Julien Isorce
2b8de2d1bc
gleffects: use new helper functions to avoid duplicating the same vertex shader text
...
And also use the default fragment shader text for the identity effect
2017-12-09 19:31:38 +00:00
Julien Isorce
cebcc837de
gl: add convenient functions to setup default vertex and fragment shaders
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Most of our 2D filters use the same simple vertex shader.
Also define the default fragment shader as the identity.
Avoid duplicating the same vertex and fragment shader text.
2017-12-09 19:31:38 +00:00
Philippe Normand
95290346c6
gl: add missing G_BEGIN/END_DECLS in utils header
2017-12-09 19:31:38 +00:00
Thiago Santos
72f3b228c8
examples: gl: add missing entry to cflags to find gst/gl/gl.h
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Otherwise build fails
2017-12-09 19:31:38 +00:00
Stefan Sauer
2cb93951df
tests: drop direct include
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It is only allowed to include gdk/gdkx.h and that will bring all the x11 things.
2017-12-09 19:31:38 +00:00
Jan Schmidt
6b1b6d25de
gl/sdl example: Fix uninstalled build
2017-12-09 19:31:38 +00:00
Jan Schmidt
cf018389e1
gl: Reduce noisy Info level output to LOG
2017-12-09 19:31:38 +00:00
Matthew Waters
84459c386b
gl/examples/sdl: update for the latest gstgl changes
2017-12-09 19:31:38 +00:00
Matthew Waters
05bfd277a8
gl/examples: move to -bad
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- fix all the compiler errors
- give them their own gl directory
2017-12-09 19:31:38 +00:00
Julien Isorce
d31247253d
gl: append GL_LIB and GL_CFLAGS in pc files
2017-12-09 19:31:38 +00:00
Julien Isorce
391661b626
gl: use gst_gl_platform_from_string because we support gl shareList on all platforms
2017-12-09 19:31:38 +00:00
Julien Isorce
c441afdc6b
glfilter: only warn when other_context attribute is set
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Fix false positive
2017-12-09 19:31:38 +00:00
Julien Isorce
959aae65c0
gl: fix string literal warning
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warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2017-12-09 19:31:38 +00:00
Luis de Bethencourt
8c46b24d51
gl: check the correct GstGLMemory in basic_test
2017-12-09 19:31:37 +00:00
Nicolas Dufresne
801f11e36b
gl/x11: Removed unused variable
2017-12-09 19:31:37 +00:00
Sebastian Dröge
8f156591e5
gl/x11: Get rid of unneeded second display connection and do everything from the main loop
2017-12-09 19:31:37 +00:00
Sebastian Dröge
a0a133288e
gl/x11: Block rendering until swapbuffers is called and don't go via X11 events as unneeded indirection
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This should fix QoS problems, where basesink believed it was rendering with
20FPS but actually we were just queueing up X11 Expose events and only once
in a while something was rendered.
2017-12-09 19:31:37 +00:00
Julien Isorce
c52dd44e60
gl: fails glimagesink when shader compilation went wrong
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Those shaders are fixed and very simple so it should not fail
but it's worth to handle a such case.
2017-12-09 19:31:37 +00:00
Julien Isorce
4844c53017
gl: call glClearColor before glClear
2017-12-09 19:31:37 +00:00
Josep Torra
22d5f77ccf
pkgconfig: fix gstreamer-gl uninstalled
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Ensure to provide libgstgl also in the uninstalled setup.
Fixes build of gst-omx for RPI in uninstalled setup.
2017-12-09 19:31:37 +00:00
Julien Isorce
c9d2f8ee94
gl/rpi: do not scale to full screen
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Having a 640x360 movie being scaled to 1900x1200 does not look nice
2017-12-09 19:31:37 +00:00
Julien Isorce
7a77d435c1
gl/rpi: change dispmanx attributes of existing element instead of creating a new one
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I was lucky that:
e1 = vc_dispmanx_element_add ()
eglCreateWindowSurface (e1)
vc_dispmanx_element_remove (e1)
e2 = vc_dispmanx_element_add ()
resulted in having e2 equal to e1. And also having the egl surface
that does not allocate its buffers before the first draw.
2017-12-09 19:31:37 +00:00
Julien Isorce
33a60e238c
gl/rpi: ensure the dispmanx element to be opaque
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So that we ensure it does not get alpha composited with other
dispmanx elements like the desktop.
2017-12-09 19:31:37 +00:00
Julien Isorce
2cd72a49ec
gl/cocoa: pass a NSView to set_window_handle instead of a NSWindow
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Fix backwards compatibility
https://bugzilla.gnome.org/show_bug.cgi?id=728451
2017-12-09 19:31:37 +00:00
Julien Isorce
9db9834128
gl/cocoa: only draw once the window has been resized
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It avoids to draw the first frame with an incorrect view port.
2017-12-09 19:31:37 +00:00
Julien Isorce
545bed3c7a
gl/cocoa: set the view to use for drawing by the context
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It avoids to draw to an invalid buffer.
