gstreamer/gst-libs/gst/vaapi/gstvaapitexture_priv.h

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/*
* gstvaapitexture_priv.h - VA texture abstraction (private definitions)
*
* Copyright (C) 2010-2011 Splitted-Desktop Systems
* Author: Gwenole Beauchesne <gwenole.beauchesne@splitted-desktop.com>
* Copyright (C) 2012-2014 Intel Corporation
* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
#ifndef GST_VAAPI_TEXTURE_PRIV_H
#define GST_VAAPI_TEXTURE_PRIV_H
#include "gstvaapiobject_priv.h"
G_BEGIN_DECLS
#define GST_VAAPI_TEXTURE_CLASS(klass) \
((GstVaapiTextureClass *)(klass))
#define GST_VAAPI_TEXTURE_GET_CLASS(obj) \
GST_VAAPI_TEXTURE_CLASS (GST_VAAPI_OBJECT_GET_CLASS (obj))
/**
* GST_VAAPI_TEXTURE_ID:
* @texture: a #GstVaapiTexture
*
* Macro that evaluates to the GL texture id associated with the @texture
*/
#undef GST_VAAPI_TEXTURE_ID
#define GST_VAAPI_TEXTURE_ID(texture) \
(GST_VAAPI_OBJECT_ID (texture))
/**
* GST_VAAPI_TEXTURE_TARGET:
* @texture: a #GstVaapiTexture
*
* Macro that evaluates to the GL texture target associated with the @texture
*/
#undef GST_VAAPI_TEXTURE_TARGET
#define GST_VAAPI_TEXTURE_TARGET(texture) \
(GST_VAAPI_TEXTURE (texture)->gl_target)
/**
* GST_VAAPI_TEXTURE_FORMAT:
* @texture: a #GstVaapiTexture
*
* Macro that evaluates to the GL texture format associated with the @texture
*/
#undef GST_VAAPI_TEXTURE_FORMAT
#define GST_VAAPI_TEXTURE_FORMAT(texture) \
(GST_VAAPI_TEXTURE (texture)->gl_format)
/**
* GST_VAAPI_TEXTURE_WIDTH:
* @texture: a #GstVaapiTexture
*
* Macro that evaluates to the GL texture width associated with the @texture
*/
#undef GST_VAAPI_TEXTURE_WIDTH
#define GST_VAAPI_TEXTURE_WIDTH(texture) \
(GST_VAAPI_TEXTURE (texture)->width)
/**
* GST_VAAPI_TEXTURE_HEIGHT:
* @texture: a #GstVaapiTexture
*
* Macro that evaluates to the GL texture height associated with the @texture
*/
#undef GST_VAAPI_TEXTURE_HEIGHT
#define GST_VAAPI_TEXTURE_HEIGHT(texture) \
(GST_VAAPI_TEXTURE (texture)->height)
#define GST_VAAPI_TEXTURE_FLAGS GST_VAAPI_MINI_OBJECT_FLAGS
#define GST_VAAPI_TEXTURE_FLAG_IS_SET GST_VAAPI_MINI_OBJECT_FLAG_IS_SET
#define GST_VAAPI_TEXTURE_FLAG_SET GST_VAAPI_MINI_OBJECT_FLAG_SET
#define GST_VAAPI_TEXTURE_FLAG_UNSET GST_VAAPI_MINI_OBJECT_FLAG_UNSET
/* GstVaapiTextureClass hooks */
typedef gboolean (*GstVaapiTextureAllocateFunc) (GstVaapiTexture * texture);
typedef gboolean (*GstVaapiTexturePutSurfaceFunc) (GstVaapiTexture * texture,
GstVaapiSurface * surface, const GstVaapiRectangle * crop_rect,
guint flags);
typedef struct _GstVaapiTextureClass GstVaapiTextureClass;
/**
* GstVaapiTexture:
*
* Base class for API-dependent textures.
*/
struct _GstVaapiTexture {
/*< private >*/
GstVaapiObject parent_instance;
/*< protected >*/
guint gl_target;
guint gl_format;
guint width;
guint height;
guint is_wrapped:1;
};
/**
* GstVaapiTextureClass:
* @put_surface: virtual function to render a #GstVaapiSurface into a texture
*
* Base class for API-dependent textures.
*/
struct _GstVaapiTextureClass {
/*< private >*/
GstVaapiObjectClass parent_class;
/*< protected >*/
GstVaapiTextureAllocateFunc allocate;
GstVaapiTexturePutSurfaceFunc put_surface;
};
GstVaapiTexture *
gst_vaapi_texture_new_internal (const GstVaapiTextureClass * klass,
GstVaapiDisplay * display, GstVaapiID id, guint target, guint format,
guint width, guint height);
G_END_DECLS
#endif /* GST_VAAPI_TEXTURE_PRIV_H */