Alessandro Decina
12e8bb4a66
gstglcolorconvert: micro optimization
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Don't call glClear && glClearColor at each draw since we're going to draw the
whole viewport anyway. Gets rid of a glFlush triggered by glClear on OSX.
2015-01-30 00:34:08 +11:00
Alessandro Decina
c7284a6390
gstglcolorconvert: relax caps features check
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Require caps to have the GST_CAPS_FEATURE_MEMORY_GL_MEMORY feature but allow
them to have more features.
2015-01-30 00:34:08 +11:00
Matthew Waters
1e6011bcdf
gl/win32: fixup compilation
2015-01-29 23:46:57 +11:00
Matthew Waters
6cf97eb221
glwindow: make showing a window explicit
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Also fixes the cgl context always displaying a window to render to for
every GstGLContextCocoa created
2015-01-29 22:26:37 +11:00
Matthew Waters
6d9dc9c81c
gl/calayer: add resize callback based on the bounds rectangle
2015-01-29 18:32:04 +11:00
Matthew Waters
2ab0e1517f
gl/caopengllayer: draw asynchronously
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This essentially makes the CAOpenGLLayer draw every refresh cycle.
2015-01-29 18:32:04 +11:00
Matthew Waters
f3273cafc4
gl/cocoa: don't segfault if we have a NULL draw/resize/close callback
2015-01-29 18:32:04 +11:00
Matthew Waters
8d5ba8d96a
cgl/calayer: use a callback instead of hardcoding the draw functionality
2015-01-29 18:32:04 +11:00
Matthew Waters
693cdb47cd
cgl: install the gl context and gl layer headers
2015-01-29 18:32:04 +11:00
Matthew Waters
9caf706185
cgl: add a header for the CAOpenGLLayer support
2015-01-29 18:32:04 +11:00
Philippe Normand
cfc0230e04
gl/dispmanx: fix build
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Commit ab48bb6f0f
changed the API of
GstGLWindow.
2015-01-27 21:31:21 +11:00
Matthew Waters
08dbd8bbd7
glmemory: more compatibility defines for gles2 systems
2015-01-27 14:52:47 +11:00
Matthew Waters
eea03967e4
glmemory: add some thread safety for gl operations
2015-01-27 12:26:05 +11:00
Matthew Waters
9a55a3f98c
glmemory: use pbo's for download
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In order to use pbo's efficiently, the transfer operation has to
be separated from the use of the downloaded data which requires some
rearchitecturing around glcolorconvert/gldownload and elements
2015-01-27 12:26:04 +11:00
Matthew Waters
f2667ebc7b
glprototypes: add some (un)map buffer variants for GL/GLES
2015-01-27 12:26:04 +11:00
Matthew Waters
27e5e0c2df
gl/window/eagl: fix a couple of typos
2015-01-23 16:52:25 +11:00
Matthew Waters
06fdbd44b9
glwindow: cleanup/reorganize functions/members into logical groups
2015-01-23 16:39:44 +11:00
Matthew Waters
ab48bb6f0f
glwindow: remove width/height from _draw()
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Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
2015-01-23 16:11:31 +11:00
Matthew Waters
4fc554054c
glcontext/cocoa: avoid destroying a possibly 0 GSource id
2015-01-22 21:43:51 +11:00
Matthew Waters
e10d2417e2
gl/cocoa: move to CGL and CAOpenGLLayer for rendering
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Removes the use of NSOpenGL* variety and functions. Any Cocoa
specific functions that took/returned a NSOpenGL* object now
take/return the CGL equivalents.
2015-01-22 21:29:52 +11:00
Matthew Waters
fe8fdbdc7c
glcontext/cocoa: add debug category
2015-01-22 21:27:44 +11:00
Sebastian Dröge
80e02cbdf9
Constify some static arrays everywhere
2015-01-21 10:18:50 +01:00
Lasse Laursen
174ea7af7b
glapi: fix compilation with latest MSVC
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https://bugzilla.gnome.org/show_bug.cgi?id=743041
2015-01-17 10:56:20 +11:00
Matthew Waters
989af902fe
glmemory: use the correct size for the pbo
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It was missing the GstVideoAlignment padding which could cause GL
errors related to overrunning the size of the pbo.
2015-01-17 10:56:20 +11:00
Matthew Waters
8fef381417
glmemory: remove spurious gst_video_info_align
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That will be taken care of by the calling code (typically a bufferpool).
The GstVideoAlignment is purely informational to compute plane data sizes.
2015-01-15 09:50:02 +11:00
Matthew Waters
d5c3693791
gl: split glcolorconvert usage from glupload
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the separation allows the transfer operation to occur in a separate
thread/time which may increase performance in specific circumstances.
