d3d11screencapture can miss a cursor shape to draw or draw an outdated cursor shape.
- AcquireNextFrame only provides cursor shape when there is one update
- current d3d11screencapture skips cursor shape when mouse is not drawn
So, if a gstreamer application uses d3d11screencapture with cursor initially not drawn
"show-cursor"=false and then switches this property to true, the cursor will not be
actually drawn until AcquireNextFrame provides a new cursor shape.
This commit makes d3d11screencapture always update the cursor shape information, even
if the mouse is not drawn. d3d11screencapture will always have the latest cursor shape
when requested to draw it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2488>
GstD3D11ScreenCapture object is pipeline-independent global object
and the object can be shared by multiple src elements,
in order to overcome a limitation of DXGI Desktop Duplication API.
Note that the API allows only single capture session in a process for
a monitor.
Therefore GstD3D11ScreenCapture object must be able to handle a case
where a src element holds different GstD3D11Device object. Which can
happen when GstD3D11Device context is not shared by pipelines.
What's changed:
* Allocates capture texture with D3D11_RESOURCE_MISC_SHARED for the
texture to be able to copied into other device's texture
* Holds additional shader objects per src element and use it when drawing
mouse
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1197
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2378>
Our decoder implementation does not use downstream d3d11 pool for
decoding because of special requirement of D3D11/DXVA. So preallocation
using the downstream buffer pool will waste GPU memory in most cases.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2377>
If there weren't any moved/dirty regions in the captured frame, the
viewport of the ID3D11DeviceContext would be left at whatever previous
value it had, which could lead to the cursor being drawn in a wrong
position and/or in an incorrect size.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2371>
timeapi.h is missing in our MinGW toolchain. Include mmsystem.h
header instead, which defines struct and APIs in case of our MinGW
toolchain. Note that in case of native Windows10 SDK (MSVC build),
mmsystem.h will include timeapi.h
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2167>
We are querying supported swapchain colorspace via
CheckColorSpaceSupport() but it doesn't seem to be reliable.
Use only tested full-range RGB formats which are:
- sRGB
- BT709 primaries with linear RGB
- BT2020 primaries with PQ gamma
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1433>
ShowWindow() could be blocked while doing gst_d3d11_window_win32_unprepare
when external window handle provided to d3d11videosink in multi-threaded
environment.
The condition that issue happened is, UI thread is waiting for a
background thread that changes d3d11videosink state to NULL, and the
background thread would try to send a window message to the queue.
The queue is already occupied by the UI thread, so the background
thread will be blocked.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1366>
... instead of index of DXGI adapter.
The order of IDXGIAdapter1 enumerated via IDXGIFactory1::EnumAdapters1
can be varying even there's no rebooting in case that GPU preference order
is updated by user (for example, it can be done by using NVIDIA Control Panel
in case of multi-GPU laptop system) and eGPU is another possible case.
So, for an element which requires fixed target GPU requirement,
index based device enumeration is unreliable.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1098>
boolean return value is not sufficient for representing the reason
of error in most cases. For instance, any errors around new_sequence()
would mean negotiation error, not just *ERROR*.
And some subclasses will allocate buffer/memory/surface on new_picture()
but it could be failed because of expected error, likely flushing
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1019>
boolean return value is not sufficient for representing the reason
of error in most cases. For instance, any errors around new_sequence()
would mean negotiation error, not just *ERROR*.
And some subclasses will allocate buffer/memory/surface on new_picture()
but it could be failed because of expected error, likely flushing
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1019>
boolean return value is not sufficient for representing the reason
of error in most cases. For instance, any errors around new_sequence()
would mean negotiation error, not just *ERROR*.
And some subclasses will allocate buffer/memory/surface on new_picture()
but it could be failed because of expected error, likely flushing
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1019>