57 lines
2.1 KiB
Markdown
57 lines
2.1 KiB
Markdown
<h1 align="center"> LittlevGL - Open-source Embedded GUI Library in Rust</h1>
|
|
|
|
![Original LittlevGL demo image](lv_demo.png)
|
|
|
|
<p align="center">
|
|
LittlevGL provides everything you need to create a Graphical User Interface (GUI) on embedded systems with easy-to-use graphical elements, beautiful visual effects and low memory footprint.
|
|
</p>
|
|
<p align="center">
|
|
LittlevGL is compatible with <samp>#![no_std]</samp> environments by default.
|
|
</p>
|
|
|
|
<h4 align="center">
|
|
<a href="https://lvgl.io/">Official LittlevGL Website </a> ·
|
|
<a href="https://github.com/littlevgl/lvgl">C library repository</a> ·
|
|
<a href="https://lvgl.io/demos">Live demo</a>
|
|
</h4>
|
|
|
|
---
|
|
|
|
![Rust bindings usage demo code.](demo.png)
|
|
|
|
## Usage
|
|
|
|
Edit your `Cargo.toml` file dependencies with:
|
|
```
|
|
$ cargo add lvgl
|
|
```
|
|
|
|
The build requires the environment variable bellow to be set:
|
|
|
|
- `DEP_LV_CONFIG_PATH`: Path to the directory containing the `lv_conf.h` header file used for configuration of LittlevGL library.
|
|
|
|
We recommend the `lv_conf.h` file to be in your project's root directory. If so, the command to build your project would be:
|
|
```shell script
|
|
$ DEP_LV_CONFIG_PATH=`pwd` cargo build
|
|
```
|
|
|
|
### Building for embedded environments
|
|
|
|
We make use of `bindgen` for generating the bindings to LittlevGL at build time. There is a problem in cargo when building
|
|
for `no_std`, so we need to use a workaround to build "lvgl-rs". The mainstrem issue in cargo is being tracked at
|
|
[rust-lang/cargo#7915](https://github.com/rust-lang/cargo/issues/7915).
|
|
|
|
```shell
|
|
$ DEP_LV_CONFIG_PATH=`pwd` cargo build -Zfeatures=build_dep
|
|
```
|
|
|
|
#### Requirements / Limitations
|
|
|
|
LittlevGL C libary do allocate memory dynamically and we need to allocate memory on the heap in the Rust side as well
|
|
([`Box`](https://doc.rust-lang.org/beta/alloc/boxed/struct.Box.html)).
|
|
That is required, so we can safely provide Rust pointers through FFI. For that reason, we do require
|
|
[`alloc`](https://doc.rust-lang.org/alloc/) module to be available.
|
|
|
|
## Running the demo
|
|
|
|
[This project contains an example that can run in a desktop simulator.](./examples/demo)
|