Commit graph

12 commits

Author SHA1 Message Date
Seungha Yang
560faa38c5 d3d11: Update plugin docs
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5258>
2023-08-30 15:45:12 +00:00
Seungha Yang
c3cf9521a5 d3d11: Update library doc
* Private header name is changed to gstd3d11-private.h to follow
  naming convention
* Add Since mark everywhere
* Update member variable names to be consistent with the other
  object implementations in this library
* Correct outdated documentation

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2945>
2022-08-27 22:40:34 +09:00
Seungha Yang
1c3fac818d d3d11: Move GstD3D11Converter to gst-libs
The object is equivalent to GstVideoConverter but for D3D11.
Application can use this object directly for various conversions,
such as color space conversion, rescale, crop and flip/rotation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2767>
2022-07-22 00:08:51 +09:00
Seungha Yang
16f4567a50 d3d11format: Move DXGI color space mapping method to gst-libs
Expose color space mapping method to public so that application
can configure GstCaps or GstVideoInfo using DXGI color space

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776>
2022-07-20 07:05:46 +09:00
Seungha Yang
59d92ea62c d3d11: Add an utility method for DXGI colorspace conversion
Add a method for DXGI_COLOR_SPACE_TYPE -> GstVideoColorimetry conversion

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2729>
2022-07-08 20:03:06 +09:00
Seungha Yang
3919491eb2 d3d11: Use library private header in plugin
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697>
2022-07-02 05:37:55 +09:00
Seungha Yang
b2d09de899 d3d11: Don't use const pointer to GstDxgiColorSpace
Instead, fill values of passed GstDxgiColorSpace struct

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697>
2022-07-01 19:34:16 +00:00
Seungha Yang
7b39a09f9d d3d11converter: Add support for colorimetry conversion
Handle color primaries and gamma functions.
HDR <-> SDR conversion (tone mapping) should be implemented as well
but not a part of this patch.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2581>
2022-06-14 05:04:53 +09:00
Seungha Yang
ac26860a80 d3d11converter: Rewrite conversion object
Rewriting GstD3D11Converter (equivalent to GstVideoConverter)
to optimize some conversion path and clean up.

* Extract YUV <-> RGB conversion matrix building method to
  utils. It will be used by other implementation
* Use calculated offset values for YCbCr <-> YPbPr conversion
  instead of hardcoded values
* Handle color range adjustment
* Move transform matrix building helper function to utils.
  The method will be used by other elements
* Use single constant buffer. Multiple constatne buffer for
  conversion pipeline is almost pointless
* Remove lots of duplicated HLSL code and split pixel shader
  code path into sampling -> colorspace conversion ->
  shader output packing
* Avoid floating point precision error around UV coordinates
* Optimize RGB -> YUV conversion path

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2581>
2022-06-14 04:37:30 +09:00
Seungha Yang
e96687d88d d3d11: Update build-time dependency
Remove all the d3d11 and dxgi header version dependent ifdef
and bump the minimum requirement to d3d11_4.h and dxgi1_6.h.
We are already failing support old Visual Studio (Windows SDK actually)
such as Visual Studio 2015. Note that our MinGW toolchain satisfies
the requirement.

From runtime point of view, this change should be fine since
we are checking OS version with IUnknown::QueryInterface()
everywhere in order to check API availability

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1684>
2022-02-11 20:01:52 +00:00
Seungha Yang
e8c923ebde d3d11window: Remove hack related to color space selection
Use input GstVideoColorPrimaries without any special case handling
otherwise rendered image color would be very wrong.

The hack was added to work around an issue that some Intel driver
couldn't handle wide color gamut image without HDR10 metadata, specifically PQ image.
But device capability can be checked via a method added in
https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1723
so there's no issue now.

Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/issues/1175
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1430>
2021-12-09 20:12:12 +09:00
Thibault Saunier
019971a3c7 Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
Renamed from sys/d3d11/gstd3d11pluginutils.h (Browse further)