mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-22 01:31:03 +00:00
d3d12: Move core part to gst-libs
Move buffer pool, converter, and device abstraction layer to public library Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6494>
This commit is contained in:
parent
7829315305
commit
7d0e90b7bc
61 changed files with 1972 additions and 405 deletions
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@ -1,6 +1,7 @@
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subprojects/gst-plugins-bad/ext/qt6d3d11
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subprojects/gst-plugins-bad/gst-libs/gst/cuda
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subprojects/gst-plugins-bad/gst-libs/gst/d3d11
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subprojects/gst-plugins-bad/gst-libs/gst/d3d12
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subprojects/gst-plugins-bad/gst-libs/gst/dxva
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subprojects/gst-plugins-bad/gst-libs/gst/va
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subprojects/gst-plugins-bad/gst-libs/gst/winrt
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@ -1,5 +1,5 @@
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/* GStreamer
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* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
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* Copyright (C) 2024 GStreamer developers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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@ -20,16 +20,12 @@
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#pragma once
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#include <gst/gst.h>
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#include "gstd3d12_fwd.h"
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#include "gstd3d12bufferpool.h"
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#include "gstd3d12commandallocatorpool.h"
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#include "gstd3d12commandlistpool.h"
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#include "gstd3d12commandqueue.h"
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#include "gstd3d12converter.h"
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#include "gstd3d12descriptorpool.h"
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#include "gstd3d12device.h"
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#include "gstd3d12fencedatapool.h"
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#include "gstd3d12format.h"
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#include "gstd3d12memory.h"
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#include "gstd3d12utils.h"
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#include "gstd3d12compat.h"
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#ifndef GST_D3D12_API
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# ifdef BUILDING_GST_D3D12
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# define GST_D3D12_API GST_API_EXPORT /* from config.h */
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# else
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# define GST_D3D12_API GST_API_IMPORT
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# endif
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#endif
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@ -0,0 +1,71 @@
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/* GStreamer
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* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <gst/gst.h>
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#include <gst/d3d12/gstd3d12.h>
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#include <gst/d3d12/gstd3d12device-private.h>
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#include <gst/d3d12/gstd3d12format-private.h>
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#include <gst/d3d12/gstd3d12converter-private.h>
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#include <gst/d3d12/gstd3d12compat.h>
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/*
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* Preferred sorting order in a tier
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* - number of components
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* - depth
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* - subsampling
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* - supports both SRV and RTV
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* - prefer smaller number of planes
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* - prefer non-complex formats
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* - prefer YUV formats over RGB ones
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* - prefer I420 over YV12
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* - format name
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*/
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/* DXGI (semi) native formats */
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#define GST_D3D12_TIER_0_FORMATS \
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"RGBA64_LE, RGB10A2_LE, Y410, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, " \
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"P010_10LE, RGBx, BGRx, NV12"
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/* both SRV and RTV are supported */
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#define GST_D3D12_TIER_1_FORMATS \
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"AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, " \
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"GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, " \
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"I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, " \
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"I420, YV12, GRAY16_LE, GRAY8"
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#define GST_D3D12_COMMON_FORMATS \
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GST_D3D12_TIER_0_FORMATS ", " \
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GST_D3D12_TIER_1_FORMATS
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#define GST_D3D12_ALL_FORMATS \
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"{ " GST_D3D12_COMMON_FORMATS " }"
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#ifdef __cplusplus
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#include <mutex>
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#define GST_D3D12_CALL_ONCE_BEGIN \
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static std::once_flag __once_flag; \
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std::call_once (__once_flag, [&]()
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#define GST_D3D12_CALL_ONCE_END )
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#endif /* __cplusplus */
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39
subprojects/gst-plugins-bad/gst-libs/gst/d3d12/gstd3d12.h
Normal file
39
subprojects/gst-plugins-bad/gst-libs/gst/d3d12/gstd3d12.h
Normal file
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@ -0,0 +1,39 @@
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/* GStreamer
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* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#ifndef GST_USE_UNSTABLE_API
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#pragma message ("The d3d12 library from gst-plugins-bad is unstable API and may change in future.")
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#pragma message ("You can define GST_USE_UNSTABLE_API to avoid this warning.")
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#endif
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#include <gst/gst.h>
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#include <gst/d3d12/gstd3d12_fwd.h>
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#include <gst/d3d12/gstd3d12bufferpool.h>
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#include <gst/d3d12/gstd3d12commandallocatorpool.h>
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#include <gst/d3d12/gstd3d12commandqueue.h>
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#include <gst/d3d12/gstd3d12converter.h>
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#include <gst/d3d12/gstd3d12descriptorpool.h>
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#include <gst/d3d12/gstd3d12device.h>
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#include <gst/d3d12/gstd3d12fencedatapool.h>
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#include <gst/d3d12/gstd3d12format.h>
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#include <gst/d3d12/gstd3d12memory.h>
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#include <gst/d3d12/gstd3d12utils.h>
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@ -20,14 +20,23 @@
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#pragma once
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#include <gst/gst.h>
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#include <gst/d3d12/d3d12-prelude.h>
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#ifndef INITGUID
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#include <initguid.h>
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#endif
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#include <directx/d3d12.h>
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#include <directx/d3d12video.h>
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#include <dxguids/dxguids.h>
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#if defined(BUILDING_GST_D3D12) || defined(GST_D3D12_USE_DIRECTX_HEADERS)
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#include <directx/d3d12.h>
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#include <directx/d3d12video.h>
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#ifdef __cplusplus
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#include <dxguids/dxguids.h>
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#endif /* __cplusplus */
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#else
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#include <d3d12.h>
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#include <d3d12video.h>
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#endif
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#include <dxgi1_6.h>
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G_BEGIN_DECLS
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typedef struct _GstD3D12BufferPoolClass GstD3D12BufferPoolClass;
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typedef struct _GstD3D12BufferPoolPrivate GstD3D12BufferPoolPrivate;
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typedef struct _GstD3D12CommandAllocatorPool GstD3D12CommandAllocatorPool;
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typedef struct _GstD3D12CommandAllocatorPoolClass GstD3D12CommandAllocatorPoolClass;
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typedef struct _GstD3D12CommandAllocatorPoolPrivate GstD3D12CommandAllocatorPoolPrivate;
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typedef struct _GstD3D12CommandAllocator GstD3D12CommandAllocator;
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typedef struct _GstD3D12CommandQueue GstD3D12CommandQueue;
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typedef struct _GstD3D12CommandQueueClass GstD3D12CommandQueueClass;
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typedef struct _GstD3D12CommandQueuePrivate GstD3D12CommandQueuePrivate;
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typedef struct _GstD3D12Converter GstD3D12Converter;
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typedef struct _GstD3D12ConverterClass GstD3D12ConverterClass;
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typedef struct _GstD3D12ConverterPrivate GstD3D12ConverterPrivate;
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typedef struct _GstD3D12DescriptorPool GstD3D12DescriptorPool;
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typedef struct _GstD3D12DescriptorPoolClass GstD3D12DescriptorPoolClass;
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typedef struct _GstD3D12DescriptorPoolPrivate GstD3D12DescriptorPoolPrivate;
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typedef struct _GstD3D12Descriptor GstD3D12Descriptor;
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typedef struct _GstD3D12FenceDataPool GstD3D12FenceDataPool;
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typedef struct _GstD3D12FenceDataPoolClass GstD3D12FenceDataPoolClass;
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typedef struct _GstD3D12FenceDataPoolPrivate GstD3D12FenceDataPoolPrivate;
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typedef struct _GstD3D12FenceData GstD3D12FenceData;
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G_END_DECLS
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@ -371,6 +371,15 @@ gst_d3d12_buffer_pool_stop (GstBufferPool * pool)
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return GST_BUFFER_POOL_CLASS (parent_class)->stop (pool);
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}
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/**
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* gst_d3d12_buffer_pool_new:
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* @device: a #GstD3D12Device to use
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*
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* Returns: (transfer full): a #GstBufferPool that allocates buffers with
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* #GstD3D12Memory
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*
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* Since: 1.26
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*/
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GstBufferPool *
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gst_d3d12_buffer_pool_new (GstD3D12Device * device)
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{
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return GST_BUFFER_POOL_CAST (self);
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}
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/**
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* gst_buffer_pool_config_get_d3d12_allocation_params:
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* @config: a buffer pool config
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*
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* Returns: (transfer full) (nullable): the currently configured
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* #GstD3D12AllocationParams on @config or %NULL if @config doesn't contain
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* #GstD3D12AllocationParams
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*
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* Since: 1.26
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*/
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GstD3D12AllocationParams *
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gst_buffer_pool_config_get_d3d12_allocation_params (GstStructure * config)
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{
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@ -398,6 +417,15 @@ gst_buffer_pool_config_get_d3d12_allocation_params (GstStructure * config)
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return ret;
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}
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/**
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* gst_buffer_pool_config_set_d3d12_allocation_params:
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* @config: a buffer pool config
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* @params: (transfer none): a #GstD3D12AllocationParams
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*
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* Sets @params on @config
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*
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* Since: 1.26
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*/
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void
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gst_buffer_pool_config_set_d3d12_allocation_params (GstStructure * config,
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GstD3D12AllocationParams * params)
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@ -21,35 +21,57 @@
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include "gstd3d12_fwd.h"
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#include "gstd3d12memory.h"
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#include <gst/d3d12/gstd3d12_fwd.h>
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G_BEGIN_DECLS
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#define GST_TYPE_D3D12_BUFFER_POOL (gst_d3d12_buffer_pool_get_type())
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#define GST_D3D12_BUFFER_POOL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_D3D12_BUFFER_POOL, GstD3D12BufferPool))
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#define GST_IS_D3D12_BUFFER_POOL(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_TYPE_D3D12_BUFFER_POOL))
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#define GST_TYPE_D3D12_BUFFER_POOL (gst_d3d12_buffer_pool_get_type ())
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#define GST_D3D12_BUFFER_POOL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_D3D12_BUFFER_POOL, GstD3D12BufferPool))
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#define GST_D3D12_BUFFER_POOL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_D3D12_BUFFER_POOL, GstD3D12BufferPoolClass))
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#define GST_IS_D3D12_BUFFER_POOL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_D3D12_BUFFER_POOL))
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#define GST_IS_D3D12_BUFFER_POOL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_D3D12_BUFFER_POOL))
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#define GST_D3D12_BUFFER_POOL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_D3D12_BUFFER_POOL, GstD3D12BufferPoolClass))
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#define GST_D3D12_BUFFER_POOL_CAST(obj) ((GstD3D12BufferPool*)(obj))
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/**
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* GstD3D12BufferPool:
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*
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* Opaque GstD3D12BufferPool struct
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*
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* Since: 1.26
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*/
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struct _GstD3D12BufferPool
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{
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GstBufferPool parent;
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GstD3D12Device *device;
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/*< private >*/
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GstD3D12BufferPoolPrivate *priv;
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};
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/**
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* GstD3D12BufferPoolClass:
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*
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* Opaque GstD3D12BufferPoolClass struct
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*
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* Since: 1.26
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*/
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struct _GstD3D12BufferPoolClass
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{
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GstBufferPoolClass parent_class;
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};
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GST_D3D12_API
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GType gst_d3d12_buffer_pool_get_type (void);
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GST_D3D12_API
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GstBufferPool * gst_d3d12_buffer_pool_new (GstD3D12Device * device);
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GST_D3D12_API
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GstD3D12AllocationParams * gst_buffer_pool_config_get_d3d12_allocation_params (GstStructure * config);
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GST_D3D12_API
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void gst_buffer_pool_config_set_d3d12_allocation_params (GstStructure * config,
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GstD3D12AllocationParams * params);
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@ -47,9 +47,9 @@ struct _GstD3D12CommandAllocator : public GstMiniObject
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GDestroyNotify notify = nullptr;
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};
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struct GstD3D12CommandAllocatorPoolPrivate
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struct _GstD3D12CommandAllocatorPoolPrivate
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{
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~GstD3D12CommandAllocatorPoolPrivate ()
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~_GstD3D12CommandAllocatorPoolPrivate ()
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{
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while (!cmd_pool.empty ()) {
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auto cmd = cmd_pool.front ();
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@ -66,13 +66,6 @@ struct GstD3D12CommandAllocatorPoolPrivate
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};
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/* *INDENT-ON* */
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struct _GstD3D12CommandAllocatorPool
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{
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GstObject parent;
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GstD3D12CommandAllocatorPoolPrivate *priv;
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};
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GST_DEFINE_MINI_OBJECT_TYPE (GstD3D12CommandAllocator,
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gst_d3d12_command_allocator);
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@ -110,6 +103,15 @@ gst_d3d12_command_allocator_pool_finalize (GObject * object)
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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/**
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* gst_d3d12_command_allocator_pool_new:
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* @device: a #GstD3D12Device
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* @type: D3D12_COMMAND_LIST_TYPE
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*
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* Returns: (transfer full): a new #GstD3D12CommandAllocatorPool instance
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*
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* Since: 1.26
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*/
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GstD3D12CommandAllocatorPool *
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gst_d3d12_command_allocator_pool_new (ID3D12Device * device,
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D3D12_COMMAND_LIST_TYPE type)
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@ -175,6 +177,17 @@ gst_d3d12_command_allocator_new (ID3D12CommandAllocator * ca,
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return cmd;
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}
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/**
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* gst_d3d12_command_allocator_pool_acquire:
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* @pool: a #GstD3D12CommandAllocatorPool
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* @cmd: (out) (transfer full): a pointer to #GstD3D12CommandAllocator
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*
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* Acquire #GstD3D12CommandAllocator object
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*
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* Returns: %TRUE if successful
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*
|
||||
* Since: 1.26
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||||
*/
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gboolean
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gst_d3d12_command_allocator_pool_acquire (GstD3D12CommandAllocatorPool * pool,
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GstD3D12CommandAllocator ** cmd)
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@ -220,32 +233,60 @@ gst_d3d12_command_allocator_pool_acquire (GstD3D12CommandAllocatorPool * pool,
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return TRUE;
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}
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/**
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* gst_d3d12_command_allocator_ref:
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* @cmd: a #GstD3D12CommandAllocator
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*
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* Increments the refcount of @cmd
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*
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* Returns: (transfer full): a #GstD3D12CommandAllocator
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*
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* Since: 1.26
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*/
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GstD3D12CommandAllocator *
|
||||
gst_d3d12_command_allocator_ref (GstD3D12CommandAllocator * cmd)
|
||||
{
|
||||
return (GstD3D12CommandAllocator *) gst_mini_object_ref (cmd);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_command_allocator_unref:
|
||||
* @cmd: a #GstD3D12CommandAllocator
|
||||
*
|
||||
* Decrements the refcount of @cmd
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
void
|
||||
gst_d3d12_command_allocator_unref (GstD3D12CommandAllocator * cmd)
|
||||
{
|
||||
gst_mini_object_unref (cmd);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_clear_d3d12_command_allocator:
|
||||
* @cmd: a pointer to #GstD3D12CommandAllocator
|
||||
*
|
||||
* Clears a reference to a #GstD3D12CommandAllocator
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
void
|
||||
gst_clear_d3d12_command_allocator (GstD3D12CommandAllocator ** cmd)
|
||||
{
|
||||
gst_clear_mini_object (cmd);
|
||||
}
|
||||
|
||||
D3D12_COMMAND_LIST_TYPE
|
||||
gst_d3d12_command_allocator_get_command_type (GstD3D12CommandAllocator * cmd)
|
||||
{
|
||||
g_return_val_if_fail (cmd, D3D12_COMMAND_LIST_TYPE_NONE);
|
||||
|
||||
return cmd->type;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_command_allocator_get_handle:
|
||||
* @cmd: a #GstD3D12CommandAllocator
|
||||
*
|
||||
* Gets ID3D12CommandAllocator handle.
