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https://gitlab.freedesktop.org/gstreamer/gstreamer-rs.git
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740 lines
20 KiB
Markdown
740 lines
20 KiB
Markdown
<!-- file * -->
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<!-- struct Player -->
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# Implements
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[`gst::ObjectExt`](../gst/trait.ObjectExt.html), [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html)
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<!-- impl Player::fn new -->
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Creates a new `Player` instance that uses `signal_dispatcher` to dispatch
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signals to some event loop system, or emits signals directly if NULL is
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passed. See `PlayerGMainContextSignalDispatcher::new`.
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Video is going to be rendered by `video_renderer`, or if `None` is provided
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no special video set up will be done and some default handling will be
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performed.
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## `video_renderer`
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GstPlayerVideoRenderer to use
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## `signal_dispatcher`
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GstPlayerSignalDispatcher to use
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# Returns
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a new `Player` instance
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<!-- impl Player::fn config_get_position_update_interval -->
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## `config`
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a `Player` configuration
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# Returns
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current position update interval in milliseconds
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<!-- impl Player::fn config_get_seek_accurate -->
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## `config`
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a `Player` configuration
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# Returns
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`true` if accurate seeking is enabled
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<!-- impl Player::fn config_get_user_agent -->
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Return the user agent which has been configured using
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`Player::config_set_user_agent` if any.
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## `config`
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a `Player` configuration
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# Returns
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the configured agent, or `None`
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<!-- impl Player::fn config_set_position_update_interval -->
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set interval in milliseconds between two position-updated signals.
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pass 0 to stop updating the position.
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## `config`
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a `Player` configuration
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## `interval`
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interval in ms
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<!-- impl Player::fn config_set_seek_accurate -->
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Enable or disable accurate seeking. When enabled, elements will try harder
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to seek as accurately as possible to the requested seek position. Generally
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it will be slower especially for formats that don't have any indexes or
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timestamp markers in the stream.
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If accurate seeking is disabled, elements will seek as close as the request
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position without slowing down seeking too much.
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Accurate seeking is disabled by default.
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## `config`
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a `Player` configuration
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## `accurate`
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accurate seek or not
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<!-- impl Player::fn config_set_user_agent -->
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Set the user agent to pass to the server if `player` needs to connect
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to a server during playback. This is typically used when playing HTTP
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or RTSP streams.
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## `config`
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a `Player` configuration
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## `agent`
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the string to use as user agent
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<!-- impl Player::fn get_audio_streams -->
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## `info`
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a `PlayerMediaInfo`
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# Returns
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A `glib::List` of
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matching `PlayerAudioInfo`.
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<!-- impl Player::fn get_subtitle_streams -->
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## `info`
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a `PlayerMediaInfo`
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# Returns
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A `glib::List` of
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matching `PlayerSubtitleInfo`.
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<!-- impl Player::fn get_video_streams -->
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## `info`
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a `PlayerMediaInfo`
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# Returns
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A `glib::List` of
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matching `PlayerVideoInfo`.
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<!-- impl Player::fn visualizations_free -->
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Frees a `None` terminated array of `PlayerVisualization`.
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## `viss`
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a `None` terminated array of `PlayerVisualization` to free
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<!-- impl Player::fn visualizations_get -->
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# Returns
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a `None` terminated array containing all available
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visualizations. Use `Player::visualizations_free` after
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usage.
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<!-- impl Player::fn get_audio_video_offset -->
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Retrieve the current value of audio-video-offset property
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# Returns
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The current value of audio-video-offset in nanoseconds
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<!-- impl Player::fn get_color_balance -->
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Retrieve the current value of the indicated `type_`.
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## `type_`
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`PlayerColorBalanceType`
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# Returns
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The current value of `type_`, between [0,1]. In case of
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error -1 is returned.
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<!-- impl Player::fn get_config -->
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Get a copy of the current configuration of the player. This configuration
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can either be modified and used for the `Player::set_config` call
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or it must be freed after usage.
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# Returns
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a copy of the current configuration of `self`. Use
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`gst::Structure::free` after usage or `Player::set_config`.
