Configurable lv_conf.h file
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12 changed files with 689 additions and 18 deletions
3
.gitmodules
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.gitmodules
vendored
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@ -1,6 +1,3 @@
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[submodule "lvgl-sys/vendor/lv_sim_eclipse_sdl"]
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path = lvgl-sys/vendor/lv_sim_eclipse_sdl
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url = https://github.com/rafaelcaricio/lv_sim_eclipse_sdl.git
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[submodule "lvgl-sys/vendor/lvgl"]
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[submodule "lvgl-sys/vendor/lvgl"]
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path = lvgl-sys/vendor/lvgl
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path = lvgl-sys/vendor/lvgl
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url = https://github.com/littlevgl/lvgl.git
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url = https://github.com/littlevgl/lvgl.git
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17
README.md
17
README.md
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@ -20,3 +20,20 @@ LittlevGL is compatible with <samp>#![no_std]</samp> environments by default.
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---
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---
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![Rust bindings usage demo code.](demo.png)
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![Rust bindings usage demo code.](demo.png)
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## Usage
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Edit your `Cargo.toml` file dependencies with:
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```
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$ cargo add lvgl
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```
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The build requires the environment variable bellow to be set:
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- `DEP_LV_CONFIG_PATH`: Path to the directory containing the `lv_conf.h` header file used for configuration of LittlevGL library.
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We recommend the `lv_conf.h` file to be in your project's root directory. If so, the command to build your project would be:
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```shell script
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$ DEP_LV_CONFIG_PATH=`pwd` cargo build
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```
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@ -9,5 +9,5 @@ publish = false
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[dependencies]
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[dependencies]
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lvgl = { path = "../../lvgl" }
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lvgl = { path = "../../lvgl" }
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lvgl-sys = "0.1.0"
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lvgl-sys = { path = "../../lvgl-sys" }
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sdl2 = "0.33.0"
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sdl2 = "0.33.0"
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592
examples/demo/lv_conf.h
Normal file
592
examples/demo/lv_conf.h
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/**
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* @file lv_conf.h
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*
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*/
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/*
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* COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER
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*/
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#if 1 /*Set it to "1" to enable content*/
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#ifndef LV_CONF_H
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#define LV_CONF_H
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/* clang-format off */
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#include <stdint.h>
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/*====================
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Graphical settings
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*====================*/
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/* Maximal horizontal and vertical resolution to support by the library.*/
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#define LV_HOR_RES_MAX (480)
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#define LV_VER_RES_MAX (320)
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/* Color depth:
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* - 1: 1 byte per pixel
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* - 8: RGB233
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* - 16: RGB565
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* - 32: ARGB8888
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*/
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#define LV_COLOR_DEPTH 32
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/* Swap the 2 bytes of RGB565 color.
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* Useful if the display has a 8 bit interface (e.g. SPI)*/
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#define LV_COLOR_16_SWAP 0
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/* 1: Enable screen transparency.
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* Useful for OSD or other overlapping GUIs.
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* Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
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#define LV_COLOR_SCREEN_TRANSP 0
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/*Images pixels with this color will not be drawn (with chroma keying)*/
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#define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/
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/* Enable chroma keying for indexed images. */
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#define LV_INDEXED_CHROMA 1
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/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
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#define LV_ANTIALIAS 1
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/* Default display refresh period.
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* Can be changed in the display driver (`lv_disp_drv_t`).*/
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#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
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/* Dot Per Inch: used to initialize default sizes.
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* E.g. a button with width = LV_DPI / 2 -> half inch wide
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* (Not so important, you can adjust it to modify default sizes and spaces)*/
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#define LV_DPI 100 /*[px]*/
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/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
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typedef int16_t lv_coord_t;
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/*=========================
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Memory manager settings
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*=========================*/
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/* LittelvGL's internal memory manager's settings.
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* The graphical objects and other related data are stored here. */
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/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
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#define LV_MEM_CUSTOM 0
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#if LV_MEM_CUSTOM == 0
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/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
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# define LV_MEM_SIZE (128U * 1024U)
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/* Complier prefix for a big array declaration */
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# define LV_MEM_ATTR
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/* Set an address for the memory pool instead of allocating it as an array.