|
||||
*
|
||||
* Returns: (transfer none): ID3D12CommandAllocator handle
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
ID3D12CommandAllocator *
|
||||
gst_d3d12_command_allocator_get_handle (GstD3D12CommandAllocator * cmd)
|
||||
{
|
||||
|
@ -254,6 +295,16 @@ gst_d3d12_command_allocator_get_handle (GstD3D12CommandAllocator * cmd)
|
|||
return cmd->ca.Get ();
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_command_allocator_set_user_data:
|
||||
* @cmd: a #GstD3D12CommandAllocator
|
||||
* @user_data: private data
|
||||
* @notify: a #GDestroyNotify
|
||||
*
|
||||
* Sets @user_data on the @cmd
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
void
|
||||
gst_d3d12_command_allocator_set_user_data (GstD3D12CommandAllocator * cmd,
|
||||
gpointer user_data, GDestroyNotify notify)
|
||||
|
@ -267,6 +318,16 @@ gst_d3d12_command_allocator_set_user_data (GstD3D12CommandAllocator * cmd,
|
|||
cmd->notify = notify;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_command_allocator_get_user_data:
|
||||
* @cmd: a #GstD3D12CommandAllocator
|
||||
*
|
||||
* Gets private data configured via gst_d3d12_command_allocator_set_user_data()
|
||||
*
|
||||
* Returns: (transfer none): previously set user_data
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gpointer
|
||||
gst_d3d12_command_allocator_get_user_data (GstD3D12CommandAllocator * cmd)
|
||||
{
|
|
@ -21,38 +21,81 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12_fwd.h"
|
||||
#include <gst/d3d12/gstd3d12_fwd.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define GST_TYPE_D3D12_COMMAND_ALLOCATOR_POOL (gst_d3d12_command_allocator_pool_get_type())
|
||||
G_DECLARE_FINAL_TYPE (GstD3D12CommandAllocatorPool,
|
||||
gst_d3d12_command_allocator_pool, GST, D3D12_COMMAND_ALLOCATOR_POOL, GstObject);
|
||||
#define GST_TYPE_D3D12_COMMAND_ALLOCATOR_POOL (gst_d3d12_command_allocator_pool_get_type ())
|
||||
#define GST_D3D12_COMMAND_ALLOCATOR_POOL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_D3D12_COMMAND_ALLOCATOR_POOL, GstD3D12CommandAllocatorPool))
|
||||
#define GST_D3D12_COMMAND_ALLOCATOR_POOL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_D3D12_COMMAND_ALLOCATOR_POOL, GstD3D12CommandAllocatorPoolClass))
|
||||
#define GST_IS_D3D12_COMMAND_ALLOCATOR_POOL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_D3D12_COMMAND_ALLOCATOR_POOL))
|
||||
#define GST_IS_D3D12_COMMAND_ALLOCATOR_POOL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_D3D12_COMMAND_ALLOCATOR_POOL))
|
||||
#define GST_D3D12_COMMAND_ALLOCATOR_POOL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_D3D12_COMMAND_ALLOCATOR_POOL, GstD3D12CommandAllocatorPoolClass))
|
||||
#define GST_D3D12_COMMAND_ALLOCATOR_POOL_CAST(obj) ((GstD3D12CommandAllocatorPool*)(obj))
|
||||
|
||||
typedef struct _GstD3D12CommandAllocator GstD3D12CommandAllocator;
|
||||
/**
|
||||
* GstD3D12CommandAllocatorPool:
|
||||
*
|
||||
* Opaque GstD3D12CommandAllocatorPool struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12CommandAllocatorPool
|
||||
{
|
||||
GstObject parent;
|
||||
|
||||
/*< private >*/
|
||||
GstD3D12CommandAllocatorPoolPrivate *priv;
|
||||
gpointer _gst_reserved[GST_PADDING];
|
||||
};
|
||||
|
||||
/**
|
||||
* GstD3D12CommandAllocatorPoolClass:
|
||||
*
|
||||
* Opaque GstD3D12CommandAllocatorPoolClass struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12CommandAllocatorPoolClass
|
||||
{
|
||||
GstObjectClass parent_class;
|
||||
|
||||
/*< private >*/
|
||||
gpointer _gst_reserved[GST_PADDING];
|
||||
};
|
||||
|
||||
GST_D3D12_API
|
||||
GType gst_d3d12_command_allocator_pool_get_type (void);
|
||||
|
||||
GST_D3D12_API
|
||||
GType gst_d3d12_command_allocator_get_type (void);
|
||||
|
||||
GST_D3D12_API
|
||||
GstD3D12CommandAllocatorPool * gst_d3d12_command_allocator_pool_new (ID3D12Device * device,
|
||||
D3D12_COMMAND_LIST_TYPE type);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_command_allocator_pool_acquire (GstD3D12CommandAllocatorPool * pool,
|
||||
GstD3D12CommandAllocator ** cmd);
|
||||
|
||||
GST_D3D12_API
|
||||
GstD3D12CommandAllocator * gst_d3d12_command_allocator_ref (GstD3D12CommandAllocator * cmd);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_d3d12_command_allocator_unref (GstD3D12CommandAllocator * cmd);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_clear_d3d12_command_allocator (GstD3D12CommandAllocator ** cmd);
|
||||
|
||||
D3D12_COMMAND_LIST_TYPE gst_d3d12_command_allocator_get_command_type (GstD3D12CommandAllocator * cmd);
|
||||
|
||||
GST_D3D12_API
|
||||
ID3D12CommandAllocator * gst_d3d12_command_allocator_get_handle (GstD3D12CommandAllocator * cmd);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_d3d12_command_allocator_set_user_data (GstD3D12CommandAllocator * cmd,
|
||||
gpointer user_data,
|
||||
GDestroyNotify notify);
|
||||
|
||||
GST_D3D12_API
|
||||
gpointer gst_d3d12_command_allocator_get_user_data (GstD3D12CommandAllocator * cmd);
|
||||
|
||||
G_END_DECLS
|
|
@ -22,6 +22,7 @@
|
|||
#endif
|
||||
|
||||
#include "gstd3d12.h"
|
||||
#include "gstd3d12commandlistpool.h"
|
||||
#include <wrl.h>
|
||||
#include <queue>
|
||||
#include <mutex>
|
||||
|
@ -249,14 +250,6 @@ gst_clear_d3d12_command_list (GstD3D12CommandList ** cmd)
|
|||
gst_clear_mini_object (cmd);
|
||||
}
|
||||
|
||||
D3D12_COMMAND_LIST_TYPE
|
||||
gst_d3d12_command_list_get_command_type (GstD3D12CommandList * cmd)
|
||||
{
|
||||
g_return_val_if_fail (cmd, D3D12_COMMAND_LIST_TYPE_NONE);
|
||||
|
||||
return cmd->type;
|
||||
}
|
||||
|
||||
ID3D12CommandList *
|
||||
gst_d3d12_command_list_get_handle (GstD3D12CommandList * cmd)
|
||||
{
|
|
@ -21,7 +21,7 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12_fwd.h"
|
||||
#include <gst/d3d12/gstd3d12_fwd.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
@ -46,8 +46,6 @@ void gst_d3d12_command_list_unref (GstD3D12CommandList * cm
|
|||
|
||||
void gst_clear_d3d12_command_list (GstD3D12CommandList ** cmd);
|
||||
|
||||
D3D12_COMMAND_LIST_TYPE gst_d3d12_command_list_get_command_type (GstD3D12CommandList * cmd);
|
||||
|
||||
ID3D12CommandList * gst_d3d12_command_list_get_handle (GstD3D12CommandList * cmd);
|
||||
|
||||
G_END_DECLS
|
|
@ -60,14 +60,14 @@ struct gc_cmp {
|
|||
}
|
||||
};
|
||||
|
||||
struct GstD3D12CommandQueuePrivate
|
||||
struct _GstD3D12CommandQueuePrivate
|
||||
{
|
||||
GstD3D12CommandQueuePrivate ()
|
||||
_GstD3D12CommandQueuePrivate ()
|
||||
{
|
||||
event_handle = CreateEventEx (nullptr, nullptr, 0, EVENT_ALL_ACCESS);
|
||||
}
|
||||
|
||||
~GstD3D12CommandQueuePrivate ()
|
||||
~_GstD3D12CommandQueuePrivate ()
|
||||
{
|
||||
{
|
||||
std::lock_guard <std::mutex> lk (lock);
|
||||
|
@ -106,13 +106,6 @@ struct GstD3D12CommandQueuePrivate
|
|||
};
|
||||
/* *INDENT-ON* */
|
||||
|
||||
struct _GstD3D12CommandQueue
|
||||
{
|
||||
GstObject parent;
|
||||
|
||||
GstD3D12CommandQueuePrivate *priv;
|
||||
};
|
||||
|
||||
static void gst_d3d12_command_queue_finalize (GObject * object);
|
||||
|
||||
#define gst_d3d12_command_queue_parent_class parent_class
|
||||
|
@ -142,6 +135,19 @@ gst_d3d12_command_queue_finalize (GObject * object)
|
|||
G_OBJECT_CLASS (parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_command_queue_new:
|
||||
* @device: a #GstD3D12Device
|
||||
* @desc: a D3D12_COMMAND_QUEUE_DESC
|
||||
* @fence_flags: a D3D12_FENCE_FLAGS
|
||||
* @queue_size: command queue size, Sets zero for unlimited queue size
|
||||
*
|
||||
* Creates GstD3D12CommandQueue with given parameters.
|
||||
*
|
||||
* Returns: (transfer full): a new #GstD3D12CommandQueue instance
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
GstD3D12CommandQueue *
|
||||
gst_d3d12_command_queue_new (ID3D12Device * device,
|
||||
const D3D12_COMMAND_QUEUE_DESC * desc, D3D12_FENCE_FLAGS fence_flags,
|
||||
|
@ -182,6 +188,16 @@ gst_d3d12_command_queue_new (ID3D12Device * device,
|
|||
return self;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_command_queue_get_handle:
|
||||
* @queue: a #GstD3D12CommandQueue
|
||||
*
|
||||
* Gets command queue handle
|
||||
*
|
||||
* Return: (transfer none): ID3D12CommandQueue handle
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
ID3D12CommandQueue *
|
||||
gst_d3d12_command_queue_get_handle (GstD3D12CommandQueue * queue)
|
||||
{
|
||||
|
@ -190,6 +206,16 @@ gst_d3d12_command_queue_get_handle (GstD3D12CommandQueue * queue)
|
|||
return queue->priv->cq.Get ();
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_command_queue_get_fence_handle:
|
||||
* @queue: a #GstD3D12CommandQueue
|
||||
*
|
||||
* Gets fence handle handle
|
||||
*
|
||||
* Return: (transfer none): ID3D12Fence handle
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
ID3D12Fence *
|
||||
gst_d3d12_command_queue_get_fence_handle (GstD3D12CommandQueue * queue)
|
||||
{
|
||||
|
@ -198,6 +224,20 @@ gst_d3d12_command_queue_get_fence_handle (GstD3D12CommandQueue * queue)
|
|||
return queue->priv->fence.Get ();
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_command_queue_execute_command_lists:
|
||||
* @queue: a #GstD3D12CommandQueue
|
||||
* @num_command_lists: command list size
|
||||
* @command_lists: array of ID3D12CommandList
|
||||
* @fence_value: (out) (optional): fence value of submitted command
|
||||
*
|
||||
* Executes command list and signals queue. If @num_command_lists is zero,
|
||||
* Only fence signal is executed with fence value increment.
|
||||
*
|
||||
* Return: HRESULT code
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
HRESULT
|
||||
gst_d3d12_command_queue_execute_command_lists (GstD3D12CommandQueue * queue,
|
||||
guint num_command_lists, ID3D12CommandList ** command_lists,
|
||||
|
@ -236,6 +276,18 @@ gst_d3d12_command_queue_execute_command_lists (GstD3D12CommandQueue * queue,
|
|||
return hr;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_command_queue_execute_wait:
|
||||
* @queue: a #GstD3D12CommandQueue
|
||||
* @fence: a ID3D12Fence
|
||||
* @fence_value: fence value to wait
|
||||
*
|
||||
* Exectues ID3D12CommandQueue::Wait() operation
|
||||
*
|
||||
* Return: %TRUE if successful
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
HRESULT
|
||||
gst_d3d12_command_queue_execute_wait (GstD3D12CommandQueue * queue,
|
||||
ID3D12Fence * fence, guint64 fence_value)
|
||||
|
@ -248,6 +300,16 @@ gst_d3d12_command_queue_execute_wait (GstD3D12CommandQueue * queue,
|
|||
return priv->cq->Wait (fence, fence_value);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_command_queue_get_completed_value:
|
||||
* @queue: a #GstD3D12CommandQueue
|
||||
*
|
||||
* Gets completed fence value
|
||||
*
|
||||
* Returns: Completed fence value
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
guint64
|
||||
gst_d3d12_command_queue_get_completed_value (GstD3D12CommandQueue * queue)
|
||||
{
|
||||
|
@ -256,6 +318,20 @@ gst_d3d12_command_queue_get_completed_value (GstD3D12CommandQueue * queue)
|
|||
return queue->priv->fence->GetCompletedValue ();
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_command_queue_fence_wait:
|
||||
* @queue: a #GstD3D12CommandQueue
|
||||
* @fence_value: fence value to wait
|
||||
* @handle: (nullable) (transfer none): event handle used for fence wait
|
||||
*
|
||||
* Blocks calling CPU thread until command corresponding @fence_value
|
||||
* is completed. If @fence_value is %G_MAXUINT64, this method will block
|
||||
* calling thread until all pending GPU operations are completed
|
||||
*
|
||||
* Returns: HRESULT code
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
HRESULT
|
||||
gst_d3d12_command_queue_fence_wait (GstD3D12CommandQueue * queue,
|
||||
guint64 fence_value, HANDLE event_handle)
|
||||
|
@ -362,6 +438,26 @@ gst_d3d12_command_queue_gc_thread (GstD3D12CommandQueue * self)
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_command_queue_set_notify:
|
||||
* @queue: a #GstD3D12CommandQueue
|
||||
* @fence_value: target fence value
|
||||
* @fence_data: user data
|
||||
* @notify: a #GDestroyNotify
|
||||
*
|
||||
* Schedules oneshot @notify callback.
|
||||
*
|
||||
* This method is designed for garbage collection task.
|
||||
* Users can construct a storage which holds graphics command associated
|
||||
* resources (e.g., command allocator, descriptors, and textures) and pass
|
||||
* the storage with destructor, in order to keep resources alive during
|
||||
* command execution.
|
||||
*
|
||||
* GstD3D12CommandQueue launches internal worker thread to monitor fence value
|
||||
* and once it reaches the scheduled value, @notify will be called with @fence_data
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
void
|
||||
gst_d3d12_command_queue_set_notify (GstD3D12CommandQueue * queue,
|
||||
guint64 fence_value, gpointer fence_data, GDestroyNotify notify)
|
||||
|
@ -384,6 +480,16 @@ gst_d3d12_command_queue_set_notify (GstD3D12CommandQueue * queue,
|
|||
priv->cond.notify_one ();
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_command_queue_drain:
|
||||
* @queue: a #GstD3D12CommandQueue
|
||||
*
|
||||
* Waits for all scheduled GPU commands to be finished
|
||||
*
|
||||
* Returns: HRESULT code
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
HRESULT
|
||||
gst_d3d12_command_queue_drain (GstD3D12CommandQueue * queue)
|
||||
{
|
|
@ -21,44 +21,90 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12_fwd.h"
|
||||
#include <gst/d3d12/gstd3d12_fwd.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define GST_TYPE_D3D12_COMMAND_QUEUE (gst_d3d12_command_queue_get_type())
|
||||
G_DECLARE_FINAL_TYPE (GstD3D12CommandQueue,
|
||||
gst_d3d12_command_queue, GST, D3D12_COMMAND_QUEUE, GstObject);
|
||||
#define GST_TYPE_D3D12_COMMAND_QUEUE (gst_d3d12_command_queue_get_type ())
|
||||
#define GST_D3D12_COMMAND_QUEUE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_D3D12_COMMAND_QUEUE, GstD3D12CommandQueue))
|
||||
#define GST_D3D12_COMMAND_QUEUE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_D3D12_COMMAND_QUEUE, GstD3D12CommandQueueClass))
|
||||
#define GST_IS_D3D12_COMMAND_QUEUE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_D3D12_COMMAND_QUEUE))
|
||||
#define GST_IS_D3D12_COMMAND_QUEUE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_D3D12_COMMAND_QUEUE))
|
||||
#define GST_D3D12_COMMAND_QUEUE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_D3D12_COMMAND_QUEUE, GstD3D12CommandQueueClass))
|
||||
#define GST_D3D12_COMMAND_QUEUE_CAST(obj) ((GstD3D12CommandQueue*)(obj))
|
||||
|
||||
/**
|
||||
* GstD3D12CommandQueue:
|
||||
*
|
||||
* Opaque GstD3D12CommandQueue struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12CommandQueue
|
||||
{
|
||||
GstObject parent;
|
||||
|
||||
/*< private >*/
|
||||
GstD3D12CommandQueuePrivate *priv;
|
||||
gpointer _gst_reserved[GST_PADDING];
|
||||
};
|
||||
|
||||
/**
|
||||
* GstD3D12CommandQueueClass:
|
||||
*
|
||||
* Opaque GstD3D12CommandQueueClass struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12CommandQueueClass
|
||||
{
|
||||
GstObjectClass parent_class;
|
||||
|
||||
/*< private >*/
|
||||
gpointer _gst_reserved[GST_PADDING];
|
||||
};
|
||||
|
||||
GST_D3D12_API
|
||||
GType gst_d3d12_command_queue_get_type (void);
|
||||
|
||||
GST_D3D12_API
|
||||
GstD3D12CommandQueue * gst_d3d12_command_queue_new (ID3D12Device * device,
|
||||
const D3D12_COMMAND_QUEUE_DESC * desc,
|
||||
D3D12_FENCE_FLAGS fence_flags,
|
||||
guint queue_size);
|
||||
|
||||
GST_D3D12_API
|
||||
ID3D12CommandQueue * gst_d3d12_command_queue_get_handle (GstD3D12CommandQueue * queue);
|
||||
|
||||
GST_D3D12_API
|
||||
ID3D12Fence * gst_d3d12_command_queue_get_fence_handle (GstD3D12CommandQueue * queue);
|
||||
|
||||
GST_D3D12_API
|
||||
HRESULT gst_d3d12_command_queue_execute_command_lists (GstD3D12CommandQueue * queue,
|
||||
guint num_command_lists,
|
||||
ID3D12CommandList ** command_lists,
|
||||
guint64 * fence_value);
|
||||
|
||||
GST_D3D12_API
|
||||
HRESULT gst_d3d12_command_queue_execute_wait (GstD3D12CommandQueue * queue,
|
||||
ID3D12Fence * fence,
|
||||
guint64 fence_value);
|
||||
|
||||
GST_D3D12_API
|
||||
guint64 gst_d3d12_command_queue_get_completed_value (GstD3D12CommandQueue * queue);
|
||||
|
||||
GST_D3D12_API
|
||||
HRESULT gst_d3d12_command_queue_fence_wait (GstD3D12CommandQueue * queue,
|
||||
guint64 fence_value,
|
||||
HANDLE event_handle);
|
||||
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_d3d12_command_queue_set_notify (GstD3D12CommandQueue * queue,
|
||||
guint64 fence_value,
|
||||
gpointer fence_data,
|
||||
GDestroyNotify notify);
|
||||
|
||||
GST_D3D12_API
|
||||
HRESULT gst_d3d12_command_queue_drain (GstD3D12CommandQueue * queue);
|
||||
|
||||
G_END_DECLS
|
|
@ -19,9 +19,6 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include "gstd3d12_fwd.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
template <typename T>
|
||||
D3D12_CPU_DESCRIPTOR_HANDLE
|
|
@ -21,7 +21,7 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12_fwd.h"
|
||||
#include <gst/d3d12/gstd3d12_fwd.h>
|
||||
#include <vector>
|
||||
#include <wrl.h>
|
||||
#include <memory>
|
|
@ -0,0 +1,41 @@
|
|||
/* GStreamer
|
||||
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/d3d12/gstd3d12_fwd.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_converter_apply_transform (GstD3D12Converter * converter,
|
||||
GstVideoOrientationMethod orientation,
|
||||
gfloat viewport_width,
|
||||
gfloat viewport_height,
|
||||
gfloat fov,
|
||||
gboolean ortho,
|
||||
gfloat rotation_x,
|
||||
gfloat rotation_y,
|
||||
gfloat rotation_z,
|
||||
gfloat scale_x,
|
||||
gfloat scale_y);
|
||||
|
||||
G_END_DECLS
|
|
@ -22,7 +22,9 @@
|
|||
#endif
|
||||
|
||||
#include "gstd3d12.h"
|
||||
#include "gstd3d12-private.h"
|
||||
#include "gstd3d12converter-builder.h"
|
||||
#include "gstd3d12converter-private.h"
|
||||
#include <directx/d3dx12.h>
|
||||
#include <wrl.h>
|
||||
#include <string.h>
|
||||
|
@ -1588,6 +1590,22 @@ gst_d3d12_converter_calculate_border_color (GstD3D12Converter * self)
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_converter_new:
|
||||
* @device: a #GstD3D12Device
|
||||
* @in_info: a #GstVideoInfo
|
||||
* @out_info: a #GstVideoInfo
|
||||
* @blend_desc: (nullable): D3D12_BLEND_DESC
|
||||
* @blend_factor: (nullable): blend factor value
|
||||
* @config: (nullable): converter config
|
||||
*
|
||||
* Creates a new converter instance
|
||||
*
|
||||
* Returns: (transfer full) (nullable): a new #GstD3D12Converter instance
|
||||
* or %NULL if conversion is not supported
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
GstD3D12Converter *
|
||||
gst_d3d12_converter_new (GstD3D12Device * device, const GstVideoInfo * in_info,
|
||||
const GstVideoInfo * out_info, const D3D12_BLEND_DESC * blend_desc,
|
||||
|
@ -2204,6 +2222,22 @@ gst_d3d12_converter_check_needs_upload (GstD3D12Converter * self,
|
|||
return FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_converter_convert_buffer:
|
||||
* @converter: a #GstD3D12Converter
|
||||
* @in_buf: a #GstBuffer
|
||||
* @out_buf: a #GstBuffer
|
||||
* @fence_data: a #GstD3D12FenceData
|
||||
* @cl: a ID3D12GraphicsCommandList
|
||||
*
|
||||
* Records command list for conversion operation. converter will attach
|
||||
* conversion command associated resources such as command allocator
|
||||
* to @fence_data.
