Julien Isorce
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121153fd21
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[282/906] update CMake build
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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a50b222367
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[281/906] Make cube example work on x11. Finish TODO task 9.
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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e1fd4232ad
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[280/906] Remove set_visible, because it's now automatically done when the first post redisplay comes.
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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7e3bc563e1
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[279/906] finish set_xwindow_id (gst_gl_window_set_external_win_id): child is resized at the same time as the parent is.
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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1daf54222f
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[278/906] Implement set_xwindow_id (gst_gl_window_set_external_window_id).
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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aab706c46c
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[277/906] open x client connection for sender only at start up
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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312d0f588a
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[276/906] better deal with last pending custom cb and destroy_context_cb
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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128315ae60
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[275/906] Make sure the gl ressoures are destroyed before to destroy gl window
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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b19684bbd0
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[274/906] add some other debug outputs and checks
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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158f30bab1
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[273/906] add some debug outputs about Visual and XVisualInfo
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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8840d306c4
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[272/906] add a visible member to deal better with the first expose events
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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f878b84f90
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[271/906] revert last commit because the crash comes from libselinux
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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daa5e24b41
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[270/906] fix use of different Display structures which point on the same display name
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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c487389cfe
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[269/906] Better deal with XNextEvent and XSendEvent
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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57488b1a32
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[268/906] Better deal with Atoms
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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51231595c7
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[267/906] Get ride of calling sleep in gl thread X loop
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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80efa96e52
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[266/906] secure close when clicking on the cross
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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3f54cd9d94
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[264/906] Rewrite gstglwindow_x11.c because X API is not thread safe.
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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14d3d10e07
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[263/906] discard x custom messages which are of date
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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745e20a2e1
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[262/906] Works on linux but still some bugs. Fix autotools build.
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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5ec4972d3d
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[261/906] implement quit x message loop
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2017-12-09 19:31:20 +00:00 |
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Julien Isorce
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baedf3a65b
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[260/906] try to make XSendEvent blocker (as win32 SendMessage is)
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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cb83e88c0c
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[259/906] continue x implementation (but still not tested)
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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bbc1c6b14f
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[258/906] setup x message loop
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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da3c0fd570
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[257/906] begin gstglwindow_x11.c implementation
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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c4200fe1a0
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[256/906] fix CMake an CodeBlocks builds
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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85fa075eae
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[255/906] fix window closure when using gst xoverlay interface
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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9169b822e7
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[254/906] Better handle when the parent window is resizing, and cleanup some code
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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c7ca0d5c2f
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[253/906] win32: re-implement supports for gst xoverlay interface, on this branch
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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f9756b85d2
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[252/906] avoid a dead lock on window closure
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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fc9479d289
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[251/906] Properly clean OpenGL contexts
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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a6fdb20154
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[250/906] win32: basic stuffs are working now on this branch with this new deep design (gstglwindow)
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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c4c9897f16
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[249/906] begin GstGLWindow in order to totally remove gstfreeglut
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2017-12-09 19:31:19 +00:00 |
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Filippo Argiolas
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32de0e6e91
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[243/906] Support for missing videoformats in glupload
Add support for missing alpha channeled videoformats (RGBA, BGRA,
ARGB, ABGR) in gst_gl_display_do_upload_fill.
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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3d54d22894
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[242/906] Fix crash in filters when going to NULL with no display
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2017-12-09 19:31:19 +00:00 |
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Filippo Argiolas
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f18ba293cb
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[233/906] no need to explicit set the debug category if default one is used
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2017-12-09 19:31:19 +00:00 |
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Filippo Argiolas
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6c04333f11
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[230/906] explicit check g_getenv return value to be not NULL
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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ec8aa615e5
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[229/906] update authors from the CVS repository
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2017-12-09 19:31:19 +00:00 |
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Filippo Argiolas
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34663eccd9
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[228/906] output shaders info log only if GST_GL_SHADER_DEBUG env variable is set. Should fix TODO task 18
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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cd20053491
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[226/906] check on win32 that every tests/pipelines and tests/examples (generic, gtk, qt) still work
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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40cd0281a4
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[225/906] fix a regression that made the gltestsrc element not working
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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a125004d82
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[224/906] fix a regression about MESA YCbCr colorspace conversion
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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ff87048836
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[223/906] fix a regression (sometimes a FBO is needed even if the video source is rgb)
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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69159fa0af
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[222/906] Finish TODO task 17
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2017-12-09 19:31:19 +00:00 |
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Julien
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5759b60ba3
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[221/906] fix g_int_hash -> g_direct_hash
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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bb8ba84647
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[220/906] Use a better key for the pool of textures
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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cdffac5606
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[219/906] Use a gst debug category for GstGLDisplay instead of g_print, gst-launch-0.10 --gst-debug=gldisplay:3 videotestsrc ! glimagesink
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2017-12-09 19:31:19 +00:00 |
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Julien
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88b6f0a3cf
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[218/906] The CMake build now works on my Kubuntu-KDE4.1.1
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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3d6116ee45
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[217/906] Add cmake build http://www.cmake.org. See CMake install instructions in the INSTALL file. (I have not correctly configured yet the CMake build for unix, BE patient)
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2017-12-09 19:31:19 +00:00 |
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Julien Isorce
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0d6c956cfb
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[212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders
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2017-12-09 19:31:19 +00:00 |
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