Without this, we will fixate weird pixel-aspect-ratios like 1/2147483647. But
in the end, all the negotiation code in videoaggregator needs a big cleanup
and videoaggregator needs to get rid of the software-mixer specific things
everywhere.
Caps refcounting was all wrong in this function. Rewrote it and add some
comments to make it clearer.
Fix caps leaks with the
validate.file.glvideomixer.simple.play_15s.synchronized scenario.
https://bugzilla.gnome.org/show_bug.cgi?id=747915
Signed-off-by: Guillaume Desmottes <guillaume.desmottes@collabora.co.uk>
Fix a caps leak with the
validate.file.glvideomixer.simple.play_15s.synchronized scenario.
https://bugzilla.gnome.org/show_bug.cgi?id=747915
Signed-off-by: Guillaume Desmottes <guillaume.desmottes@collabora.co.uk>
'array_buffers' contain borrowed GstBuffer and so shouldn't have a free
function. 'frames' is the one containing GstGLMixerFrameData and so should use
_free_glmixer_frame_data as free function.
Fix GstGLMixerFrameData leaks with the
validate.file.glvideomixer.simple.play_15s.synchronized scenario.
https://bugzilla.gnome.org/show_bug.cgi?id=747913
Signed-off-by: Guillaume Desmottes <guillaume.desmottes@collabora.co.uk>
Allows finer grain decisions about formats and features at each
stage of the pipeline.
Also provide propose_allocation for glupload besed on the supported
methods.
Make GstGLMemory hold the texture target (tex_target) the texture it represents
(tex_id) is bound to. Modify gst_gl_memory_wrapped_texture and
gst_gl_download_perform_with_data to take the texture target as an argument.
This change is needed to support wrapping textures created outside libgstgl,
which might be bound to a target other than GL_TEXTURE_2D. For example on OSX
textures coming from VideoToolbox have target GL_TEXTURE_RECTANGLE.
With this change we still keep (and sometimes imply) GL_TEXTURE_2D as the
target of textures created with libgstgl.
API: modify GstGLMemory
API: modify gst_gl_memory_wrapped_texture
API: gst_gl_download_perform_with_data
A context can create a GLsync object that can be waited on in order
to ensure that GL resources created in one context are able to be
used in another shared context without any chance of reading invalid
data.
This meta would be placed on buffers that are known to cross from
one context to another. The receiving element would then wait
on the sync object to ensure that the data to be used is complete.
This gives more flexibility to the subclasses and permits to remove the
GstVideoAggregatorClass->disable_frame_conversion ugly API.
WARNING: This breaks the API as it removes the disable_frame_conversion
field
API:
+ GstVideoAggregatorClass->find_best_format
+ GstVideoAggregatorPadClass->set_format
+ GstVideoAggregatorPadClass->prepare_frame
+ GstVideoAggregatorPadClass->clean_frame
- GstVideoAggregatorClass->disable_frame_conversion
https://bugzilla.gnome.org/show_bug.cgi?id=740768