|
||||
*
|
||||
* Returns: %TRUE if successful
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_converter_convert_buffer (GstD3D12Converter * converter,
|
||||
GstBuffer * in_buf, GstBuffer * out_buf, GstD3D12FenceData * fence_data,
|
||||
|
@ -2244,6 +2278,19 @@ gst_d3d12_converter_convert_buffer (GstD3D12Converter * converter,
|
|||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_converter_update_blend_state:
|
||||
* @converter: a #GstD3D12Converter
|
||||
* @blend_desc: (nullable): D3D12_BLEND_DESC
|
||||
* @blend_factor: (nullable): blend factor values
|
||||
*
|
||||
* Updates pipeline state object with new @blend_desc. If @blend_desc is %NULL,
|
||||
* pipeline state object will be updated with default blend state
|
||||
*
|
||||
* Returns: %TRUE if successful
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_converter_update_blend_state (GstD3D12Converter * converter,
|
||||
const D3D12_BLEND_DESC * blend_desc, const gfloat blend_factor[4])
|
|
@ -21,17 +21,16 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12_fwd.h"
|
||||
#include "gstd3d12fencedatapool.h"
|
||||
#include <gst/d3d12/gstd3d12_fwd.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define GST_TYPE_D3D12_CONVERTER (gst_d3d12_converter_get_type())
|
||||
#define GST_D3D12_CONVERTER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D12_CONVERTER,GstD3D12Converter))
|
||||
#define GST_D3D12_CONVERTER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3D12_CONVERTER,GstD3D12ConverterClass))
|
||||
#define GST_D3D12_CONVERTER_GET_CLASS(obj) (GST_D3D12_CONVERTER_CLASS(G_OBJECT_GET_CLASS(obj)))
|
||||
#define GST_IS_D3D12_CONVERTER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D12_CONVERTER))
|
||||
#define GST_IS_D3D12_CONVERTER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3D12_CONVERTER))
|
||||
#define GST_TYPE_D3D12_CONVERTER (gst_d3d12_converter_get_type ())
|
||||
#define GST_D3D12_CONVERTER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_D3D12_CONVERTER, GstD3D12Converter))
|
||||
#define GST_D3D12_CONVERTER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_D3D12_CONVERTER, GstD3D12ConverterClass))
|
||||
#define GST_IS_D3D12_CONVERTER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_D3D12_CONVERTER))
|
||||
#define GST_IS_D3D12_CONVERTER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_D3D12_CONVERTER))
|
||||
#define GST_D3D12_CONVERTER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_D3D12_CONVERTER, GstD3D12ConverterClass))
|
||||
#define GST_D3D12_CONVERTER_CAST(obj) ((GstD3D12Converter*)(obj))
|
||||
|
||||
/**
|
||||
|
@ -39,6 +38,8 @@ G_BEGIN_DECLS
|
|||
*
|
||||
* #GstVideoGammaMode, set the gamma mode.
|
||||
* Default is #GST_VIDEO_GAMMA_MODE_NONE
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
#define GST_D3D12_CONVERTER_OPT_GAMMA_MODE "GstD3D12Converter.gamma-mode"
|
||||
|
||||
|
@ -47,10 +48,12 @@ G_BEGIN_DECLS
|
|||
*
|
||||
* #GstVideoPrimariesMode, set the primaries conversion mode.
|
||||
* Default is #GST_VIDEO_PRIMARIES_MODE_NONE.
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
#define GST_D3D12_CONVERTER_OPT_PRIMARIES_MODE "GstD3D12Converter.primaries-mode"
|
||||
|
||||
/**
|
||||
/**
|
||||
* GST_D3D12_CONVERTER_OPT_SAMPLER_FILTER:
|
||||
*
|
||||
* #D3D12_FILTER, set sampler filter.
|
||||
|
@ -62,9 +65,12 @@ G_BEGIN_DECLS
|
|||
* @D3D12_FILTER_ANISOTROPIC
|
||||
*
|
||||
* Default is #D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT.
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
#define GST_D3D12_CONVERTER_OPT_SAMPLER_FILTER "GstD3D12Converter.sampler-filter"
|
||||
|
||||
GST_D3D12_API
|
||||
GType gst_d3d12_converter_sampler_filter_get_type (void);
|
||||
#define GST_TYPE_D3D12_CONVERTER_SAMPLER_FILTER (gst_d3d12_converter_sampler_filter_get_type())
|
||||
|
||||
|
@ -75,6 +81,8 @@ GType gst_d3d12_converter_sampler_filter_get_type (void);
|
|||
* @GST_D3D12_CONVERTER_ALPHA_MODE_STRAIGHT: Straight alpha
|
||||
*
|
||||
* Alpha mode. Enum values are idnetical to DXGI_ALPHA_MODE
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
|
@ -83,6 +91,7 @@ typedef enum
|
|||
GST_D3D12_CONVERTER_ALPHA_MODE_STRAIGHT = 2,
|
||||
} GstD3D12ConverterAlphaMode;
|
||||
|
||||
GST_D3D12_API
|
||||
GType gst_d3d12_converter_alpha_mode_get_type (void);
|
||||
#define GST_TYPE_D3D12_CONVERTER_ALPHA_MODE (gst_d3d12_converter_alpha_mode_get_type())
|
||||
|
||||
|
@ -91,6 +100,8 @@ GType gst_d3d12_converter_alpha_mode_get_type (void);
|
|||
*
|
||||
* Set the source alpha mode.
|
||||
* Default is #GST_D3D12_CONVERTER_ALPHA_MODE_UNSPECIFIED.
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
#define GST_D3D12_CONVERTER_OPT_SRC_ALPHA_MODE "GstD3D12Converter.src-alpha-mode"
|
||||
|
||||
|
@ -99,6 +110,8 @@ GType gst_d3d12_converter_alpha_mode_get_type (void);
|
|||
*
|
||||
* Set the source alpha mode.
|
||||
* Default is #GST_D3D12_CONVERTER_ALPHA_MODE_UNSPECIFIED.
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
#define GST_D3D12_CONVERTER_OPT_DEST_ALPHA_MODE "GstD3D12Converter.dest-alpha-mode"
|
||||
|
||||
|
@ -106,6 +119,8 @@ GType gst_d3d12_converter_alpha_mode_get_type (void);
|
|||
* GstD3D12Converter:
|
||||
*
|
||||
* Opaque GstD3D12Converter struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12Converter
|
||||
{
|
||||
|
@ -122,6 +137,8 @@ struct _GstD3D12Converter
|
|||
* GstD3D12ConverterClass:
|
||||
*
|
||||
* Opaque GstD3D12ConverterClass struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12ConverterClass
|
||||
{
|
||||
|
@ -131,8 +148,10 @@ struct _GstD3D12ConverterClass
|
|||
gpointer _gst_reserved[GST_PADDING];
|
||||
};
|
||||
|
||||
GST_D3D12_API
|
||||
GType gst_d3d12_converter_get_type (void);
|
||||
|
||||
GST_D3D12_API
|
||||
GstD3D12Converter * gst_d3d12_converter_new (GstD3D12Device * device,
|
||||
const GstVideoInfo * in_info,
|
||||
const GstVideoInfo * out_info,
|
||||
|
@ -140,26 +159,16 @@ GstD3D12Converter * gst_d3d12_converter_new (GstD3D12Device * device,
|
|||
const gfloat blend_factor[4],
|
||||
GstStructure * config);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_converter_convert_buffer (GstD3D12Converter * converter,
|
||||
GstBuffer * in_buf,
|
||||
GstBuffer * out_buf,
|
||||
GstD3D12FenceData * fence_data,
|
||||
ID3D12GraphicsCommandList * command_list);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_converter_update_blend_state (GstD3D12Converter * converter,
|
||||
const D3D12_BLEND_DESC * blend_desc,
|
||||
const gfloat blend_factor[4]);
|
||||
|
||||
gboolean gst_d3d12_converter_apply_transform (GstD3D12Converter * converter,
|
||||
GstVideoOrientationMethod orientation,
|
||||
gfloat viewport_width,
|
||||
gfloat viewport_height,
|
||||
gfloat fov,
|
||||
gboolean ortho,
|
||||
gfloat rotation_x,
|
||||
gfloat rotation_y,
|
||||
gfloat rotation_z,
|
||||
gfloat scale_x,
|
||||
gfloat scale_y);
|
||||
|
||||
G_END_DECLS
|
|
@ -38,9 +38,9 @@ struct _GstD3D12Descriptor : public GstMiniObject
|
|||
ComPtr < ID3D12DescriptorHeap > heap;
|
||||
};
|
||||
|
||||
struct GstD3D12DescriptorPoolPrivate
|
||||
struct _GstD3D12DescriptorPoolPrivate
|
||||
{
|
||||
~GstD3D12DescriptorPoolPrivate ()
|
||||
~_GstD3D12DescriptorPoolPrivate ()
|
||||
{
|
||||
while (!heap_pool.empty ()) {
|
||||
auto desc = heap_pool.front ();
|
||||
|
@ -57,13 +57,6 @@ struct GstD3D12DescriptorPoolPrivate
|
|||
};
|
||||
/* *INDENT-ON* */
|
||||
|
||||
struct _GstD3D12DescriptorPool
|
||||
{
|
||||
GstObject parent;
|
||||
|
||||
GstD3D12DescriptorPoolPrivate *priv;
|
||||
};
|
||||
|
||||
GST_DEFINE_MINI_OBJECT_TYPE (GstD3D12Descriptor, gst_d3d12_descriptor);
|
||||
|
||||
static void gst_d3d12_descriptor_pool_finalize (GObject * object);
|
||||
|
@ -99,6 +92,15 @@ gst_d3d12_descriptor_pool_finalize (GObject * object)
|
|||
G_OBJECT_CLASS (parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_descriptor_pool_new:
|
||||
* @device: a #GstD3D12Device
|
||||
* @type: D3D12_DESCRIPTOR_HEAP_DESC
|
||||
*
|
||||
* Returns: (transfer full): a new #GstD3D12DescriptorPool instance
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
GstD3D12DescriptorPool *
|
||||
gst_d3d12_descriptor_pool_new (ID3D12Device * device,
|
||||
const D3D12_DESCRIPTOR_HEAP_DESC * desc)
|
||||
|
@ -162,6 +164,17 @@ gst_d3d12_descriptor_new (ID3D12DescriptorHeap * heap)
|
|||
return desc;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_descriptor_pool_acquire:
|
||||
* @pool: a #GstD3D12DescriptorPool
|
||||
* @cmd: (out) (transfer full): a pointer to GstD3D12Descriptor
|
||||
*
|
||||
* Acquire #GstD3D12Descriptor object
|
||||
*
|
||||
* Returns: %TRUE if successful
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_descriptor_pool_acquire (GstD3D12DescriptorPool * pool,
|
||||
GstD3D12Descriptor ** desc)
|
||||
|
@ -205,24 +218,60 @@ gst_d3d12_descriptor_pool_acquire (GstD3D12DescriptorPool * pool,
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_descriptor_ref:
|
||||
* @desc: a #GstD3D12Descriptor
|
||||
*
|
||||
* Increments the refcount of @desc
|
||||
*
|
||||
* Returns: (transfer full): a #GstD3D12Descriptor
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
GstD3D12Descriptor *
|
||||
gst_d3d12_descriptor_ref (GstD3D12Descriptor * desc)
|
||||
{
|
||||
return (GstD3D12Descriptor *) gst_mini_object_ref (desc);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_descriptor_unref:
|
||||
* @desc: a #GstD3D12Descriptor
|
||||
*
|
||||
* Decrements the refcount of @desc
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
void
|
||||
gst_d3d12_descriptor_unref (GstD3D12Descriptor * desc)
|
||||
{
|
||||
gst_mini_object_unref (desc);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_clear_d3d12_descriptor:
|
||||
* @desc: a pointer to #GstD3D12Descriptor
|
||||
*
|
||||
* Clears a reference to a #GstD3D12Descriptor
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
void
|
||||
gst_clear_d3d12_descriptor (GstD3D12Descriptor ** desc)
|
||||
{
|
||||
gst_clear_mini_object (desc);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_descriptor_get_handle:
|
||||
* @desc: a #GstD3D12Descriptor
|
||||
*
|
||||
* Gets ID3D12DescriptorHeap handle.
|
||||
*
|
||||
* Returns: (transfer none): ID3D12DescriptorHeap handle
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
ID3D12DescriptorHeap *
|
||||
gst_d3d12_descriptor_get_handle (GstD3D12Descriptor * desc)
|
||||
{
|
|
@ -21,30 +21,73 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12_fwd.h"
|
||||
#include <gst/d3d12/gstd3d12_fwd.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define GST_TYPE_D3D12_DESCRIPTOR_POOL (gst_d3d12_descriptor_pool_get_type())
|
||||
G_DECLARE_FINAL_TYPE (GstD3D12DescriptorPool,
|
||||
gst_d3d12_descriptor_pool, GST, D3D12_DESCRIPTOR_POOL, GstObject);
|
||||
#define GST_TYPE_D3D12_DESCRIPTOR_POOL (gst_d3d12_descriptor_pool_get_type ())
|
||||
#define GST_D3D12_DESCRIPTOR_POOL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_D3D12_DESCRIPTOR_POOL, GstD3D12DescriptorPool))
|
||||
#define GST_D3D12_DESCRIPTOR_POOL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_D3D12_DESCRIPTOR_POOL, GstD3D12DescriptorPoolClass))
|
||||
#define GST_IS_D3D12_DESCRIPTOR_POOL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_D3D12_DESCRIPTOR_POOL))
|
||||
#define GST_IS_D3D12_DESCRIPTOR_POOL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_D3D12_DESCRIPTOR_POOL))
|
||||
#define GST_D3D12_DESCRIPTOR_POOL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_D3D12_DESCRIPTOR_POOL, GstD3D12DescriptorPoolClass))
|
||||
#define GST_D3D12_DESCRIPTOR_POOL_CAST(obj) ((GstD3D12DescriptorPool*)(obj))
|
||||
|
||||
typedef struct _GstD3D12Descriptor GstD3D12Descriptor;
|
||||
/**
|
||||
* GstD3D12DescriptorPool:
|
||||
*
|
||||
* Opaque GstD3D12DescriptorPool struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12DescriptorPool
|
||||
{
|
||||
GstObject parent;
|
||||
|
||||
/*< private >*/
|
||||
GstD3D12DescriptorPoolPrivate *priv;
|
||||
gpointer _gst_reserved[GST_PADDING];
|
||||
};
|
||||
|
||||
/**
|
||||
* GstD3D12DescriptorPoolClass:
|
||||
*
|
||||
* Opaque GstD3D12DescriptorPoolClass struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12DescriptorPoolClass
|
||||
{
|
||||
GstObjectClass parent_class;
|
||||
|
||||
/*< private >*/
|
||||
gpointer _gst_reserved[GST_PADDING];
|
||||
};
|
||||
|
||||
GST_D3D12_API
|
||||
GType gst_d3d12_descriptor_pool_get_type (void);
|
||||
|
||||
GST_D3D12_API
|
||||
GType gst_d3d12_descriptor_get_type (void);
|
||||
|
||||
GST_D3D12_API
|
||||
GstD3D12DescriptorPool * gst_d3d12_descriptor_pool_new (ID3D12Device * device,
|
||||
const D3D12_DESCRIPTOR_HEAP_DESC * desc);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_descriptor_pool_acquire (GstD3D12DescriptorPool * pool,
|
||||
GstD3D12Descriptor ** desc);
|
||||
|
||||
GST_D3D12_API
|
||||
GstD3D12Descriptor * gst_d3d12_descriptor_ref (GstD3D12Descriptor * desc);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_d3d12_descriptor_unref (GstD3D12Descriptor * desc);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_clear_d3d12_descriptor (GstD3D12Descriptor ** desc);
|
||||
|
||||
GST_D3D12_API
|
||||
ID3D12DescriptorHeap * gst_d3d12_descriptor_get_handle (GstD3D12Descriptor * desc);
|
||||
|
||||
G_END_DECLS
|
|
@ -0,0 +1,56 @@
|
|||
/* GStreamer
|
||||
* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/d3d12/gstd3d12_fwd.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
struct GstD3D12CopyTextureRegionArgs
|
||||
{
|
||||
D3D12_TEXTURE_COPY_LOCATION dst;
|
||||
guint dst_x;
|
||||
guint dst_y;
|
||||
guint dst_z;
|
||||
D3D12_TEXTURE_COPY_LOCATION src;
|
||||
const D3D12_BOX * src_box;
|
||||
};
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_device_copy_texture_region (GstD3D12Device * device,
|
||||
guint num_args,
|
||||
const GstD3D12CopyTextureRegionArgs * args,
|
||||
D3D12_COMMAND_LIST_TYPE command_type,
|
||||
guint64 * fence_value);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_d3d12_device_clear_yuv_texture (GstD3D12Device * device,
|
||||
GstMemory * mem);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_d3d12_device_d3d12_debug (GstD3D12Device * device,
|
||||
const gchar * file,
|
||||
const gchar * function,
|
||||
gint line);
|
||||
|
||||
G_END_DECLS
|
||||
|
|
@ -23,6 +23,7 @@
|
|||
|
||||
#include "gstd3d12.h"
|
||||
#include "gstd3d12-private.h"
|
||||
#include "gstd3d12commandlistpool.h"
|
||||
#include <directx/d3dx12.h>
|
||||
#include <wrl.h>
|
||||
#include <vector>
|
||||
|
@ -773,6 +774,15 @@ error:
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_device_new:
|
||||
* @adapter_index: DXGI adapter index
|
||||
*
|
||||
* Returns: (transfer full) (nullable): a new #GstD3D12Device for @adapter_index
|
||||
* or %NULL when failed to create D3D12 device with given adapter index.