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* Can be in external SRAM too. */
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# define LV_MEM_ADR 0
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/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */
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# define LV_MEM_AUTO_DEFRAG 1
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#else /*LV_MEM_CUSTOM*/
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# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
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# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/
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# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
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#endif /*LV_MEM_CUSTOM*/
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/* Garbage Collector settings
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* Used if lvgl is binded to higher level language and the memory is managed by that language */
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#define LV_ENABLE_GC 0
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#if LV_ENABLE_GC != 0
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# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
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# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/
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# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
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#endif /* LV_ENABLE_GC */
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/*=======================
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Input device settings
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*=======================*/
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/* Input device default settings.
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* Can be changed in the Input device driver (`lv_indev_drv_t`)*/
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/* Input device read period in milliseconds */
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#define LV_INDEV_DEF_READ_PERIOD 30
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/* Drag threshold in pixels */
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#define LV_INDEV_DEF_DRAG_LIMIT 10
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/* Drag throw slow-down in [%]. Greater value -> faster slow-down */
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#define LV_INDEV_DEF_DRAG_THROW 20
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/* Long press time in milliseconds.
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* Time to send `LV_EVENT_LONG_PRESSSED`) */
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#define LV_INDEV_DEF_LONG_PRESS_TIME 400
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/* Repeated trigger period in long press [ms]
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* Time between `LV_EVENT_LONG_PRESSED_REPEAT */
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#define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100
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/*==================
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* Feature usage
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*==================*/
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/*1: Enable the Animations */
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#define LV_USE_ANIMATION 1
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#if LV_USE_ANIMATION
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/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
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typedef void * lv_anim_user_data_t;
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#endif
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/* 1: Enable shadow drawing*/
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#define LV_USE_SHADOW 1
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/* 1: Enable object groups (for keyboard/encoder navigation) */
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#define LV_USE_GROUP 1
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#if LV_USE_GROUP
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typedef void * lv_group_user_data_t;
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#endif /*LV_USE_GROUP*/
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/* 1: Enable GPU interface*/
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#define LV_USE_GPU 1
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/* 1: Enable file system (might be required for images */
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#define LV_USE_FILESYSTEM 1
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#if LV_USE_FILESYSTEM
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/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/
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typedef void * lv_fs_drv_user_data_t;
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#endif
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/*1: Add a `user_data` to drivers and objects*/
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#define LV_USE_USER_DATA 1
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/*========================
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* Image decoder and cache
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*========================*/
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/* 1: Enable indexed (palette) images */
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#define LV_IMG_CF_INDEXED 1
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/* 1: Enable alpha indexed images */
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#define LV_IMG_CF_ALPHA 1
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/* Default image cache size. Image caching keeps the images opened.
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* If only the built-in image formats are used there is no real advantage of caching.
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* (I.e. no new image decoder is added)
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* With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
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* However the opened images might consume additional RAM.
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* LV_IMG_CACHE_DEF_SIZE must be >= 1 */
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#define LV_IMG_CACHE_DEF_SIZE 1
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/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
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typedef void * lv_img_decoder_user_data_t;
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/*=====================
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* Compiler settings
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*====================*/
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/* Define a custom attribute to `lv_tick_inc` function */
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#define LV_ATTRIBUTE_TICK_INC
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/* Define a custom attribute to `lv_task_handler` function */
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#define LV_ATTRIBUTE_TASK_HANDLER
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/* With size optimization (-Os) the compiler might not align data to
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* 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
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* E.g. __attribute__((aligned(4))) */
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#define LV_ATTRIBUTE_MEM_ALIGN
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/* Attribute to mark large constant arrays for example
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* font's bitmaps */
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#define LV_ATTRIBUTE_LARGE_CONST
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/* Export integer constant to binding.
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* This macro is used with constants in the form of LV_<CONST> that
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* should also appear on lvgl binding API such as Micropython
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*
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* The default value just prevents a GCC warning.
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*/
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#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
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/*===================
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* HAL settings
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*==================*/
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/* 1: use a custom tick source.
