gstreamer/sys/d3d11/gstd3d11utils.h

123 lines
3.9 KiB
C
Raw Normal View History

/* GStreamer
* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_UTILS_H__
#define __GST_D3D11_UTILS_H__
#include <gst/gst.h>
#include <gst/video/video.h>
#include "gstd3d11_fwd.h"
G_BEGIN_DECLS
gboolean gst_d3d11_handle_set_context (GstElement * element,
GstContext * context,
gint adapter,
GstD3D11Device ** device);
gboolean gst_d3d11_handle_context_query (GstElement * element,
GstQuery * query,
GstD3D11Device * device);
gboolean gst_d3d11_ensure_element_data (GstElement * element,
gint adapter,
GstD3D11Device ** device);
gboolean gst_d3d11_is_windows_8_or_greater (void);
GstQuery * gst_query_new_d3d11_usage (D3D11_USAGE usage);
void gst_query_parse_d3d11_usage (GstQuery * query,
D3D11_USAGE *usage);
void gst_query_set_d3d11_usage_result (GstQuery * query,
gboolean result);
void gst_query_parse_d3d11_usage_result (GstQuery * query,
gboolean * result);
gboolean gst_query_is_d3d11_usage (GstQuery * query);
GstCaps * gst_d3d11_caps_fixate_format (GstCaps * caps,
GstCaps * othercaps);
static void
gst_d3d11_format_error (gint error_code, gchar ** str)
{
g_return_if_fail(str);
FormatMessage (FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, error_code,
MAKELANGID (LANG_NEUTRAL, SUBLANG_DEFAULT),
(LPTSTR)str, 0, NULL);
};
#ifndef GST_DISABLE_GST_DEBUG
static inline gboolean
_gst_d3d11_debug(HRESULT result, GstDebugCategory * category,
const gchar * file, const gchar * function, gint line)
{
if (FAILED(result)) {
gchar *error_text = NULL;
gst_d3d11_format_error(result,&error_text);
gst_debug_log (category, GST_LEVEL_WARNING, file, function, line,
NULL, "D3D11 call failed: 0x%x, %s", (guint)result, error_text);
LocalFree(error_text);
return FALSE;
}
return TRUE;
}
/**
* gst_d3d11_result:
* @result: D3D11 API return code #HRESULT
*
* Returns: %TRUE if D3D11 API call result is SUCCESS
*/
#define gst_d3d11_result(result) \
_gst_d3d11_debug(result, GST_CAT_DEFAULT, __FILE__, GST_FUNCTION, __LINE__)
#else
static inline gboolean
_gst_d3d11_debug(HRESULT result, GstDebugCategory * category,
const gchar * file, const gchar * function, gint line)
{
return SUCCESS(result);
}
/**
* gst_d3d11_result:
* @result: D3D11 API return code #HRESULT
*
* Returns: %TRUE if D3D11 API call result is SUCCESS
*/
#define gst_d3d11_result(result) \
_gst_d3d11_debug(result, NULL, __FILE__, GST_FUNCTION, __LINE__)
#endif
G_END_DECLS
#endif /* __GST_D3D11_UTILS_H__ */