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
GstD3D12Device *
|
||||
gst_d3d12_device_new (guint adapter_index)
|
||||
{
|
||||
|
@ -784,6 +794,15 @@ gst_d3d12_device_new (guint adapter_index)
|
|||
return manager->GetDevice (&data);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_device_new_for_adapter_luid:
|
||||
* @adapter_luid: an int64 representation of the DXGI adapter LUID
|
||||
*
|
||||
* Returns: (transfer full) (nullable): a new #GstD3D12Device for @adapter_luid
|
||||
* or %NULL when failed to create D3D12 device with given adapter luid.
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
GstD3D12Device *
|
||||
gst_d3d12_device_new_for_adapter_luid (gint64 adapter_luid)
|
||||
{
|
||||
|
@ -795,6 +814,16 @@ gst_d3d12_device_new_for_adapter_luid (gint64 adapter_luid)
|
|||
return manager->GetDevice (&data);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_device_get_device_handle:
|
||||
* @device: a #GstD3D12Device
|
||||
*
|
||||
* Gets ID3D12Device handle
|
||||
*
|
||||
* Returns: (transfer none): ID3D12Device handle
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
ID3D12Device *
|
||||
gst_d3d12_device_get_device_handle (GstD3D12Device * device)
|
||||
{
|
||||
|
@ -803,6 +832,16 @@ gst_d3d12_device_get_device_handle (GstD3D12Device * device)
|
|||
return device->priv->inner->device.Get ();
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_device_get_adapter_handle:
|
||||
* @device: a #GstD3D12Device
|
||||
*
|
||||
* Gets IDXGIAdapter1 handle
|
||||
*
|
||||
* Returns: (transfer none): IDXGIAdapter1 handle
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
IDXGIAdapter1 *
|
||||
gst_d3d12_device_get_adapter_handle (GstD3D12Device * device)
|
||||
{
|
||||
|
@ -811,6 +850,16 @@ gst_d3d12_device_get_adapter_handle (GstD3D12Device * device)
|
|||
return device->priv->inner->adapter.Get ();
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_device_get_factory_handle:
|
||||
* @device: a #GstD3D12Device
|
||||
*
|
||||
* Gets IDXGIFactory2 handle
|
||||
*
|
||||
* Returns: (transfer none): IDXGIFactory2 handle
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
IDXGIFactory2 *
|
||||
gst_d3d12_device_get_factory_handle (GstD3D12Device * device)
|
||||
{
|
||||
|
@ -819,6 +868,19 @@ gst_d3d12_device_get_factory_handle (GstD3D12Device * device)
|
|||
return device->priv->inner->factory.Get ();
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_device_get_format:
|
||||
* @device: a #GstD3D12Device
|
||||
* @format: a #GstVideoFormat
|
||||
* @device_format: (out caller-allocates): a #GstD3D11Format
|
||||
*
|
||||
* Converts @format to #GstD3D12Format if the @format is supported
|
||||
* by device
|
||||
*
|
||||
* Returns: %TRUE if @format is supported by @device
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_device_get_format (GstD3D12Device * device,
|
||||
GstVideoFormat format, GstD3D12Format * device_format)
|
||||
|
@ -831,12 +893,22 @@ gst_d3d12_device_get_format (GstD3D12Device * device,
|
|||
if (target == priv->format_table.end ())
|
||||
return FALSE;
|
||||
|
||||
if (device_format)
|
||||
*device_format = target->second;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_device_get_command_queue:
|
||||
* @device: a #GstD3D12Device
|
||||
* @queue_type: a D3D12_COMMAND_LIST_TYPE
|
||||
*
|
||||
* Gets #GstD3D12CommandQueue corresponding to @queue_type
|
||||
*
|
||||
* Returns: (transfer none): a #GstD3D12CommandQueue
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
GstD3D12CommandQueue *
|
||||
gst_d3d12_device_get_command_queue (GstD3D12Device * device,
|
||||
D3D12_COMMAND_LIST_TYPE queue_type)
|
||||
|
@ -859,6 +931,21 @@ gst_d3d12_device_get_command_queue (GstD3D12Device * device,
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_device_execute_command_lists:
|
||||
* @device: a #GstD3D12Device
|
||||
* @queue_type: a D3D12_COMMAND_LIST_TYPE
|
||||
* @num_command_lists: command list size
|
||||
* @command_lists: array of ID3D12CommandList
|
||||
* @fence_value: (out) (optional): fence value of submitted command
|
||||
*
|
||||
* Exectues gst_d3d12_command_queue_execute_command_lists ()
|
||||
* using a #GstD3D12CommandQueue corresponding to @queue_type
|
||||
*
|
||||
* Returns: %TRUE if successful
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_device_execute_command_lists (GstD3D12Device * device,
|
||||
D3D12_COMMAND_LIST_TYPE queue_type, guint num_command_lists,
|
||||
|
@ -887,6 +974,18 @@ gst_d3d12_device_execute_command_lists (GstD3D12Device * device,
|
|||
return gst_d3d12_result (hr, device);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_device_get_completed_value:
|
||||
* @device: a #GstD3D12Device
|
||||
* @queue_type: a D3D12_COMMAND_LIST_TYPE
|
||||
*
|
||||
* Exectues gst_d3d12_command_queue_get_completed_value ()
|
||||
* using a #GstD3D12CommandQueue corresponding to @queue_type
|
||||
*
|
||||
* Returns: Completed fence value
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
guint64
|
||||
gst_d3d12_device_get_completed_value (GstD3D12Device * device,
|
||||
D3D12_COMMAND_LIST_TYPE queue_type)
|
||||
|
@ -911,6 +1010,21 @@ gst_d3d12_device_get_completed_value (GstD3D12Device * device,
|
|||
return gst_d3d12_command_queue_get_completed_value (queue);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_device_get_completed_value:
|
||||
* @device: a #GstD3D12Device
|
||||
* @queue_type: a D3D12_COMMAND_LIST_TYPE
|
||||
* @fence_value: target fence value
|
||||
* @fence_data: user data
|
||||
* @notify: a #GDestroyNotify
|
||||
*
|
||||
* Exectues gst_d3d12_command_queue_set_notify ()
|
||||
* using a #GstD3D12CommandQueue corresponding to @queue_type
|
||||
*
|
||||
* Returns: %TRUE if successful
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_device_set_fence_notify (GstD3D12Device * device,
|
||||
D3D12_COMMAND_LIST_TYPE queue_type, guint64 fence_value,
|
||||
|
@ -940,6 +1054,20 @@ gst_d3d12_device_set_fence_notify (GstD3D12Device * device,
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_device_fence_wait:
|
||||
* @device: a #GstD3D12Device
|
||||
* @queue_type: a D3D12_COMMAND_LIST_TYPE
|
||||
* @fence_value: target fence value
|
||||
* @handle: (nullable) (transfer none): event handle used for fence wait
|
||||
*
|
||||
* Exectues gst_d3d12_command_queue_fence_wait ()
|
||||
* using a #GstD3D12CommandQueue corresponding to @queue_type
|
||||
*
|
||||
* Returns: %TRUE if successful
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_device_fence_wait (GstD3D12Device * device,
|
||||
D3D12_COMMAND_LIST_TYPE queue_type, guint64 fence_value,
|
||||
|
@ -1200,6 +1328,17 @@ gst_d3d12_device_clear_yuv_texture (GstD3D12Device * device, GstMemory * mem)
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_device_is_equal:
|
||||
* @device1: (transfer none) (nullable): a #GstD3D12Device
|
||||
* @device2: (transfer none) (nullable): a #GstD3D12Device
|
||||
*
|
||||
* Checks if the given devices represent the same device
|
||||
*
|
||||
* Returns: %TRUE if both devices are valid and equal
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_device_is_equal (GstD3D12Device * device1, GstD3D12Device * device2)
|
||||
{
|
|
@ -21,8 +21,7 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12_fwd.h"
|
||||
#include "gstd3d12commandqueue.h"
|
||||
#include <gst/d3d12/gstd3d12_fwd.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
@ -36,6 +35,13 @@ G_BEGIN_DECLS
|
|||
|
||||
#define GST_D3D12_DEVICE_HANDLE_CONTEXT_TYPE "gst.d3d12.device.handle"
|
||||
|
||||
/**
|
||||
* GstD3D12Device:
|
||||
*
|
||||
* Opaque GstD3D12Device struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12Device
|
||||
{
|
||||
GstObject parent;
|
||||
|
@ -45,6 +51,13 @@ struct _GstD3D12Device
|
|||
gpointer _gst_reserved[GST_PADDING];
|
||||
};
|
||||
|
||||
/**
|
||||
* GstD3D12DeviceClass:
|
||||
*
|
||||
* Opaque GstD3D12DeviceClass struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12DeviceClass
|
||||
{
|
||||
GstObjectClass parent_class;
|
||||
|
@ -53,65 +66,57 @@ struct _GstD3D12DeviceClass
|
|||
gpointer _gst_reserved[GST_PADDING];
|
||||
};
|
||||
|
||||
typedef struct _GstD3D12CopyTextureRegionArgs
|
||||
{
|
||||
D3D12_TEXTURE_COPY_LOCATION dst;
|
||||
guint dst_x;
|
||||
guint dst_y;
|
||||
guint dst_z;
|
||||
D3D12_TEXTURE_COPY_LOCATION src;
|
||||
const D3D12_BOX * src_box;
|
||||
} GstD3D12CopyTextureRegionArgs;
|
||||
|
||||
GST_D3D12_API
|
||||
GType gst_d3d12_device_get_type (void);
|
||||
|
||||
GST_D3D12_API
|
||||
GstD3D12Device * gst_d3d12_device_new (guint adapter_index);
|
||||
|
||||
GST_D3D12_API
|
||||
GstD3D12Device * gst_d3d12_device_new_for_adapter_luid (gint64 adapter_luid);
|
||||
|
||||
GST_D3D12_API
|
||||
ID3D12Device * gst_d3d12_device_get_device_handle (GstD3D12Device * device);
|
||||
|
||||
GST_D3D12_API
|
||||
IDXGIAdapter1 * gst_d3d12_device_get_adapter_handle (GstD3D12Device * device);
|
||||
|
||||
GST_D3D12_API
|
||||
IDXGIFactory2 * gst_d3d12_device_get_factory_handle (GstD3D12Device * device);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_device_get_format (GstD3D12Device * device,
|
||||
GstVideoFormat format,
|
||||
GstD3D12Format * device_format);
|
||||
|
||||
GST_D3D12_API
|
||||
GstD3D12CommandQueue * gst_d3d12_device_get_command_queue (GstD3D12Device * device,
|
||||
D3D12_COMMAND_LIST_TYPE queue_type);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_device_execute_command_lists (GstD3D12Device * device,
|
||||
D3D12_COMMAND_LIST_TYPE queue_type,
|
||||
guint num_command_lists,
|
||||
ID3D12CommandList ** command_lists,
|
||||
guint64 * fence_value);
|
||||
|
||||
GST_D3D12_API
|
||||
guint64 gst_d3d12_device_get_completed_value (GstD3D12Device * device,
|
||||
D3D12_COMMAND_LIST_TYPE queue_type);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_device_set_fence_notify (GstD3D12Device * device,
|
||||
D3D12_COMMAND_LIST_TYPE queue_type,
|
||||
guint64 fence_value,
|
||||
GstD3D12FenceData * fence_data);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_device_fence_wait (GstD3D12Device * device,
|
||||
D3D12_COMMAND_LIST_TYPE queue_type,
|
||||
guint64 fence_value,
|
||||
HANDLE event_handle);
|
||||
|
||||
gboolean gst_d3d12_device_copy_texture_region (GstD3D12Device * device,
|
||||
guint num_args,
|
||||
const GstD3D12CopyTextureRegionArgs * args,
|
||||
D3D12_COMMAND_LIST_TYPE command_type,
|
||||
guint64 * fence_value);
|
||||
|
||||
void gst_d3d12_device_d3d12_debug (GstD3D12Device * device,
|
||||
const gchar * file,
|
||||
const gchar * function,
|
||||
gint line);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_device_is_equal (GstD3D12Device * device1,
|
||||
GstD3D12Device * device2);
|
||||
|
|
@ -66,9 +66,9 @@ struct _GstD3D12FenceData : public GstMiniObject
|
|||
|
||||
GST_DEFINE_MINI_OBJECT_TYPE (GstD3D12FenceData, gst_d3d12_fence_data);
|
||||
|
||||
struct GstD3D12FenceDataPoolPrivate
|
||||
struct _GstD3D12FenceDataPoolPrivate
|
||||
{
|
||||
~GstD3D12FenceDataPoolPrivate ()
|
||||
~_GstD3D12FenceDataPoolPrivate ()
|
||||
{
|
||||
while (!data_pool.empty ()) {
|
||||
auto data = data_pool.front ();
|
||||
|
@ -82,13 +82,6 @@ struct GstD3D12FenceDataPoolPrivate
|
|||
};
|
||||
/* *INDENT-ON* */
|
||||
|
||||
struct _GstD3D12FenceDataPool
|
||||
{
|
||||
GstObject parent;
|
||||
|
||||
GstD3D12FenceDataPoolPrivate *priv;
|
||||
};
|
||||
|
||||
static void gst_d3d12_fence_data_pool_finalize (GObject * object);
|
||||
|
||||
#define gst_d3d12_fence_data_pool_parent_class parent_class
|
||||
|
@ -122,6 +115,15 @@ gst_d3d12_fence_data_pool_finalize (GObject * object)
|
|||
G_OBJECT_CLASS (parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_fence_data_pool_new:
|
||||
*
|
||||
* Creates #GstD3D12FenceDataPool instance
|
||||
*
|
||||
* Returns: (transfer full): a #GstD3D12FenceDataPool instance
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
GstD3D12FenceDataPool *
|
||||
gst_d3d12_fence_data_pool_new (void)
|
||||
{
|
||||
|
@ -177,6 +179,17 @@ gst_d3d12_fence_data_new (void)
|
|||
return data;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_fence_data_pool_acquire:
|
||||
* @pool: a #GstD3D12FenceDataPool
|
||||
* @data: (out) (transfer full): a pointer to #GstD3D12FenceData
|
||||
*
|
||||
* Acquire #GstD3D12CommandAllocator object
|
||||
*
|
||||
* Returns: %TRUE if successful
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_fence_data_pool_acquire (GstD3D12FenceDataPool * pool,
|
||||
GstD3D12FenceData ** data)
|
||||
|
@ -219,6 +232,16 @@ gst_d3d12_fence_data_add_notify_internal (GstD3D12FenceData * data,
|
|||
gst_queue_array_push_tail_struct (data->queue, ¬ify_data);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_fence_data_add_notify:
|
||||
* @data: a #GstD3D12FenceData
|
||||
* @user_data: private data
|
||||
* @notify: a #GDestroyNotify
|
||||
*
|
||||
* Sets notify callback
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
void
|
||||
gst_d3d12_fence_data_add_notify (GstD3D12FenceData * data, gpointer user_data,
|
||||
GDestroyNotify notify)
|
||||
|
@ -235,6 +258,15 @@ com_free_func (IUnknown * unknown)
|
|||
unknown->Release ();
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_fence_data_add_notify_com:
|
||||
* @data: a #GstD3D12FenceData
|
||||
* @unknown: (transfer full): IUnknown COM pointer
|
||||
*
|
||||
* Schedules IUnknown::Release() notify for @unknown
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
void
|
||||
gst_d3d12_fence_data_add_notify_com (GstD3D12FenceData * data, gpointer unknown)
|
||||
{
|
||||
|
@ -244,6 +276,15 @@ gst_d3d12_fence_data_add_notify_com (GstD3D12FenceData * data, gpointer unknown)
|
|||
unknown, (GDestroyNotify) com_free_func);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_fence_data_add_notify_mini_object:
|
||||
* @data: a #GstD3D12FenceData
|
||||
* @object: (transfer full): #GstMiniObject
|
||||
*
|
||||
* Schedules gst_mini_object_unref() notify for @object
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
void
|
||||
gst_d3d12_fence_data_add_notify_mini_object (GstD3D12FenceData * data,
|
||||
gpointer object)
|
||||
|
@ -254,18 +295,44 @@ gst_d3d12_fence_data_add_notify_mini_object (GstD3D12FenceData * data,
|
|||
object, (GDestroyNotify) gst_mini_object_unref);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_fence_data_ref:
|
||||
* @data: a #GstD3D12FenceData
|
||||
*
|
||||
* Increments the refcount of @data
|
||||
*
|
||||
* Returns: (transfer full): a #GstD3D12FenceData
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
GstD3D12FenceData *
|
||||
gst_d3d12_fence_data_ref (GstD3D12FenceData * data)
|
||||
{
|
||||
return (GstD3D12FenceData *) gst_mini_object_ref (data);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_fence_data_unref:
|
||||
* @cmd: a #GstD3D12FenceData
|
||||
*
|
||||
* Decrements the refcount of @data
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
void
|
||||
gst_d3d12_fence_data_unref (GstD3D12FenceData * data)
|
||||
{
|
||||
gst_mini_object_unref (data);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_clear_d3d12_fence_data:
|
||||
* @data: a pointer to #GstD3D12FenceData
|
||||
*
|
||||
* Clears a reference to a #GstD3D12FenceData
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
void
|
||||
gst_clear_d3d12_fence_data (GstD3D12FenceData ** data)
|
||||
{
|
|
@ -21,35 +21,82 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12_fwd.h"
|
||||
#include <gst/d3d12/gstd3d12_fwd.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define GST_TYPE_D3D12_FENCE_DATA_POOL (gst_d3d12_fence_data_pool_get_type())
|
||||
G_DECLARE_FINAL_TYPE (GstD3D12FenceDataPool,
|
||||
gst_d3d12_fence_data_pool, GST, D3D12_FENCE_DATA_POOL, GstObject);
|
||||
#define GST_TYPE_D3D12_FENCE_DATA_POOL (gst_d3d12_fence_data_pool_get_type ())
|
||||
#define GST_D3D12_FENCE_DATA_POOL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_D3D12_FENCE_DATA_POOL, GstD3D12FenceDataPool))
|
||||
#define GST_D3D12_FENCE_DATA_POOL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_D3D12_FENCE_DATA_POOL, GstD3D12FenceDataPoolClass))