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* It removes the need to manually update the tick with `lv_tick_inc`) */
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#define LV_TICK_CUSTOM 0
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#if LV_TICK_CUSTOM == 1
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#define LV_TICK_CUSTOM_INCLUDE "something.h" /*Header for the sys time function*/
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#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/
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#endif /*LV_TICK_CUSTOM*/
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typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/
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typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/
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/*================
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* Log settings
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*===============*/
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/*1: Enable the log module*/
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#define LV_USE_LOG 1
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#if LV_USE_LOG
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/* How important log should be added:
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* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
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* LV_LOG_LEVEL_INFO Log important events
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* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
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* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
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* LV_LOG_LEVEL_NONE Do not log anything
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*/
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# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
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/* 1: Print the log with 'printf';
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* 0: user need to register a callback with `lv_log_register_print_cb`*/
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# define LV_LOG_PRINTF 1
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#endif /*LV_USE_LOG*/
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/*=================
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* Debug settings
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*================*/
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/* If Debug is enabled LittelvGL validates the parameters of the functions.
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* If an invalid parameter is found an error log message is printed and
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* the MCU halts at the error. (`LV_USE_LOG` should be enabled)
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* If you are debugging the MCU you can pause
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* the debugger to see exactly where the issue is.
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*
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* The behavior of asserts can be overwritten by redefining them here.
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* E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
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*/
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#define LV_USE_DEBUG 1
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#if LV_USE_DEBUG
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/*Check if the parameter is NULL. (Quite fast) */
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#define LV_USE_ASSERT_NULL 1
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/*Checks is the memory is successfully allocated or no. (Quite fast)*/
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#define LV_USE_ASSERT_MEM 1
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/* Check the strings.
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* Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
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* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
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#define LV_USE_ASSERT_STR 1
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/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
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* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
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#define LV_USE_ASSERT_OBJ 1
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/*Check if the styles are properly initialized. (Fast)*/
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#define LV_USE_ASSERT_STYLE 1
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#endif /*LV_USE_DEBUG*/
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/*================
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* THEME USAGE
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*================*/
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#define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/
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#define LV_USE_THEME_TEMPL 0 /*Just for test*/
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#define LV_USE_THEME_DEFAULT 1 /*Built mainly from the built-in styles. Consumes very few RAM*/
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#define LV_USE_THEME_ALIEN 1 /*Dark futuristic theme*/
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#define LV_USE_THEME_NIGHT 1 /*Dark elegant theme*/
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#define LV_USE_THEME_MONO 1 /*Mono color theme for monochrome displays*/
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#define LV_USE_THEME_MATERIAL 1 /*Flat theme with bold colors and light shadows*/
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#define LV_USE_THEME_ZEN 1 /*Peaceful, mainly light theme */
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#define LV_USE_THEME_NEMO 1 /*Water-like theme based on the movie "Finding Nemo"*/
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/*==================
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* FONT USAGE
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*===================*/
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/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
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* The symbols are available via `LV_SYMBOL_...` defines
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* More info about fonts: https://docs.littlevgl.com/#Fonts
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* To create a new font go to: https://littlevgl.com/ttf-font-to-c-array
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*/
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/* Robot fonts with bpp = 4
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* https://fonts.google.com/specimen/Roboto */
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#define LV_FONT_ROBOTO_12 1
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#define LV_FONT_ROBOTO_16 1
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#define LV_FONT_ROBOTO_22 1
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#define LV_FONT_ROBOTO_28 1
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/* Demonstrate special features */
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#define LV_FONT_ROBOTO_12_SUBPX 1
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#define LV_FONT_ROBOTO_28_COMPRESSED 1 /*bpp = 3*/
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/*Pixel perfect monospace font
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* http://pelulamu.net/unscii/ */
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#define LV_FONT_UNSCII_8 1
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/* Optionally declare your custom fonts here.
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* You can use these fonts as default font too
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* and they will be available globally. E.g.
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* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
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* LV_FONT_DECLARE(my_font_2)
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*/
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#define LV_FONT_CUSTOM_DECLARE
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|
|
||||||
|
/*Always set a default font from the built-in fonts*/
|
||||||
|
#define LV_FONT_DEFAULT &lv_font_roboto_16
|
||||||
|
|
||||||
|
/* Enable it if you have fonts with a lot of characters.
|
||||||
|
* The limit depends on the font size, font face and bpp
|
||||||
|
* but with > 10,000 characters if you see issues probably you need to enable it.*/
|
||||||
|
#define LV_FONT_FMT_TXT_LARGE 0
|
||||||
|
|
||||||
|
/* Set the pixel order of the display.
|
||||||
|
* Important only if "subpx fonts" are used.
|
||||||
|
* With "normal" font it doesn't matter.