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<!-- impl Player::fn get_current_audio_track -->
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A Function to get current audio `PlayerAudioInfo` instance.
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# Returns
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current audio track.
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The caller should free it with `gobject::ObjectExt::unref`
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<!-- impl Player::fn get_current_subtitle_track -->
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A Function to get current subtitle `PlayerSubtitleInfo` instance.
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# Returns
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current subtitle track.
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The caller should free it with `gobject::ObjectExt::unref`
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<!-- impl Player::fn get_current_video_track -->
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A Function to get current video `PlayerVideoInfo` instance.
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# Returns
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current video track.
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The caller should free it with `gobject::ObjectExt::unref`
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<!-- impl Player::fn get_current_visualization -->
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# Returns
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Name of the currently enabled visualization.
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`g_free` after usage.
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<!-- impl Player::fn get_duration -->
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Retrieves the duration of the media stream that self represents.
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# Returns
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the duration of the currently-playing media stream, in
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nanoseconds.
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<!-- impl Player::fn get_media_info -->
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A Function to get the current media info `PlayerMediaInfo` instance.
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# Returns
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media info instance.
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The caller should free it with `gobject::ObjectExt::unref`
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<!-- impl Player::fn get_multiview_flags -->
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Retrieve the current value of the indicated `type_`.
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# Returns
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The current value of `type_`, Default: 0x00000000 "none
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<!-- impl Player::fn get_multiview_mode -->
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Retrieve the current value of the indicated `type_`.
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# Returns
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The current value of `type_`, Default: -1 "none"
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<!-- impl Player::fn get_mute -->
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# Returns
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`true` if the currently-playing stream is muted.
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<!-- impl Player::fn get_pipeline -->
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# Returns
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The internal playbin instance
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<!-- impl Player::fn get_position -->
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# Returns
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the absolute position time, in nanoseconds, of the
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currently-playing stream.
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<!-- impl Player::fn get_rate -->
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# Returns
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current playback rate
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<!-- impl Player::fn get_subtitle_uri -->
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current subtitle URI
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# Returns
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URI of the current external subtitle.
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`g_free` after usage.
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<!-- impl Player::fn get_subtitle_video_offset -->
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Retrieve the current value of subtitle-video-offset property
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Feature: `v1_16`
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# Returns
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The current value of subtitle-video-offset in nanoseconds
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<!-- impl Player::fn get_uri -->
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Gets the URI of the currently-playing stream.
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# Returns
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a string containing the URI of the
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currently-playing stream. `g_free` after usage.
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<!-- impl Player::fn get_video_snapshot -->
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Get a snapshot of the currently selected video stream, if any. The format can be
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selected with `format` and optional configuration is possible with `config`
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Currently supported settings are:
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- width, height of type G_TYPE_INT
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- pixel-aspect-ratio of type GST_TYPE_FRACTION
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Except for GST_PLAYER_THUMBNAIL_RAW_NATIVE format, if no config is set, pixel-aspect-ratio would be 1/1
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## `format`
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output format of the video snapshot
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## `config`
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Additional configuration
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# Returns
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Current video snapshot sample or `None` on failure
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<!-- impl Player::fn get_volume -->
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Returns the current volume level, as a percentage between 0 and 1.
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# Returns
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the volume as percentage between 0 and 1.
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<!-- impl Player::fn has_color_balance -->
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Checks whether the `self` has color balance support available.
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# Returns
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`true` if `self` has color balance support. Otherwise,
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`false`.
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<!-- impl Player::fn pause -->
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Pauses the current stream.
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<!-- impl Player::fn play -->
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Request to play the loaded stream.
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<!-- impl Player::fn seek -->
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Seeks the currently-playing stream to the absolute `position` time
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in nanoseconds.
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## `position`
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position to seek in nanoseconds
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<!-- impl Player::fn set_audio_track -->
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## `stream_index`
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stream index
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# Returns
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`true` or `false`
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Sets the audio track `stream_idex`.
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<!-- impl Player::fn set_audio_track_enabled -->
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Enable or disable the current audio track.
