +01:00
Julien Isorce
5b003b68ca
Revert "gl: add GstGLContextGPUProcess backend"
...
This reverts commit b377112ee3
.
2015-06-19 13:08:49 +01:00
Jan Schmidt
b973f9473e
glimagesink: Remove duplicate, useless line of code
2015-06-19 14:37:24 +10:00
Jan Schmidt
00d6fe9068
glimagesink: Support multiview/stereoscopic video
...
Support video with multiview info in the caps, transform
it to mono anaglyph by default, but allow for configuring
other output modes and handoff to the app via
the draw signal.
https://bugzilla.gnome.org/show_bug.cgi?id=611157
2015-06-19 01:49:33 +10:00
Matthew Waters
890de823e6
glimagesink: add missing handle-events/ignore-alpha property to the bin
2015-06-15 22:44:31 +10:00
Nicolas Dufresne
c72213ff8b
glimagesink: Don't do pool caching
...
We now know that pool caching can cause renegotiation issues
when an element in the pipeline change from passthrough to not
passthrough. As it's not needed, don't cache existing pools.
https://bugzilla.gnome.org/show_bug.cgi?id=748344
2015-06-12 20:14:37 -04:00
Matthew Waters
cd2669fad1
gl: move basesink properties from glimagesinkbin to glsinkbin
2015-06-12 00:34:58 +10:00
Matthew Waters
fac0cdc7ac
glwindow: handle gst_video_overlay_set_render_rectangle
2015-05-31 16:04:13 +10:00
Julien Isorce
b377112ee3
gl: add GstGLContextGPUProcess backend
...
It builds its GL vtable from a proc address provided
by the application.
2015-05-27 17:22:40 +01:00
Matthew Waters
6a2d12bf47
glimagesink: correctly use the sync meta across multiple contexts
...
1. Set the sync point after the (possible) upload has occured
2. Wait in the correct GL context (the draw context)
Note: We don't add the GL sync meta to the input buffer as it's not
writable and a copy would be expensive.
2015-05-20 00:36:48 +10:00
Matthew Waters
c6abd1632f
glimagesink: free the vertex buffer when done
...
fixes a memory leak
2015-05-14 21:21:01 +10:00
Matthew Waters
0870e8785e
gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
...
We are using shaders everywhere and so they are not needed
2015-05-14 16:42:09 +10:00
Matthew Waters
1f89d1dce2
glimagesink: cleanup properties
...
remove unused "display-name"
ensure defaults between the bin/element are the same
2015-05-14 15:10:59 +10:00
Matthew Waters
7f7a9dd3ec
gl: element buffers are part of vao state
...
Use them as such. They are also required for GL3 core profile support
with glDrawElements on OS X.
2015-05-14 14:58:07 +10:00