|
||||
#define GST_IS_D3D12_FENCE_DATA_POOL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_D3D12_FENCE_DATA_POOL))
|
||||
#define GST_IS_D3D12_FENCE_DATA_POOL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_D3D12_FENCE_DATA_POOL))
|
||||
#define GST_D3D12_FENCE_DATA_POOL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_D3D12_FENCE_DATA_POOL, GstD3D12FenceDataPoolClass))
|
||||
#define GST_D3D12_FENCE_DATA_POOL_CAST(obj) ((GstD3D12FenceDataPool*)(obj))
|
||||
|
||||
/**
|
||||
* GstD3D12FenceDataPool:
|
||||
*
|
||||
* Opaque GstD3D12FenceDataPool struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12FenceDataPool
|
||||
{
|
||||
GstObject parent;
|
||||
|
||||
/*< private >*/
|
||||
GstD3D12FenceDataPoolPrivate *priv;
|
||||
gpointer _gst_reserved[GST_PADDING];
|
||||
};
|
||||
|
||||
/**
|
||||
* GstD3D12FenceDataPoolClass:
|
||||
*
|
||||
* Opaque GstD3D12FenceDataPoolClass struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12FenceDataPoolClass
|
||||
{
|
||||
GstObjectClass parent_class;
|
||||
|
||||
/*< private >*/
|
||||
gpointer _gst_reserved[GST_PADDING];
|
||||
};
|
||||
|
||||
GST_D3D12_API
|
||||
GType gst_d3d12_fence_data_pool_get_type (void);
|
||||
|
||||
GST_D3D12_API
|
||||
GType gst_d3d12_fence_data_get_type (void);
|
||||
|
||||
GST_D3D12_API
|
||||
GstD3D12FenceDataPool * gst_d3d12_fence_data_pool_new (void);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_fence_data_pool_acquire (GstD3D12FenceDataPool * pool,
|
||||
GstD3D12FenceData ** data);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_d3d12_fence_data_add_notify (GstD3D12FenceData * data,
|
||||
gpointer user_data,
|
||||
GDestroyNotify notify);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_d3d12_fence_data_add_notify_com (GstD3D12FenceData * data,
|
||||
gpointer unknown);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_d3d12_fence_data_add_notify_mini_object (GstD3D12FenceData * data,
|
||||
gpointer object);
|
||||
|
||||
GST_D3D12_API
|
||||
GstD3D12FenceData * gst_d3d12_fence_data_ref (GstD3D12FenceData * data);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_d3d12_fence_data_unref (GstD3D12FenceData * data);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_clear_d3d12_fence_data (GstD3D12FenceData ** data);
|
||||
|
||||
G_END_DECLS
|
|
@ -20,40 +20,45 @@
|
|||
#pragma once
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include "gstd3d12device.h"
|
||||
#include "gstd3d12format.h"
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/d3d12/gstd3d12_fwd.h>
|
||||
#include <gst/d3d12/gstd3d12format.h>
|
||||
|
||||
/*
|
||||
* Preferred sorting order in a tier
|
||||
* - number of components
|
||||
* - depth
|
||||
* - subsampling
|
||||
* - supports both SRV and RTV
|
||||
* - prefer smaller number of planes
|
||||
* - prefer non-complex formats
|
||||
* - prefer YUV formats over RGB ones
|
||||
* - prefer I420 over YV12
|
||||
* - format name
|
||||
*/
|
||||
G_BEGIN_DECLS
|
||||
|
||||
/* DXGI (semi) native formats */
|
||||
#define GST_D3D12_TIER_0_FORMATS \
|
||||
"RGBA64_LE, RGB10A2_LE, Y410, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, " \
|
||||
"P010_10LE, RGBx, BGRx, NV12"
|
||||
struct GstD3D12ColorMatrix
|
||||
{
|
||||
gdouble matrix[3][3];
|
||||
gdouble offset[3];
|
||||
gdouble min[3];
|
||||
gdouble max[3];
|
||||
};
|
||||
|
||||
/* both SRV and RTV are supported */
|
||||
#define GST_D3D12_TIER_1_FORMATS \
|
||||
"AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, " \
|
||||
"GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, " \
|
||||
"I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, " \
|
||||
"I420, YV12, GRAY16_LE, GRAY8"
|
||||
GST_D3D12_API
|
||||
void gst_d3d12_color_matrix_init (GstD3D12ColorMatrix * matrix);
|
||||
|
||||
#define GST_D3D12_COMMON_FORMATS \
|
||||
GST_D3D12_TIER_0_FORMATS ", " \
|
||||
GST_D3D12_TIER_1_FORMATS
|
||||
GST_D3D12_API
|
||||
gchar * gst_d3d12_dump_color_matrix (GstD3D12ColorMatrix * matrix);
|
||||
|
||||
#define GST_D3D12_ALL_FORMATS \
|
||||
"{ " GST_D3D12_COMMON_FORMATS " }"
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_color_range_adjust_matrix_unorm (const GstVideoInfo * in_info,
|
||||
const GstVideoInfo * out_info,
|
||||
GstD3D12ColorMatrix * matrix);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_yuv_to_rgb_matrix_unorm (const GstVideoInfo * in_yuv_info,
|
||||
const GstVideoInfo * out_rgb_info,
|
||||
GstD3D12ColorMatrix * matrix);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_rgb_to_yuv_matrix_unorm (const GstVideoInfo * in_rgb_info,
|
||||
const GstVideoInfo * out_yuv_info,
|
||||
GstD3D12ColorMatrix * matrix);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_color_primaries_matrix_unorm (const GstVideoColorPrimariesInfo * in_info,
|
||||
const GstVideoColorPrimariesInfo * out_info,
|
||||
GstD3D12ColorMatrix * matrix);
|
||||
|
||||
#define MAKE_FORMAT_MAP_YUV(g,d,r0,r1,r2,r3) \
|
||||
{ GST_VIDEO_FORMAT_ ##g, DXGI_FORMAT_ ##d, \
|
||||
|
@ -189,5 +194,9 @@ static const GstD3D12Format g_gst_d3d12_default_format_map[] = {
|
|||
|
||||
#define GST_D3D12_N_FORMATS G_N_ELEMENTS(g_gst_d3d12_default_format_map)
|
||||
|
||||
void gst_d3d12_device_clear_yuv_texture (GstD3D12Device * device,
|
||||
GstMemory * mem);
|
||||
GST_D3D12_API
|
||||
guint gst_d3d12_dxgi_format_get_resource_format (DXGI_FORMAT format,
|
||||
DXGI_FORMAT resource_format[GST_VIDEO_MAX_PLANES]);
|
||||
|
||||
G_END_DECLS
|
||||
|
|
@ -25,8 +25,20 @@
|
|||
#include "gstd3d12-private.h"
|
||||
#include <string.h>
|
||||
|
||||
GST_DEBUG_CATEGORY_EXTERN (gst_d3d12_format_debug);
|
||||
#define GST_CAT_DEFAULT gst_d3d12_format_debug
|
||||
#ifndef GST_DISABLE_GST_DEBUG
|
||||
#define GST_CAT_DEFAULT ensure_debug_category()
|
||||
static GstDebugCategory *
|
||||
ensure_debug_category (void)
|
||||
{
|
||||
static GstDebugCategory *cat = nullptr;
|
||||
|
||||
GST_D3D12_CALL_ONCE_BEGIN {
|
||||
cat = _gst_debug_category_new ("d3d12format", 0, "d3d12format");
|
||||
} GST_D3D12_CALL_ONCE_END;
|
||||
|
||||
return cat;
|
||||
}
|
||||
#endif
|
||||
|
||||
GstVideoFormat
|
||||
gst_d3d12_dxgi_format_to_gst (DXGI_FORMAT format)
|
||||
|
@ -59,8 +71,8 @@ gst_d3d12_dxgi_format_to_gst (DXGI_FORMAT format)
|
|||
return GST_VIDEO_FORMAT_UNKNOWN;
|
||||
}
|
||||
|
||||
gboolean
|
||||
gst_d3d12_dxgi_format_to_resource_formats (DXGI_FORMAT format,
|
||||
guint
|
||||
gst_d3d12_dxgi_format_get_resource_format (DXGI_FORMAT format,
|
||||
DXGI_FORMAT resource_format[GST_VIDEO_MAX_PLANES])
|
||||
{
|
||||
g_return_val_if_fail (resource_format != nullptr, FALSE);
|
||||
|
@ -68,43 +80,29 @@ gst_d3d12_dxgi_format_to_resource_formats (DXGI_FORMAT format,
|
|||
for (guint i = 0; i < GST_VIDEO_MAX_PLANES; i++)
|
||||
resource_format[i] = DXGI_FORMAT_UNKNOWN;
|
||||
|
||||
switch (format) {
|
||||
case DXGI_FORMAT_B8G8R8A8_UNORM:
|
||||
case DXGI_FORMAT_R8G8B8A8_UNORM:
|
||||
case DXGI_FORMAT_R10G10B10A2_UNORM:
|
||||
case DXGI_FORMAT_R8_UNORM:
|
||||
case DXGI_FORMAT_R8G8_UNORM:
|
||||
case DXGI_FORMAT_R16_UNORM:
|
||||
case DXGI_FORMAT_R16G16_UNORM:
|
||||
case DXGI_FORMAT_G8R8_G8B8_UNORM:
|
||||
case DXGI_FORMAT_R8G8_B8G8_UNORM:
|
||||
case DXGI_FORMAT_R16G16B16A16_UNORM:
|
||||
resource_format[0] = format;
|
||||
if (format == DXGI_FORMAT_UNKNOWN)
|
||||
return 0;
|
||||
|
||||
for (guint i = 0; i < GST_D3D12_N_FORMATS; i++) {
|
||||
const GstD3D12Format *fmt = &g_gst_d3d12_default_format_map[i];
|
||||
|
||||
if (fmt->dxgi_format == format) {
|
||||
guint n_planes = 0;
|
||||
|
||||
for (n_planes = 0; n_planes < GST_VIDEO_MAX_PLANES; n_planes++) {
|
||||
if (fmt->resource_format[n_planes] == DXGI_FORMAT_UNKNOWN)
|
||||
break;
|
||||
case DXGI_FORMAT_AYUV:
|
||||
case DXGI_FORMAT_YUY2:
|
||||
resource_format[0] = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
break;
|
||||
case DXGI_FORMAT_NV12:
|
||||
resource_format[0] = DXGI_FORMAT_R8_UNORM;
|
||||
resource_format[1] = DXGI_FORMAT_R8G8_UNORM;
|
||||
break;
|
||||
case DXGI_FORMAT_P010:
|
||||
case DXGI_FORMAT_P016:
|
||||
resource_format[0] = DXGI_FORMAT_R16_UNORM;
|
||||
resource_format[1] = DXGI_FORMAT_R16G16_UNORM;
|
||||
break;
|
||||
case DXGI_FORMAT_Y210:
|
||||
resource_format[0] = DXGI_FORMAT_R16G16B16A16_UNORM;
|
||||
break;
|
||||
case DXGI_FORMAT_Y410:
|
||||
resource_format[0] = DXGI_FORMAT_R10G10B10A2_UNORM;
|
||||
break;
|
||||
default:
|
||||
return FALSE;
|
||||
|
||||
resource_format[n_planes] = fmt->resource_format[n_planes];
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return n_planes;
|
||||
}
|
||||
}
|
||||
|
||||
resource_format[0] = format;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
char *
|
|
@ -0,0 +1,55 @@
|
|||
/* GStreamer
|
||||
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/d3d12/gstd3d12_fwd.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
struct _GstD3D12Format
|
||||
{
|
||||
GstVideoFormat format;
|
||||
|
||||
/* direct mapping to dxgi format if applicable */
|
||||
DXGI_FORMAT dxgi_format;
|
||||
|
||||
/* formats for texture processing */
|
||||
DXGI_FORMAT resource_format[GST_VIDEO_MAX_PLANES];
|
||||
|
||||
/* extra format used for unordered access view (unused) */
|
||||
DXGI_FORMAT uav_format[GST_VIDEO_MAX_PLANES];
|
||||
|
||||
/* D3D12_FORMAT_SUPPORT1 flags */
|
||||
guint format_support1[GST_VIDEO_MAX_PLANES];
|
||||
|
||||
/* D3D12_FORMAT_SUPPORT2 flags (unused) */
|
||||
guint format_support2[GST_VIDEO_MAX_PLANES];
|
||||
|
||||
/*< private >*/
|
||||
guint padding[GST_PADDING_LARGE];
|
||||
};
|
||||
|
||||
GST_D3D12_API
|
||||
GstVideoFormat gst_d3d12_dxgi_format_to_gst (DXGI_FORMAT format);
|
||||
|
||||
G_END_DECLS
|
||||
|
|
@ -39,8 +39,20 @@
|
|||
using namespace Microsoft::WRL;
|
||||
/* *INDENT-ON* */
|
||||
|
||||
GST_DEBUG_CATEGORY_EXTERN (gst_d3d12_allocator_debug);
|
||||
#define GST_CAT_DEFAULT gst_d3d12_allocator_debug
|
||||
#ifndef GST_DISABLE_GST_DEBUG
|
||||
#define GST_CAT_DEFAULT ensure_debug_category()
|
||||
static GstDebugCategory *
|
||||
ensure_debug_category (void)
|
||||
{
|
||||
static GstDebugCategory *cat = nullptr;
|
||||
|
||||
GST_D3D12_CALL_ONCE_BEGIN {
|
||||
cat = _gst_debug_category_new ("d3d12allocator", 0, "d3d12allocator");
|
||||
} GST_D3D12_CALL_ONCE_END;
|
||||
|
||||
return cat;
|
||||
}
|
||||
#endif
|
||||
|
||||
static GstD3D12Allocator *_d3d12_memory_allocator = nullptr;
|
||||
|
||||
|
@ -75,6 +87,23 @@ G_DEFINE_BOXED_TYPE_WITH_CODE (GstD3D12AllocationParams,
|
|||
(GBoxedFreeFunc) gst_d3d12_allocation_params_free,
|
||||
gst_d3d12_allocation_params_init (g_define_type_id));
|
||||
|
||||
/**
|
||||
* gst_d3d12_allocation_params_new:
|
||||
* @device: a #GstD3D12Device
|
||||
* @info: a #GstVideoInfo
|
||||
* @flags: a #GstD3D12AllocationFlags
|
||||
* @resource_flags: D3D12_RESOURCE_FLAGS value used for creating texture
|
||||
* @heap_flags: D3D12_HEAP_FLAGS value used for creating texture
|
||||
*
|
||||
* Create #GstD3D12AllocationParams object which is used by #GstD3D12BufferPool
|
||||
* and #GstD3D12Allocator in order to allocate new ID3D12Resource
|
||||
* object with given configuration
|
||||
*
|
||||
* Returns: (transfer full) (nullable): a #GstD3D12AllocationParams
|
||||
* or %NULL if given configuration is not supported
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
GstD3D12AllocationParams *
|
||||
gst_d3d12_allocation_params_new (GstD3D12Device * device,
|
||||
const GstVideoInfo * info, GstD3D12AllocationFlags flags,
|
||||
|
@ -106,6 +135,14 @@ gst_d3d12_allocation_params_new (GstD3D12Device * device,
|
|||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_allocation_params_copy:
|
||||
* @src: a #GstD3D12AllocationParams
|
||||
*
|
||||
* Returns: (transfer full): a copy of @src
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
GstD3D12AllocationParams *
|
||||
gst_d3d12_allocation_params_copy (GstD3D12AllocationParams * src)
|
||||
{
|
||||
|
@ -119,12 +156,31 @@ gst_d3d12_allocation_params_copy (GstD3D12AllocationParams * src)
|
|||
return dst;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_allocation_params_free:
|
||||
* @params: a #GstD3D12AllocationParams
|
||||
*
|
||||
* Free @params
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
void
|
||||
gst_d3d12_allocation_params_free (GstD3D12AllocationParams * params)
|
||||
{
|
||||
g_free (params);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_allocation_params_alignment:
|
||||
* @params: a #GstD3D12AllocationParams
|
||||
* @align: a #GstVideoAlignment
|
||||
*
|
||||
* Adjust alignment
|
||||
*
|
||||
* Returns: %TRUE if alignment could be applied
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_allocation_params_alignment (GstD3D12AllocationParams * params,
|
||||
const GstVideoAlignment * align)
|
||||
|
@ -154,6 +210,17 @@ gst_d3d12_allocation_params_alignment (GstD3D12AllocationParams * params,
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_allocation_params_set_resource_flags:
|
||||
* @params: a #GstD3D12AllocationParams
|
||||
* @resource_flags: D3D12_RESOURCE_FLAGS
|
||||
*
|
||||
* Set @resource_flags
|
||||
*
|
||||
* Returns: %TRUE if successful
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_allocation_params_set_resource_flags (GstD3D12AllocationParams *
|
||||
params, D3D12_RESOURCE_FLAGS resource_flags)
|
||||
|
@ -165,6 +232,17 @@ gst_d3d12_allocation_params_set_resource_flags (GstD3D12AllocationParams *
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_allocation_params_unset_resource_flags:
|
||||
* @params: a #GstD3D12AllocationParams
|
||||
* @resource_flags: D3D12_RESOURCE_FLAGS
|
||||
*
|
||||
* Unset @resource_flags
|
||||
*
|
||||
* Returns: %TRUE if successful
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_allocation_params_unset_resource_flags (GstD3D12AllocationParams *
|
||||
params, D3D12_RESOURCE_FLAGS resource_flags)
|
||||
|
@ -176,6 +254,17 @@ gst_d3d12_allocation_params_unset_resource_flags (GstD3D12AllocationParams *
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_allocation_params_set_heap_flags:
|
||||
* @params: a #GstD3D12AllocationParams
|
||||
* @heap_flags: D3D12_HEAP_FLAGS
|
||||
*
|
||||
* Set @heap_flags
|
||||
*
|
||||
* Returns: %TRUE if successful
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_allocation_params_set_heap_flags (GstD3D12AllocationParams *
|
||||
params, D3D12_HEAP_FLAGS heap_flags)
|
||||
|
@ -187,6 +276,15 @@ gst_d3d12_allocation_params_set_heap_flags (GstD3D12AllocationParams *
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_allocation_params_set_array_size:
|
||||
* @params: a #GstD3D12AllocationParams
|
||||
* @size: a texture array size
|
||||
*
|
||||
* Returns: %TRUE if successful
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_allocation_params_set_array_size (GstD3D12AllocationParams * params,
|
||||
guint size)
|
||||
|
@ -495,6 +593,14 @@ gst_d3d12_memory_share (GstMemory * mem, gssize offset, gssize size)
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_is_d3d12_memory:
|
||||
* @mem: a #GstMemory
|
||||
*
|
||||
* Returns: %TRUE if @mem is allocated by #GstD3D12Allocator
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_is_d3d12_memory (GstMemory * mem)
|
||||
{
|
||||
|
@ -503,6 +609,16 @@ gst_is_d3d12_memory (GstMemory * mem)
|
|||
GST_IS_D3D12_POOL_ALLOCATOR (mem->allocator));
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_memory_sync:
|
||||
* @mem: a #GstD3D12Memory
|
||||
*
|
||||
* Wait for pending GPU operation
|
||||
*
|
||||
* Returns: %TRUE if successful
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_memory_sync (GstD3D12Memory * mem)
|
||||
{
|
||||
|
@ -515,6 +631,15 @@ gst_d3d12_memory_sync (GstD3D12Memory * mem)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_memory_init_once:
|
||||
*
|
||||
* Initializes the Direct3D12 Texture allocator. It is safe to call
|
||||
* this function multiple times. This must be called before any other
|
||||
* GstD3D12Memory operation.