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## `enabled`
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TRUE or FALSE
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<!-- impl Player::fn set_audio_video_offset -->
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Sets audio-video-offset property by value of `offset`
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## `offset`
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`gint64` in nanoseconds
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<!-- impl Player::fn set_color_balance -->
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Sets the current value of the indicated channel `type_` to the passed
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value.
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## `type_`
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`PlayerColorBalanceType`
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## `value`
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The new value for the `type_`, ranged [0,1]
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<!-- impl Player::fn set_config -->
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Set the configuration of the player. If the player is already configured, and
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the configuration haven't change, this function will return `true`. If the
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player is not in the GST_PLAYER_STATE_STOPPED, this method will return `false`
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and active configuration will remain.
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`config` is a `gst::Structure` that contains the configuration parameters for
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the player.
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This function takes ownership of `config`.
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## `config`
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a `gst::Structure`
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# Returns
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`true` when the configuration could be set.
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<!-- impl Player::fn set_multiview_flags -->
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Sets the current value of the indicated mode `type_` to the passed
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value.
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## `flags`
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The new value for the `type_`
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<!-- impl Player::fn set_multiview_mode -->
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Sets the current value of the indicated mode `type_` to the passed
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value.
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## `mode`
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The new value for the `type_`
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<!-- impl Player::fn set_mute -->
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`true` if the currently-playing stream should be muted.
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## `val`
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Mute state the should be set
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<!-- impl Player::fn set_rate -->
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Playback at specified rate
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## `rate`
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playback rate
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<!-- impl Player::fn set_subtitle_track -->
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## `stream_index`
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stream index
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# Returns
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`true` or `false`
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Sets the subtitle stack `stream_index`.
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<!-- impl Player::fn set_subtitle_track_enabled -->
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Enable or disable the current subtitle track.
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## `enabled`
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TRUE or FALSE
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<!-- impl Player::fn set_subtitle_uri -->
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Sets the external subtitle URI. This should be combined with a call to
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gst_player_set_subtitle_track_enabled(`self`, TRUE) so the subtitles are actually
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rendered.
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## `uri`
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subtitle URI
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<!-- impl Player::fn set_subtitle_video_offset -->
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Sets subtitle-video-offset property by value of `offset`
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Feature: `v1_16`
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## `offset`
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`gint64` in nanoseconds
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<!-- impl Player::fn set_uri -->
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Sets the next URI to play.
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## `uri`
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next URI to play.
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<!-- impl Player::fn set_video_track -->
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## `stream_index`
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stream index
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# Returns
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`true` or `false`
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Sets the video track `stream_index`.
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<!-- impl Player::fn set_video_track_enabled -->
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Enable or disable the current video track.
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## `enabled`
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TRUE or FALSE
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<!-- impl Player::fn set_visualization -->
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## `name`
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visualization element obtained from
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`Player::visualizations_get`()
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# Returns
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`true` if the visualizations was set correctly. Otherwise,
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`false`.
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<!-- impl Player::fn set_visualization_enabled -->
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Enable or disable the visualization.
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## `enabled`
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TRUE or FALSE
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<!-- impl Player::fn set_volume -->
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Sets the volume level of the stream as a percentage between 0 and 1.
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## `val`
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the new volume level, as a percentage between 0 and 1
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<!-- impl Player::fn stop -->
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Stops playing the current stream and resets to the first position
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in the stream.
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<!-- struct PlayerAudioInfo -->
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`PlayerStreamInfo` specific to audio streams.
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# Implements
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[`PlayerStreamInfoExt`](trait.PlayerStreamInfoExt.html), [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html)
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<!-- impl PlayerAudioInfo::fn get_bitrate -->
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# Returns
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the audio bitrate in `PlayerAudioInfo`.
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<!-- impl PlayerAudioInfo::fn get_channels -->
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# Returns
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the number of audio channels in `PlayerAudioInfo`.
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<!-- impl PlayerAudioInfo::fn get_language -->
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# Returns
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the language of the stream, or NULL if unknown.