|
||||||
|
*/
|
||||||
|
#define LV_FONT_SUBPX_BGR 0
|
||||||
|
|
||||||
|
/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
|
||||||
|
typedef void * lv_font_user_data_t;
|
||||||
|
|
||||||
|
/*=================
|
||||||
|
* Text settings
|
||||||
|
*=================*/
|
||||||
|
|
||||||
|
/* Select a character encoding for strings.
|
||||||
|
* Your IDE or editor should have the same character encoding
|
||||||
|
* - LV_TXT_ENC_UTF8
|
||||||
|
* - LV_TXT_ENC_ASCII
|
||||||
|
* */
|
||||||
|
#define LV_TXT_ENC LV_TXT_ENC_UTF8
|
||||||
|
|
||||||
|
/*Can break (wrap) texts on these chars*/
|
||||||
|
#define LV_TXT_BREAK_CHARS " ,.;:-_"
|
||||||
|
|
||||||
|
|
||||||
|
/* If a word is at least this long, will break wherever "prettiest"
|
||||||
|
* To disable, set to a value <= 0 */
|
||||||
|
#define LV_TXT_LINE_BREAK_LONG_LEN 12
|
||||||
|
|
||||||
|
/* Minimum number of characters in a long word to put on a line before a break.
|
||||||
|
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
|
||||||
|
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
|
||||||
|
|
||||||
|
/* Minimum number of characters in a long word to put on a line after a break.
|
||||||
|
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
|
||||||
|
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
|
||||||
|
|
||||||
|
/* The control character to use for signalling text recoloring. */
|
||||||
|
#define LV_TXT_COLOR_CMD "#"
|
||||||
|
|
||||||
|
/* Support bidirectional texts.
|
||||||
|
* Allows mixing Left-to-Right and Right-to-Left texts.
|
||||||
|
* The direction will be processed according to the Unicode Bidirectioanl Algorithm:
|
||||||
|
* https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
|
||||||
|
#define LV_USE_BIDI 1
|
||||||
|
#if LV_USE_BIDI
|
||||||
|
/* Set the default direction. Supported values:
|
||||||
|
* `LV_BIDI_DIR_LTR` Left-to-Right
|
||||||
|
* `LV_BIDI_DIR_RTL` Right-to-Left
|
||||||
|
* `LV_BIDI_DIR_AUTO` detect texts base direction */
|
||||||
|
#define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*Change the built in (v)snprintf functions*/
|
||||||
|
#define LV_SPRINTF_CUSTOM 0
|
||||||
|
#if LV_SPRINTF_CUSTOM
|
||||||
|
# define LV_SPRINTF_INCLUDE <stdio.h>
|
||||||
|
# define lv_snprintf snprintf
|
||||||
|
# define lv_vsnprintf vsnprintf
|
||||||
|
#endif /*LV_SPRINTF_CUSTOM*/
|
||||||
|
|
||||||
|
/*===================
|
||||||
|
* LV_OBJ SETTINGS
|
||||||
|
*==================*/
|
||||||
|
|
||||||
|
/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
|
||||||
|
typedef void * lv_obj_user_data_t;
|
||||||
|
|
||||||
|
/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/
|
||||||
|
#define LV_USE_OBJ_REALIGN 1
|
||||||
|
|
||||||
|
/* Enable to make the object clickable on a larger area.
