clarifications after test

This commit is contained in:
Mirabellensaft 2023-03-10 17:13:28 +01:00
parent b953d4a35f
commit 480f15fbcd
5 changed files with 11 additions and 7 deletions

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@ -1,12 +1,14 @@
#![no_main]
#![no_std]
use cortex_m::asm;
use cortex_m_rt::entry;
use core::fmt::Write;
// this imports `down-the-stack/apps/lib.rs` to retrieve our global logger + panicking-behavior
use apps as _;
// ⚠️ ⚠️ ⚠️ Don't change this file! ⚠️ ⚠️ ⚠️
#[entry]
fn main() -> ! {
// to enable more verbose logs, go to your `Cargo.toml` and set defmt logging levels

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@ -8,6 +8,8 @@ use core::fmt::Write;
// this imports `down-the-stack/apps/lib.rs` to retrieve our global logger + panicking-behavior
use apps as _;
// ⚠️ ⚠️ ⚠️ Don't change this file! ⚠️ ⚠️ ⚠️
#[entry]
fn main() -> ! {
// to enable more verbose logs, go to your `Cargo.toml` and set defmt logging levels

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@ -1,5 +1,5 @@
#![no_std]
// ⚠️ ⚠️ ⚠️ Don't change this file! ⚠️ ⚠️ ⚠️
use panic_probe as _;
// same panicking *behavior* as `panic-probe` but doesn't print a panic message

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@ -2,7 +2,7 @@
In this exercise you will learn how to write a board support crate by implementing buttons and the UARTE peripheral.
The template `down-the-stack/dk_bsc/src/lib.rs` already contains the LED and Timer implementations.
The template `down-the-stack/dk_bsc/src/lib.rs` already contains the LED and Timer implementations. Add your code to the designated lines. You'll find a //todo! there.
You can test after each step by running the following command out of `down-the-stack/apps`
```

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@ -38,8 +38,8 @@ Building this code brings up warnings about unused variables.
### Step 5: Add everything to the board struct.
In the definition of the board struct add a field for the `struct Buttons`
In the pub `fn init()` function. Add the button field to the instantiation of the Board struct, assigning the pins you defined earlier to the respective buttons.
In the definition of the `struct Board` add a field for the `struct Buttons`.
In the pub `fn init()` function, where `Board` is instantiated, add the button field, assigning the pins you defined earlier to the respective buttons.
<!-- Solution Code Snippet -->