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<!-- impl PlayerAudioInfo::fn get_max_bitrate -->
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# Returns
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the audio maximum bitrate in `PlayerAudioInfo`.
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<!-- impl PlayerAudioInfo::fn get_sample_rate -->
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# Returns
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the audio sample rate in `PlayerAudioInfo`.
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<!-- enum PlayerColorBalanceType -->
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<!-- enum PlayerColorBalanceType::variant Hue -->
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hue or color balance.
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<!-- enum PlayerColorBalanceType::variant Brightness -->
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brightness or black level.
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<!-- enum PlayerColorBalanceType::variant Saturation -->
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color saturation or chroma
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gain.
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<!-- enum PlayerColorBalanceType::variant Contrast -->
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contrast or luma gain.
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<!-- enum PlayerError -->
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<!-- enum PlayerError::variant Failed -->
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generic error.
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<!-- struct PlayerGMainContextSignalDispatcher -->
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# Implements
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[`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html), [`PlayerSignalDispatcherExt`](trait.PlayerSignalDispatcherExt.html)
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<!-- impl PlayerGMainContextSignalDispatcher::fn new -->
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Creates a new GstPlayerSignalDispatcher that uses `application_context`,
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or the thread default one if `None` is used. See `Player::new`.
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## `application_context`
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GMainContext to use or `None`
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# Returns
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the new GstPlayerSignalDispatcher
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<!-- struct PlayerMediaInfo -->
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Structure containing the media information of a URI.
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# Implements
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[`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html)
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<!-- impl PlayerMediaInfo::fn get_audio_streams -->
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# Returns
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A `glib::List` of
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matching `PlayerAudioInfo`.
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<!-- impl PlayerMediaInfo::fn get_container_format -->
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# Returns
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the container format.
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<!-- impl PlayerMediaInfo::fn get_duration -->
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# Returns
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duration of the media.
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<!-- impl PlayerMediaInfo::fn get_image_sample -->
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Function to get the image (or preview-image) stored in taglist.
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Application can use `gst_sample_*_()` API's to get caps, buffer etc.
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# Returns
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GstSample or NULL.
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<!-- impl PlayerMediaInfo::fn get_number_of_audio_streams -->
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# Returns
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number of audio streams.
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<!-- impl PlayerMediaInfo::fn get_number_of_streams -->
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# Returns
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number of total streams.
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<!-- impl PlayerMediaInfo::fn get_number_of_subtitle_streams -->
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# Returns
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number of subtitle streams.
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<!-- impl PlayerMediaInfo::fn get_number_of_video_streams -->
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# Returns
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number of video streams.
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<!-- impl PlayerMediaInfo::fn get_stream_list -->
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# Returns
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A `glib::List` of
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matching `PlayerStreamInfo`.
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<!-- impl PlayerMediaInfo::fn get_subtitle_streams -->
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# Returns
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A `glib::List` of
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matching `PlayerSubtitleInfo`.
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<!-- impl PlayerMediaInfo::fn get_tags -->
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# Returns
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the tags contained in media info.
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<!-- impl PlayerMediaInfo::fn get_title -->
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# Returns
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the media title.
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<!-- impl PlayerMediaInfo::fn get_uri -->
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# Returns
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the URI associated with `PlayerMediaInfo`.
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<!-- impl PlayerMediaInfo::fn get_video_streams -->
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# Returns
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A `glib::List` of
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matching `PlayerVideoInfo`.
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<!-- impl PlayerMediaInfo::fn is_live -->
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# Returns
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`true` if the media is live.
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<!-- impl PlayerMediaInfo::fn is_seekable -->
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# Returns
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`true` if the media is seekable.
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<!-- struct PlayerSignalDispatcher -->
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# Implements
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[`PlayerSignalDispatcherExt`](trait.PlayerSignalDispatcherExt.html)
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<!-- trait PlayerSignalDispatcherExt -->
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Trait containing all `PlayerSignalDispatcher` methods.