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
void
|
||||
gst_d3d12_memory_init_once (void)
|
||||
{
|
||||
|
@ -529,6 +654,14 @@ gst_d3d12_memory_init_once (void)
|
|||
} GST_D3D12_CALL_ONCE_END;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_memory_get_resource_handle:
|
||||
* @mem: a #GstD3D12Memory
|
||||
*
|
||||
* Returns: (transfer none) (nullable): ID3D12Resource handle
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
ID3D12Resource *
|
||||
gst_d3d12_memory_get_resource_handle (GstD3D12Memory * mem)
|
||||
{
|
||||
|
@ -537,6 +670,16 @@ gst_d3d12_memory_get_resource_handle (GstD3D12Memory * mem)
|
|||
return mem->priv->resource.Get ();
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_memory_get_subresource_index:
|
||||
* @mem: a #GstD3D12Memory
|
||||
* @plane: a plane index
|
||||
* @index: (out): subresource index of @plane
|
||||
*
|
||||
* Returns: %TRUE if returned @index is valid
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_memory_get_subresource_index (GstD3D12Memory * mem, guint plane,
|
||||
guint * index)
|
||||
|
@ -555,6 +698,14 @@ gst_d3d12_memory_get_subresource_index (GstD3D12Memory * mem, guint plane,
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_memory_get_plane_count:
|
||||
* @mem: a #GstD3D12Memory
|
||||
*
|
||||
* Returns: the number of planes of resource
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
guint
|
||||
gst_d3d12_memory_get_plane_count (GstD3D12Memory * mem)
|
||||
{
|
||||
|
@ -563,6 +714,16 @@ gst_d3d12_memory_get_plane_count (GstD3D12Memory * mem)
|
|||
return mem->priv->num_subresources;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_memory_get_plane_rectangle:
|
||||
* @mem: a #GstD3D12Memory
|
||||
* @plane: a plane index
|
||||
* @rect: (out): a rectangle of @plane
|
||||
*
|
||||
* Returns: %TRUE if returned @rect is valid
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_memory_get_plane_rectangle (GstD3D12Memory * mem, guint plane,
|
||||
D3D12_RECT * rect)
|
||||
|
@ -578,6 +739,19 @@ gst_d3d12_memory_get_plane_rectangle (GstD3D12Memory * mem, guint plane,
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_memory_get_shader_resource_view_heap:
|
||||
* @mem: a #GstD3D12Memory
|
||||
*
|
||||
* Gets shader invisible shader resource view descriptor heap.
|
||||
* Caller needs to copy returned descriptor heap to another shader visible
|
||||
* descriptor heap in order for resource to be used in shader.
|
||||
*
|
||||
* Returns: (transfer none) (nullable): ID3D12DescriptorHeap handle or %NULL
|
||||
* if the resource was allocated without shader resource view enabled
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
ID3D12DescriptorHeap *
|
||||
gst_d3d12_memory_get_shader_resource_view_heap (GstD3D12Memory * mem)
|
||||
{
|
||||
|
@ -629,6 +803,17 @@ gst_d3d12_memory_get_shader_resource_view_heap (GstD3D12Memory * mem)
|
|||
return priv->srv_heap.Get ();
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_memory_get_render_target_view_heap:
|
||||
* @mem: a #GstD3D12Memory
|
||||
*
|
||||
* Gets render target view descriptor heap
|
||||
*
|
||||
* Returns: (transfer none) (nullable): ID3D12DescriptorHeap handle or %NULL
|
||||
* if the resource was allocated without render target view enabled
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
ID3D12DescriptorHeap *
|
||||
gst_d3d12_memory_get_render_target_view_heap (GstD3D12Memory * mem)
|
||||
{
|
||||
|
@ -681,6 +866,19 @@ gst_d3d12_memory_get_render_target_view_heap (GstD3D12Memory * mem)
|
|||
return priv->rtv_heap.Get ();
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_memory_get_nt_handle:
|
||||
* @mem: a #GstD3D12Memory
|
||||
* @handle: (out) (transfer none) a sharable NT handle
|
||||
*
|
||||
* Gets NT handle created via ID3D12Device::CreateSharedHandle().
|
||||
* Returned NT handle is owned by @mem, thus caller should not close
|
||||
* the @handle
|
||||
*
|
||||
* Returns: %TRUE if successful
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_memory_get_nt_handle (GstD3D12Memory * mem, HANDLE * handle)
|
||||
{
|
||||
|
@ -704,6 +902,17 @@ gst_d3d12_memory_get_nt_handle (GstD3D12Memory * mem, HANDLE * handle)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_memory_set_token_data:
|
||||
* @mem: a #GstD3D12Memory
|
||||
* @token: an user token
|
||||
* @data: an user data
|
||||
* @notify: a #GDestroyNotify
|
||||
*
|
||||
* Sets an opaque user data on a #GstD3D12Memory
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
void
|
||||
gst_d3d12_memory_set_token_data (GstD3D12Memory * mem, gint64 token,
|
||||
gpointer data, GDestroyNotify notify)
|
||||
|
@ -721,6 +930,17 @@ gst_d3d12_memory_set_token_data (GstD3D12Memory * mem, gint64 token,
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_memory_get_token_data:
|
||||
* @mem: a #GstD3D12Memory
|
||||
* @token: an user token
|
||||
*
|
||||
* Gets back user data pointer stored via gst_d3d12_memory_set_token_data()
|
||||
*
|
||||
* Returns: (transfer none) (nullable): user data pointer or %NULL
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gpointer
|
||||
gst_d3d12_memory_get_token_data (GstD3D12Memory * mem, gint64 token)
|
||||
{
|
||||
|
@ -735,6 +955,17 @@ gst_d3d12_memory_get_token_data (GstD3D12Memory * mem, gint64 token)
|
|||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_memory_set_external_fence:
|
||||
* @mem: a #GstD3D12Memory
|
||||
* @fence: (allow-none): a ID3D12Fence
|
||||
* @fence_val: fence value
|
||||
*
|
||||
* Sets external fence handle to @mem. Later memory map operation will wait
|
||||
* for @fence if needed
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
void
|
||||
gst_d3d12_memory_set_external_fence (GstD3D12Memory * mem, ID3D12Fence * fence,
|
||||
guint64 fence_val)
|
||||
|
@ -808,6 +1039,23 @@ gst_d3d12_allocator_free (GstAllocator * allocator, GstMemory * mem)
|
|||
g_free (dmem);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_allocator_alloc_wrapped:
|
||||
* @allocator: (allow-none): a #GstD3D12Allocator
|
||||
* @device: a #GstD3D12Device
|
||||
* @resource: a ID3D12Resource
|
||||
* @array_slice: array slice index of the first plane
|
||||
* @user_data: (allow-none): an user data
|
||||
* @notify: a #GDestroyNotify
|
||||
*
|
||||
* Allocates memory object with @resource. The refcount of @resource
|
||||
* will be increased by one.
|
||||
*
|
||||
* Returns: (transfer full) (nullable): a newly allocated #GstD3D12Memory
|
||||
* with given @resource if successful, otherwise %NULL.
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
GstMemory *
|
||||
gst_d3d12_allocator_alloc_wrapped (GstD3D12Allocator * allocator,
|
||||
GstD3D12Device * device, ID3D12Resource * resource, guint array_slice,
|
||||
|
@ -843,7 +1091,7 @@ gst_d3d12_allocator_alloc_wrapped (GstD3D12Allocator * allocator,
|
|||
priv->desc = desc;
|
||||
priv->num_subresources = num_subresources;
|
||||
priv->resource = resource;
|
||||
gst_d3d12_dxgi_format_to_resource_formats (priv->desc.Format,
|
||||
gst_d3d12_dxgi_format_get_resource_format (priv->desc.Format,
|
||||
priv->resource_formats);
|
||||
priv->srv_inc_size =
|
||||
device_handle->GetDescriptorHandleIncrementSize
|
||||
|
@ -955,6 +1203,22 @@ gst_d3d12_allocator_alloc_internal (GstD3D12Allocator * self,
|
|||
return mem;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_allocator_alloc:
|
||||
* @allocator: (allow-none): a #GstD3D12Allocator
|
||||
* @device: a #GstD3D12Device
|
||||
* @heap_prop: a D3D12_HEAP_PROPERTIES
|
||||
* @heap_flags: a D3D12_HEAP_FLAGS
|
||||
* @desc: a D3D12_RESOURCE_DESC
|
||||
* @initial_state: initial resource state
|
||||
* @optimized_clear_value: (allow-none): optimized clear value
|
||||
*
|
||||
* Returns: (transfer full) (nullable): a newly allocated #GstD3D12Memory
|
||||
* with given parameters.
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
|
||||
GstMemory *
|
||||
gst_d3d12_allocator_alloc (GstD3D12Allocator * allocator,
|
||||
GstD3D12Device * device, const D3D12_HEAP_PROPERTIES * heap_props,
|
||||
|
@ -976,6 +1240,22 @@ gst_d3d12_allocator_alloc (GstD3D12Allocator * allocator,
|
|||
heap_flags, desc, initial_state, optimized_clear_value);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_allocator_set_active:
|
||||
* @allocator: a #GstD3D12Allocator
|
||||
* @active: the new active state
|
||||
*
|
||||
* Controls the active state of @allocator. Default #GstD3D12Allocator is
|
||||
* stateless and therefore active state is ignored, but subclass implementation
|
||||
* (e.g., #GstD3D12PoolAllocator) will require explicit active state control
|
||||
* for its internal resource management.
|
||||
*
|
||||
* This method is conceptually identical to gst_buffer_pool_set_active method.
|
||||
*
|
||||
* Returns: %TRUE if active state of @allocator was successfully updated.
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_allocator_set_active (GstD3D12Allocator * allocator, gboolean active)
|
||||
{
|
||||
|
@ -1325,6 +1605,19 @@ gst_d3d12_pool_allocator_acquire_memory_internal (GstD3D12PoolAllocator * self,
|
|||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_pool_allocator_new:
|
||||
* @device: a #GstD3D12Device
|
||||
* @heap_prop: a D3D12_HEAP_PROPERTIES
|
||||
* @heap_flags: a D3D12_HEAP_FLAGS
|
||||
* @desc: a D3D12_RESOURCE_DESC
|
||||
* @initial_state: initial resource state
|
||||
* @optimized_clear_value: (allow-none) optimized clear value
|
||||
*
|
||||
* Returns: (transfer full) (nullable): a new #GstD3D12PoolAllocator instance
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
GstD3D12PoolAllocator *
|
||||
gst_d3d12_pool_allocator_new (GstD3D12Device * device,
|
||||
const D3D12_HEAP_PROPERTIES * heap_props, D3D12_HEAP_FLAGS heap_flags,
|
||||
|
@ -1358,6 +1651,19 @@ gst_d3d12_pool_allocator_new (GstD3D12Device * device,
|
|||
return self;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_pool_allocator_acquire_memory:
|
||||
* @allocator: a #GstD3D12PoolAllocator
|
||||
* @memory: (out) (transfer full): a #GstMemory
|
||||
*
|
||||
* Acquires a #GstMemory from @allocator. @memory should point to a memory
|
||||
* location that can hold a pointer to the new #GstMemory.
|
||||
*
|
||||
* Returns: a #GstFlowReturn such as %GST_FLOW_FLUSHING when the allocator is
|
||||
* inactive.
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
GstFlowReturn
|
||||
gst_d3d12_pool_allocator_acquire_memory (GstD3D12PoolAllocator * allocator,
|
||||
GstMemory ** memory)
|
|
@ -21,14 +21,12 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12_fwd.h"
|
||||
#include "gstd3d12format.h"
|
||||
#include <gst/d3d12/gstd3d12_fwd.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define GST_TYPE_D3D12_ALLOCATION_PARAMS (gst_d3d12_allocation_params_get_type())
|
||||
|
||||
#define GST_TYPE_D3D12_MEMORY (gst_d3d12_memory_get_type())
|
||||
#define GST_D3D12_MEMORY_CAST(obj) ((GstD3D12Memory *)obj)
|
||||
|
||||
#define GST_TYPE_D3D12_ALLOCATOR (gst_d3d12_allocator_get_type())
|
||||
|
@ -51,6 +49,8 @@ G_BEGIN_DECLS
|
|||
* GST_D3D12_MEMORY_NAME:
|
||||
*
|
||||
* The name of the Direct3D12 memory
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
#define GST_D3D12_MEMORY_NAME "D3D12Memory"
|
||||
|
||||
|
@ -58,6 +58,8 @@ G_BEGIN_DECLS
|
|||
* GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY:
|
||||
*
|
||||
* Name of the caps feature for indicating the use of #GstD3D12Memory
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
#define GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY "memory:D3D12Memory"
|
||||
|
||||
|
@ -65,6 +67,8 @@ G_BEGIN_DECLS
|
|||
* GST_MAP_D3D12:
|
||||
*
|
||||
* Flag indicating that we should map the D3D12 resource instead of to system memory.
