Commit graph

16 commits

Author SHA1 Message Date
Matthew Waters
26df88cd24 gl: consolidate egl header includes to egl-only headers
They may conflict with other headers.
2015-07-07 13:12:49 +10:00
Philippe Normand
53a149f5d4 gl/dispmanx: Fix build 2015-06-04 09:42:01 +02:00
Matthew Waters
050e12c62a gl/window/dispmanx: fix compiler warning 2015-06-04 15:01:16 +10:00
Matthew Waters
fbbf1ac324 gl/window: use the default main loop implementation for all backends
fixes glimagsink being unable to display.

https://bugzilla.gnome.org/show_bug.cgi?id=750337
2015-06-04 12:16:35 +10:00
Philippe Normand
14ac40f106 gl/dispmanx: surfaceless EGL context support
Show the DispmanX window only if there's no shared external GL context
set up. When a window is required by the context a transparent
DispmanX element is created and later on made visible by the ::show
method.

https://bugzilla.gnome.org/show_bug.cgi?id=746632
2015-03-24 11:12:05 +00:00
Philippe Normand
cfc0230e04 gl/dispmanx: fix build
Commit ab48bb6f0f changed the API of
GstGLWindow.
2015-01-27 21:31:21 +11:00
Matthew Waters
ab48bb6f0f glwindow: remove width/height from _draw()
Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
2015-01-23 16:11:31 +11:00
Julien Isorce
b92b86bdd9 gl/rpi: do not scale to full screen
Having a 640x360 movie being scaled to 1900x1200 does not look nice
2014-04-24 15:26:17 +01:00
Julien Isorce
562399a71a gl/rpi: change dispmanx attributes of existing element instead of creating a new one
I was lucky that:
e1 = vc_dispmanx_element_add ()
eglCreateWindowSurface (e1)
vc_dispmanx_element_remove (e1)
e2 = vc_dispmanx_element_add ()

resulted in having e2 equal to e1. And also having the egl surface
that does not allocate its buffers before the first draw.
2014-04-24 15:26:17 +01:00
Julien Isorce
9bae6a9c2e gl/rpi: ensure the dispmanx element to be opaque
So that we ensure it does not get alpha composited with other
dispmanx elements like the desktop.
2014-04-24 15:26:17 +01:00
Matthew Waters
e356088f15 gl: fix out-of-source builds pt2
21b897de2f did this for x11 and wayland.
Do it for the other backends as well.
2014-03-27 22:03:14 +11:00
Matthew Waters
9908375fc0 gl: remove explicit reference to X_CFLAGS
They are in GL_CFLAGS if required
2014-03-24 23:19:02 +11:00
Julien Isorce
e870244e39 gl: keep only one occurence of '#include <EGL/egl.h>'
To simply maintainance if we need to put specific includes around it.
2014-03-19 14:43:13 +00:00
Matthew Waters
cf7838a0b6 [862/906] window: remove set_need_lock
No-one is using it.  The only code that did was the x11 one which
doesn't need it anymore.
2014-03-15 18:37:05 +01:00
Matthew Waters
db1c7a242b [818/906] window: add send_message_async vmethod
- provide a default synchronous send_message
- make context creation threadsafe again
2014-03-15 18:37:02 +01:00
Julien Isorce
561a71c244 [803/906] raspberrypi: add support for dispmanx
See https://bugzilla.gnome.org/show_bug.cgi?id=703342
2014-03-15 18:37:01 +01:00