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# Implementors
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[`PlayerGMainContextSignalDispatcher`](struct.PlayerGMainContextSignalDispatcher.html), [`PlayerSignalDispatcher`](struct.PlayerSignalDispatcher.html)
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<!-- enum PlayerSnapshotFormat -->
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<!-- enum PlayerState -->
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<!-- enum PlayerState::variant Stopped -->
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the player is stopped.
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<!-- enum PlayerState::variant Buffering -->
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the player is buffering.
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<!-- enum PlayerState::variant Paused -->
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the player is paused.
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<!-- enum PlayerState::variant Playing -->
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the player is currently playing a
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stream.
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<!-- struct PlayerStreamInfo -->
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Base structure for information concerning a media stream. Depending on
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the stream type, one can find more media-specific information in
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`PlayerVideoInfo`, `PlayerAudioInfo`, `PlayerSubtitleInfo`.
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# Implements
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[`PlayerStreamInfoExt`](trait.PlayerStreamInfoExt.html), [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html)
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<!-- trait PlayerStreamInfoExt -->
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Trait containing all `PlayerStreamInfo` methods.
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# Implementors
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[`PlayerAudioInfo`](struct.PlayerAudioInfo.html), [`PlayerStreamInfo`](struct.PlayerStreamInfo.html), [`PlayerSubtitleInfo`](struct.PlayerSubtitleInfo.html), [`PlayerVideoInfo`](struct.PlayerVideoInfo.html)
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<!-- trait PlayerStreamInfoExt::fn get_caps -->
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|
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# Returns
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|
|
|
the `gst::Caps` of the stream.
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<!-- trait PlayerStreamInfoExt::fn get_codec -->
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|
A string describing codec used in `PlayerStreamInfo`.
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|
|
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# Returns
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|
|
|
codec string or NULL on unknown.
|
|
<!-- trait PlayerStreamInfoExt::fn get_index -->
|
|
Function to get stream index from `PlayerStreamInfo` instance.
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|
|
# Returns
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|
|
the stream index of this stream.
|
|
<!-- trait PlayerStreamInfoExt::fn get_stream_type -->
|
|
Function to return human readable name for the stream type
|
|
of the given `self` (ex: "audio", "video", "subtitle")
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|
|
# Returns
|
|
|
|
a human readable name
|
|
<!-- trait PlayerStreamInfoExt::fn get_tags -->
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|
|
# Returns
|
|
|
|
the tags contained in this stream.
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<!-- struct PlayerSubtitleInfo -->
|
|
`PlayerStreamInfo` specific to subtitle streams.
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|
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# Implements
|
|
|
|
[`PlayerStreamInfoExt`](trait.PlayerStreamInfoExt.html), [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html)
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|
<!-- impl PlayerSubtitleInfo::fn get_language -->
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|
|
|
# Returns
|
|
|
|
the language of the stream, or NULL if unknown.
|
|
<!-- struct PlayerVideoInfo -->
|
|
`PlayerStreamInfo` specific to video streams.
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|
|
|
# Implements
|
|
|
|
[`PlayerStreamInfoExt`](trait.PlayerStreamInfoExt.html), [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html)
|
|
<!-- impl PlayerVideoInfo::fn get_bitrate -->
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|
|
|
# Returns
|
|
|
|
the current bitrate of video in `PlayerVideoInfo`.
|
|
<!-- impl PlayerVideoInfo::fn get_framerate -->
|
|
## `fps_n`
|
|
Numerator of frame rate
|
|
## `fps_d`
|
|
Denominator of frame rate
|
|
<!-- impl PlayerVideoInfo::fn get_height -->
|
|
|
|
# Returns
|
|
|
|
the height of video in `PlayerVideoInfo`.
|
|
<!-- impl PlayerVideoInfo::fn get_max_bitrate -->
|
|
|
|
# Returns
|
|
|
|
the maximum bitrate of video in `PlayerVideoInfo`.
|
|
<!-- impl PlayerVideoInfo::fn get_pixel_aspect_ratio -->
|
|
Returns the pixel aspect ratio in `par_n` and `par_d`
|
|
## `par_n`
|
|
numerator
|
|
## `par_d`
|
|
denominator
|
|
<!-- impl PlayerVideoInfo::fn get_width -->
|
|
|
|
# Returns
|
|
|
|
the width of video in `PlayerVideoInfo`.