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
#define GST_MAP_D3D12 (GST_MAP_FLAG_LAST << 1)
|
||||
|
||||
|
@ -72,6 +76,8 @@ G_BEGIN_DECLS
|
|||
* GST_MAP_READ_D3D12:
|
||||
*
|
||||
* GstMapFlags value alias for GST_MAP_READ | GST_MAP_D3D12
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
#define GST_MAP_READ_D3D12 ((GstMapFlags) (GST_MAP_READ | GST_MAP_D3D12))
|
||||
|
||||
|
@ -79,6 +85,8 @@ G_BEGIN_DECLS
|
|||
* GST_MAP_WRITE_D3D12:
|
||||
*
|
||||
* GstMapFlags value alias for GST_MAP_WRITE | GST_MAP_D3D12
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
#define GST_MAP_WRITE_D3D12 ((GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D12))
|
||||
|
||||
|
@ -86,6 +94,8 @@ G_BEGIN_DECLS
|
|||
* GstD3D12MemoryTransfer:
|
||||
*
|
||||
* Pending memory transfer operation
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
|
@ -93,43 +103,64 @@ typedef enum
|
|||
GST_D3D12_MEMORY_TRANSFER_NEED_UPLOAD = (GST_MEMORY_FLAG_LAST << 1)
|
||||
} GstD3D12MemoryTransfer;
|
||||
|
||||
/**
|
||||
* GstD3D12AllocationFlags:
|
||||
* @GST_D3D12_ALLOCATION_FLAG_DEFAULT: Default allocation behavior
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
GST_D3D12_ALLOCATION_FLAG_DEFAULT = 0,
|
||||
} GstD3D12AllocationFlags;
|
||||
|
||||
GST_D3D12_API
|
||||
GType gst_d3d12_allocation_params_get_type (void);
|
||||
|
||||
GST_D3D12_API
|
||||
GstD3D12AllocationParams * gst_d3d12_allocation_params_new (GstD3D12Device * device,
|
||||
const GstVideoInfo * info,
|
||||
GstD3D12AllocationFlags flags,
|
||||
D3D12_RESOURCE_FLAGS resource_flags,
|
||||
D3D12_HEAP_FLAGS heap_flags);
|
||||
|
||||
GST_D3D12_API
|
||||
GstD3D12AllocationParams * gst_d3d12_allocation_params_copy (GstD3D12AllocationParams * src);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_d3d12_allocation_params_free (GstD3D12AllocationParams * params);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_allocation_params_alignment (GstD3D12AllocationParams * parms,
|
||||
const GstVideoAlignment * align);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_allocation_params_set_resource_flags (GstD3D12AllocationParams * params,
|
||||
D3D12_RESOURCE_FLAGS resource_flags);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_allocation_params_unset_resource_flags (GstD3D12AllocationParams * params,
|
||||
D3D12_RESOURCE_FLAGS resource_flags);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_allocation_params_set_heap_flags (GstD3D12AllocationParams * params,
|
||||
D3D12_HEAP_FLAGS heap_flags);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_allocation_params_set_array_size (GstD3D12AllocationParams * params,
|
||||
guint size);
|
||||
|
||||
/**
|
||||
* GstD3D12Memory:
|
||||
*
|
||||
* Opaque GstD3D12Memory struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12Memory
|
||||
{
|
||||
GstMemory mem;
|
||||
|
||||
/*< public >*/
|
||||
GstD3D12Device *device;
|
||||
guint64 fence_value;
|
||||
|
||||
|
@ -138,45 +169,66 @@ struct _GstD3D12Memory
|
|||
gpointer _gst_reserved[GST_PADDING];
|
||||
};
|
||||
|
||||
GST_D3D12_API
|
||||
GType gst_d3d12_memory_get_type (void);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_d3d12_memory_init_once (void);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_is_d3d12_memory (GstMemory * mem);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_memory_sync (GstD3D12Memory * mem);
|
||||
|
||||
GST_D3D12_API
|
||||
ID3D12Resource * gst_d3d12_memory_get_resource_handle (GstD3D12Memory * mem);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_memory_get_subresource_index (GstD3D12Memory * mem,
|
||||
guint plane,
|
||||
guint * index);
|
||||
|
||||
GST_D3D12_API
|
||||
guint gst_d3d12_memory_get_plane_count (GstD3D12Memory * mem);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_memory_get_plane_rectangle (GstD3D12Memory * mem,
|
||||
guint plane,
|
||||
D3D12_RECT * rect);
|
||||
|
||||
GST_D3D12_API
|
||||
ID3D12DescriptorHeap * gst_d3d12_memory_get_shader_resource_view_heap (GstD3D12Memory * mem);
|
||||
|
||||
GST_D3D12_API
|
||||
ID3D12DescriptorHeap * gst_d3d12_memory_get_render_target_view_heap (GstD3D12Memory * mem);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_memory_get_nt_handle (GstD3D12Memory * mem,
|
||||
HANDLE * handle);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_d3d12_memory_set_token_data (GstD3D12Memory * mem,
|
||||
gint64 token,
|
||||
gpointer data,
|
||||
GDestroyNotify notify);
|
||||
|
||||
GST_D3D12_API
|
||||
gpointer gst_d3d12_memory_get_token_data (GstD3D12Memory * mem,
|
||||
gint64 token);
|
||||
|
||||
GST_D3D12_API
|
||||
void gst_d3d12_memory_set_external_fence (GstD3D12Memory * mem,
|
||||
ID3D12Fence * fence,
|
||||
guint64 fence_val);
|
||||
|
||||
/**
|
||||
* GstD3D12Allocator:
|
||||
*
|
||||
* Opaque GstD3D12Allocator struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12Allocator
|
||||
{
|
||||
GstAllocator allocator;
|
||||
|
@ -187,6 +239,13 @@ struct _GstD3D12Allocator
|
|||
gpointer _gst_reserved[GST_PADDING];
|
||||
};
|
||||
|
||||
/**
|
||||
* GstD3D12AllocatorClass:
|
||||
*
|
||||
* Opaque GstD3D12AllocatorClass struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12AllocatorClass
|
||||
{
|
||||
GstAllocatorClass allocator_class;
|
||||
|
@ -198,8 +257,10 @@ struct _GstD3D12AllocatorClass
|
|||
gpointer _gst_reserved[GST_PADDING_LARGE];
|
||||
};
|
||||
|
||||
GST_D3D12_API
|
||||
GType gst_d3d12_allocator_get_type (void);
|
||||
|
||||
GST_D3D12_API
|
||||
GstMemory * gst_d3d12_allocator_alloc (GstD3D12Allocator * allocator,
|
||||
GstD3D12Device * device,
|
||||
const D3D12_HEAP_PROPERTIES * heap_props,
|
||||
|
@ -208,6 +269,7 @@ GstMemory * gst_d3d12_allocator_alloc (GstD3D12Allocator * allocator,
|
|||
D3D12_RESOURCE_STATES initial_state,
|
||||
const D3D12_CLEAR_VALUE * optimized_clear_value);
|
||||
|
||||
GST_D3D12_API
|
||||
GstMemory * gst_d3d12_allocator_alloc_wrapped (GstD3D12Allocator * allocator,
|
||||
GstD3D12Device * device,
|
||||
ID3D12Resource * resource,
|
||||
|
@ -215,9 +277,17 @@ GstMemory * gst_d3d12_allocator_alloc_wrapped (GstD3D12Allocator * allocator,
|
|||
gpointer user_data,
|
||||
GDestroyNotify notify);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_allocator_set_active (GstD3D12Allocator * allocator,
|
||||
gboolean active);
|
||||
|
||||
/**
|
||||
* GstD3D12PoolAllocator:
|
||||
*
|
||||
* Opaque GstD3D12PoolAllocator struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12PoolAllocator
|
||||
{
|
||||
GstD3D12Allocator allocator;
|
||||
|
@ -231,6 +301,13 @@ struct _GstD3D12PoolAllocator
|
|||
gpointer _gst_reserved[GST_PADDING];
|
||||
};
|
||||
|
||||
/**
|
||||
* GstD3D12PoolAllocatorClass:
|
||||
*
|
||||
* Opaque GstD3D12PoolAllocatorClass struct
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
struct _GstD3D12PoolAllocatorClass
|
||||
{
|
||||
GstD3D12AllocatorClass allocator_class;
|
||||
|
@ -239,8 +316,10 @@ struct _GstD3D12PoolAllocatorClass
|
|||
gpointer _gst_reserved[GST_PADDING];
|
||||
};
|
||||
|
||||
GST_D3D12_API
|
||||
GType gst_d3d12_pool_allocator_get_type (void);
|
||||
|
||||
GST_D3D12_API
|
||||
GstD3D12PoolAllocator * gst_d3d12_pool_allocator_new (GstD3D12Device * device,
|
||||
const D3D12_HEAP_PROPERTIES * heap_props,
|
||||
D3D12_HEAP_FLAGS heap_flags,
|
||||
|
@ -248,6 +327,7 @@ GstD3D12PoolAllocator * gst_d3d12_pool_allocator_new (GstD3D12Device * device,
|
|||
D3D12_RESOURCE_STATES initial_state,
|
||||
const D3D12_CLEAR_VALUE * optimized_clear_value);
|
||||
|
||||
GST_D3D12_API
|
||||
GstFlowReturn gst_d3d12_pool_allocator_acquire_memory (GstD3D12PoolAllocator * allocator,
|
||||
GstMemory ** memory);
|
||||
|
|
@ -22,6 +22,7 @@
|
|||
#endif
|
||||
|
||||
#include "gstd3d12.h"
|
||||
#include "gstd3d12-private.h"
|
||||
#include <mutex>
|
||||
#include <atomic>
|
||||
|
||||
|
@ -30,8 +31,21 @@ static std::recursive_mutex context_lock_;
|
|||
/* *INDENT-ON* */
|
||||
|
||||
GST_DEBUG_CATEGORY_STATIC (GST_CAT_CONTEXT);
|
||||
GST_DEBUG_CATEGORY_EXTERN (gst_d3d12_utils_debug);
|
||||
#define GST_CAT_DEFAULT gst_d3d12_utils_debug
|
||||
|
||||
#ifndef GST_DISABLE_GST_DEBUG
|
||||
#define GST_CAT_DEFAULT ensure_debug_category()
|
||||
static GstDebugCategory *
|
||||
ensure_debug_category (void)
|
||||
{
|
||||
static GstDebugCategory *cat = nullptr;
|
||||
|
||||
GST_D3D12_CALL_ONCE_BEGIN {
|
||||
cat = _gst_debug_category_new ("d3d12allocator", 0, "d3d12allocator");
|
||||
} GST_D3D12_CALL_ONCE_END;
|
||||
|
||||
return cat;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void
|
||||
init_context_debug (void)
|
||||
|
@ -41,6 +55,24 @@ init_context_debug (void)
|
|||
} GST_D3D12_CALL_ONCE_END;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_handle_set_context:
|
||||
* @element: a #GstElement
|
||||
* @context: a #GstContext
|
||||
* @adapter_index: a DXGI adapter index
|
||||
* @device: (inout) (transfer full): location of a #GstD3D12Device
|
||||
*
|
||||
* Helper function for implementing #GstElementClass.set_context() in
|
||||
* D3D12 capable elements.
|
||||
*
|
||||
* Retrieve's the #GstD3D12Device in @context and places the result in @device.
|
||||
* @device is accepted if @adapter_index is equal to -1 (accept any device)
|
||||
* or equal to that of @device
|
||||
*
|
||||
* Returns: whether the @device could be set successfully
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_handle_set_context (GstElement * element, GstContext * context,
|
||||
gint adapter_index, GstD3D12Device ** device)
|
||||
|
@ -85,6 +117,23 @@ gst_d3d12_handle_set_context (GstElement * element, GstContext * context,
|
|||
return FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_handle_set_context_for_adapter_luid:
|
||||
* @element: a #GstElement
|
||||
* @context: a #GstContext
|
||||
* @adapter_luid: an int64 representation of DXGI adapter LUID
|
||||
* @device: (inout) (transfer full): location of a #GstD3D12Device
|
||||
*
|
||||
* Helper function for implementing #GstElementClass.set_context() in
|
||||
* D3D12 capable elements.
|
||||
*
|
||||
* Retrieve's the #GstD3D12Device in @context and places the result in @device.
|
||||
* @device is accepted only when @adapter_index is equal to that of @device
|
||||
*
|
||||
* Returns: whether the @device could be set successfully
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_handle_set_context_for_adapter_luid (GstElement * element,
|
||||
GstContext * context, gint64 adapter_luid, GstD3D12Device ** device)
|
||||
|
@ -160,6 +209,17 @@ context_set_d3d12_device (GstContext * context, GstD3D12Device * device)
|
|||
g_free (desc);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_handle_context_query:
|
||||
* @element: a #GstElement
|
||||
* @query: a #GstQuery of type %GST_QUERY_CONTEXT
|
||||
* @device: (transfer none) (nullable): a #GstD3D12Device
|
||||
*
|
||||
* Returns: Whether the @query was successfully responded to from the passed
|
||||
* @device.
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_handle_context_query (GstElement * element, GstQuery * query,
|
||||
GstD3D12Device * device)
|
||||
|
@ -277,6 +337,23 @@ run_d3d12_context_query (GstElement * element, GstD3D12Device ** device)
|
|||
gst_query_unref (query);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_ensure_element_data:
|
||||
* @element: the #GstElement running the query
|
||||
* @adapter: preferred DXGI adapter index, pass adapter >=0 when
|
||||
* the adapter explicitly required. Otherwise, set -1.
|
||||
* @device: (inout): the resulting #GstD3D12Device
|
||||
*
|
||||
* Perform the steps necessary for retrieving a #GstD3D12Device
|
||||
* from the surrounding elements or from the application using the #GstContext mechanism.
|
||||
*
|
||||
* If the contents of @device is not %NULL, then no #GstContext query is
|
||||
* necessary for #GstD3D12Device retrieval is performed.
|
||||
*
|
||||
* Returns: whether a #GstD3D12Device exists in @device
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_ensure_element_data (GstElement * element, gint adapter_index,
|
||||
GstD3D12Device ** device)
|
||||
|
@ -328,6 +405,23 @@ gst_d3d12_ensure_element_data (GstElement * element, gint adapter_index,
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_ensure_element_data_for_adapter_luid:
|
||||
* @element: a #GstElement
|
||||
* @context: a #GstContext
|
||||
* @adapter_luid: an int64 representation of DXGI adapter LUID
|
||||
* @device: (inout) (transfer full): location of a #GstD3D12Device
|
||||
*
|
||||
* Helper function for implementing #GstElementClass.set_context() in
|
||||
* D3D12 capable elements.
|
||||
*
|
||||
* Retrieve's the #GstD3D12Device in @context and places the result in @device.
|
||||
* @device is accepted only when @adapter_index is equal to that of @device
|
||||
*
|
||||
* Returns: whether the @device could be set successfully
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
gst_d3d12_ensure_element_data_for_adapter_luid (GstElement * element,
|
||||
gint64 adapter_luid, GstD3D12Device ** device)
|
||||
|
@ -375,6 +469,16 @@ gst_d3d12_ensure_element_data_for_adapter_luid (GstElement * element,
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_luid_to_int64:
|
||||
* @luid: A pointer to LUID struct
|
||||
*
|
||||
* Converts @luid to a 64-bit signed integer.
|
||||
* See also Int64FromLuid method defined in
|
||||
* windows.devices.display.core.interop.h Windows SDK header
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gint64
|
||||
gst_d3d12_luid_to_int64 (const LUID * luid)
|
||||
{
|
||||
|
@ -388,6 +492,16 @@ gst_d3d12_luid_to_int64 (const LUID * luid)
|
|||
return val.QuadPart;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_context_new:
|
||||
* @device: (transfer none): a #GstD3D12Device
|
||||
*
|
||||
* Creates a new #GstContext object with @device
|
||||
*
|
||||
* Returns: a #GstContext object
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
GstContext *
|
||||
gst_d3d12_context_new (GstD3D12Device * device)
|
||||
{
|
||||
|
@ -401,6 +515,15 @@ gst_d3d12_context_new (GstD3D12Device * device)
|
|||
return context;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_d3d12_create_user_token:
|
||||
*
|
||||
* Creates new user token value
|
||||
*
|
||||
* Returns: user token value
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gint64
|
||||
gst_d3d12_create_user_token (void)
|
||||
{
|
||||
|
@ -411,6 +534,21 @@ gst_d3d12_create_user_token (void)
|
|||
return user_token.fetch_add (1);
|
||||
}
|
||||
|
||||
/**
|
||||
* _gst_d3d12_result:
|
||||
* @result: HRESULT D3D12 API return code
|
||||
* @device: (nullable): Associated #GstD3D12Device
|
||||
* @cat: a #GstDebugCategory
|
||||
* @file: the file that checking the result code
|
||||
* @function: the function that checking the result code
|
||||
* @line: the line that checking the result code
|
||||
*
|
||||
* Prints debug message if @result code indicates the operation was failed.
|
||||
*
|
||||
* Returns: %TRUE if D3D12 API call result is SUCCESS
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
gboolean
|
||||
_gst_d3d12_result (HRESULT hr, GstD3D12Device * device, GstDebugCategory * cat,
|
||||
const gchar * file, const gchar * function, gint line, GstDebugLevel level)
|
|
@ -20,38 +20,47 @@
|
|||
#pragma once
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include "gstd3d12_fwd.h"
|
||||
#include <gst/d3d12/gstd3d12_fwd.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_handle_set_context (GstElement * element,
|
||||
GstContext * context,
|
||||
gint adapter_index,
|
||||
GstD3D12Device ** device);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_handle_set_context_for_adapter_luid (GstElement * element,
|
||||
GstContext * context,
|
||||
gint64 adapter_luid,
|
||||
GstD3D12Device ** device);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_handle_context_query (GstElement * element,
|
||||
GstQuery * query,
|
||||
GstD3D12Device * device);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_ensure_element_data (GstElement * element,
|
||||
gint adapter_index,
|
||||
GstD3D12Device ** device);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean gst_d3d12_ensure_element_data_for_adapter_luid (GstElement * element,
|
||||
gint64 adapter_luid,
|
||||
GstD3D12Device ** device);
|
||||
|
||||
GST_D3D12_API
|
||||
gint64 gst_d3d12_luid_to_int64 (const LUID * luid);
|
||||
|
||||
GST_D3D12_API
|
||||
GstContext * gst_d3d12_context_new (GstD3D12Device * device);
|
||||
|
||||
GST_D3D12_API
|
||||
gint64 gst_d3d12_create_user_token (void);
|
||||
|
||||
GST_D3D12_API
|
||||
gboolean _gst_d3d12_result (HRESULT hr,
|
||||
GstD3D12Device * device,
|
||||
GstDebugCategory * cat,
|
||||
|
@ -66,6 +75,8 @@ gboolean _gst_d3d12_result (HRESULT hr,
|
|||
* @device: (nullable): Associated #GstD3D12Device
|
||||
*
|
||||
* Returns: %TRUE if D3D12 API call result is SUCCESS
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
#ifndef GST_DISABLE_GST_DEBUG
|
||||
#define gst_d3d12_result(result,device) \
|
||||
|
@ -77,10 +88,3 @@ gboolean _gst_d3d12_result (HRESULT hr,
|
|||
|
||||
G_END_DECLS
|
||||
|
||||
#include <mutex>
|
||||
|
||||
#define GST_D3D12_CALL_ONCE_BEGIN \
|
||||
static std::once_flag __once_flag; \
|
||||
std::call_once (__once_flag, [&]()
|
||||
|
||||
#define GST_D3D12_CALL_ONCE_END )
|
152
subprojects/gst-plugins-bad/gst-libs/gst/d3d12/meson.build
Normal file
152
subprojects/gst-plugins-bad/gst-libs/gst/d3d12/meson.build
Normal file
|
@ -0,0 +1,152 @@
|
|||
d3d12_sources = [
|
||||
'gstd3d12bufferpool.cpp',
|
||||
'gstd3d12commandallocatorpool.cpp',
|
||||
'gstd3d12commandlistpool.cpp',
|
||||
'gstd3d12commandqueue.cpp',
|
||||
'gstd3d12converter-builder.cpp',
|
||||
'gstd3d12converter.cpp',
|
||||
'gstd3d12descriptorpool.cpp',
|
||||
'gstd3d12device.cpp',
|
||||
'gstd3d12fencedatapool.cpp',
|
||||
'gstd3d12format.cpp',
|
||||
'gstd3d12memory.cpp',
|
||||
'gstd3d12utils.cpp',
|
||||
]
|
||||
|
||||
d3d12_headers = [
|
||||
'd3d12-prelude.h',
|
||||
'gstd3d12_fwd.h',
|
||||
'gstd3d12.h',
|
||||
'gstd3d12bufferpool.h',
|
||||
'gstd3d12commandallocatorpool.h',
|
||||
'gstd3d12commandqueue.h',
|
||||
'gstd3d12converter.h',
|
||||
'gstd3d12descriptorpool.h',
|
||||
'gstd3d12device.h',
|
||||
'gstd3d12fencedatapool.h',
|
||||
'gstd3d12format.h',
|
||||
'gstd3d12memory.h',
|
||||
'gstd3d12utils.h',
|
||||
]
|
||||
|
||||
extra_args = [
|
||||
'-DGST_USE_UNSTABLE_API',
|
||||
'-DBUILDING_GST_D3D12',
|
||||
'-DG_LOG_DOMAIN="GStreamer-D3D12"',
|
||||
]
|
||||
|
||||
extra_deps = []
|
||||
|
||||
# Disable this warning error. Otherwise d3dx12.h will break build
|
||||
if cc.get_argument_syntax() == 'msvc'
|
||||
extra_args += cc.get_supported_arguments([
|
||||
'/wd4062', # 'identifier' : unreferenced local variable
|
||||
])
|
||||
else
|
||||
extra_args += cc.get_supported_arguments([
|
||||
'-Wno-misleading-indentation',
|
||||
# MinGW 32bits compiler seems to be complaining about redundant-decls
|
||||
# when ComPtr is in use. Let's just disable the warning
|
||||
'-Wno-redundant-decls',
|
||||
])
|
||||
endif
|
||||
|
||||
gstd3d12_dep = dependency('', required : false)
|
||||
d3d12_option = get_option('d3d12')
|
||||
if host_system != 'windows' or d3d12_option.disabled()
|
||||
subdir_done()
|
||||
endif
|
||||
|
||||
d3d12_lib = cc.find_library('d3d12', required : d3d12_option)
|
||||
dxgi_lib = cc.find_library('dxgi', required : d3d12_option)
|
||||
dx_headers_dep = dependency('DirectX-Headers',
|
||||
version: '>= 1.611',
|
||||
allow_fallback: true,
|
||||
required: d3d12_option)
|
||||
|
||||
if not d3d12_lib.found() or not dxgi_lib.found() or not dx_headers_dep.found() \
|
||||
or not gstd3dshader_dep.found()
|
||||
if d3d12_option.enabled()
|
||||
error('The d3d12 was enabled explicitly, but required dependencies were not found.')