|
||||||
|
* LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
|
||||||
|
* LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
|
||||||
|
* LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
|
||||||
|
*/
|
||||||
|
#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_OFF
|
||||||
|
|
||||||
|
/*==================
|
||||||
|
* LV OBJ X USAGE
|
||||||
|
*================*/
|
||||||
|
/*
|
||||||
|
* Documentation of the object types: https://docs.littlevgl.com/#Object-types
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*Arc (dependencies: -)*/
|
||||||
|
#define LV_USE_ARC 1
|
||||||
|
|
||||||
|
/*Bar (dependencies: -)*/
|
||||||
|
#define LV_USE_BAR 1
|
||||||
|
|
||||||
|
/*Button (dependencies: lv_cont*/
|
||||||
|
#define LV_USE_BTN 1
|
||||||
|
#if LV_USE_BTN != 0
|
||||||
|
/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/
|
||||||
|
# define LV_BTN_INK_EFFECT 0
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*Button matrix (dependencies: -)*/
|
||||||
|
#define LV_USE_BTNM 1
|
||||||
|
|
||||||
|
/*Calendar (dependencies: -)*/
|
||||||
|
#define LV_USE_CALENDAR 1
|
||||||
|
|
||||||
|
/*Canvas (dependencies: lv_img)*/
|
||||||
|
#define LV_USE_CANVAS 1
|
||||||
|
|
||||||
|
/*Check box (dependencies: lv_btn, lv_label)*/
|
||||||
|
#define LV_USE_CB 1
|
||||||
|
|
||||||
|
/*Chart (dependencies: -)*/
|
||||||
|
#define LV_USE_CHART 1
|
||||||
|
#if LV_USE_CHART
|
||||||
|
# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 20
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*Container (dependencies: -*/
|
||||||
|
#define LV_USE_CONT 1
|
||||||
|
|
||||||
|
/*Color picker (dependencies: -*/
|
||||||
|
#define LV_USE_CPICKER 1
|
||||||
|
|
||||||
|
/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
|
||||||
|
#define LV_USE_DDLIST 1
|
||||||
|
#if LV_USE_DDLIST != 0
|
||||||
|
/*Open and close default animation time [ms] (0: no animation)*/
|
||||||
|
# define LV_DDLIST_DEF_ANIM_TIME 200
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*Gauge (dependencies:lv_bar, lv_lmeter)*/
|
||||||
|
#define LV_USE_GAUGE 1
|
||||||
|
|
||||||
|
/*Image (dependencies: lv_label*/
|
||||||
|
#define LV_USE_IMG 1
|
||||||
|
|
||||||
|
/*Image Button (dependencies: lv_btn*/
|
||||||
|
#define LV_USE_IMGBTN 1
|
||||||
|
#if LV_USE_IMGBTN
|
||||||
|
/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
|
||||||
|
# define LV_IMGBTN_TILED 0
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*Keyboard (dependencies: lv_btnm)*/
|
||||||
|
#define LV_USE_KB 1
|
||||||
|
|
||||||
|
/*Label (dependencies: -*/
|
||||||
|
#define LV_USE_LABEL 1
|
||||||
|
#if LV_USE_LABEL != 0
|
||||||
|
/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/
|
||||||
|
# define LV_LABEL_DEF_SCROLL_SPEED 25
|
||||||
|
|
||||||
|
/* Waiting period at beginning/end of animation cycle */
|
||||||
|
# define LV_LABEL_WAIT_CHAR_COUNT 3
|
||||||
|
|
||||||
|
/*Enable selecting text of the label */
|
||||||
|
# define LV_LABEL_TEXT_SEL 0
|
||||||
|
|
||||||
|
/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
|
||||||
|
# define LV_LABEL_LONG_TXT_HINT 0
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*LED (dependencies: -)*/
|
||||||
|
#define LV_USE_LED 1
|
||||||
|
|
||||||
|
/*Line (dependencies: -*/
|
||||||
|
#define LV_USE_LINE 1
|
||||||
|
|
||||||
|
/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
|
||||||
|
#define LV_USE_LIST 1
|
||||||
|
#if LV_USE_LIST != 0
|
||||||
|
/*Default animation time of focusing to a list element [ms] (0: no animation) */
|
||||||
|
# define LV_LIST_DEF_ANIM_TIME 100
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*Line meter (dependencies: *;)*/
|
||||||
|
#define LV_USE_LMETER 1
|
||||||
|
|
||||||
|
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
|
||||||
|
#define LV_USE_MBOX 1
|
||||||
|
|
||||||
|
/*Page (dependencies: lv_cont)*/
|
||||||
|
#define LV_USE_PAGE 1
|
||||||
|
#if LV_USE_PAGE != 0
|
||||||
|
/*Focus default animation time [ms] (0: no animation)*/
|
||||||
|