|
|
<!-- struct PlayerVideoOverlayVideoRenderer -->
|
|
|
|
|
|
# Implements
|
|
|
|
[`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html), [`PlayerVideoRendererExt`](trait.PlayerVideoRendererExt.html)
|
|
<!-- impl PlayerVideoOverlayVideoRenderer::fn new -->
|
|
## `window_handle`
|
|
Window handle to use or `None`
|
|
<!-- impl PlayerVideoOverlayVideoRenderer::fn new_with_sink -->
|
|
## `window_handle`
|
|
Window handle to use or `None`
|
|
## `video_sink`
|
|
the custom video_sink element to be set for the video renderer
|
|
<!-- impl PlayerVideoOverlayVideoRenderer::fn expose -->
|
|
Tell an overlay that it has been exposed. This will redraw the current frame
|
|
in the drawable even if the pipeline is PAUSED.
|
|
<!-- impl PlayerVideoOverlayVideoRenderer::fn get_render_rectangle -->
|
|
Return the currently configured render rectangle. See `PlayerVideoOverlayVideoRenderer::set_render_rectangle`
|
|
for details.
|
|
## `x`
|
|
the horizontal offset of the render area inside the window
|
|
## `y`
|
|
the vertical offset of the render area inside the window
|
|
## `width`
|
|
the width of the render area inside the window
|
|
## `height`
|
|
the height of the render area inside the window
|
|
<!-- impl PlayerVideoOverlayVideoRenderer::fn get_window_handle -->
|
|
|
|
# Returns
|
|
|
|
The currently set, platform specific window
|
|
handle
|
|
<!-- impl PlayerVideoOverlayVideoRenderer::fn set_render_rectangle -->
|
|
Configure a subregion as a video target within the window set by
|
|
`PlayerVideoOverlayVideoRenderer::set_window_handle`. If this is not
|
|
used or not supported the video will fill the area of the window set as the
|
|
overlay to 100%. By specifying the rectangle, the video can be overlaid to
|
|
a specific region of that window only. After setting the new rectangle one
|
|
should call `PlayerVideoOverlayVideoRenderer::expose` to force a
|
|
redraw. To unset the region pass -1 for the `width` and `height` parameters.
|
|
|
|
This method is needed for non fullscreen video overlay in UI toolkits that
|
|
do not support subwindows.
|
|
## `x`
|
|
the horizontal offset of the render area inside the window
|
|
## `y`
|
|
the vertical offset of the render area inside the window
|
|
## `width`
|
|
the width of the render area inside the window
|
|
## `height`
|
|
the height of the render area inside the window
|
|
<!-- impl PlayerVideoOverlayVideoRenderer::fn set_window_handle -->
|
|
Sets the platform specific window handle into which the video
|
|
should be rendered
|
|
## `window_handle`
|
|
handle referencing to the platform specific window
|
|
<!-- struct PlayerVideoRenderer -->
|
|
|
|
|
|
# Implements
|
|
|
|
[`PlayerVideoRendererExt`](trait.PlayerVideoRendererExt.html)
|
|
<!-- trait PlayerVideoRendererExt -->
|
|
Trait containing all `PlayerVideoRenderer` methods.
|
|
|
|
# Implementors
|
|
|
|
[`PlayerVideoOverlayVideoRenderer`](struct.PlayerVideoOverlayVideoRenderer.html), [`PlayerVideoRenderer`](struct.PlayerVideoRenderer.html)
|
|
<!-- struct PlayerVisualization -->
|
|
A `PlayerVisualization` descriptor.
|
|
<!-- impl PlayerVisualization::fn copy -->
|
|
Makes a copy of the `PlayerVisualization`. The result must be
|
|
freed using `PlayerVisualization::free`.
|
|
|
|
# Returns
|
|
|
|
an allocated copy of `self`.
|
|
<!-- impl PlayerVisualization::fn free -->
|
|
Frees a `PlayerVisualization`.
|