Withtout this the default frame buffer is undefined:
glBindFramebuffer (GL_FRAMEBUFFER, 0)
Visually you could see some white frames at the beginning
when lunching videotestsrc ! glimagesink
With OpenGL Profiler from XCode you could see some
GL_INVALID_FRAMEBUFFER_OPERATION for the first frames
2017-12-09 19:31:37 +00:00
Julien Isorce
e4b832db90
gl: fix declaration-definition mismatch for _init_upload
2017-12-09 19:31:37 +00:00
Julien Isorce
213590c79c
gl/bufferpool: do not reset upload when set_config does not change the caps
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With videotestsrc ! glimagesink it was reset 3 times
2017-12-09 19:31:37 +00:00
Julien Isorce
bc52c7bb00
gl: use #ifdef instead of #if for __APPLE__
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warning: "__APPLE__" is not defined [-Wundef]
with gcc version 4.7.2 20120731 (prerelease)
(crosstool-NG linaro-1.13.1+bzr2458 - Linaro GCC 2012.08)
2017-12-09 19:31:37 +00:00
Nicolas Dufresne
4372ba8999
glmemory: User g_slice_new0 to ensure fully initilized structure
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The pbo pointer not being initialized would trigger a use of unitilialized variable
in valgrind.
2017-12-09 19:31:37 +00:00
Sebastian Dröge
569f1363f4
glimagesink: Use the pixel-aspect-ratio adjusted width/height when centering the frame in the display area
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Makes sure we actually keep the display aspect ratio
2017-12-09 19:31:37 +00:00
Sebastian Dröge
889e92e738
glimagesink: By default keep the display aspect ratio
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Also the default for the pixel-aspect-ratio should be 1/1, not 0/1.
2017-12-09 19:31:37 +00:00
Sebastian Dröge
7f7ceea8de
gltestsrc: Unref context when creation failed and guard against that in fill()
2017-12-09 19:31:37 +00:00
Sebastian Dröge
fc607b3c53
glimagesink: Call gst_object_unref() on the GstGL GObjects again
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While they're plain GObjects it does not hurt to call gst_object_unref()
on them and potentially allows to debug reference leaks a bit easier.
2017-12-09 19:31:37 +00:00
Sebastian Dröge
2b38f86b4e
glimagesink: If creating a context or upload failed, destroy it
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Fixes deadlocks in error cases when later code assumes the broken
context is actually usable.
https://bugzilla.gnome.org/show_bug.cgi?id=728761
2017-12-09 19:31:37 +00:00
Vincent Penquerc'h
f230f758e7
gl: a couple spelling/grammar fixes
2017-12-09 19:31:37 +00:00
Vincent Penquerc'h
d6a87fb0c3
gl: guard against using a NULL window pointer
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Coverity 1195145
2017-12-09 19:31:37 +00:00
Vincent Penquerc'h
c728fd3b8d
gl: prevent division by 0 on unsupported texture type
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Coverity 1199697
2017-12-09 19:31:37 +00:00
Jan Schmidt
c891eedb79
glcolorconvert: Fix bt709 conversion matrices.
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Fix the sign on one entry in the bt.709 YUV->RGB conversion
matrix, and the corresponding inverse matrix. Fixes really
wrong colouring of some videos.
2017-12-09 19:31:37 +00:00
Julien Isorce
d539fd4a54
gl: allow to include GLES/gl.h
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https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:37 +00:00
Sebastian Dröge
2843ca2066
gl/eagl: Fix compilation
2017-12-09 19:31:37 +00:00
Sebastian Dröge
a6f5b079d8
gl/eagl: Notify the window's resize callback about surface dimension changes
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https://bugzilla.gnome.org/show_bug.cgi?id=728107
2017-12-09 19:31:37 +00:00
Sebastian Dröge
d462e7f6df
gl/eagl: Remove spurious private struct pointer
2017-12-09 19:31:37 +00:00
Sebastian Dröge
6fb0f1d1c7
gl/android: Notify the window's resize callback about surface dimension changes
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https://bugzilla.gnome.org/show_bug.cgi?id=728107
2017-12-09 19:31:37 +00:00
Matthew Waters
9eb5001e02
glimagesink: remove unused texture
2017-12-09 19:31:36 +00:00
Matthew Waters
57b4bd6905
glimagesink: move upload into _prepare()
2017-12-09 19:31:36 +00:00
Matthew Waters
175ca3f7b0
gl/context: output available extensions
2017-12-09 19:31:36 +00:00
Matthew Waters
1460d22e92
gl/context: provide get_gl_version
2017-12-09 19:31:36 +00:00
Julien Isorce
9062658bc7
gl/color: restore viewport dimensions when fbo done
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Regression introduced by 95abfda139
.
It caused to display the wrong frame size when resizing the window.
2017-12-09 19:31:36 +00:00
Sebastian Dröge
b83d2df47d
gl: Import QuartzCore/QuartzCore.h for CAEAGLLayer on older iOS versions
2017-12-09 19:31:36 +00:00