# define LV_PAGE_DEF_ANIM_TIME 400
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*Preload (dependencies: lv_arc, lv_anim)*/
|
||||||
|
#define LV_USE_PRELOAD 1
|
||||||
|
#if LV_USE_PRELOAD != 0
|
||||||
|
# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/
|
||||||
|
# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/
|
||||||
|
# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*Roller (dependencies: lv_ddlist)*/
|
||||||
|
#define LV_USE_ROLLER 1
|
||||||
|
#if LV_USE_ROLLER != 0
|
||||||
|
/*Focus animation time [ms] (0: no animation)*/
|
||||||
|
# define LV_ROLLER_DEF_ANIM_TIME 200
|
||||||
|
|
||||||
|
/*Number of extra "pages" when the roller is infinite*/
|
||||||
|
# define LV_ROLLER_INF_PAGES 7
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*Slider (dependencies: lv_bar)*/
|
||||||
|
#define LV_USE_SLIDER 1
|
||||||
|
|
||||||
|
/*Spinbox (dependencies: lv_ta)*/
|
||||||
|
#define LV_USE_SPINBOX 1
|
||||||
|
|
||||||
|
/*Switch (dependencies: lv_slider)*/
|
||||||
|
#define LV_USE_SW 1
|
||||||
|
|
||||||
|
/*Text area (dependencies: lv_label, lv_page)*/
|
||||||
|
#define LV_USE_TA 1
|
||||||
|
#if LV_USE_TA != 0
|
||||||
|
# define LV_TA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
|
||||||
|
# define LV_TA_DEF_PWD_SHOW_TIME 1500 /*ms*/
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*Table (dependencies: lv_label)*/
|
||||||
|
#define LV_USE_TABLE 1
|
||||||
|
#if LV_USE_TABLE
|
||||||
|
# define LV_TABLE_COL_MAX 12
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*Tab (dependencies: lv_page, lv_btnm)*/
|
||||||
|
#define LV_USE_TABVIEW 1
|
||||||
|
# if LV_USE_TABVIEW != 0
|
||||||
|
/*Time of slide animation [ms] (0: no animation)*/
|
||||||
|
# define LV_TABVIEW_DEF_ANIM_TIME 300
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*Tileview (dependencies: lv_page) */
|
||||||
|
#define LV_USE_TILEVIEW 1
|
||||||
|
#if LV_USE_TILEVIEW
|
||||||
|
/*Time of slide animation [ms] (0: no animation)*/
|
||||||
|
# define LV_TILEVIEW_DEF_ANIM_TIME 300
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
|
||||||
|
#define LV_USE_WIN 1
|
||||||
|
|
||||||
|
/*==================
|
||||||
|
* Non-user section
|
||||||
|
*==================*/
|
||||||
|
|
||||||
|
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
|
||||||
|
# define _CRT_SECURE_NO_WARNINGS
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*--END OF LV_CONF_H--*/
|
||||||
|
|
||||||
|
/*Be sure every define has a default value*/
|
||||||
|
#include "lvgl/src/lv_conf_checker.h"
|
||||||
|
|
||||||
|
#endif /*LV_CONF_H*/
|
||||||
|
|
||||||
|
#endif /*End of "Content enable"*/
|
|
@ -4,7 +4,6 @@ use sdl2::event::Event;
|
||||||
use sdl2::keyboard::Keycode;
|
use sdl2::keyboard::Keycode;
|
||||||
use sdl2::pixels::Color;
|
use sdl2::pixels::Color;
|
||||||
use sdl2::rect::Point;
|
use sdl2::rect::Point;
|
||||||
use std::ffi::CString;
|
|
||||||
use std::mem::MaybeUninit;
|
use std::mem::MaybeUninit;
|
||||||
use std::os::raw::c_void;
|
use std::os::raw::c_void;
|
||||||
use std::panic;
|
use std::panic;
|
||||||
|
@ -66,10 +65,11 @@ fn main() -> Result<(), String> {
|
||||||
let mut screen = lvgl::display::get_active_screen();
|
let mut screen = lvgl::display::get_active_screen();
|
||||||
|
|
||||||
let mut button = lvgl::Button::new(&mut screen);
|
let mut button = lvgl::Button::new(&mut screen);
|
||||||
button.set_pos(100, 10);
|
button.set_pos(50, 50);
|
||||||
|
button.set_size(250, 50);
|
||||||
|
|
||||||
let mut label = lvgl::Label::new(&mut button);
|
let mut label = lvgl::Label::new(&mut button);
|
||||||
label.set_text("Hello Beauty!");
|
label.set_text("Hello Mundo!");
|
||||||
|
|
||||||
let mut event_pump = sdl_context.event_pump()?;
|
let mut event_pump = sdl_context.event_pump()?;
|
||||||
'running: loop {
|
'running: loop {
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
[package]
|
[package]
|
||||||
name = "lvgl-sys"
|
name = "lvgl-sys"
|
||||||
description = "Raw bindings to the LittlevGL C library."
|
description = "Raw bindings to the LittlevGL C library."