|
||||
endif
|
||||
subdir_done()
|
||||
endif
|
||||
|
||||
sdk_headers = [
|
||||
'dxgi1_6.h',
|
||||
]
|
||||
|
||||
have_d3d12_headers = true
|
||||
foreach h: sdk_headers
|
||||
if not cc.has_header(h)
|
||||
have_d3d12_headers = false
|
||||
endif
|
||||
endforeach
|
||||
|
||||
if not have_d3d12_headers
|
||||
if d3d12_option.enabled()
|
||||
error('The d3d12 was enabled explicitly, but required dependencies were not found.')
|
||||
endif
|
||||
subdir_done()
|
||||
endif
|
||||
|
||||
have_dx_math = cxx.compiles('''
|
||||
#include <windows.h>
|
||||
#include <DirectXMath.h>
|
||||
using namespace DirectX;
|
||||
int main(int argc, char ** argv) {
|
||||
XMMATRIX matrix;
|
||||
XMFLOAT4X4 dump;
|
||||
matrix = XMMatrixIdentity ();
|
||||
XMStoreFloat4x4 (&dump, matrix);
|
||||
return 0;
|
||||
}
|
||||
''',
|
||||
name: 'DirectXMath support in Windows SDK')
|
||||
|
||||
if not have_dx_math
|
||||
directxmath_dep = dependency('directxmath',
|
||||
allow_fallback: true,
|
||||
required: d3d12_option)
|
||||
if not directxmath_dep.found()
|
||||
subdir_done()
|
||||
endif
|
||||
extra_deps += [directxmath_dep]
|
||||
endif
|
||||
|
||||
# https://learn.microsoft.com/en-us/windows/win32/dxmath/pg-xnamath-internals#windows-sse-versus-sse2
|
||||
# x86 with Windows 7 or older may not support SSE2
|
||||
if host_machine.cpu_family() != 'x86'
|
||||
extra_args += ['-DHAVE_DIRECTX_MATH_SIMD']
|
||||
endif
|
||||
|
||||
pkg_name = 'gstreamer-d3d12-' + api_version
|
||||
gstd3d12 = library('gstd3d12-' + api_version,
|
||||
d3d12_sources + hlsl_precompiled,
|
||||
c_args : gst_plugins_bad_args + extra_args,
|
||||
cpp_args: gst_plugins_bad_args + extra_args,
|
||||
include_directories : [configinc, libsinc],
|
||||
dependencies : [gstbase_dep, gstvideo_dep, gstd3dshader_dep, d3d12_lib,
|
||||
dxgi_lib, dx_headers_dep] + extra_deps,
|
||||
version : libversion,
|
||||
install : true,
|
||||
)
|
||||
|
||||
pkgconfig.generate(gstd3d12,
|
||||
libraries : [gstbase_dep, gstvideo_dep, d3d12_lib, dxgi_lib],
|
||||
variables : pkgconfig_variables,
|
||||
subdirs : pkgconfig_subdirs,
|
||||
name : pkg_name,
|
||||
description : 'GStreamer Direct3D12 library',
|
||||
)
|
||||
|
||||
library_def = {'lib': gstd3d12}
|
||||
gst_libraries += [[pkg_name, library_def]]
|
||||
|
||||
install_headers(d3d12_headers, subdir : 'gstreamer-1.0/gst/d3d12')
|
||||
|
||||
gstd3d12_dep = declare_dependency(link_with : gstd3d12,
|
||||
include_directories : [libsinc],
|
||||
dependencies : [gstbase_dep, gstvideo_dep, d3d12_lib, dxgi_lib])
|
||||
|
||||
meson.override_dependency(pkg_name, gstd3d12_dep)
|
|
@ -7,6 +7,7 @@ subdir('codecparsers')
|
|||
subdir('codecs')
|
||||
subdir('d3dshader')
|
||||
subdir('d3d11')
|
||||
subdir('d3d12')
|
||||
# cuda can depend on d3d11
|
||||
subdir('cuda')
|
||||
subdir('dxva')
|
||||
|
|
|
@ -37,8 +37,6 @@
|
|||
#endif
|
||||
|
||||
#include "gstd3d12av1dec.h"
|
||||
#include "gstd3d12device.h"
|
||||
#include "gstd3d12utils.h"
|
||||
#include <gst/dxva/gstdxvaav1decoder.h>
|
||||
|
||||
GST_DEBUG_CATEGORY_STATIC (gst_d3d12_av1_dec_debug);
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/base/gstbasetransform.h>
|
||||
#include "gstd3d12.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/video/gstvideoaggregator.h>
|
||||
#include "gstd3d12.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -21,8 +21,8 @@
|
|||
#include <config.h>
|
||||
#endif
|
||||
|
||||
#include <directx/d3dx12.h>
|
||||
#include "gstd3d12decoder.h"
|
||||
#include <directx/d3dx12.h>
|
||||
#include <gst/base/gstqueuearray.h>
|
||||
#include <wrl.h>
|
||||
#include <string.h>
|
||||
|
@ -37,8 +37,20 @@
|
|||
#include <algorithm>
|
||||
#include <atomic>
|
||||
|
||||
GST_DEBUG_CATEGORY_EXTERN (gst_d3d12_decoder_debug);
|
||||
#define GST_CAT_DEFAULT gst_d3d12_decoder_debug
|
||||
#ifndef GST_DISABLE_GST_DEBUG
|
||||
#define GST_CAT_DEFAULT ensure_debug_category()
|
||||
static GstDebugCategory *
|
||||
ensure_debug_category (void)
|
||||
{
|
||||
static GstDebugCategory *cat = nullptr;
|
||||
|
||||
GST_D3D12_CALL_ONCE_BEGIN {
|
||||
cat = _gst_debug_category_new ("d3d12decoder", 0, "d3d12decoder");
|
||||
} GST_D3D12_CALL_ONCE_END;
|
||||
|
||||
return cat;
|
||||
}
|
||||
#endif /* GST_DISABLE_GST_DEBUG */
|
||||
|
||||
struct DecoderFormat
|
||||
{
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
#include <gst/video/video.h>
|
||||
#include <gst/codecs/gstcodecpicture.h>
|
||||
#include <gst/dxva/gstdxva.h>
|
||||
#include "gstd3d12.h"
|
||||
#include "gstd3d12pluginutils.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12.h"
|
||||
#include "gstd3d12pluginutils.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -23,7 +23,6 @@
|
|||
|
||||
#include "gstd3d12encoder.h"
|
||||
#include "gstd3d12encoderbufferpool.h"
|
||||
#include "gstd3d12pluginutils.h"
|
||||
#include <gst/base/gstqueuearray.h>
|
||||
#include <directx/d3dx12.h>
|
||||
#include <wrl.h>
|
||||
|
|
|
@ -21,7 +21,8 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
#include "gstd3d12pluginutils.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -1,86 +0,0 @@
|
|||
/* GStreamer
|
||||
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12_fwd.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
struct _GstD3D12Format
|
||||
{
|
||||
GstVideoFormat format;
|
||||
|
||||
/* direct mapping to dxgi format if applicable */
|
||||
DXGI_FORMAT dxgi_format;
|
||||
|
||||
/* formats for texture processing */
|
||||
DXGI_FORMAT resource_format[GST_VIDEO_MAX_PLANES];
|
||||
|
||||
/* extra format used for unordered access view (unused) */
|
||||
DXGI_FORMAT uav_format[GST_VIDEO_MAX_PLANES];
|
||||
|
||||
/* D3D12_FORMAT_SUPPORT1 flags */
|
||||
guint format_support1[GST_VIDEO_MAX_PLANES];
|
||||
|
||||
/* D3D12_FORMAT_SUPPORT2 flags (unused) */
|
||||
guint format_support2[GST_VIDEO_MAX_PLANES];
|
||||
|
||||
/*< private >*/
|
||||
guint padding[GST_PADDING_LARGE];
|
||||
};
|
||||
|
||||
typedef struct _GstD3D12ColorMatrix
|
||||
{
|
||||
gdouble matrix[3][3];
|
||||
gdouble offset[3];
|
||||
gdouble min[3];
|
||||
gdouble max[3];
|
||||
} GstD3D12ColorMatrix;
|
||||
|
||||
GstVideoFormat gst_d3d12_dxgi_format_to_gst (DXGI_FORMAT format);
|
||||
|
||||
gboolean gst_d3d12_dxgi_format_to_resource_formats (DXGI_FORMAT format,
|
||||
DXGI_FORMAT resource_format[GST_VIDEO_MAX_PLANES]);
|
||||
|
||||
void gst_d3d12_color_matrix_init (GstD3D12ColorMatrix * matrix);
|
||||
|
||||
gchar * gst_d3d12_dump_color_matrix (GstD3D12ColorMatrix * matrix);
|
||||
|
||||
gboolean gst_d3d12_color_range_adjust_matrix_unorm (const GstVideoInfo * in_info,
|
||||
const GstVideoInfo * out_info,
|
||||
GstD3D12ColorMatrix * matrix);
|
||||
|
||||
gboolean gst_d3d12_yuv_to_rgb_matrix_unorm (const GstVideoInfo * in_yuv_info,
|
||||
const GstVideoInfo * out_rgb_info,
|
||||
GstD3D12ColorMatrix * matrix);
|
||||
|
||||
gboolean gst_d3d12_rgb_to_yuv_matrix_unorm (const GstVideoInfo * in_rgb_info,
|
||||
const GstVideoInfo * out_yuv_info,
|
||||
GstD3D12ColorMatrix * matrix);
|
||||
|
||||
gboolean gst_d3d12_color_primaries_matrix_unorm (const GstVideoColorPrimariesInfo * in_info,
|
||||
const GstVideoColorPrimariesInfo * out_info,
|
||||
GstD3D12ColorMatrix * matrix);
|
||||
|
||||
|
||||
G_END_DECLS
|
||||
|
|
@ -21,7 +21,7 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12.h"
|
||||
#include "gstd3d12pluginutils.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <windows.h>
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#include <gst/gst.h>
|
||||
#include <gst/base/gstbasesink.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#include <gst/gst.h>
|
||||
#include <gst/base/gstbasesrc.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#endif
|
||||
|
||||
#include "gstd3d12overlaycompositor.h"
|
||||
#include "gstd3d12pluginutils.h"
|
||||
#include <directx/d3dx12.h>
|
||||
#include <wrl.h>
|
||||
#include <memory>
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -20,8 +20,8 @@
|
|||
#pragma once
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include "gstd3d12.h"
|
||||
#include "gstd3d12-private.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
#include <gst/d3d12/gstd3d12-private.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include "gstd3d12.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/base/gstbasesrc.h>
|
||||
#include "gstd3d12.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/base/gstbasesrc.h>
|
||||
#include "gstd3d12.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include "gstd3d12.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
#include "gstd3d12pluginutils.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
|
|
@ -1,24 +1,14 @@
|
|||
d3d12_sources = [
|
||||
'gstd3d12av1dec.cpp',
|
||||
'gstd3d12basefilter.cpp',
|
||||
'gstd3d12bufferpool.cpp',
|
||||
'gstd3d12commandallocatorpool.cpp',
|
||||
'gstd3d12commandlistpool.cpp',
|
||||
'gstd3d12commandqueue.cpp',
|
||||
'gstd3d12compositor.cpp',
|
||||
'gstd3d12converter-builder.cpp',
|
||||
'gstd3d12converter.cpp',
|
||||
'gstd3d12convert.cpp',
|
||||
'gstd3d12decoder.cpp',
|
||||
'gstd3d12descriptorpool.cpp',
|
||||
'gstd3d12device.cpp',
|
||||
'gstd3d12download.cpp',
|
||||
'gstd3d12dpbstorage.cpp',
|
||||
'gstd3d12dxgicapture.cpp',
|
||||
'gstd3d12encoder.cpp',
|
||||
'gstd3d12encoderbufferpool.cpp',
|
||||
'gstd3d12fencedatapool.cpp',
|
||||
'gstd3d12format.cpp',
|
||||
'gstd3d12h264dec.cpp',
|
||||
'gstd3d12h264enc.cpp',
|
||||
'gstd3d12h265dec.cpp',
|
||||
|
@ -27,7 +17,6 @@ d3d12_sources = [
|
|||
'gstd3d12ipcserver.cpp',
|
||||
'gstd3d12ipcsink.cpp',
|
||||
'gstd3d12ipcsrc.cpp',
|
||||
'gstd3d12memory.cpp',
|
||||
'gstd3d12mpeg2dec.cpp',
|
||||
'gstd3d12overlaycompositor.cpp',
|
||||
'gstd3d12pluginutils.cpp',
|
||||
|
@ -36,7 +25,6 @@ d3d12_sources = [
|
|||
'gstd3d12screencapturesrc.cpp',
|
||||
'gstd3d12testsrc.cpp',
|
||||
'gstd3d12upload.cpp',
|
||||
'gstd3d12utils.cpp',
|
||||
'gstd3d12videosink.cpp',
|
||||
'gstd3d12vp8dec.cpp',
|
||||
'gstd3d12vp9dec.cpp',
|
||||
|
@ -46,6 +34,7 @@ d3d12_sources = [
|
|||
|
||||
extra_args = [
|
||||
'-DGST_USE_UNSTABLE_API',
|
||||
'-DGST_D3D12_USE_DIRECTX_HEADERS',
|
||||
]
|
||||
|
||||
# Disable this warning error. Otherwise d3dx12.h will break build
|
||||
|
@ -70,18 +59,16 @@ if host_system != 'windows' or d3d12_option.disabled()
|
|||
subdir_done()
|
||||
endif
|
||||
|
||||
d3d12_lib = cc.find_library('d3d12', required : d3d12_option)
|
||||
d3d11_lib = cc.find_library('d3d11', required : d3d12_option)
|
||||
d2d_dep = cc.find_library('d2d1', required: d3d12_option)
|
||||
dxgi_lib = cc.find_library('dxgi', required : d3d12_option)
|
||||
d2d_lib = cc.find_library('d2d1', required: d3d12_option)
|
||||
dwmapi_lib = cc.find_library('dwmapi', required: d3d12_wgc_option)
|
||||
dx_headers_dep = dependency('DirectX-Headers',
|
||||
version: '>= 1.611',
|
||||
allow_fallback: true,
|
||||
required: d3d12_option)
|
||||
|
||||
if not gstdxva_dep.found() or not d3d12_lib.found() or not dxgi_lib.found() \
|
||||
or not dx_headers_dep.found() or not gstd3dshader_dep.found() or not d2d_dep.found()
|
||||
if not gstdxva_dep.found() or not gstd3d12_dep.found() or not gstd3dshader_dep.found() \
|
||||
or not dx_headers_dep.found() or not d2d_lib.found() or not d3d11_lib.found()
|
||||
if d3d12_option.enabled()
|
||||
error('The d3d12 was enabled explicitly, but required dependencies were not found.')
|
||||
endif
|
||||
|
@ -139,7 +126,6 @@ if not have_dx_math
|
|||
endif
|
||||
|
||||
d3d12_headers = [
|
||||
'dxgi1_6.h',
|
||||
'd3d11.h',
|
||||
'd3d11on12.h',
|
||||
'd2d1.h',
|
||||
|
@ -177,8 +163,8 @@ gstd3d12 = library('gstd3d12',
|
|||
cpp_args: gst_plugins_bad_args + extra_args,
|
||||
include_directories : [configinc],
|
||||
dependencies : [gstbase_dep, gstvideo_dep, gstcodecs_dep, gmodule_dep,
|
||||
gstdxva_dep, d3d12_lib, d3d11_lib, d2d_dep, dxgi_lib,
|
||||
gstd3dshader_dep, dx_headers_dep] + extra_deps,
|
||||
gstdxva_dep, gstd3dshader_dep, gstd3d12_dep, d3d11_lib,
|
||||
d2d_lib, dx_headers_dep] + extra_deps,
|
||||
install : true,
|
||||
install_dir : plugins_install_dir,
|
||||
)
|
||||
|
|
|
@ -28,8 +28,8 @@
|
|||
#endif
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include "gstd3d12.h"
|
||||
#include "gstd3d12-private.h"
|
||||
#include <gst/d3d12/gstd3d12.h>
|
||||
#include "gstd3d12pluginutils.h"
|
||||
#include "gstd3d12convert.h"
|
||||
#include "gstd3d12download.h"
|
||||
#include "gstd3d12upload.h"
|
||||
|
@ -51,19 +51,12 @@
|
|||
#include <windows.h>
|
||||
#include <versionhelpers.h>
|
||||
#include <wrl.h>
|
||||
#include <glib/gi18n-lib.h>
|
||||
|
||||
/* *INDENT-OFF* */
|
||||
using namespace Microsoft::WRL;
|
||||
/* *INDENT-ON* */
|
||||
|
||||
GST_DEBUG_CATEGORY (gst_d3d12_debug);
|
||||
GST_DEBUG_CATEGORY (gst_d3d12_allocator_debug);
|
||||
GST_DEBUG_CATEGORY (gst_d3d12_decoder_debug);
|
||||
GST_DEBUG_CATEGORY (gst_d3d12_format_debug);
|
||||
GST_DEBUG_CATEGORY (gst_d3d12_utils_debug);
|
||||
|
||||
#define GST_CAT_DEFAULT gst_d3d12_debug
|
||||
|
||||
static void
|
||||
plugin_deinit (gpointer data)
|
||||
{
|
||||
|
@ -73,22 +66,12 @@ plugin_deinit (gpointer data)
|
|||
static gboolean
|
||||
plugin_init (GstPlugin * plugin)
|
||||
{
|
||||
GST_DEBUG_CATEGORY_INIT (gst_d3d12_debug, "d3d12", 0, "d3d12");
|
||||
|
||||
if (!IsWindows8OrGreater ()) {
|
||||
GST_WARNING ("Not supported OS");
|
||||
gst_plugin_add_status_warning (plugin,
|
||||
N_("This plugin requires at least Windows 8 or newer."));
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
GST_DEBUG_CATEGORY_INIT (gst_d3d12_allocator_debug, "d3d12allocator", 0,
|
||||
"d3d12allocator");
|
||||
GST_DEBUG_CATEGORY_INIT (gst_d3d12_decoder_debug, "d3d12decoder", 0,
|
||||
"d3d12decoder");
|
||||
GST_DEBUG_CATEGORY_INIT (gst_d3d12_format_debug, "d3d12format", 0,
|
||||
"d3d12format");
|
||||
GST_DEBUG_CATEGORY_INIT (gst_d3d12_utils_debug,
|
||||
"d3d12utils", 0, "d3d12utils");
|
||||
|
||||
/* Enumerate devices to register decoders per device and to get the highest
|
||||
* feature level */
|
||||
/* AMD seems to be supporting up to 12 cards, and 8 for NVIDIA */
|
||||
|
|
Loading…
Reference in a new issue