2015-01-14 22:22:13 +11:00
Matthew Waters
4ccf45823e
glmemory: offset the data pointer for upload for GstVideoAlignment
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otherwise we attempt to read from the padding data
2015-01-14 22:22:13 +11:00
Matthew Waters
d1e923765b
glmemory: use pbo's for upload
2015-01-14 22:22:13 +11:00
Matthew Waters
8c2d5dac72
glupload: relax the GLMemory uploader check for input caps features
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As there may be a sysmem caps features with GLMemory filled buffers.
e.g.
videotestsrc ! glimagesink
2015-01-14 22:22:13 +11:00
Nicola Murino
442451a30d
glcolorconvert: fix memleak
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https://bugzilla.gnome.org/show_bug.cgi?id=741943
2015-01-13 15:20:34 +11:00
Nicola Murino
3c6d775766
glupload: fix some memory leaks
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https://bugzilla.gnome.org/show_bug.cgi?id=741943
2015-01-13 15:19:39 +11:00
Matthew Waters
4c73e20553
glcontext: allow wrapped contexts to be utilised like non-wrapped contexts
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Fill in the missing pieces like get_proc_address, the gl function vtable
2015-01-13 15:18:41 +11:00
Sebastian Dröge
fa5c433e7e
gl/cocoa: Disable hack for NSApp iteration with a special #define
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The hack causes deadlocks and other interesting problems and it really
can only be fixed properly inside GLib. We will include a patch for
GLib in our builds for now that handles this, and hopefully at some
point GLib will also merge a proper solution.
A proper solution would first require to refactor the polling in
GMainContext to only provide a single fd, e.g. via epoll/kqueue
or a thread like the one added by our patch. Then this single
fd could be retrieved from the GMainContext and directly integrated
into a NSRunLoop.
https://bugzilla.gnome.org/show_bug.cgi?id=741450
https://bugzilla.gnome.org/show_bug.cgi?id=704374
2015-01-10 15:54:30 +01:00
Sebastian Dröge
1b2de14000
gl/cocoa: Don't init and clear static GMutex / GCond
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We would potentially use it from the main loop later in
gst_gl_window_cocoa_init_nsapp() if it timed out before.
2015-01-08 09:36:24 +01:00
Luis de Bethencourt
75cc750efc
glfilter: remove logically dead code
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Soon after setting two variables to 1, the code checks if their values are
different from each other. This would never be true. Removing this.
CID 1226443
2015-01-07 16:53:41 +00:00
Nicolas Dufresne
207308446b
glbufferpool: Always recalculate buffer size
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Actually we should always recalculate buffer size since our buffer size
even when not-padded is smaller for many sub-sampled formats. This is
because we don't add padding between the planes.
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 12:25:41 -05:00
Nicolas Dufresne
170a49f901
glmemory: No need for padding
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A memory object cannot be put on stack, so no need for padding.
2014-12-19 12:12:08 -05:00
Nicolas Dufresne
9954de1ccd
gl: Add support for GstVideoAlignment
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This allow saving a copy with libav video decoders or decoders with
similar padding requirement.
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 12:11:08 -05:00
Nicolas Dufresne
da3ae06cd1
glmemory: Handle upload/download flags from map
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Problem was that if buffer was mapped READWRITE (state of buffers from
libav right now), mapping it READ/GL will not upload. This is because the
flag is only set when the buffer is unmapped. We can fix this by setting
the flags in map. This result in already mapped buffer that get mapped
to be read in GL will be uploaded. The problem is that if the write
mapper makes modification afterward, the modification will never get
uploaded.
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 11:45:35 -05:00
Nicolas Dufresne
4f3c33af3a
glmemory: Handle custom stride with OPENGL3
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https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 11:45:35 -05:00
Wang Xin-yu (王昕宇)
15eab1ed01
glfilter: fix position/texcoord attrib index usage
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https://bugzilla.gnome.org/show_bug.cgi?id=741231
2014-12-11 19:41:23 +11:00
Matthew Waters
f021549294
gl: fixup vao and vbo usage for legacy GL
2014-12-11 19:41:23 +11:00
Philippe Normand
c4ba73e39b
glsyncmeta: add G_END_DECLS
2014-12-04 01:36:38 +11:00
Julien Isorce
230022fe62
glcontext: try cgl before glx
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It was already done by commit
f506e80686
but it has been broken by commit
45ec777cea
2014-12-03 08:02:58 +00:00
Matthew Waters
90a2477b9e
glcontext: require GL_ARB_ES2_compatibility for opengl3
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until we generate gl3 compliant shaders
https://bugzilla.gnome.org/show_bug.cgi?id=740012
2014-11-30 00:44:46 +11:00
Matthew Waters
e653ae9fc2
gl: fixup compat definition for GLuint64 for OS X
2014-11-28 13:04:21 +11:00
Matthew Waters
b0faa2dd77
gl: add compat definition for GLuint64 for android
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../../../../gst-libs/gst/gl/glprototypes/sync.h:41:23: error: unknown type name 'GLuint64'
GLuint64 timeout))
2014-11-28 11:57:25 +11:00
Matthew Waters
3e92a8ef53
glsync: fix build with desktop gl
2014-11-28 11:11:43 +11:00
Matthew Waters
57898fec2a
gl: fix various build errors without desktop gl
2014-11-28 10:59:46 +11:00
Matthew Waters
f67190d3ca
gldisplay: fix build error
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gstgldisplay.c:234:541: error: 'return' with no value, in function returning non-void [-Werror]
g_return_if_fail (GST_IS_GL_DISPLAY (display));
2014-11-28 10:03:18 +11:00