|
||||||
version = "0.1.0"
|
version = "0.1.1"
|
||||||
authors = ["Rafael Caricio <crates.lvgl-sys@caric.io>"]
|
authors = ["Rafael Caricio <crates.lvgl-sys@caric.io>"]
|
||||||
edition = "2018"
|
edition = "2018"
|
||||||
license = "MIT"
|
license = "MIT"
|
||||||
|
|
|
@ -1,2 +1,13 @@
|
||||||
# lvgl-sys
|
# lvgl-sys
|
||||||
Rust raw bindings for LittlevGL library.
|
Rust raw bindings for LittlevGL library.
|
||||||
|
|
||||||
|
## Usage
|
||||||
|
|
||||||
|
Build requires environment variables to be set:
|
||||||
|
|
||||||
|
- `DEP_LV_CONFIG_PATH`: Path to the directory containing the `lv_conf.h` header file used for configuration of LittlevGL library.
|
||||||
|
|
||||||
|
We recommend the `lv_conf.h` file to be in your project's root directory. If so, the command to build your project would be:
|
||||||
|
```shell script
|
||||||
|
$ DEP_LV_CONFIG_PATH=`pwd` cargo build
|
||||||
|
```
|
||||||
|
|
|
@ -2,6 +2,8 @@ use bindgen;
|
||||||
use cc::Build;
|
use cc::Build;
|
||||||
use std::{env, path::Path, path::PathBuf};
|
use std::{env, path::Path, path::PathBuf};
|
||||||
|
|
||||||
|
static CONFIG_NAME: &str = "DEP_LV_CONFIG_PATH";
|
||||||
|
|
||||||
fn main() {
|
fn main() {
|
||||||
let project_dir = PathBuf::from(env::var("CARGO_MANIFEST_DIR").unwrap())
|
let project_dir = PathBuf::from(env::var("CARGO_MANIFEST_DIR").unwrap())
|
||||||
.canonicalize()
|
.canonicalize()
|
||||||
|
@ -9,11 +11,40 @@ fn main() {
|
||||||
let vendor = project_dir.join("vendor");
|
let vendor = project_dir.join("vendor");
|
||||||
let vendor_src = vendor.join("lvgl").join("src");
|
let vendor_src = vendor.join("lvgl").join("src");
|
||||||
|
|
||||||
// TODO: Make it configurable! Needs to be linked to final proj defs, define as an env var.
|
let lv_config_dir = {
|
||||||
let lvgl_config_path = vendor.join("lv_sim_eclipse_sdl");
|
let raw_path = env::var(CONFIG_NAME).expect(
|
||||||
|
format!(
|
||||||
|
"The environment variable {} is required to be defined",
|
||||||
|
CONFIG_NAME
|
||||||
|
)
|
||||||
|
.as_str(),
|
||||||
|
);
|
||||||
|
let conf_path = PathBuf::from(raw_path);
|
||||||
|
|
||||||
|
if !conf_path.exists() {
|
||||||
|
panic!(format!(
|
||||||
|
"Directory referenced by {} needs to exist",
|
||||||
|
CONFIG_NAME
|
||||||
|
));
|
||||||
|
}
|
||||||
|
if !conf_path.is_dir() {
|
||||||
|
panic!(format!("{} needs to be a directory", CONFIG_NAME));
|
||||||
|
}
|
||||||
|
if !conf_path.join("lv_conf.h").exists() {
|
||||||
|
panic!(format!(
|
||||||
|
"Directory referenced by {} needs to contain a file called lv_conf.h",
|
||||||
|
CONFIG_NAME
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
println!(
|
||||||
|
"cargo:rerun-if-changed={}",
|
||||||
|
conf_path.join("lv_conf.h").to_str().unwrap()
|
||||||
|
);
|
||||||
|
conf_path
|
||||||
|
};
|
||||||
|
|
||||||
let mut cfg = Build::new();
|
let mut cfg = Build::new();
|
||||||
|
|
||||||
add_c_files(&mut cfg, vendor_src.join("lv_core"));
|
add_c_files(&mut cfg, vendor_src.join("lv_core"));
|
||||||
add_c_files(&mut cfg, vendor_src.join("lv_draw"));
|
add_c_files(&mut cfg, vendor_src.join("lv_draw"));
|
||||||
add_c_files(&mut cfg, vendor_src.join("lv_font"));
|
add_c_files(&mut cfg, vendor_src.join("lv_font"));
|
||||||
|
@ -26,18 +57,25 @@ fn main() {
|
||||||
.include(&vendor_src)
|
.include(&vendor_src)
|
||||||
.include(&vendor)
|
.include(&vendor)
|
||||||
.warnings(false)
|
.warnings(false)
|
||||||
.include(&lvgl_config_path)
|
.include(&lv_config_dir)
|
||||||
.compile("lvgl");
|
.compile("lvgl");
|
||||||
|
|
||||||
let cc_args = [
|
let cc_args = [
|
||||||
"-DLV_CONF_INCLUDE_SIMPLE=1",
|
"-DLV_CONF_INCLUDE_SIMPLE=1",
|
||||||
"-I",
|
"-I",
|
||||||
lvgl_config_path.to_str().unwrap(),
|
lv_config_dir.to_str().unwrap(),
|
||||||
"-I",
|
"-I",
|
||||||
vendor.to_str().unwrap()
|
vendor.to_str().unwrap(),
|
||||||
];
|
];
|
||||||
bindgen::Builder::default()
|
bindgen::Builder::default()
|
||||||
.header(vendor_src.parent().unwrap().join("lvgl.h").to_str().unwrap())
|
.header(
|
||||||
|
vendor_src
|
||||||
|
.parent()
|
||||||
|
.unwrap()
|
||||||
|
.join("lvgl.h")
|
||||||
|
.to_str()
|
||||||
|
.unwrap(),
|
||||||
|
)
|
||||||
.layout_tests(false)
|
.layout_tests(false)
|
||||||
.use_core()
|
.use_core()
|
||||||
.ctypes_prefix("cty")
|
.ctypes_prefix("cty")
|
||||||
|
|
1
lvgl-sys/vendor/lv_sim_eclipse_sdl
vendored
1
lvgl-sys/vendor/lv_sim_eclipse_sdl
vendored
|
@ -1 +0,0 @@
|
||||||
Subproject commit 3899fd06c5a44c67e02dce6cde0d234dc04ba8cb
|
|
|
@ -1,7 +1,7 @@
|
||||||
[package]
|
[package]
|
||||||
name = "lvgl"
|
name = "lvgl"
|
||||||
description = "LittlevGL bindings for Rust. A powerful and easy-to-use embedded GUI with many widgets, advanced visual effects (opacity, antialiasing, animations) and low memory requirements (16K RAM, 64K Flash)."
|
description = "LittlevGL bindings for Rust. A powerful and easy-to-use embedded GUI with many widgets, advanced visual effects (opacity, antialiasing, animations) and low memory requirements (16K RAM, 64K Flash)."
|
||||||
version = "0.1.0"
|
version = "0.1.1"
|
||||||
authors = ["Rafael Caricio <crates.lvgl@caric.io>"]
|
authors = ["Rafael Caricio <crates.lvgl@caric.io>"]
|
||||||
edition = "2018"
|
edition = "2018"
|
||||||
repository = "https://github.com/rafaelcaricio/lvgl-rs"
|
repository = "https://github.com/rafaelcaricio/lvgl-rs"
|
||||||
|
@ -13,5 +13,5 @@ keywords = ["littlevgl", "lvgl", "graphical_interfaces"]
|
||||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
lvgl-sys = "0.1.0"
|
lvgl-sys = "0.1.1"
|
||||||
cty = "0.2.1"
|
cty = "0.2.1"
|
||||||
|
|
7
lvgl/lv_conf.toml
Normal file
7
lvgl/lv_conf.toml
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
# ====================
|
||||||
|
# Graphical settings
|
||||||
|
# ====================
|
||||||
|
[graphical]
|
||||||
|
# Maximal horizontal and vertical resolution to support by the library.
|
||||||
|
hor_res_max=480
|
||||||
|
ver_res_max=320
|
|
@ -45,6 +45,16 @@ impl Button {
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn set_size(&mut self, w: u16, h: u16) {
|
||||||
|
unsafe {
|
||||||
|
lvgl_sys::lv_obj_set_size(
|
||||||
|
self.raw().as_mut(),
|
||||||
|
w as lvgl_sys::lv_coord_t,
|
||||||
|
h as lvgl_sys::lv_coord_t,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Container for Button {
|
impl Container for Button {
|
||||||
|
|
Loading…
Reference in a new issue